Monkey Island [ENDGAME]

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Wow we're really down to the wire now!

Poll ended at Sun Dec 11, 2016 1:35 am

a2thezebra
1
7%
Scotty
2
14%
Vompatti
0
No votes
A three headed monkey! (Host/Mod/Dead/NP)
11
79%
 
Total votes: 14
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Re: Monkey Island [DAY 2]

#601

Post by Quin »

I want to lynch Epignosis.
Lunalee wrote: Thu Nov 01, 2018 9:13 amQuin's ISO is full of posts that are actually trying to be helpful to the game. This doesn't look like town Quin.
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Re: Monkey Island [DAY 2]

#602

Post by Epignosis »

Quin wrote:I want to lynch Epignosis.
Voted for Black Rock.

Your turn.
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Re: Monkey Island [DAY 2]

#603

Post by Quin »

Epignosis wrote:
Quin wrote:I want to lynch Epignosis.
Voted for Black Rock.

Your turn.
Nah
Lunalee wrote: Thu Nov 01, 2018 9:13 amQuin's ISO is full of posts that are actually trying to be helpful to the game. This doesn't look like town Quin.
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Re: Monkey Island [DAY 2]

#604

Post by a2thezebra »

I want to lynch Quin.

That's right suckers I can talk.
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Re: Monkey Island [DAY 2]

#605

Post by a2thezebra »

But I already voted for Snow Dog who is also bad so #YOLO :cloud9:
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Re: Monkey Island [DAY 2]

#606

Post by a2thezebra »

:cloud9: :cloud9: :cloud9: :cloud9: :cloud9: :cloud9: :cloud9: :cloud9: :cloud9: :cloud9: :haha: :ninja:
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Re: Monkey Island [DAY 2]

#607

Post by Snow Dog »

a2thezebra wrote:I want to lynch Quin.

That's right suckers I can talk.
I never thought otherwise.
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Re: Monkey Island [DAY 2]

#608

Post by a2thezebra »

Snow Dog wrote:
a2thezebra wrote:I want to lynch Quin.

That's right suckers I can talk.
I never thought otherwise.
Your OMGUS historical revisionism game is on point! :clap:
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Re: Monkey Island [DAY 2]

#609

Post by Snow Dog »

a2thezebra wrote:
Snow Dog wrote:
a2thezebra wrote:I want to lynch Quin.

That's right suckers I can talk.
I never thought otherwise.
Your OMGUS historical revisionism game is on point! :clap:
I never once posted an opinion on the matter.
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Re: Monkey Island [DAY 2]

#610

Post by Snow Dog »

But thanks for calling me liar.
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Re: Monkey Island [DAY 2]

#611

Post by Snow Dog »

Just looked up OMGUS on Google and I can say that it is irrelevant to my thoughts on your supposed not being able to write. Vote for me every day as far as I'm concerned.
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Re: Monkey Island [DAY 2]

#612

Post by a2thezebra »

Snow Dog wrote:
a2thezebra wrote:
Snow Dog wrote:
a2thezebra wrote:I want to lynch Quin.

That's right suckers I can talk.
I never thought otherwise.
Your OMGUS historical revisionism game is on point! :clap:
I never once posted an opinion on the matter.
woosh
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Re: Monkey Island [DAY 2]

#613

Post by a2thezebra »

Snow Dog wrote:Just looked up OMGUS on Google and I can say that it is irrelevant to my thoughts on your supposed not being able to write. Vote for me every day as far as I'm concerned.

:yay:
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Re: Monkey Island [DAY 2]

#614

Post by Snow Dog »

I sense you are trying to rile me. I'll ignore for now.
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Re: Monkey Island [DAY 2]

#615

Post by Snow Dog »

ignore you for now.
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Re: Monkey Island [DAY 2]

#616

Post by Vompatti »

The Office of Military Government, United States
When the horse panics or something goes wrong, remain calm and reassure the horse.

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Re: Monkey Island [NIGHT 1]

#617

Post by Snow Dog »

Black Rock wrote:
Snow Dog wrote:MP's reactions this night make me think he is civ. Otherwise I don't understand his frustration and anger.

His reactions make him neutral to me, since I've seen him react in such ways civ or bad.

I'm going to make this vote. I just have no idea where it will be, but the day is young. The computer will be moving up from the basement soon and that will make mafiaing easier.
Yes i have been thinking about this since I posted it and it could be an angry Mafia MP annoyed at being suspected by a method he hadn't considered.
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Re: Monkey Island [NIGHT 1]

#618

Post by Snow Dog »

Quin wrote:Mad Max is likely to end today so once that's over I'll properly catch up and probably dish out some kind of bullshit idk. It's not an ideal justification for being lazy, but in all honesty that game's left me all burnt out.

Long Con asked me who I'd have voted - I would answer Soneji. I'll see if I can back that read up later but his argument against my self-vote gives me dem baddie vibes.
Why baddie vibes? I also had an issue with your self vote. Perhaps I am also on your vote list?
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Re: Monkey Island [DAY 2]

#619

Post by Long Con »

RIP Golden. I'm not sad because I'm back now, and I know I'll play with you again soon. :nicenod:
Epignosis wrote:Time to cull the less actives. Image
Already? Who did you have in mind?
Epignosis wrote:Two people should have died. Only one did.
thellama73 wrote:LeChuck - The infamous ghost pirate. Kills nightly.

The Cannibals (3) - Just want to be left alone on Monkey Island. They kill nightly and win if both other teams are dead (with the exception of Herman Toothrot and the Head of the Navigator, whom they can tolerate.)
There's a blocker, a protector, and the Head of the Navigator, but there's also this:
thellama73 wrote:Night ends in an hour and I am still missing lots of actions.
Exactly... maybe the killer wasn't around to send it in. Host, can a team send in a kill for an absent killer?
Epignosis wrote:I want to lynch Black Rock.
Ah, I see.

So Zebra, if you could talk all along, then why were you not? Was that a method of getting through day 1 without attarcting much attention? I wonder if you would have stopped fooling around sooner if someone other than motel room or MP had been on the chopping block?
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Re: Monkey Island [DAY 2]

#620

Post by Long Con »

My gut tells me that MP wouldn't have killed Golden.
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Re: Monkey Island [DAY 2]

#621

Post by a2thezebra »

Long Con wrote: So Zebra, if you could talk all along, then why were you not?
#YOLO
Long Con wrote:Was that a method of getting through day 1 without attarcting much attention?
No, I want all the attention.
Long Con wrote:I wonder if you would have stopped fooling around sooner if someone other than motel room or MP had been on the chopping block?
Who are they?
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Re: Monkey Island [DAY 2]

#622

Post by a2thezebra »

Snow Dog wrote:ignore you for now.
:eye:
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Re: Monkey Island [DAY 2]

#623

Post by Tangrowth »

RIP Golden. :rip:

Seriously, who the hell would kill Golden in his comeback game? Heartless bastards, that's who.

I haven't caught up, and still won't until I've finished all my preparations for Parks and Recreation Mafia hosting. Sorry. I should be around at some point today though and I'll be ISOing you folks. So be prepared. :slick:
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Re: Monkey Island [DAY 2]

#624

Post by a2thezebra »

Does your gut still tell you what it was telling you before, LC?
MovingPictures07 wrote: Seriously, who the hell would kill Golden in his comeback game? Heartless bastards, that's who.
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Re: Monkey Island [DAY 2]

#625

Post by a2thezebra »

Black Rock and Epi are civ
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Re: Monkey Island [DAY 2]

#626

Post by Marmot »

// Method for Monkey Island gameplay
while (alive) {
  • if (vompatti == alive) {
    • vote(vompatti);
    } else if (a2thezebra == alive) {
    • vote(a2thezebra);
    } else {
    • vote(self);
    }
}

return;
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Re: Monkey Island [DAY 2]

#627

Post by Vompatti »

:Uhh:
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Re: Monkey Island [NIGHT 1]

#628

Post by nijuukyugou »

Woo, caught up! That was quite an emotional thread period :puppy:

Probably gonna rehash a lot of what was said, but that's the bane of my gameplay in catch-up/mega posts. I deals with it. This is gonna be a stream-of-consciousness one, because.

Frustrated MP could be either MP. I'm inclined to see it as bad because I was on a team with him when he faked it and I hate being bamboozled, but I know he is an emotional player of any alignment. And he has been lynched early lately because of it (at least what I have noticed) being in any alignment, which is hella frustrating, I know. Today, I will be looking elsewhere. Why? It's Day 2 and I'm still in Day 1 mode of this sort of thought process:
Epignosis wrote:Time to cull the less actives. Image
Because lately, I also feel like less actives have been ignored, and I want to change that still. I have been less active lately and have been rewarded for it, yet when I am more active, I have been killed. Boo to that. Encourages non-participation and riding on one's laurels *steps off soapbox*
Epignosis wrote:
Quin wrote:I want to lynch Epignosis.
Voted for Black Rock.

Your turn.
I'll bite - any other reason you voted her besides inactivity? Or are you cherry-picking and waiting for reactions? I like it.

Zebra can talk! Now what does she have to say? Right now, the long-lasting smiley thing doesn't make her look good to me. Gets her out of discussion while also giving off a vibe of, "Hey, I can't possibly be bad if I do something craaaaaaazy!" Looks contrived. Want to see more content.

What happened to Wilgy? Might vote him again. But minds can be changed.

Was Nacho silenced? Hmm.
Long Con wrote:On the other hand, rainbow lists can paint a target on the heads of those who are deemed most Civ.
This is why I hate rainbow lists. On the other hand, I do use them to determine someone's alignment based on how they rate me. Self-centered, perhaps, but it's been working decently well. Mostly hate for rainbows, though.

I think that's all I have for now. Happy to address whatever, or discuss whatever. I feel like a normal human again, both in workload and health :beer:
MovingPictures07 wrote:RIP Golden. :rip:

Seriously, who the hell would kill Golden in his comeback game? Heartless bastards, that's who.

I haven't caught up, and still won't until I've finished all my preparations for Parks and Recreation Mafia hosting. Sorry. I should be around at some point today though and I'll be ISOing you folks. So be prepared. :slick:
So a page full of MP posts. So, normal mafia.
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Re: Monkey Island [DAY 2]

#629

Post by thellama73 »

Long Con wrote:Host, can a team send in a kill for an absent killer?
Anyone can send me any PMs they want to.
Epignosis wrote:If llama is good, it means we exist in a universe in which multitasking llama can call out the first of two mafia while simultaneously calling out two civilians.

I don't want to live in that universe.
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Re: Monkey Island [DAY 2]

#630

Post by Scotty »

a2thezebra wrote:
Long Con wrote: So Zebra, if you could talk all along, then why were you not?
#YOLO
Long Con wrote:Was that a method of getting through day 1 without attarcting much attention?
No, I want all the attention.
Long Con wrote:I wonder if you would have stopped fooling around sooner if someone other than motel room or MP had been on the chopping block?
Who are they?
Zebra, why do you want attention?

And why do you suspect Snowdog? Why do you suspect Quin?
Why don't you suspect me? After all, I voted for you yesterday.
When I die, I want to go peacefully in my sleep like my grandfather;
not screaming like the people in his car
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Re: Monkey Island [DAY 2]

#631

Post by Scotty »

Epignosis wrote:I'm not interested in MP right now. I want to give him room Day 2 to get his ideas out there (like he ever needed room for that :suspish:), but I want to know who missed a kill. That's a team of four and a team of three. One of those teams fell asleep at the wheel.
Not necessarily- both teams could have vied for Golden. Or one was blocked.

Though I originally thought back in The 3 Kingdoms that they were blocked or something and the entire team did in fact miss the kill on night 1, so this isn't so far fetched, especially considering the missing votes.

I just don't think we necessarily should assume they missed the kill is all.
When I die, I want to go peacefully in my sleep like my grandfather;
not screaming like the people in his car
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Re: Monkey Island [DAY 2]

#632

Post by Scotty »

So I looked over those that didn't post or barely posted last night to try and gauge inactivity, based on Epi's hunch.

These people did not post at all during the night phase:
-Black Rock
-Boomslang
-Soneji

These people had minimal to say:
-Nacho posted right after the D1 lynch, and since then, nada
-Elo posted once to announce she needed a replacement
-Mac posted once Friday night to debase zebra
-nijuu posted late Friday night to be back later
-DF posted once but right before end of night. (So he probably wouldn't have missed a kill)

There's quite a few of compatibilities..the only one I listed I would rule out is DF just for proximity to the end of noght
When I die, I want to go peacefully in my sleep like my grandfather;
not screaming like the people in his car
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Re: Monkey Island [DAY 2]

#633

Post by sig »

I think its just as likely one of the roles stopped the second night kill.

@Quin why Epi
@Epi why Black Rock
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Re: Monkey Island [DAY 1]

#634

Post by Long Con »

thellama73 wrote:Meanwhile, a fight breaks out, as fights are wont to do in places like this, and Motel Room is killed. He shouldn't have put his elbows on the table.
Wait a sec, was this a pasta pun?
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Re: Monkey Island [DAY 2]

#635

Post by sig »

Now i know post death ISO aren't common for night kills on TS, but I decided to do one anyway espacilly since I believe they give valuable insight on a characters death, so I'm going over Golden right now to see what I see.

Besides that I'm at a lose on who could be mafia. LC, Epi, and MP all look good right now. I'm a little iffy of Snowdog for his vote on zebra, but that only comes into play if MP is mafia.

I do think our mafia members either didn't vote or voted on a non wagon avoiding both major lynches. I do however, believe night kills where submitted and I don't think we should just start lynching lurkers on the off chance an entire team forgot/wasn't around to submit a kill.
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Re: Monkey Island [DAY 2]

#636

Post by Epignosis »

sig wrote:I do think our mafia members either didn't vote or voted on a non wagon avoiding both major lynches. I do however, believe night kills where submitted and I don't think we should just start lynching lurkers on the off chance an entire team forgot/wasn't around to submit a kill.
On what basis do you believe both kills were submitted?
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Re: Monkey Island [DAY 2]

#637

Post by Quin »

sig wrote:I think its just as likely one of the roles stopped the second night kill.

@Quin why Epi
You answered your own question. There's a core difference between this game and RoT3K in that while in that game there weren't any protector roles, in this game there are 3 that may have been responsible for a missed NK. Yet he's pushing the inactive route, likely for an easy mislynch.
Lunalee wrote: Thu Nov 01, 2018 9:13 amQuin's ISO is full of posts that are actually trying to be helpful to the game. This doesn't look like town Quin.
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Re: Monkey Island [NIGHT 1]

#638

Post by Quin »

Snow Dog wrote:
Quin wrote:Mad Max is likely to end today so once that's over I'll properly catch up and probably dish out some kind of bullshit idk. It's not an ideal justification for being lazy, but in all honesty that game's left me all burnt out.

Long Con asked me who I'd have voted - I would answer Soneji. I'll see if I can back that read up later but his argument against my self-vote gives me dem baddie vibes.
Why baddie vibes? I also had an issue with your self vote. Perhaps I am also on your vote list?
No, because my suspicion was not a NO U. And I've since addressed this point. :nicenod:
Lunalee wrote: Thu Nov 01, 2018 9:13 amQuin's ISO is full of posts that are actually trying to be helpful to the game. This doesn't look like town Quin.
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Re: Monkey Island [DAY 2]

#639

Post by sig »

Epignosis wrote:
sig wrote:I do think our mafia members either didn't vote or voted on a non wagon avoiding both major lynches. I do however, believe night kills where submitted and I don't think we should just start lynching lurkers on the off chance an entire team forgot/wasn't around to submit a kill.
On what basis do you believe both kills were submitted?

It is rather rare for kills not to be submitted isn't it? It also requires very little effort to submit a kill. If only one player could do it I might be able to see that argument, however it is very unlikely a whole team was so inactive that they didn't send in a kill.

Okay Quin I was wondering if you had any other reasoning
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Re: Monkey Island [DAY 1]

#640

Post by sig »

Golden wrote:
MovingPictures07 wrote:
Nachomamma8 wrote:And, while I'm at it: MovingPictures, would you mind elaborating on your LC town lean a little more? I understand there might not be much behind it, but what do you think of him scumreading DrWigly early? It seems to me that DrWigly doing something weird (like not reading his role PM) isn't really unexpected and I don't actually think there's any scum motivation behind not reading your role PM; why don't you think that he's pushing on an easy target early?

If I was able to vote and change my vote, I'd be voting Long Con for those reasons; MovingPictures is a civilian read at this point.
Yeah, there really isn't much behind it, and LC is historically difficult for me to read. LC's post history has seemed genuine to me; I like the way he handled Mac's "you're trying too hard" with "try harder", he handled the accusation well.

You make a good argument as to why Wilgy's not worth scum reading though; that's why I didn't find it worth any read personally. I've been wrong about LC before for what seemed like manufactured or opportunistic early suspicions though.
I'm historically pretty damn good at reading LC - defending him against bad accusations, attacking him when no one else will listen..

For right now I think he is town. His role analysis shines more when he is town, I think. I can't put it into exact words, but there is a depth to it that indicates genuine thought an desire to get the answers.
I found this bit on LC interesting will get back to it later.
Golden wrote:I feel more clueless than usual for day one - I don't have any active bad reads. My vote is going to a player who I don't think has yet matched my perception of their civ meta.

I feel a bit like a dick doing that because I know how frustrating I find it when I get lynched on day one merely for not posting 150 times! But I have nothing better to go on.

That means, for me, motel room, sig or ninja. I normally get an early town vibe from MR that is lacking here. Sig is waaay too quiet for sig. Ninja's check in was probably before any content developed, but she is adept at using her limited posts well and that's what I'm waiting to see.

I'd wait for the morning if I could, but I can't. So, ninja it is.
Mentions me and Ninja, for being to quiet he did end up voting for Ninja but he didn't really push on her.

Golden wrote:Hey zebra. I see you lurking - although maybe you can only post in smilies right now. I'd like to hear your thoughts on the game so far though.

Also, snow, sorry for not buddying you sooner, but it's nice to meet you. Your name comes up a lot, so I'm looking forward to playing with you.
Talks about zebra worth noting, but again he wasn't really pushing zebra.

Golden wrote:Re my opinion on MP

I have seen him be frustrated at accusations as both alignments.
I've seen him buddy people as both alignments.

I can recall specific instances of him burning me with each of them in the past when bad, but it's easy to let 'you have done that to me when bad before' sway your read to 'bad' when it's actually 'null'.

I also think that MP has been incredibly regularly on the table for lynching on day one/two recently, and I've seen a marked uptick in him getting frustrated at the accusations early rather than maintaining a rational calm. Again, I see this as null, because I've seen it as both alignments. And I don't really blame him - I have been through runs in the past where I'm in that spot where no matter what you do, people are immediately inspecting me and declaring me bad, and it can get very frustrating. Sometimes you just want a run of not being on defense to get your hunting straight.

All of those null things straight - here are things I've seen as genuinely potentially alignment-indicative from MP

1) His happiness to have the game going at a slow pace - town-aligned. I think he would be much more focussed on his meta upkeep if he was bad, but in this game I did not get the sense he cared about maintaining any appearance. This is also a major town tell with me, and I believe it's a pretty reliable one.

2) His focus on nacho in the early game - feeling out and interacting with a new player - town-aligned. I felt like MP was genuinely trying to get a good sense of who he is and what he is bringing to the table.

3) His inability to see epi's case as holding merit - slightly bad-leaning. I can understand the frustration, but I have more difficulty understanding why MP wouldn't recognise a legitimate meta case and respond to it as such (rather than a nonsense case). It may be based on a predisposition to assume epi's cases are not intended to hold merit but are just intended to see what responses come, which is in fact the tack MP took. It's also something epi is well known for doing. But that makes it a very easy 'rote' defense to any epi case.

Overall, I still see MP as town-aligned, and in particular point (1) is very persuasive to me.

A big post defending MP which I find interesting.

All in all we see very little from Golden he mentions that he can read LC well and sees him as being townie and that he has MP as town-aligned. Now knowing that many TS people won't put much merit in why people are killed and having a town aligned read for day 1 isn't that big a deal I think we can discount that MP/LC killed him to look better.

The largest post that stands out to me is what Golden said about LC, however it really doesn't give me a better or worse opinion of LC. If we believe this post had something to do with Golden's death we can glen two things.

LC is mafia and killed Golden before he could get a solid read on him
or
Mafia killed Golden in an attempt to set up LC

Two seems very unlikely for reasons stated above, so I'm leaning to one if this line of thinking is correct. I could also see LC killing Golden day 1. This is nowhere near enough evidence to lynch LC, but i do think it is something to keep in mind.
Besides that I don't see much from my ISO of Golden he was having a slow start and just kind off prodding people. The only other thought that comes to mind is Golden was killed since he was defending MP and the mafia is hoping we lynch MP, but all these theories have no real basis in reality and I wouldn't bet on any of them.
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Re: Monkey Island [DAY 2]

#641

Post by sig »

I should try to beat MP posting in a row streak, but I don't think I have that much to say. :P
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Re: Monkey Island [DAY 2]

#642

Post by Epignosis »

Quin wrote:
sig wrote:I think its just as likely one of the roles stopped the second night kill.

@Quin why Epi
You answered your own question. There's a core difference between this game and RoT3K in that while in that game there weren't any protector roles, in this game there are 3 that may have been responsible for a missed NK.
You didn't know that. A number of my roles had secrets, and on top of that, there were dozens of items that offered special abilities, which were also secret.
Quin wrote:Yet he's pushing the inactive route, likely for an easy mislynch.
Is that my master plan now? Gun for MP all of Day 1 and then switch it up Day 2 for- your words- "an easy mislynch."

Pretty rich coming from the guy who voted himself Day 1, preemptively washing his hands of that lynch to find out if votes could be changed or not. :suspish:
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Re: Monkey Island [DAY 2]

#643

Post by Epignosis »

sig wrote:
Epignosis wrote:
sig wrote:I do think our mafia members either didn't vote or voted on a non wagon avoiding both major lynches. I do however, believe night kills where submitted and I don't think we should just start lynching lurkers on the off chance an entire team forgot/wasn't around to submit a kill.
On what basis do you believe both kills were submitted?

It is rather rare for kills not to be submitted isn't it? It also requires very little effort to submit a kill. If only one player could do it I might be able to see that argument, however it is very unlikely a whole team was so inactive that they didn't send in a kill.

Okay Quin I was wondering if you had any other reasoning
thellama73 wrote:Night ends in an hour and I am still missing lots of actions.
The question of how many constitutes "lots" may have no answer. However:

Fact: An hour before the Night ended, the host says he is still missing lots of actions.

Fact: One person got killed when there should have been two.

Fact: Two of those three protective roles are Night actions, which places them within the realm of unsent actions.

Fact: The phase ended at an earlier time than most phases end on this site.

Fact: I have witnessed eight people on two different teams all fail to submit a Night 1 kill.
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Re: Monkey Island [DAY 2]

#644

Post by Quin »

Epignosis wrote:
Quin wrote:
sig wrote:I think its just as likely one of the roles stopped the second night kill.

@Quin why Epi
You answered your own question. There's a core difference between this game and RoT3K in that while in that game there weren't any protector roles, in this game there are 3 that may have been responsible for a missed NK.
You didn't know that. A number of my roles had secrets, and on top of that, there were dozens of items that offered special abilities, which were also secret.

You did. You were the host, so you should know better than anyone.
Quin wrote:Yet he's pushing the inactive route, likely for an easy mislynch.
Is that my master plan now? Gun for MP all of Day 1 and then switch it up Day 2 for- your words- "an easy mislynch."

yeh

Pretty rich coming from the guy who voted himself Day 1, preemptively washing his hands of that lynch to find out if votes could be changed or not. :suspish:

I was being helpful :workit:
Lunalee wrote: Thu Nov 01, 2018 9:13 amQuin's ISO is full of posts that are actually trying to be helpful to the game. This doesn't look like town Quin.
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Re: Monkey Island [DAY 1]

#645

Post by Long Con »

sig wrote:I could also see LC killing Golden day 1.
Not so likely. I'd kill plenty before killing Golden.

I kind of skimmed your big post, but it looked like Golden said he's good at reading me, so I killed him. Sorry, my time is short right now, I'll try again in a bit.
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Re: Monkey Island [DAY 2]

#646

Post by Scotty »

Again the entire premise of lurking low posters only works if there's ample evidence. I'm not sure it's the best course of action, but it is something. I happen to be on Epi's side based on that fact that there were missing actions. I don't know what constitutes "lots" but it's a pretty good assumption.
If a role were blocked by the blocker, I'm not even sure how that info would be leaked since we can't infodump.

Or as I already mentioned, both teams targeted golden.

Those are the 3 options I see here... I'm just not sure what to do with that. Might as well be playing lawn darts with the low posters, which I'm not sure is worth gambling with yet. Im keeping my eyes on Black rock, Boomslang and Soneji as suspects, but I'm not even close to pulling the trigger on any of them yet
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Re: Monkey Island [DAY 2]

#647

Post by Scotty »

@HOST Are you at liberty to say the exact number of PMs that were missing last night? And if so, how many?

Question for the thread: so I'm never fully sure of what makes a NK a good one when it comes to the victims' suspicions.
Does it help the killer look more civ if the killer was a suspect of the victims? How about if they were defending? There may not be a correct answer, I'm just curious.
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Re: Monkey Island [DAY 1]

#648

Post by sig »

Long Con wrote:
sig wrote:I could also see LC killing Golden day 1.
Not so likely. I'd kill plenty before killing Golden.

I kind of skimmed your big post, but it looked like Golden said he's good at reading me, so I killed him. Sorry, my time is short right now, I'll try again in a bit.
It's an avenue I said could be present, but it would be more likely that you killed him before he started to read you as bad and not because he was reading you as good.

I don't put much credence in my ISO of Golden though.
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Re: Monkey Island [DAY 1]

#649

Post by Scotty »

sig wrote:
Long Con wrote:
sig wrote:I could also see LC killing Golden day 1.
Not so likely. I'd kill plenty before killing Golden.

I kind of skimmed your big post, but it looked like Golden said he's good at reading me, so I killed him. Sorry, my time is short right now, I'll try again in a bit.
It's an avenue I said could be present, but it would be more likely that you killed him before he started to read you as bad and not because he was reading you as good.

I don't put much credence in my ISO of Golden though.
Do you usually put credence in NK analyses? Or is it just for Golden?
When I die, I want to go peacefully in my sleep like my grandfather;
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Re: Monkey Island [DAY 2]

#650

Post by thellama73 »

Scotty wrote:@HOST Are you at liberty to say the exact number of PMs that were missing last night? And if so, how many?
I'm the host. I'm at liberty to say anything I want. I make the rules!
Epignosis wrote:If llama is good, it means we exist in a universe in which multitasking llama can call out the first of two mafia while simultaneously calling out two civilians.

I don't want to live in that universe.
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