Fallout New Vegas: A Post-Nuclear Mafia Game [LEGION CONQUEST]

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Day 6 elimination

Poll ended at Thu Feb 29, 2024 10:00 pm

Chelsea
1
8%
Dunnstral
0
No votes
Jackofhearts2005
0
No votes
LanMisa
0
No votes
Lime Coke
4
31%
No elimination / Sleep
0
No votes
No vote / Unvote
0
No votes
Spectators
8
62%
 
Total votes: 13
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Re: Fallout New Vegas: A Post-Nuclear Mafia Game [DAY 5]

#2801

Post by Chelsea »

Lime Coke wrote: Sun Feb 25, 2024 8:21 pm
Chelsea wrote: Sun Feb 25, 2024 1:42 pm I don't believe Manny should be mechcleared, however given it seems I'm the only one who is even considering looking at that outcome I'll just have to ignore it because I doubt even if I was 100% confident I would have enough sway to push that over, so it's better for me to solve around it.

@Lime Coke do me a favor and put all the dead PR flips in a list and post it for me. Thank you.
Sig was tracker.

Abigail double voter targeter.

Nanook was Commuter.

Seanzie...motion detector?

Epig...poison healer and something else I'm not reading that he's dead.

That appears to be all I'm not counting 3P.
So we have Manny who either tracked Falcon (weird) or watch Sean (even weirder) and that's our invests?

Yeah no I'm voting sleep.
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Re: Fallout New Vegas: A Post-Nuclear Mafia Game [DAY 5]

#2802

Post by Chelsea »

When Manny is magically alive tomorrow when we have a scum role who is ya know guaranteed to exist with what Manny is claimed and Sig dying D1 everyone just goes

"That's nice"

HUH????
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Re: Fallout New Vegas: A Post-Nuclear Mafia Game [DAY 5]

#2803

Post by Manny »

why is watching seanzie weird?
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Re: Fallout New Vegas: A Post-Nuclear Mafia Game [DAY 5]

#2804

Post by Manny »

Chelsea wrote: Sun Feb 25, 2024 9:31 pm When Manny is magically alive tomorrow when we have a scum role who is ya know guaranteed to exist with what Manny is claimed and Sig dying D1 everyone just goes
ftr if you are villa u are guaranteeing i dont die tonight by saying all of this so :joy_cat:
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Re: Fallout New Vegas: A Post-Nuclear Mafia Game [DAY 5]

#2805

Post by Lime Coke »

Chelsea wrote: Sun Feb 25, 2024 9:27 pm
Jackofhearts2005 wrote: Sun Feb 25, 2024 6:33 pm The rest of Chelsea’s Falcon interactions don’t do much for me. I’m kinda skimming but she puts Falcon in the poe without saying anything bad about him until he’s fucked anyway, then says nobody deserves credit for the Falcon yeet cause he was just outted.

I think it’s a fair take if Chelsea had Manny as town because then it’s just Manny night info leading to a yeet but that’s not what happened.
I think anyone with a hint of meta on my wolf game knows I will never openly kill slots who are wolfreading me. Like, wolf me does not kill Mac there in any universe it's damn near clearing.

Would that change if I thought if he was 3p? Depends on my teammate tbf but I don't do the "obvious" nk ever because everyone always tries to use it as a breadcrumb trail and it's extremely easy to manipulate. Also without knowing who the 3rd mafia is (or should I say everyone but 1) NKA is quite frankly horrid IMO because you don't know what people value or the reasons. However, if you want to go that route look above.

I don't expect you to know this because well, we've never played together but people nearly always clear me because "I can never be a wolf with X" so if I don't have many interactions with someone and they're a wolf? It's like, pretty clearing for me. I'm 99% sure that's the reason Brad has kept his hard TR on me
Yes.
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Re: Fallout New Vegas: A Post-Nuclear Mafia Game [DAY 5]

#2806

Post by Manny »

you two [brad/chels] should vote me alr so by tomorrow night i'd know wether there's a wolf guaranteed in u two or not by virtue of me not being maj'd
and if its v/v/v then game is lost anyways
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Re: Fallout New Vegas: A Post-Nuclear Mafia Game [DAY 5]

#2807

Post by Lime Coke »

Manny wrote: Sun Feb 25, 2024 9:34 pm you two [brad/chels] should vote me alr so by tomorrow night i'd know wether there's a wolf guaranteed in u two or not by virtue of me not being maj'd
and if its v/v/v then game is lost anyways
What if I didn't to torture you?
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Re: Fallout New Vegas: A Post-Nuclear Mafia Game [DAY 5]

#2808

Post by Manny »

Lime Coke wrote: Sun Feb 25, 2024 9:37 pm What if I didn't to torture you?
That wouldnt be very nice of you.
ts also useful from your POV, if you and chels vote me and i dont get maj'd u should know for sure there is a wolf in chels/me
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Re: Fallout New Vegas: A Post-Nuclear Mafia Game [DAY 5]

#2809

Post by Lime Coke »

Manny wrote: Sun Feb 25, 2024 9:39 pm
Lime Coke wrote: Sun Feb 25, 2024 9:37 pm What if I didn't to torture you?
That wouldnt be very nice of you.
ts also useful from your POV, if you and chels vote me and i dont get maj'd u should know for sure there is a wolf in chels/me
But what about Jack?
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Re: Fallout New Vegas: A Post-Nuclear Mafia Game [DAY 5]

#2810

Post by Chelsea »

Manny wrote: Sun Feb 25, 2024 9:31 pm why is watching seanzie weird?
If you look at Sean in your iso up until the point the watch result comes out it's mostly "Idk about Sean"


He's even in the middle of your own reads list D2

No one uses a watch on someone in the middle of their reads list they use it on people they hard TR

LanMisa Michelle Abi? All people who were blatantly obvious town or at least considered it. Your result is the most off thing I've ever seen and we're supposed to just believe you found a mafia visit on a random target with a bad use of a PR?

If something seems too good to be true, it probably is.

Did you ever claim the rest of your role and how many shots of it existed? I don't believe so.
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Re: Fallout New Vegas: A Post-Nuclear Mafia Game [DAY 5]

#2811

Post by Chelsea »

People are so blind by the fact that "Falcon is a wolf" via Manny that if you look at how it happened all of it is an extremely lucky coincidence at best, and concerning at the worst.

They're also ya know. . .the only claimed PR still alive
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Re: Fallout New Vegas: A Post-Nuclear Mafia Game [DAY 5]

#2812

Post by Chelsea »

People are so blind by the fact that "Falcon is a wolf" via Manny that if you look at how it happened all of it is an extremely lucky coincidence at best, and concerning at the worst.

They're also ya know. . .the only claimed PR still alive
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Re: Fallout New Vegas: A Post-Nuclear Mafia Game [DAY 5]

#2813

Post by Chelsea »

(Thank you double post very clear)

I think the only thing I need is for Dunnstral to come give their opinion if my assumption on how the night is gonna go is correct.
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Re: Fallout New Vegas: A Post-Nuclear Mafia Game [DAY 5]

#2814

Post by Chelsea »

TBF if Dunn came in and told me my way of thinking is just wrong I will take the bonk on the head and rethink otherwise I will sit here proud o7
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Re: Fallout New Vegas: A Post-Nuclear Mafia Game [DAY 5]

#2815

Post by Lime Coke »

Blehhhh
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Re: Fallout New Vegas: A Post-Nuclear Mafia Game [DAY 5]

#2816

Post by Lime Coke »

Dunn has to be one though, right?

Why do we think town there?
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Re: Fallout New Vegas: A Post-Nuclear Mafia Game [DAY 5]

#2817

Post by Chelsea »

Lime Coke wrote: Sun Feb 25, 2024 9:48 pm Dunn has to be one though, right?

Why do we think town there?
He could be.

Do you think Lan/Jack interactions are never W/W? Jack did have Lan like near last on their reads list the entire game and almost never went on about it. Seems pretty good.
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Re: Fallout New Vegas: A Post-Nuclear Mafia Game [DAY 5]

#2818

Post by Lime Coke »

Chelsea wrote: Sun Feb 25, 2024 9:51 pm
Lime Coke wrote: Sun Feb 25, 2024 9:48 pm Dunn has to be one though, right?

Why do we think town there?
He could be.

Do you think Lan/Jack interactions are never W/W? Jack did have Lan like near last on their reads list the entire game and almost never went on about it. Seems pretty good.
Could...be I hesitated on Lan super hard because I was looking at night kill reads and Scotty calling Lan town.

Jack...idfk.
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Re: Fallout New Vegas: A Post-Nuclear Mafia Game [DAY 5]

#2819

Post by Chelsea »

Lime Coke wrote: Sun Feb 25, 2024 9:52 pm
Chelsea wrote: Sun Feb 25, 2024 9:51 pm
Lime Coke wrote: Sun Feb 25, 2024 9:48 pm Dunn has to be one though, right?

Why do we think town there?
He could be.

Do you think Lan/Jack interactions are never W/W? Jack did have Lan like near last on their reads list the entire game and almost never went on about it. Seems pretty good.
Could...be I hesitated on Lan super hard because I was looking at night kill reads and Scotty calling Lan town.

Jack...idfk.
Scotty's biggest reads were Jack wolf Lan town I can vouch for that.

If I use basic logic and assume the thread spew is proper about Manny it's 1 in Dunn/Brad 1 in Lan/Jack but I'll wait to explore that angle more later.

If Lan is a wolf they've dumbtold extremely hard about how wolf acts esp the poisoner.
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Re: Fallout New Vegas: A Post-Nuclear Mafia Game [DAY 5]

#2820

Post by Chelsea »

I honestly do not tr anyone hard enough where sleep is bad for me. Of course it increases my chances to be voted but I could really care less about that right now.
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Re: Fallout New Vegas: A Post-Nuclear Mafia Game [DAY 5]

#2821

Post by Chelsea »

Mm, I guess I do need to convince 1 of Jack/Manny to vote sleep because 4 votes is bad 5 votes is good because of the vote tie. Talk about annoying but hey at least I take 0 blame if that happens and we lose for it :^)
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Re: Fallout New Vegas: A Post-Nuclear Mafia Game [DAY 5]

#2822

Post by Lime Coke »

That's my problem is that I'm like...I could swing my reads around and have a different result where I'll feel good about it...until like maybe 10 minutes later I'll change my mind.
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Re: Fallout New Vegas: A Post-Nuclear Mafia Game [DAY 5]

#2823

Post by Lime Coke »

I'm scared to vote sleep but bleh.

I didn't actually realize it was 6 btw I thought it was 5 alive.
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Re: Fallout New Vegas: A Post-Nuclear Mafia Game [DAY 5]

#2824

Post by Chelsea »

Why shouldn't I vote you Brad what has stopped you from pub stomping and trying to solve because the lack of posts is in your wolf meta.

I know if you're a villager and I vote you of all things it'd be upsetting so like, how should I just know you're villa rn?
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Re: Fallout New Vegas: A Post-Nuclear Mafia Game [DAY 5]

#2825

Post by Lime Coke »

Chelsea wrote: Sun Feb 25, 2024 10:02 pm Why shouldn't I vote you Brad what has stopped you from pub stomping and trying to solve because the lack of posts is in your wolf meta.

I know if you're a villager and I vote you of all things it'd be upsetting so like, how should I just know you're villa rn?
1. I played like 3 or 4 long games in a row and all of them required me to catch up read 10+ pages. More recently a game that was going on while this was going on was Matrix Mayhem hosted by Variance that went to F3 and I lost there.
By the time this game went through the Day 1 phase a shit ton of pages happened and I originally procrastinated it...and then just ended up having no motivation to catch up on what I missed.

This is sorta why when Day 1 started, I wanted way more activity while I was active in the thread so that I didn't have to have a bunch of blanks with the rest of the game.

2. Because of that non-reading I'm kinda completely blind to what's going on with the rest of the game. Like I had my shortlist of townreads...which none of them died ever and we ended up with only 1 fucking mafia yeet somehow so we got no help.

3. When I actually tried pushing forward with what I thought could've been mafia...it ended up being Nanook who was a town PR.
So because of that I'm way more pulled back and was hoping to sheep you through the game.

So it's a mixture of being game fatigued and me not having any interest in backreading any of the game.
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Re: Fallout New Vegas: A Post-Nuclear Mafia Game [DAY 5]

#2826

Post by Lime Coke »

Like...I do flat out hate it I hate being useless in this game. But my motivation isn't there.
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Re: Fallout New Vegas: A Post-Nuclear Mafia Game [DAY 5]

#2827

Post by Chelsea »

okay, thank you.

What makes you sure Dunn has to 100% be 1 of the mafia in your mind, can you show me? Doesn't need to be now if you're tired can be later.
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Re: Fallout New Vegas: A Post-Nuclear Mafia Game [DAY 5]

#2828

Post by Lime Coke »

Chelsea wrote: Sun Feb 25, 2024 10:10 pm okay, thank you.

What makes you sure Dunn has to 100% be 1 of the mafia in your mind, can you show me? Doesn't need to be now if you're tired can be later.
Certain town legacies having Dunn in lower reads (Seanzie) annnnd process of elimination if I townread you and it's not Manny/Lanmisa teamed (Feel like that's my main read there on them?) and I feel like he could be maf over maybe Jack.
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Re: Fallout New Vegas: A Post-Nuclear Mafia Game [DAY 5]

#2829

Post by Lime Coke »

There isn't real posts I can point out it's just flat out gut read/total guess.
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Re: Fallout New Vegas: A Post-Nuclear Mafia Game [DAY 5]

#2830

Post by Chelsea »

Thank you as you can tell this game is STRESSFUL and I can use all the help I can get.
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Re: Fallout New Vegas: A Post-Nuclear Mafia Game [DAY 5]

#2831

Post by Lime Coke »

Chelsea wrote: Sun Feb 25, 2024 10:13 pm Thank you as you can tell this game is STRESSFUL and I can use all the help I can get.
I wouldn't call this help I'd call this holding the shoot button and holding the control stick to the right hoping I hit something.
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Re: Fallout New Vegas: A Post-Nuclear Mafia Game [DAY 5]

#2832

Post by Jackofhearts2005 »

Lime Coke wrote: Sun Feb 25, 2024 9:52 pm
Chelsea wrote: Sun Feb 25, 2024 9:51 pm
Lime Coke wrote: Sun Feb 25, 2024 9:48 pm Dunn has to be one though, right?

Why do we think town there?
He could be.

Do you think Lan/Jack interactions are never W/W? Jack did have Lan like near last on their reads list the entire game and almost never went on about it. Seems pretty good.
Could...be I hesitated on Lan super hard because I was looking at night kill reads and Scotty calling Lan town.

Jack...idfk.
Didn't Mac kill Scotty anyway?
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Re: Fallout New Vegas: A Post-Nuclear Mafia Game [DAY 5]

#2833

Post by Jackofhearts2005 »

Chelsea wrote: Sun Feb 25, 2024 9:53 pm
Lime Coke wrote: Sun Feb 25, 2024 9:52 pm
Chelsea wrote: Sun Feb 25, 2024 9:51 pm
Lime Coke wrote: Sun Feb 25, 2024 9:48 pm Dunn has to be one though, right?

Why do we think town there?
He could be.

Do you think Lan/Jack interactions are never W/W? Jack did have Lan like near last on their reads list the entire game and almost never went on about it. Seems pretty good.
Could...be I hesitated on Lan super hard because I was looking at night kill reads and Scotty calling Lan town.

Jack...idfk.
Scotty's biggest reads were Jack wolf Lan town I can vouch for that.

If I use basic logic and assume the thread spew is proper about Manny it's 1 in Dunn/Brad 1 in Lan/Jack but I'll wait to explore that angle more later.

If Lan is a wolf they've dumbtold extremely hard about how wolf acts esp the poisoner.
What means this?
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Re: Fallout New Vegas: A Post-Nuclear Mafia Game [DAY 5]

#2834

Post by Lime Coke »

Jackofhearts2005 wrote: Sun Feb 25, 2024 10:22 pm
Lime Coke wrote: Sun Feb 25, 2024 9:52 pm
Chelsea wrote: Sun Feb 25, 2024 9:51 pm
Lime Coke wrote: Sun Feb 25, 2024 9:48 pm Dunn has to be one though, right?

Why do we think town there?
He could be.

Do you think Lan/Jack interactions are never W/W? Jack did have Lan like near last on their reads list the entire game and almost never went on about it. Seems pretty good.
Could...be I hesitated on Lan super hard because I was looking at night kill reads and Scotty calling Lan town.

Jack...idfk.
Didn't Mac kill Scotty anyway?
Oh...did he?
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Re: Fallout New Vegas: A Post-Nuclear Mafia Game [DAY 5]

#2835

Post by Jackofhearts2005 »

Chelsea wrote: Sun Feb 25, 2024 10:13 pm Thank you as you can tell this game is STRESSFUL and I can use all the help I can get.
Have you tried prozac?
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Re: Fallout New Vegas: A Post-Nuclear Mafia Game [DAY 5]

#2836

Post by Jackofhearts2005 »

Lime Coke wrote: Sun Feb 25, 2024 10:25 pm
Jackofhearts2005 wrote: Sun Feb 25, 2024 10:22 pm
Lime Coke wrote: Sun Feb 25, 2024 9:52 pm
Chelsea wrote: Sun Feb 25, 2024 9:51 pm
Lime Coke wrote: Sun Feb 25, 2024 9:48 pm Dunn has to be one though, right?

Why do we think town there?
He could be.

Do you think Lan/Jack interactions are never W/W? Jack did have Lan like near last on their reads list the entire game and almost never went on about it. Seems pretty good.
Could...be I hesitated on Lan super hard because I was looking at night kill reads and Scotty calling Lan town.

Jack...idfk.
Didn't Mac kill Scotty anyway?
Oh...did he?
Pretty sure Mac killed Scotty and the wolves killed LC in the same night but you can double check that.
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Re: Fallout New Vegas: A Post-Nuclear Mafia Game [DAY 5]

#2837

Post by Lime Coke »

Dammit LC I don't see many reads in the final page of your iso either.
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Re: Fallout New Vegas: A Post-Nuclear Mafia Game [DAY 5]

#2838

Post by Lime Coke »

Yeah shit I don't see that many...why?
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Re: Fallout New Vegas: A Post-Nuclear Mafia Game [DAY 5]

#2839

Post by Chelsea »

Jackofhearts2005 wrote: Sun Feb 25, 2024 10:23 pm
Chelsea wrote: Sun Feb 25, 2024 9:53 pm
Lime Coke wrote: Sun Feb 25, 2024 9:52 pm
Chelsea wrote: Sun Feb 25, 2024 9:51 pm
Lime Coke wrote: Sun Feb 25, 2024 9:48 pm Dunn has to be one though, right?

Why do we think town there?
He could be.

Do you think Lan/Jack interactions are never W/W? Jack did have Lan like near last on their reads list the entire game and almost never went on about it. Seems pretty good.
Could...be I hesitated on Lan super hard because I was looking at night kill reads and Scotty calling Lan town.

Jack...idfk.
Scotty's biggest reads were Jack wolf Lan town I can vouch for that.

If I use basic logic and assume the thread spew is proper about Manny it's 1 in Dunn/Brad 1 in Lan/Jack but I'll wait to explore that angle more later.

If Lan is a wolf they've dumbtold extremely hard about how wolf acts esp the poisoner.
What means this?
Lan talked about how the poison here doesn't work the same way as MU and I didn't realize that myself until I took a look.

Obviously, as mafia, you'd know how it'd work.
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Re: Fallout New Vegas: A Post-Nuclear Mafia Game [DAY 5]

#2840

Post by Manny »

Chelsea wrote: Sun Feb 25, 2024 9:41 pm LanMisa Michelle Abi? All people who were blatantly obvious town or at least considered it. Your result is the most off thing I've ever seen and we're supposed to just believe you found a mafia visit on a random target with a bad use of a PR?
my role cant see kill actions there's literally no point in using it on the people that have the most chances of being shot fmpov
I used it on the CW because i figured it was likely to be targeted
and i claimed my full role eons ago, same with what happened to ym 2nd result, but hey atleast now i know u didnt read my posts :curtain:
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Re: Fallout New Vegas: A Post-Nuclear Mafia Game [DAY 5]

#2841

Post by Manny »

mfw this day is a waiting game for dunn and they still havent popped back up
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Re: Fallout New Vegas: A Post-Nuclear Mafia Game [DAY 5]

#2842

Post by Jackofhearts2005 »

Chelsea wrote: Mon Feb 26, 2024 12:23 am
Jackofhearts2005 wrote: Sun Feb 25, 2024 10:23 pm
Chelsea wrote: Sun Feb 25, 2024 9:53 pm
Lime Coke wrote: Sun Feb 25, 2024 9:52 pm
Chelsea wrote: Sun Feb 25, 2024 9:51 pm
Lime Coke wrote: Sun Feb 25, 2024 9:48 pm Dunn has to be one though, right?

Why do we think town there?
He could be.

Do you think Lan/Jack interactions are never W/W? Jack did have Lan like near last on their reads list the entire game and almost never went on about it. Seems pretty good.
Could...be I hesitated on Lan super hard because I was looking at night kill reads and Scotty calling Lan town.

Jack...idfk.
Scotty's biggest reads were Jack wolf Lan town I can vouch for that.

If I use basic logic and assume the thread spew is proper about Manny it's 1 in Dunn/Brad 1 in Lan/Jack but I'll wait to explore that angle more later.

If Lan is a wolf they've dumbtold extremely hard about how wolf acts esp the poisoner.
What means this?
Lan talked about how the poison here doesn't work the same way as MU and I didn't realize that myself until I took a look.

Obviously, as mafia, you'd know how it'd work.
I thought wolves didn't even have a poison because two kills N1 meant they had a different extra kp role and like....we haven't seen anyone poisoned? Right?

I mean, the setup doesn't explicitly say "wolves have one extra kp role" but I'd expect there was some balancing behind # of wolves, wolf extra kp and maybe which sk got randed (cause the two shot poisoner sk seemed way weaker than the other ones when I glanced at it earlier). Then again, the arsonist didn't work how I thought it did cause I thought if Mac killed Scotty, that meant that he had zero other ppl doused in gas or primed to explode or whatever the terminology is but then he killed Tony and Creature the following night.

I guess I'm dumbtelling I'm not Mac. :shrug:
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Re: Fallout New Vegas: A Post-Nuclear Mafia Game [DAY 5]

#2843

Post by Jackofhearts2005 »

Bottom line, I don't think that Lan's reading or not reading about a role that isn't in the game has anything to do with his alignment.
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Re: Fallout New Vegas: A Post-Nuclear Mafia Game [DAY 5]

#2844

Post by LanMisa »

Manny wrote: Mon Feb 26, 2024 8:29 am mfw this day is a waiting game for dunn and they still havent popped back up
Yeah, I feel like we really need Dunn here for us to proceed.
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Re: Fallout New Vegas: A Post-Nuclear Mafia Game [DAY 5]

#2845

Post by Jackofhearts2005 »

Reminder that a wolf role we DO know is in the game has a tiebreaking ability.

So if we rand between [player] and sleep, we are essentially yeeting [player]. If they're town, wolves yeet them ftw. If they're a wolf, they survive and are red peeked and we get them tomorrow for free.

My gut says it's better to either sleep or yeet Chelsea than tie between Chelsea and sleep but when I started to go into it, it gave me a headache and it's such a corner case, it isn't really worth thinking about it.
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Re: Fallout New Vegas: A Post-Nuclear Mafia Game [DAY 5]

#2846

Post by LanMisa »

Lime Coke wrote: Sun Feb 25, 2024 8:21 pm
Chelsea wrote: Sun Feb 25, 2024 1:42 pm I don't believe Manny should be mechcleared, however given it seems I'm the only one who is even considering looking at that outcome I'll just have to ignore it because I doubt even if I was 100% confident I would have enough sway to push that over, so it's better for me to solve around it.

@Lime Coke do me a favor and put all the dead PR flips in a list and post it for me. Thank you.
Sig was tracker.

Abigail double voter targeter.

Nanook was Commuter.

Seanzie...motion detector?

Epig...poison healer and something else I'm not reading that he's dead.

That appears to be all I'm not counting 3P.
Not quite, Sig was a a one-shot Jailkeeper alongside a one-shot full tracker and Epi was a two-shot "no KP" tracker alongside his poisoner role. Rest looks correct.
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Re: Fallout New Vegas: A Post-Nuclear Mafia Game [DAY 5]

#2847

Post by Jackofhearts2005 »

LanMisa wrote: Mon Feb 26, 2024 10:01 am
Manny wrote: Mon Feb 26, 2024 8:29 am mfw this day is a waiting game for dunn and they still havent popped back up
Yeah, I feel like we really need Dunn here for us to proceed.
Where's your head at rn, Lan?
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Re: Fallout New Vegas: A Post-Nuclear Mafia Game [DAY 5]

#2848

Post by LanMisa »

Jackofhearts2005 wrote: Mon Feb 26, 2024 10:05 am
LanMisa wrote: Mon Feb 26, 2024 10:01 am
Manny wrote: Mon Feb 26, 2024 8:29 am mfw this day is a waiting game for dunn and they still havent popped back up
Yeah, I feel like we really need Dunn here for us to proceed.
Where's your head at rn, Lan?
It's very busy trying to get the slime out of my system right now.

I'm debating whether or not pulling Epi's posts makes sense to see if he signalled his tracking results in some way, but I am not an expert on sign language.
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Re: Fallout New Vegas: A Post-Nuclear Mafia Game [DAY 5]

#2849

Post by Jackofhearts2005 »

oh wait we had a poison healer. That implies wolves might have a poisoner but the poison was healed yeah?
Fiends

Once during the game during any night phase, you may select a player. That player will be poisoned. They will not be informed of their poisoning. If they are not provided with an antidote during the following night phase, they will die (that is, if a player is poisoned on Night 1 and is not provided an antidote, they will die at the end of Night 2).

Separately, once during the game during any night phase, you may select a player. If that player is poisoned, they will be cured.
Or got yeeted/blown up before the poison went into effect.

Still don't think not knowing about the poison mechanics really means anything for anyone's alignment but like....there is a VERY small chance that the mafia poisoner is alive and poisoned someone last night and voting sleep causes town to lose. Js.
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Re: Fallout New Vegas: A Post-Nuclear Mafia Game [DAY 1]

#2850

Post by Jackofhearts2005 »

Epignosis wrote: Fri Feb 16, 2024 1:44 pm
Manny wrote: Fri Feb 16, 2024 11:16 am
Chelsea wrote: Fri Feb 16, 2024 11:14 am Refresh me on your Epi wolfread Manny?
They have a grand total of 0 townie or productive posts.
ngl i wouldnt be shocked if they still flip town anyways but i see no point in not resolving the slot.
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Says to refer back to post 909.
Epignosis wrote: Wed Feb 14, 2024 9:38 pm
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omg it's a 5 min vocaroo
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