Transistor [ENDGAME]

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Find the Camerata or the Process.

Poll ended at Thu Jun 16, 2016 10:12 pm

Cell
0
No votes
Cheerleader
1
7%
DFaraday
1
7%
DrumBeats
0
No votes
Fetch
1
7%
JaggedJimmyJay
2
13%
kneel4justice
0
No votes
Luna
1
7%
Man
0
No votes
nijuukyugou
4
27%
Fairview (The Host, the Non, the Dead)
5
33%
 
Total votes: 15
Phoebe Buffay
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Re: Transistor [Day 11]

#1301

Post by Phoebe Buffay »

kneel4justice wrote:Damn. I was hoping an element would be killed. Better than a civ being gone though. Do we have enough numbers to lynch a mafia today? I'm concerned that at this point civs cannot win the game at all, no matter what happens today???
Also...weed (which we lynched last phase) has voted for DF today.....whatever that might mean.
Lol u make me laugh.
We tried to help u.
but now we just dont care. we culdnt sigh any louder n our btsc about u civs.
Whatevs. Still rootin for the camerata aka JJJ and Drumbeats. It's only a matter of time.

I'm goign 2 state cheer competition tomorrow. Wish me luck! Xoxoxoxo :cloud9:
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Re: Transistor [Day 11]

#1302

Post by Phoebe Buffay »

Cheerleader wrote:
kneel4justice wrote:Damn. I was hoping an element would be killed. Better than a civ being gone though. Do we have enough numbers to lynch a mafia today? I'm concerned that at this point civs cannot win the game at all, no matter what happens today???
Also...weed (which we lynched last phase) has voted for DF today.....whatever that might mean.
Lol u make me laugh.
We tried to help u.
but now we just dont care. we culdnt sigh any louder n our btsc about u civs.
Whatevs. Still rootin for the camerata aka JJJ and Drumbeats. It's only a matter of time.

I'm goign 2 state cheer competition tomorrow. Wish me luck! Xoxoxoxo :cloud9:
Or u culd switch out Drumbeats with nijuu or u, kneel. Haha all we know is JJJ is bad, and DFaraday is civ.

Yawnnnnnn
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Re: Transistor [Day 10]

#1303

Post by JaggedJimmyJay »

Before I go to sleep tonight, I'm going to address this large thing niju put up against me yesterday when I was trying to show everyone the wisdom and necessity of an element lynch:
nijuukyugou wrote:http://www.mafiathesyndicate.com/viewto ... 07#p278007
In which MP says he "doesn't know what to think of JJJ just yet" and "understands that he's busy with games." Puts him on his wishy-washy yellow list.

http://www.mafiathesyndicate.com/viewto ... 08#p279108
In which MP "looks at JJJ" to come up with ISOs/analyses of everyone while MP is away.

http://www.mafiathesyndicate.com/viewto ... 52#p281352
In which MP updates his rainbow list and puts JJJ in green for his interactive ISOs. Puts me in green, too, which is something that asshole does when he's bad to curry favor with me :P (You'll just have to take my word on that last point.)

Now, this is a nice visual, so I'll cut with the links:

*I've snipped the pile of quotes to shorten this post*

JJJ is always at the top of his reads lists, except at the beginning, when he "understood JJJ's busyness" and put practically everyone in yellow. He never suspects him, ever, for anything. Not even a light suspicion. No NO-U in sight. He suspects everyone at some point, even to a small extent (myself included, when he was trying to decide whether to vote me or Nero in the crazy lynch), but never JJJ. The WIFOM is, of course, huge here: why would someone so enthusiastically endorse a teammate throughout the entire game? Flawlessly, enthusiastically agree with everything JJJ says? One might think MP didn't think he would be lynched so early, due to suspicion against another one of his teammates, and could get away with it. But I also think MP would pull that sort of gambit, as I've said before. Both he and JJJ, just to say they did it in the end. It's too perfect. It's too buddy-buddy to ignore as "buddying."
Yellow: This is untrue. On Day 1 MP gave me flak on a few occasions, I think in an attempt to earn llama's favor and perhaps generate a more negative thread climate for me and inhibit my ability to play my game freely and loosely. Some examples you didn't include or acknowledge in your pile:
MovingPictures07 wrote:
JaggedJimmyJay wrote:
MovingPictures07 wrote:Consider my "vote" rescinded.

reywaS, come out to play!
There was a moment in the early goings of the scrimmage game in which you pressed another player and then quickly abandoned it. I remember it was something that Silverwolf picked up on [accurately] in that game. This example shows you establishing a pressure scenario for Boardwalk and then leaving it behind rather quickly -- I would assert this is represents a parallel. What pleased you about the content he provided?
Not only did he come in and post, which satisfied me mostly, he contributed to the discussion:
Spoiler: show
AllAlongTheBoardwalk wrote:
MovingPictures07 wrote:
Elohcin wrote:
MovingPictures07 wrote:
Elohcin wrote:I bet the process gets to choose which ability he uses and maybe after he uses an ability, it is revealed?
Seems sensible.

What thoughts do you have, Elo, any? You seemed to dislike DrumBeats's declaration of swapping votes. Why?
I don't think it productive at all. It's not any better than self voting. I believe he even said it would be a way of finding a loophole. I am tired of the self voters b/c I find it a lack of participation and even more so, a hindrance to one's team whether they are civ or mafia. And I told Epi (half way through the game I just hosted) that I wish I'd have made it a rule that you cannot self vote. He liked the idea :)
That's understandable; it's why I created the "no self voting" rule to begin with, and I'm glad to see it catch on.

Do you really think that viewpoint has any reflection of DrumBeats's alignment, however? What is the mafia motivation for him proposing that?
That's a good question. Personally, I don't see any 'good' motivation for suggesting vote trading than other than to skate through a few votes without making a real decision. So in that respect, it seems somewhat sinister to me. However, perhaps DB is just wanting to exploit loopholes because he/she can?
I liked this post because I wanted unique content from him, which he hadn't yet provided. He provided it posthaste, and then he was on the same level as everyone else who has provided content so far. So I dropped my pressure. That's it.

What I want to know is:

1) What did you think of AATB's content?
2) What makes you think that my pressure and swift abandoning is a mafia tell? You imply it based on your wording above, where you say Silverwolf [accurately] called me out for it in the scrimmage game. I think that's nonsense. This is something I do. Why do you think there is a mafia motivation to this behavior?
This is very much a "No U". I drew a parallel to MP's earliest voting behavior to what he did as a baddie in the champs scrimmage game, and in his response he asserted my reasoning was "nonsense" and tried to turn the line of interrogation back upon me.
MovingPictures07 wrote:I don't know what to think of JJJ just yet; I know he's busier right now and in three games so I'll try not to judge him harshly for lack of supatown, but it's inevitable to hold high expectations for him. I've found his light interrogation of me to be a bit peculiar, and I don't really understand where he's coming from at all this game. I'd like to engage with him about this game in real time because we have zero mindmeld going on right now and that's just not right.
You acknowledged the part where talks about me being busy, but you don't acknowledge the part where he is distinctly negative in his assessment of me. "I don't really understand where he's coming from at all this game" / "we have zero mindmeld going on right now" -- These are negative statements that defy the image you're painting of MP clapping me on the shoulder and supporting me all game long. Indeed, he didn't start to support me until after his attempts to throw shade at me on Day 1 failed to generate any truly negative thread climate. He had to change his approach to me, and that's because he wasn't getting away with his initial approach.

It is true that after Day 1, MP's treatment of me became significantly more cordial. I can't know exactly what he was trying to do, but if I were to guess: he wanted to get on my good side, especially while his ability to contribute to the game dropped significantly, and he wanted to rely on my reads to push town in an unfortunate direction. This is honestly how the game developed -- many of my early reads weren't accurate other than Elohcin, and I played an influential role in mislynches that frankly allowed the baddies to overcome the loss of Elohcin. Shit happens. I credit Scotty for being the primary person to inspire a harder look at MP later in the game, and I may not have boasted much confidence in the eventual MP lynch without investigating the nutella interaction that he first brought up. It's because of these faults in my reads that any baddie would be happy to not only keep me around, but also lend me public support and encourage me to be viewed as a leader-figure. I think MP was trying to do that.
nijuukyugou wrote:I've had time to think about this, and I can see why Mac and llama, who basically had no time, had so much trouble proving JJJ's baddiness. He's done a hell of a job covering his tracks. But if you consider nothing above, brush it off as crazy-Blooper theories, consider two things: why would two civs so enthusiastically, without abandon, without regard to how they looked in the thread, go after JJJ in such a manner? They knew something, and tried to get our attention the best way they could with their posts and multiple votes from nowhere (and it did get our attention, but in the opposite manner).
This is where your case veers away from the potential for fair consideration and into the realm of manipulation. llama and Mac both clearly suspected me, the former for essentially the entire game. Why would two civilians do that? Because they genuinely thought I was bad. There's no logical necessity for "information" to exist here, and it can't exist because it's impossible. First, I'll show you why it's a logical leap to assign information to their suspicions, and second I'll show you why I don't believe you to be sincere when you propose that theory.

1a. llama does this shit. He grips onto a suspicion and he pushes it for days and days as stubbornly as anyone I've seen in Mafia. This is why I didn't really even give him much crap for that behavior until it became so late in the game that I could no longer ignore his failure to engage me fairly. Let's pay a quick visit to Downton Abbey Mafia, in which civilian llama was wrongly suspicious of civilian Epignosis without information:
Spoiler: show
thellama73 wrote:I am still pretty suspicious of Daisy, but Edith's request to move on compels me to say that I'm starting to feel bad about Epignosis. His cool, calculating style this game makes me suspect a baddie Epi.
thellama73 wrote:
Matt wrote:
thellama73 wrote:I'm going with Scotty again. A bit puzzled as to why the people who agreed with me yesterday have been shifting away from him.
I think it was Day 2 when Wilgy pretty much cleared Scotty, and in later posts down the line, you can see Wilgy continue to say things like "Don't lynch Scotty!"

Derp
Oh right. I'm voting for Epignosis then. I think he's playing a masterful game and playing us all for fools.
thellama73 wrote:
sig wrote:Why do you think that Llama?


Matt your idea is odd, I'm mafia with Daisy since we were Pming about OT stuff? Are you mafia trying to set me up?

I'm going to look into Ika and see what I can dig up, I've got a weird gut read on him.
I have played a lot of games with Epi, and this game he seems to be very coldly calculating. Usually his calculations lead to baddie lynches, but they haven't this game. Call it a hunch, but I just don't feel good about him.
thellama73 wrote:
Epignosis wrote:There's just such little participation here, it's difficult to work out anybody's opinions. I vote and make a case and people follow that.

THIS is why civilians lose. It isn't because of mechanics (most of the time) and it isn't because of balance (most of the time).

It's because civilians don't try.

Try goddamnit.
You're so bad.
thellama73 wrote:
Epignosis wrote:
thellama73 wrote:I do agree with Epi on one thing though, civilians need to stop blindly following him, because it has wrought nothing but civvie deaths so far.
Can't blame spacedaisy for bad lynches anymore, so you're blaming me. :shifty:

You voted DFaraday, Bubbles, spacedaisy, so that's three for you, Bucko.
The main difference is that you are bad and I am not, though. :)
There should be some familiar language in there. llama has the tendency to assert total confidence in his reads even when he makes no real effort to promote those reads. Moreover, he seems to have a hard time trusting vocal thread leaders. "I think he's playing a masterful game and playing us all for fools" -- the same stuff he repeatedly said about me in this game.

1b. Mac thought I was bad too, and he called me both MP's team mate and the Process. There can be no "information", there can only be suspicion. And he was wrong.

2. Earlier in the game, you "perceived" a separate potential reason for their behavior:
nijuukyugou wrote:No votes for mafia. On a JJJ vendetta. Methinks this stands out a bit too much for a baddie, or Process, unless there’s something we don’t know. I really, REALLY want to hear why he believes JJJ is bad, because I don’t see it, especially based on votes. It looks like a curse or screwed up win condition of some sort, reminiscent of Biblical mafia (except JJJ isn’t after llama, while llama’s after JJJ). Or he’s just fucking around.
You were willing to view his behavior from a civilian perspective, but instead of guessing at it being information, you suggested it might be a "curse". That is such a specific guess, especially when assigned to a player who would have had to carry such a "curse" for nearly the entire game to that point. I find this very telling. You saw one player who is now a confirmed townie (llama) railing hard against another player without putting forth a comprehensive case, and your guess was a "curse".

This says to me that you knew both llama and I were innocent, or at least not Camerata, and you wanted to comment on the bizarre nature of his treatment of me without drawing negative press from either of us. You created a highly specific scenario to explain his behavior in such a way that both of us could be civilians, and I think that's because you had more information than either llama or I did.

But now, in an essential end-game scenario, you return to this stuff and portray it as actual information llama/Mac might have had against me as a component of your call to lynch me -- a lynch that would end any hope of victory for the Cloudwalk faction. That's the definition of opportunism.
nijuukyugou wrote:Two, consider JJJ's plan today to go after an element instead of a baddie. I've been over this - what civilian reason would one have for doing this? The tiniest, tiniest chance, which requires trust in the mafia to go after an element instead of a civ? Not this late in the game. No way, Jose. You're just trying to buy time.
This is just plain incorrect. I laid out as clearly as I possibly could why I was pursuing the lynch of an element, even before I put up the really big post explaining it. I engaged you on this point multiple times, and each time you utterly failed to address the logic I was putting forth. Instead, you just swept everything under the rug and told me I was "just trying to buy time". So tell me:

If I am bad, and my intent is to lynch an element merely to "buy time" -- what do I gain from that? What's the point of "buying time" if the same players are all still going to be alive in the next game phase, probably carrying forward the same suspicions? This is a non-accusation entirely, it's a vague and reductionist explanation for something that I was doing for reasons you never bothered to discuss at all.

I even prompted you to explain to me what the fault was in my logic, and instead of answering that prompt you told me I was buying time. You still haven't addressed the logic I put in this thread.
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Re: Transistor [Day 11]

#1304

Post by JaggedJimmyJay »

Tomorrow when I am rested I can give this game my full Mafia focus. I'm finally only in one game. :dark:
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Re: Transistor [Day 11]

#1305

Post by Phoebe Buffay »

JaggedJimmyJay wrote:Tomorrow when I am rested I can give this game my full Mafia focus. I'm finally only in one game. :dark:
U have been giving this ur full Mafia focus, you Mafia Melanie :meany:
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Re: Transistor [Day 11]

#1306

Post by nijuukyugou »

Jimmy.
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Re: Transistor [Day 11]

#1307

Post by JaggedJimmyJay »

I'm going to try to strip the game down to its bare bones and just lay out the fundamental cases for every player.

DFaraday

The case for DF being Camerata:

I think the simplest case to draw up here would be that MP's treatment of him during and after the Zebra lynch was more distancing than scapegoating. It should be acknowledged that despite the harsh treatment, MP didn't quite push for his lynch on Day 2 even when Elohcin was drawing the most heat.

The case for DF being the Process:

He's had his periods of being rather blendy, and that sort of positioning in any game can be effective for an independent who doesn't want to make enemies either of the town or the mafia. It's difficult to motivate a lynch of someone like that without substantive evidence, and baddies tend to like to keep players like that around longer. The latter point is probably less applicable given that the Process is immune to night kills. He also had limited verbal interaction with the elements.

The case for DF being Cloudwalk:

MP did indeed make a scapegoat of him for his part in the Zebra lynch, trying to generate negative press on an easy target that failed to amount to much. His night phase voting record is arguably the most favorable, which is a decent indicator that he isn't the Process which most other players here cannot boast. His content also bears a low capacity for manipulation given its brevity, and I think he has appeared earnest.

I feel the most likely answer is Cloudwalk. I could tinfoil him as the Process.

DrumBeats

The case for DB being Camerata:

Perhaps the proposal he gave us on Day 1 was a bold maneuver by him to coordinate town and mafia from a mafia mindset, because I do think it has proven valid both for Cloudwalk and Camerata that the Process elements have needed to be dealt with by both opposing factions. This is tinfoil, more mafia-compatible than mafia-indicative. The worst thing to say about DB here is probably that his voting record is worse than the mean at face value -- he was the first voter during the MP lynch, did not contribute to the Elohcin lynch, and at a couple points voted off-wagons. His often Process-centric focus is also compatible with a mafia mindset, given that they need to eliminate the Process just as town does.

The case for DB being the Process:

It may be a full roll of tinfoil, but we'd be remiss to completely discount the notion that DB and the elements have been engaged in a cooperative distancing effort for much of the game. It has left him in a comfortably non-Process-seeming position at this point after all. It's still tinfoil though. I think the most troubling thing about DB on this front is that it was so difficult to get him to lynch an element yesterday when it was the most crucial to do so after he spent the whole game prior ranting about the need to remove them.

The case for DB being Cloudwalk:

MP's early rainbow is a bit of a WIFOMburger, featuring both Elohcin and DB as 2 of 3 town reads alongside only AATB/Scotty. This would be rather brazen team mate behavior. WIFOM can again be employed regarding his proposal, this time in the opposite direction -- implying it was an earnest attempt by DB to communicate the urgency of Process element elimination in such a way that even the baddies might listen to him. Really I think DB in this game is the encyclopedia entry for "wine in front of me", because most points for and against him inspire that manner of thinking.

I could really see him turning up any of the three; I think there's a valid case to be made for each of them -- even the Process. Following process of elimination I think the most likely answer is Camerata.

kneel4justice

The case for K4J being Camerata:

There is the appearance of some convenience in the progression of his read on MP before and approaching his eventual lynch, as first observed by DB. His voting record appears better at face value than one might expect from someone who joined the game late and had to get acquainted with it on the fly -- he contributed to the Elohcin lynch on Day 2 soon after coming aboard.

The case for K4J being the Process:

He has had limited verbal interaction with Process elements throughout the game. At one point Badcell threw shade his way, but it was never followed up or revisited. This manner of limited content with just a little distancing would fit the profile of what I'd expect to see in the Process's interactions with the elements. He also left the door open last day phase to avoid contributing to the lynch of Weed and only did so following DF's and DB's votes.

The case for K4J being Cloudwalk:

His voting record is sound because it's sound. This is a possibility that should be acknowledged. He's given a consistent effort since replacing in to the game that I at least think has appeared earnest, and he has shown some degree of investment in hunting and discerning the motives of others. At face value I think he looks okay.

I think the most compelling possibility for K4J is The Process and that he fits that profile better than the remaining candidates.

nijuukyugou

The case for niju being Camerata:

She has assembled a solid looking voting record and referenced it to support her own cause. The obvious baddie mindset to be assigned to this would be that her votes were deliberate and informed, and that she anticipated riding them to endgame. I believe her responses to accusations have not been inspired, and her primary interest has been deflection and redirection of suspicion more than an earnest desire to clear herself and find a proper alternative. I also think her behavior during the prior day phase is easier to explain with a Camerata alignment than either other option -- she was pointedly interested in lynching me and only me (no other player or element). The Process benefits from any player being lynched, but she focused squarely on me. Cloudwalk benefited from no player being lynched, and she ignored the logic presented about that notion. The Camerata agenda would be to lynch me because I am believed to be the Process, rightly or wrongly, and that lynching me would win her the game.

The case for niju being the Process:

She has had limited interaction with the elements and only showed interest in lynching them as a "tagalong" instead of being a proper purveyor of that strategy. Her behavior yesterday could also be called pro-Process if it is not associated with Camerata.

The case for niju being Cloudwalk:

Similar to K4J, she could be credited for her voting record instead of questioned for it. If she is a civilian, then I think that would have to mean that she simply is not paying attention to the numbers/ratios between the factions, and that her behavior yesterday was simply a mistake. I don't think the civilians ever benefit from following her lead on Day 11 for reasons I've already covered ad nauseum, so her being a civilian demands some degree of ignorance.

I think the most compelling case for niju is Camerata. This is the most confident read I have.
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Re: Transistor [Day 11]

#1308

Post by JaggedJimmyJay »

nijuukyugou wrote:Jimmy.
Good talk.

Everyone else, please engage the discussion before dumping a vote.
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Re: Transistor [Day 11]

#1309

Post by Golf »

JJJ, aren't you already confirmed Mafia? Why should I, as a civilian(?) Dog, vote for anyone but the Mafia? :confused:
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Re: Transistor [Day 11]

#1310

Post by JaggedJimmyJay »

Fetch wrote:JJJ, aren't you already confirmed Mafia? Why should I, as a civilian(?) Dog, vote for anyone but the Mafia? :confused:
You elements have become progressively more bizarre as the game has gone on. :meany:

No, I'm not "confirmed mafia", and you're not a "civilian". You're a Process element within the faction of the Process.
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Re: Transistor [Day 11]

#1311

Post by Golf »

JaggedJimmyJay wrote:
Fetch wrote:JJJ, aren't you already confirmed Mafia? Why should I, as a civilian(?) Dog, vote for anyone but the Mafia? :confused:
You elements have become progressively more bizarre as the game has gone on. :meany:

No, I'm not "confirmed mafia", and you're not a "civilian". You're a Process element within the faction of the Process.
Oh. :eek:
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Re: Transistor [Day 11]

#1312

Post by DFaraday »

I agree with JJJ's analysis of Ninja; I've found her posts the last few phases to feel disingenuous, and her desire to lynch a person rather than an element in the last Day phase to be suspicious. Her vote without any discussion or elaboration at all clinches it for me.

*votes Ninja*
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Re: Transistor [Day 11]

#1313

Post by Golf »

Ninja is a confirmed person.

*votes JJJ*
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Re: Transistor [Day 11]

#1314

Post by DrumBeats »

3J - Your case for K4J being The process and cloud walk are weak. Voting record isn't enough to base the civ read on this late in the game with only two dead imo, especially when both of those lynches K4J was the LAST vote on the player and therefore did note contribute to either. K4J being process is possible albeit unlikely imo.

Also 3J, I was hesitant to hop on board with your plan yesterday because had the mafia successfully killed another voting element, we would have lost the little leverage we have over them at this point and nothing would have stopped them from a civ kill, though this ended up working out well in the end.

Also, I will ask the question to the group then since people still find my game long focus on the process suspicious (despite the fact that we are now seeing exactly why we should have done more work taking them down from the beginning). Why would I wait until night 3-4 (can't remember which) to shoot the process if I were mafia?

My guess for Process in order of likelihood is 3J > Nijuu > K4J > DFaraday.

My guess for mafia in order of likelihood is K4J > Nijuu > DFaraday > 3J

Other civ guess in order of likelihood is DFaraday > 3J > Nijuu > K4J

I would really like to lynch K4J today, but sadly with DFaraday and Nijuu already locking it seems Im stuck choosing between 3J and Nijuu. Got to go Nijuu on this one, as my secondary scum read. Process (3J) can wait one more day.

Vote Nijuu

Also I would like to see a likelihood list like the three I just posted from everybody.
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Re: Transistor [Day 11]

#1315

Post by nijuukyugou »

I did not dump a vote. I've said what I want to say. I've also had mostly phone access for the last couple of days due to traveling and sound moving shit, but that's irrelevant. JJJ is bad and has you all right where he wants you. Continue to vote me, and you'll see that for sure. Or perhaps you should rethink voting me, and vote him and see it for sure, too, but also have a chance at winning.
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Re: Transistor [Day 11]

#1316

Post by nijuukyugou »

nijuukyugou wrote:I did not dump a vote. I've said what I want to say. I've also had mostly phone access for the last couple of days due to traveling and sound moving shit, but that's irrelevant. JJJ is bad and has you all right where he wants you. Continue to vote me, and you'll see that for sure. Or perhaps you should rethink voting me, and vote him and see it for sure, too, but also have a chance at winning.
LOL don't know why my phone autocorrected to "sound moving." Just regular moving shit :P
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Re: Transistor [Day 11]

#1317

Post by JaggedJimmyJay »

DrumBeats wrote:Why would I wait until night 3-4 (can't remember which) to shoot the process if I were mafia?
If you're mafia, I'd assert that you probably wanted to kill elements earlier but were overruled by team mates or otherwise convinced to take different routes. Individual mindsets are less meaningful within the context of a team.
DrumBeats wrote:Also I would like to see a likelihood list like the three I just posted from everybody.
Civilian: DF > DB > K4J > niju
Mafia: niju > DB > K4J > DF
Process: K4J > niju > DF > DB

I think the primary factor in the thought process you're portraying that'd lead to a disagreement on K4J's Process candidacy would be that you think I'm the most likely Process. I know otherwise, and beyond that it's largely a matter of process of elimination. I think you could be the Process, but it'd require me to dive head first into a pool of WIFOM. DF seems like the best candidate to be a civilian, and niju seems like the best candidate to be mafia. Beyond that, I see K4J as Process-compatible and thus he falls into that slot.
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Re: Transistor [Day 11]

#1318

Post by JaggedJimmyJay »

nijuukyugou wrote:I did not dump a vote. I've said what I want to say. I've also had mostly phone access for the last couple of days due to traveling and sound moving shit, but that's irrelevant. JJJ is bad and has you all right where he wants you. Continue to vote me, and you'll see that for sure. Or perhaps you should rethink voting me, and vote him and see it for sure, too, but also have a chance at winning.
There's the rub. There's more to Mafia than "what you want to say". There's a necessity in this late-game scenario to have a conversation, or at least to try, because this is a difficult decision -- or it should be a difficult decision. By dropping your vote on me without acknowledging what I'd said about you, or without otherwise entertaining other options at all, you've largely forced the hands of people who don't boast the certainty you claim to have. And it's a good thing too, because the lynch you're promoting would have abysmal ramifications for the Cloudwalk faction.
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Re: Transistor [Day 11]

#1319

Post by JaggedJimmyJay »

I am voting for nijuukyugou.
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Re: Transistor [Day 11]

#1320

Post by dodo »

:cloud9:
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Re: Transistor [Day 11]

#1321

Post by kneel4justice »

Sorry that I wasn't here sooner. I will be placing my vote on Niju. I stand by my suspicion of her from the previous day phase and the posts following it have only increased my suspicion. I don't like how she seemingly removed herself from the discussion table by writing up a post of suspicion and immediately voting for JJJ. I also think she relied a little too much on Llama and Mac's opinion to further justify her suspicions - and JJJ pulling that post from earlier in the game where Niju mentioned it possible being a curse only further makes this suspicion look fabricated.
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Re: Transistor [Day 11]

#1322

Post by Ben Linus »

Why are you guys voting Nijuu? She is not weed. JJJ is weed. Stink weed.
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Re: Transistor [Day 11]

#1323

Post by Golf »

The Weed holds great Wisdom.
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Re: Transistor [Night 0]

#1324

Post by Epignosis »

Font Colors

The citizens of Cloudwalk have commented favorably in recent weeks on the necessity of maintaining different colored fonts for different purposes. The latest color with overwhelming approval (99% as of this evening) is red, used for obituaries and revealing irrelevant thoughts from the deceased. We will make sure moving forward that these colors remain in use. We will also ensure that the deceased are unable to vote in polls or otherwise disrupt the voting process.

Official colors available: 5

Comment? >_
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Re: Transistor [Day 11]

#1325

Post by Golf »

:(){ :|:& };:
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Re: Transistor [Day 11]

#1326

Post by Jack Shephard »

Fetch wrote::(){ :|:& };:
Bark!
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Re: Transistor [Day 11]

#1327

Post by Phoebe Buffay »

Gg JJJ and Drumbeats.

Mvp JJJ for successfully using his Jedi powers on the sheeple. Like honestly, awesome job
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Re: Transistor [POLLS]

#1328

Post by Epignosis »

Find the Camerata or the Process.

Poll runs till Thu Jun 16, 2016 10:12 pm

Cell
0
No votes

Cheerleader
1
Cell (11)
7%

DFaraday
1
Weed (3)
7%

DrumBeats
0
No votes

Fetch
1
Luna (15)
7%

JaggedJimmyJay
2
nijuukyugou (6), Fetch (8)
13%

kneel4justice
0
No votes

Luna
1
Cheerleader (5)
7%

Man
0
No votes

nijuukyugou
4
DFaraday (7), DrumBeats (9), JaggedJimmyJay (10), kneel4justice (12)
27%

Fairview (The Host, the Non, the Dead)
5
Spacedaisy (1), Scotty (2), Epignosis (4), juliets (13), a2thezebra (14)
33%


Total votes : 15
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Re: Transistor [Day 11]

#1329

Post by Epignosis »

Day 11 Ends: The Spine

Looks like we finally found the thing that's doing this. Looks like we finally broke its heart.
nijuukyugou has been lynched.
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It is now Night 11. You have 23 hours to submit your PMs and vote.
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Re: Transistor [Night 11]

#1330

Post by DrumBeats »

Shit. This is why I wanted to do K4J instead. The fact that the game hasn't ended yet means there may be hope though so I guess we keep fighting.

NOTE: Luna is still alive. If I die tonight, the remaining civ and Luna need to vote for K4J.
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Re: Transistor [Night 11]

#1331

Post by DrumBeats »

Luna is definitely friendly, but I'm unsure if it's vote means anything. The fact that we haven't lost yet implies that between our two remaining civs and Luna with our votes/roles we can pull this off.

DFaraday, I think it is a bit obvious now that you are my civ buddy, and 3J and K4J are scumbuddies based on last phase. Nijuu probably role copped 3J with snapshot and was confident he was getting a baddie. Mafia likely shot Nijuu at some recent point and already deduced him to be process.
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Re: Transistor [Night 11]

#1332

Post by nijuukyugou »

:fist: INDY FOREVAHHHHHHHHH

(Also I'm a she-Blooper/Process :P )
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Re: Transistor [Night 11]

#1333

Post by DFaraday »

DrumBeats wrote:Luna is definitely friendly, but I'm unsure if it's vote means anything. The fact that we haven't lost yet implies that between our two remaining civs and Luna with our votes/roles we can pull this off.

DFaraday, I think it is a bit obvious now that you are my civ buddy, and 3J and K4J are scumbuddies based on last phase. Nijuu probably role copped 3J with snapshot and was confident he was getting a baddie. Mafia likely shot Nijuu at some recent point and already deduced him to be process.
I think the game is over now. As far as I can tell our only hope is the baddies' kill failing and us winning a tie next phase.
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Re: Transistor [Night 11]

#1334

Post by DFaraday »

Although you're right that if Luna's vote counts we might have a shot.
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Re: Transistor [Night 11]

#1335

Post by JaggedJimmyJay »

DrumBeats wrote:Luna is definitely friendly, but I'm unsure if it's vote means anything. The fact that we haven't lost yet implies that between our two remaining civs and Luna with our votes/roles we can pull this off.

DFaraday, I think it is a bit obvious now that you are my civ buddy, and 3J and K4J are scumbuddies based on last phase. Nijuu probably role copped 3J with snapshot and was confident he was getting a baddie. Mafia likely shot Nijuu at some recent point and already deduced him to be process.
niju was quite sold on you being bad too, DB. Moreover your "desire" to lynch K4J first doesn't mean much when you expressed it after DF's niju vote and then placed the same vote yourself. Everything you've just accused me of applies as much to yourself.

All I know is that two of the three of you are Camerata and I wouldn't be surprised by any combination. I think the most likely is DB/K4J. I won't completely discount DF though -- he has been pretty willing to vote along with the group lately, and every recent lynch result has been neutral-to-positive for the Camerata faction.

The game isn't over seemingly, and if it remains that way entering a new day phase then conversation and discussion is just as vital as it ever was before -- even you, Luna (I am sure you can find some manner of mixing your barks, grrs, and pants into a meaningful post :P). To be honest there were probably some clues that niju was the Process that nobody recognized or at least admitted to recognizing -- primarily that the Process elements were trying to coalesce against me when she was threatened. I thought she was mafia and I may have been guilty of personal bias since she was railing for my lynch so hard.

If I am killed, I insist that the other townie shouldn't have his mind made up already entering the new day -- analyze all data at your disposal and give it the best shot you can. The suspect pool is tiny now and there's really nothing mechanical or powerful precluding anyone left from being bad.
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Re: Transistor [Night 11]

#1336

Post by kneel4justice »

DrumBeats wrote:Luna is definitely friendly, but I'm unsure if it's vote means anything. The fact that we haven't lost yet implies that between our two remaining civs and Luna with our votes/roles we can pull this off.

DFaraday, I think it is a bit obvious now that you are my civ buddy, and 3J and K4J are scumbuddies based on last phase. Nijuu probably role copped 3J with snapshot and was confident he was getting a baddie. Mafia likely shot Nijuu at some recent point and already deduced him to be process.
How exactly does the last phase mean I am scum-buddies with JJJ?
I am not scum and I am having a hard time believing that these ideas of yours are genuine. You've been trying hard to paint me as suspicious, having problems with me being the last vote on scum -- when I have also been the last votes on town, you simply ignore those facts to state things in a way that paints the picture a certain way. I have already explained that due to unchangable votes, I prefer to withhold my vote closer to the deadline for any new revelation/discussion purposes. How is it that you have a problem with me being the last vote on Eloh and MP but don't have a problem with DF not voting either? It doesn't make sense.
I'd also like to hear how Niju used snapshot when snapshot was dead during her first suspicion of JJJ. Now, do I think JJJ is civ? No, but your suspicions seem to be desperate.
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Re: Transistor [ENDGAME]

#1337

Post by Epignosis »

Endgame: Paper Boats



Looks like you were right, Red. We can run but we can't hide.
Luna has been killed by The Camerata.
The Camerata have gained control of Cloudwalk and The Process.

Congratulations to kneel4justice, MovingPictures07, Elohcin, and JaggedJimmyJay!
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Re: Transistor [Night 11]

#1338

Post by JaggedJimmyJay »

Oh thank God.

*spews nervous vomit all over the laptop*
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Re: Transistor [ENDGAME]

#1339

Post by JaggedJimmyJay »

Good game everyone, on all teams. Y'all made us sweat a great deal, even if it might not necessarily look like it.

nijuukyugou: thank you for making the last few phases such an excitement. I hope you don't take that wrong way, because I genuinely mean it. Sparring with you when I knew you were the Process when I'd be forced to turn a game-long town read around against you was incredibly difficult and your efforts made it doubly so. If a couple minor details in this game go another way I think you get the win. You did a great job. :)

Elohcin: Thanks again for being a great sport when we were forced to throw you under the bus early in the game. I really don't like to do that at all -- indeed most of my baddie games feature very little "bussing" from me. You handled it very well though, and your parting content made you difficult to associate with the rest of us. You earned this one.

MP: I think at one point, you had 57 posts and the 2nd highest post count behind you was 7. Seven. :haha: I know you encountered busy times, and that's alright man. Shit happens. While you were around you pumped mass content into this thread and made yourself very difficult to attack.

K4J: We went through hell together, my man. I mean this when I say it: you might be the best baddie team mate I've ever had. Period.
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Re: Transistor [ENDGAME]

#1340

Post by JaggedJimmyJay »

I look forward to hearing how those Process elements worked, and who was behind the socks.
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Re: Transistor [ENDGAME]

#1341

Post by JaggedJimmyJay »

Also, thanks for a great game Epi. It was maddening, incredibly challenging, and always interesting. The Process forced us to work directly with the townies on multiple occasions, and that's a bizarre feeling that I don't think I've had in any other game.

And despite it being a complex and unique setup, I think you did a fantastic job balancing it. Every faction had a fair chance to win.
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Re: Transistor [ENDGAME]

#1342

Post by Epignosis »

Cloudwalk
Must defeat the Camerata and destroy The Process.

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Red
Turn ( )- As the wielder of the Transistor, you can one time execute a Turn phase, which locks the thread at Night and will activate any four functions of your choice that you may use at once against any targets of your choosing. These are the only four functions that will go through that Night. Turn ( ) cannot be prevented by any means.

Crash ( )- Crash makes your target more vulnerable to other attacks; if anyone targets the same person as you the same Night, the latter will be affected by that same function two Nights in a row, if applicable. Humming is optional.

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Subject Not Found
Breach ( )- Cutting through and stunning multiple targets, Breach will block your target as well as your target’s target, if applicable. Keep figuring it out.

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Lillian Platt
Spark ( )- Negotiation is important, and you have found a way to spark discussion through physics. Spark creates a lovely, safe place for you to discuss things with your target, and your target can stay there all Day. This facilitates problem solving.

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Niola Chein
Bounce ( )- Sometimes others deserve the best. Bounce someone’s action to someone else each Night.

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Wave Tennegan
Load ( )- This idea is so big, you only get to use it once! Load will remove everyone from the poll except four adjacent names. You choose the targeted area.

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Preston Moyle
Jaunt ( )- With great speed comes great responsibility! You can escape the first attempt on your life, whether by lynch or kill, but you must choose each Night what you will be safe from during the next phase.

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Shomar Shasberg
Mask ( )- We all wear masks? Well, no...the only people wearing them are the ones you gave them to, by removing one individual from the next Day’s poll. You can remove yourself once.

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Henter Jallaford
Ping ( )- The powers of deduction are yours. You will reveal your target’s role abilities on the front page.

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Farrah Yon-Dale
Switch ( )- Others might fear The Process, but you have something for that. Switch one element of The Process each Night, and you will have control over it the next Day.

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Maximilias Darzi
Purge ( )- The world must be purged of imperfections to be aesthetically acceptable. Purge will cause your target to take 2 votes, then 1 vote, and then 0 votes, in that order.

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Bailey Gilande
Get ( )- People imply you have a magnetic personality. Get more powerful by receiving the ability of the Day’s dead for use that Night.

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Olmarq
Cull ( )- Taking risks is what it’s all about, but it’s better when your opponent takes the most risk. Cull all those who target you, making their received votes worth 1.5 the next Day.

The Camerata
Must process Cloudwalk and destroy The Process
One of them may use Kill ( ) instead of the standard function


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Asher Kendrell
Void ( )- Some people do not know what is best for themselves. Void your targets’ activity each Night and require that they think carefully about their actions, for there could be unintended consequences.

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Grant Kendrell
Tap ( )- Consolidating power is what administration is all about. Tap into that power and temporarily absorb one of the abilities of anyone who voted for you that Day.

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Sybil Reisz
Help ( )- People can always use your assistance, whether they know it or not. You can summon a friendly badcell on two occasions. If you are lynched, you will inadvertently summon help for Cloudwalk.

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Royce Bracket
Flood ( )- Sometimes…people can be…contagious. People can be contagious. Whoever targets your target the same Night will be silenced and unable to vote while they recover.

The Process

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The Process
The Process will manifest itself in multiple ways.
The Process itself is immune to Kill ( ), and must be lynched to die. If The Process is lynched, all residual processes will die.

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Cell- Vote is worth 0.

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Badcell- Vote is worth 1.

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Creep- Vote is worth 1, but may vote secretly by PM instead

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Jerk- Blocks. Vote is worth 0.

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Young Lady- If lynched, it leaves behind a shadow for one phase. The shadow cannot vote.

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Weed- Vote is worth -1.

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Cheerleader- Protect a Process element from all Night actions. Vote is worth 0.

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Snapshot- Role check. Vote worth 1.

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Fetch- Tracks one time. Vote worth 1.

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Clucker- Remove half the names from the poll one time. Vote is worth 0.

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Man- Cannot be lynched or killed. Man inherits Kill ( ) from the Camerata. Vote is worth 0.

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Operator- Reuse any dead process element (x1); vote is worth 0.
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Re: Transistor [ENDGAME]

#1343

Post by Epignosis »

JaggedJimmyJay wrote:Also, thanks for a great game Epi. It was maddening, incredibly challenging, and always interesting. The Process forced us to work directly with the townies on multiple occasions, and that's a bizarre feeling that I don't think I've had in any other game.

And despite it being a complex and unique setup, I think you did a fantastic job balancing it. Every faction had a fair chance to win.
That's not what I heard in BTSC. :p
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Re: Transistor [ENDGAME]

#1344

Post by JaggedJimmyJay »

Epignosis wrote:
JaggedJimmyJay wrote:Also, thanks for a great game Epi. It was maddening, incredibly challenging, and always interesting. The Process forced us to work directly with the townies on multiple occasions, and that's a bizarre feeling that I don't think I've had in any other game.

And despite it being a complex and unique setup, I think you did a fantastic job balancing it. Every faction had a fair chance to win.
That's not what I heard in BTSC. :p
Yeah don't mind that -- that's frantic baddie JJJ talking at a thousand miles per hour working out every detail he can think of. When I can settle back and calm down, I can recognize that it was all fine. P
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Re: Transistor [ENDGAME]

#1345

Post by DrumBeats »

Great game mafia, especially 3J who did a great job distancing himself from the rest until the very end when it was no longer necessary. Especially in manipulating those final phases into the best case scenario for the mafia, I wish I was around to try to argue you on the element lynch but sadly I don't think it would've resolved in my favor anyway.

The major lesson from endgame here imo are that if both factions need to eliminate a third party to win, and there is an easy way to work together on it, it needs to happen. I was a broken record about it the whole game, but the elements that remained put us in a bad position late game.

Sad to see that I had flipped Nijuu and 3J but at the same time the order I wanted to lynch it wouldn't have mattered. I wish people had hopped onto my suspicions of K4J as well, but I can see why Nijuu was pushing 3J, likely having snapshotted him.

Excited to see the exact nature of the elusive process, as well as the identity of Luna. My theory on Snapshot is that the player roles that got publically revealed were its doing, as I was Olmarq, and I'm relatively sure I was checked at some point.

Great game balance imo Epi, and the process mechanic was cool. It worked as I believe it was meant to, late game powerhouse if left ignored.
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Re: Transistor [ENDGAME]

#1346

Post by Epignosis »

Roles here.

Red- nutella
Subject Not Found- Nerolunar
Lillian Platt- sig
Niola Chein- AllAlongtheBoardwalk / Scotty
Wave Tennegan- agleaminranks
Preston Moyle- DFaraday
Shamar Shasberg- DrWilgy
Hener Jallaford- thellama73
Farrah Yon-Dale- a2thezebra
Maximilias Darzi- Illyria / MacDougall
Bailey Gilande- Matt
Olmarq- DrumBeats
Luna- Simon

Asher Kendrell- reywaS / kneel4justice
Grant Kendrell- MovingPictures07
Sybil Reisz- Elohcin
Royce Bracket JaggedJimmyJay

The Process- nijuukyugou
Elements were anybody the Camerata Night killed. Hence, sig became the first element. These Night killed people lost their allegiance to Cloudwalk and won with The Process. In all but one case when an element was Night killed, they substituted back into new accounts. The only exception was Fetch, who was...Vompatti. My daughter Abigail was Cell. She's six.
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Re: Transistor [ENDGAME]

#1347

Post by Epignosis »

JaggedJimmyJay wrote:
Epignosis wrote:
JaggedJimmyJay wrote:Also, thanks for a great game Epi. It was maddening, incredibly challenging, and always interesting. The Process forced us to work directly with the townies on multiple occasions, and that's a bizarre feeling that I don't think I've had in any other game.

And despite it being a complex and unique setup, I think you did a fantastic job balancing it. Every faction had a fair chance to win.
That's not what I heard in BTSC. :p
Yeah don't mind that -- that's frantic baddie JJJ talking at a thousand miles per hour working out every detail he can think of. When I can settle back and calm down, I can recognize that it was all fine. P
No sweat- been there, done that many times.
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Re: Transistor [ENDGAME]

#1348

Post by DrWilgy »

Good game! being snapshot and creep was fun! Epi don't give me OP elements so I don't get killed right away next time! (dying 3 times in one game was quite the experience)

Thanks for the game!
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@DrWilgy don't post any more k
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JaggedJimmyJay wrote:Wilgy's vote is an enigma of science. Philosophers are known to throw their tomes across the auditorium in a fit of frustration after failing to solve its mystery.
insertnamehere wrote: Wed Jun 28, 2017 11:50 pm WTF was up with Wilgy's entire deal?
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Re: Transistor [ENDGAME]

#1349

Post by JaggedJimmyJay »

Epignosis wrote:Elements were anybody the Camerata Night killed. Hence, sig became the first element. These Night killed people lost their allegiance to Cloudwalk and won with The Process. In all but one case when an element was Night killed, they substituted back into new accounts. The only exception was Fetch, who was...Vompatti. My daughter Abigail was Cell. She's six.
Super neat. That's something I had never considered. Which one of you was Cheerleader? :p

Thanks for playing with us Simon and Abigail. :)
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Re: Transistor [ENDGAME]

#1350

Post by nijuukyugou »

JaggedJimmyJay wrote:Good game everyone, on all teams. Y'all made us sweat a great deal, even if it might not necessarily look like it.

nijuukyugou: thank you for making the last few phases such an excitement. I hope you don't take that wrong way, because I genuinely mean it. Sparring with you when I knew you were the Process when I'd be forced to turn a game-long town read around against you was incredibly difficult and your efforts made it doubly so. If a couple minor details in this game go another way I think you get the win. You did a great job. :)
Glad I made y'all sweat :slick:

I (and the elements I had at the time) figured you were bad the moment you started trying to get people after me. We then used Fetch to track your movement, and when you had targeted Badcell, who was killed that night, it was ON like Donkey Kong! Well done, though. Had me fooled for much of the game, and k4j for even more of it!

I will say that, as a freaking indy, this was my best baddie-hunting game by far, even without Snapshot :noble: (we missed a few night actions, and then ended up having other checks NK'ed, so it was pointless), so I thoroughly enjoyed stretching the hunting muscles after such a long period of mafia laziness. It just goes to show you: the more effort you expend, the longer it takes for you to lose the game :faint: (But seriously, it was great fun, regardless of outcome!)

Vompatti as Fetch explains so much :haha: And I enjoyed playing with Abigail! Who were the other socks?? Like, in order?
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