Electronic Music Mafia: The Mystery on the TEE [SPEED GAME]

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Tangrowth
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Electronic Music Mafia: The Mystery on the TEE [SPEED GAME]

#1

Post by Tangrowth »

Electronic Music Mafia: The Mystery on the Trans-Europe Express

The 16th annual Electronic Musicians Convention (EMC) takes place over the span of a three-day weekend and many prominent electronic musicians have gathered at a major train station in Berlin, Germany to take the Trans-Europe Express to London, England for the convention. Each artist has their own room aboard the lavish and sophisticated train’s interior for the entirety of the journey.

Everyone was looking forward to the voyage and the prospect of yet another meeting to discuss musical matters and to form groups of jamming sessions in one of London's premiere grand music halls.

Little did they know what awaited them as they boarded the express...






Civilians (14)

Aphex Twin – Can use his many pseudonyms to hide from potential killers. He has one automatic lynch protection and one automatic night protection.

Bernard Sumner – Sends in three names every night, assigning a player each to A, B, and C. A coin is then flipped: if heads, he will successfully create a bizarre love triangle; if tails, nothing happens. If heads, those three players’ night powers will be redirected towards another member of the love triangle for the night (A’s action will be redirected towards B, B to C, and C to A).

Martin Gore – Forces one player to enjoy the silence every night, preventing them from posting the subsequent day period.

Squarepusher – Role blocks any player of his choice each night by pushing giant squares in front of them.

Fennesz – Has a role check device that he created in an attempt to uncover players’ identities, but it often glitches. Every night, a coin is flipped: if heads, Fennesz’s role check is accurate; if tails, it is inaccurate, with a random result.

Karin Dreijer Andersson(Secrets)

Deadmau5 – Wears a costumed mouse head that conceals his identity; when role checked, he comes up as another random civilian. And he talks to ghosts 'n' stuff. (Secrets)

James Murphy – Looks after all of the electronic duos. Any time one of them is eliminated, he gains a kill to be used the subsequent night period. Also, at any point in the game, he can invite Daft Punk to play at his house (his house), gaining temporary BTSC with them for one subsequent day and night period. In doing so, however, they make a ton of noise, attracting attention inadvertently: every lynch vote against them during that day period is worth twice as much as normal, and every night action targeted against them during that night period, except for NKs, affects all of them instead of just the one of them targeted.

Daft Punk (2) - Has BTSC - This incredibly prominent electronic duo uses their massive influence to stop a lynch from happening. After they have stopped one lynch from happening, they may also switch one other.
Guy-Manuel de Homem-Christo
Thomas Bangalter

The Chemical Brothers (2) - Has BTSC - Can choose to start a rave each night or not. If there is a rave, then two individuals will not show up the following day, removing them from the lynch options. One of them will be chosen by The Chemical Brothers, the other will be randomly selected.
Tom Rowlands
Ed Simons

Boards of Canada (2) - Has BTSC - Receive a music clip every night. If the duo can uncover the hidden message in the clip, then they benefit from the newfound information. They can also send the music clip to one other individual whom they deem most deserving of the information.
Mike Sandison
Marcus Eoin






Mafia (4)

Brian Eno – He’ll come running to tie your shoe... and then kill you. He is in charge of his team’s kill, executing it every odd night. (Secrets)

Ralf Hütter - As a pocket calculator operator, he spends every lynch period keeping track of all the votes. For every individual that does not vote, he can secretly vote in their place. (Secrets)

Edgar Froese - (Secrets)

Jean-Michel Jarre - (Secrets)






Independent (1)

Venetian Snares – This Canadian experimental electronic musician is f***ing crazy. And he f***ing hates Canada. (Secrets)
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Re: Electronic Music Mafia: The Mystery on the TEE [SPEED GA

#2

Post by Tangrowth »

A select few of you may recognize this theme and its similarities to a game I hosted years ago on a now defunct mafia website (4EW). I've made quite a few alterations and decided to give the story a second run, especially since the vast majority of players now in our community never played the original. So what you have here is mostly what could be dubbed a sequel but with enough semblance of the original story and role setup to be considered something different from the original but also different from what a proper sequel would otherwise be.

I look forward to welcoming all of you aboard the TEE. :feb:
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Re: Electronic Music Mafia: The Mystery on the TEE [SPEED GA

#3

Post by Roxy »

My team and I remember this one quite fondly, right teamies? :feb:
;)
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Re: Electronic Music Mafia: The Mystery on the TEE [SPEED GA

#4

Post by Tangrowth »

Roxy wrote:My team and I remember this one quite fondly, right teamies? :feb:
You should. :feb:

To make the game fit the speed game parameters, and to shake things up because why not, I dismantled your previous team, however, and sort of combined the Kraftwerk and the Ambient Trinity teams together into one godfathers of electronic music mafia team.

Out of curiosity, I actually referred to my old hosting spreadsheet, and the civvies almost won the 4EW game. If you hadn't been recruited to the Ambient Trinity, they would have lost, surely. Definitely well-earned though. I'm so excited to give this theme a long-needed reboot!
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Re: Electronic Music Mafia: The Mystery on the TEE [SPEED GA

#5

Post by triceratopzeuhl »

rip ambient trinity
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Re: Electronic Music Mafia: The Mystery on the TEE [SPEED GA

#6

Post by Mongoose »

Holy crap on a catamaran, I've actually heard of some of these musicians.
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Re: Electronic Music Mafia: The Mystery on the TEE [SPEED GA

#7

Post by Mongoose »

Nine! I've heard of nine (9) of these!
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Re: Electronic Music Mafia: The Mystery on the TEE [SPEED GA

#8

Post by thellama73 »

Mongoose wrote:Nine! I've heard of nine (9) of these!
I've heard of 11, but only have records by six. I'm also furious at the lack of Autechre.
Epignosis wrote:If llama is good, it means we exist in a universe in which multitasking llama can call out the first of two mafia while simultaneously calling out two civilians.

I don't want to live in that universe.
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Re: Electronic Music Mafia: The Mystery on the TEE [SPEED GA

#9

Post by Tangrowth »

thellama73 wrote:
Mongoose wrote:Nine! I've heard of nine (9) of these!
I've heard of 11, but only have records by six. I'm also furious at the lack of Autechre.
I already told you; it broke my heart to remove Autechre, but I could only have 3 duo groups. :(

Maybe I'll do a proper sequel one of these days and include Autechre and others that I had to exclude. :D
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Re: Electronic Music Mafia: The Mystery on the TEE [SPEED GA

#10

Post by Tangrowth »

triceratopzeuhl wrote:rip ambient trinity
Indeed. Loved that team! But felt it was time to try out something different. :)
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Re: Electronic Music Mafia: The Mystery on the TEE [SPEED GA

#11

Post by Ricochet »

Oh! I didn't realize this game was in queue (saw this thread early when I signed up).

Sorry to sound philippe-sque, but could it perhaps be improved with more Berlin-school real artists rather than IDM hacks and buttonpushers? Or is that the whole point, the oldies are the baddies? Not meant as a serious criticism, I would totally play this game, but I find the selection utterly conflicting with my tastes in the genre. :biggrin:
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Re: Electronic Music Mafia: The Mystery on the TEE [SPEED GA

#12

Post by fingersplints »

Happy to see old games getting redone. I think I was daft punk with I think his name was Alan/colorofmoney? Unless I am thinking of a different game
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Re: Electronic Music Mafia: The Mystery on the TEE [SPEED GA

#13

Post by Marmot »

I listened to some Daft Punk yesterday. Good stuff.
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Re: Electronic Music Mafia: The Mystery on the TEE [SPEED GA

#14

Post by bea »

Tralalalalala bombs go asplody!!!!!!
I was born to speak all mirth and no matter.... :wine:
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Re: Electronic Music Mafia: The Mystery on the TEE [SPEED GA

#15

Post by Tangrowth »

Ricochet wrote:Oh! I didn't realize this game was in queue (saw this thread early when I signed up).

Sorry to sound philippe-sque, but could it perhaps be improved with more Berlin-school real artists rather than IDM hacks and buttonpushers? Or is that the whole point, the oldies are the baddies? Not meant as a serious criticism, I would totally play this game, but I find the selection utterly conflicting with my tastes in the genre. :biggrin:
That is exactly it! That's how I'll be setting up the story.

Plus, I had to cut some artists I would have left in otherwise from both factions in order to manage a speed game instead of a full game.




fingersplints wrote:Happy to see old games getting redone. I think I was daft punk with I think his name was Alan/colorofmoney? Unless I am thinking of a different game
Indeed, though I'm intrigued how the twists to the game structure will work too!

And good memory, you are correct! It was Alan/colorofmoney/borokkuei (here).
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Re: Electronic Music Mafia: The Mystery on the TEE [SPEED GA

#16

Post by triceratopzeuhl »

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Re: Electronic Music Mafia: The Mystery on the TEE [SPEED GA

#17

Post by S~V~S »

OMG Trice <3
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Re: Electronic Music Mafia: The Mystery on the TEE [SPEED GA

#18

Post by bea »

Tricey - you have made me the happiest slightly buzzed :bea: in the world <3
I was born to speak all mirth and no matter.... :wine:
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Re: Electronic Music Mafia: The Mystery on the TEE [SPEED GA

#19

Post by triceratopzeuhl »

I didn't draw that k
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