ROUND THREE ⇹ MIDDLE RACE

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ROUND THREE ⇹ MIDDLE RACE

#1

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FLEXIBLE SCHEDULE ~ OPEN BTSC

In Middle Race, you will be randomly given one of 11 roles, each with a unique ability, which you will use to run a race. You must finish in the middle instead of first or last. Each player will receive four Move Cards, numbered from one to four. You will submit one card during your turn, and move your piece forwards according to the number on that card. There's an 8-hour time limit to submit a Move Card or to use an ability. If you fail to submit a Move Card after 8 hours, a Move Card will be randomly selected for you. Used Move Cards are discarded, and when all four are used, they will be reset, giving you back 4 numbered Move Cards. The turn orders for the race are already given to the characters, meaning that the number 1 character will go first.

You will run the race using your abilities and move cards. Role abilities that are used on specific players cannot be used consecutively on the same player. In the event that multiple ability conditions are met at the same time, the lowest numbered role will have their ability occur first. The game will end when every player passes the finish line. The first and last place players will go to the Death Match, and the players who finished second to tenth will all receive one Garnet each.

LIST OF ROLES:
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1 Gravity
If you discard one of your Move Cards, and give up your turn, you may pick a player ahead of you and drag them to the space in front of you.

2 Reset
Whenever your piece moves backwards, you will pick another player and reset their move cards.

3 Push
You can’t be in the same space with other characters. If you are on the same space as another character, you must choose to push them 1 space forward or back.

4 Delete
When you are moved by another character’s ability, you will pick a player and eliminate all of their Move Cards except for one, forcing them to move a certain distance the next round.

5 With
When you move with your last remaining Move Card, you will pick a player to move as much as you do.

6 Union
You pull any players one space ahead of you back to your space.

7 One
When a “1” card is used during another player’s turn, you may move 1 space forward or back.

8 Mirror
When you are moved by another character’s ability, you will pick a player to move the same amount in the opposite direction.

9 Jump
When you move with your own Move Card, you will jump over spaces with other characters in them. You will also get an extra “0” Move Card, and you may reset your cards when you have two remaining in your hand.

10 Silence
Before submitting a move card during your turn, you will pick a player and disable their ability until your next turn.

11 Quick
You can move double the amount of every Move Card. However, you may only use up to 2 cards out of each hand of Move Cards to move forwards. The other cards must be used to move backwards.
Last edited by insertnamehere on Sun May 06, 2018 4:02 pm, edited 1 time in total.
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Re: ROUND THREE ⇹ MIDDLE RACE

#2

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GARNET LEADERBOARD

[mention]Speedchuck[/mention] - FOUR GARNETS

[mention]EdJou[/mention] - FOUR GARNETS

[mention]Nutella[/mention] - FOUR GARNETS

[mention]Spacedaisy[/mention] - THREE GARNETS

[mention]DisgruntledPorcupine[/mention] - THREE GARNETS

[mention]M Plus 7[/mention] - THREE GARNET

[mention]Scotty[/mention] - THREE GARNETS

[mention]Golden[/mention] - TWO GARNETS

[mention]Lunalee[/mention] - TWO GARNETS

[mention]DharmaHelper[/mention] - ZERO GARNETS

[mention]Long Con[/mention] - ZERO GARNETS
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Re: ROUND THREE ⇹ MIDDLE RACE

#3

Post by insertnamehere »

ROLE DISTRIBUTION

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1. Gravity - [mention]DharmaHelper[/mention]
If you discard one of your Move Cards, and give up your turn, you may pick a player ahead of you and drag them to the space in front of you.

2. Reset - [mention]DisgruntledPorcupine[/mention]
Whenever your piece moves backwards, you will pick another player and reset their move cards.

3. Push - [mention]EdJou[/mention]
You can’t be in the same space with other characters. If you are on the same space as another character, you must choose to push them 1 space forward or back.

4. Delete - [mention]M Plus 7[/mention]
When you are moved by another character’s ability, you will pick a player and eliminate all of their Move Cards except for one, forcing them to move a certain distance the next round.

5. With - [mention]Golden[/mention]
When you move with your last remaining Move Card, you will pick a player to move as much as you do.

6. Union - [mention]Long Con[/mention]
You pull any players one space ahead of you back to your space.

7. One - [mention]Lunalee[/mention]
When a “1” card is used during another player’s turn, you may move 1 space forward or back.

8. Mirror - [mention]speedchuck[/mention]
When you are moved by another character’s ability, you will pick a player to move the same amount in the opposite direction.

9. Jump - [mention]nutella[/mention]
When you move with your own Move Card, you will jump over spaces with other characters in them. You will also get an extra “0” Move Card, and you may reset your cards when you have two remaining in your hand.

10. Silence - [mention]Scotty[/mention]
Before submitting a move card during your turn, you will pick a player and disable their ability until your next turn.

11. Quick - [mention]Spacedaisy[/mention]
You can move double the amount of every Move Card. However, you may only use up to 2 cards out of each hand of Move Cards to move forwards. The other cards must be used to move backwards.

RACE BOARD

The easiest solution for me is to use a Google Spreadsheet that is publicly visible. If anyone has an issue using Google Sheets, or if this doesn't work, please let me know, and an alternative method of displaying the race status will be found. The number of Move Cards each player has will also be publically shown on this spreadsheet.

All players should be getting a PM with a link to the Middle Race spreadsheet.
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Re: ROUND THREE ⇹ MIDDLE RACE

#4

Post by insertnamehere »

I'd like to ask my players to have a little bit of patience for this Main Match. This is probably the most complex Main Match in The Genius, and there may be some snafus or stalling-periods while playing. I also estimate that this will be the longest Main Match of The Genius, so buckle up for that as well.
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Re: ROUND THREE ⇹ MIDDLE RACE

#5

Post by insertnamehere »

Middle Race has now begun.

[mention]DharmaHelper[/mention]

Please post which one of your Move Cards you would like to use.
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Re: ROUND THREE ⇹ MIDDLE RACE

#6

Post by DharmaHelper »

insertnamehere wrote: Sun May 06, 2018 4:20 pm Middle Race has now begun.

@DharmaHelper

Please post which one of your Move Cards you would like to use.
I'd like to respectfully ask for the patience of our host and my fellow players as I sort through this very complex round. I'll try my best to be prudent as we get underway
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Re: ROUND THREE ⇹ MIDDLE RACE

#7

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Move 3
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Re: ROUND THREE ⇹ MIDDLE RACE

#8

Post by insertnamehere »

[mention]DisgruntledPorcupine[/mention]

You're up next.
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Re: ROUND THREE ⇹ MIDDLE RACE

#9

Post by DharmaHelper »

Stepping into Round 3 like

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Anybody need a hired gun for some garnets?
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Re: ROUND THREE ⇹ MIDDLE RACE

#10

Post by nutella »

:omg: So compleeex
to the spoiler go the victories:
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Re: ROUND THREE ⇹ MIDDLE RACE

#11

Post by Golden »

Yeah this one is nuts
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Re: ROUND THREE ⇹ MIDDLE RACE

#12

Post by DharmaHelper »

Its going to be fucking nutty once people start using their abilities.
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Re: ROUND THREE ⇹ MIDDLE RACE

#13

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Oh this is interesting. I like it.
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Re: ROUND THREE ⇹ MIDDLE RACE

#14

Post by Golden »

Inh could we please get a link to the spreadsheet as well as the embed?
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Re: ROUND THREE ⇹ MIDDLE RACE

#15

Post by DisgruntledPorcupine »

Move 2
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Re: ROUND THREE ⇹ MIDDLE RACE

#16

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[mention]EdJou[/mention]
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Re: ROUND THREE ⇹ MIDDLE RACE

#17

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4
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Re: ROUND THREE ⇹ MIDDLE RACE

#18

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[mention]M Plus 7[/mention]
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Re: ROUND THREE ⇹ MIDDLE RACE

#19

Post by Long Con »

So, the race ends when we each use up our cards?
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Re: ROUND THREE ⇹ MIDDLE RACE

#20

Post by DharmaHelper »

Long Con wrote: Sun May 06, 2018 8:09 pm So, the race ends when we each use up our cards?
The race ends once we all cross the finish line which is I think either 15 or 16 spaces from the start.
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Re: ROUND THREE ⇹ MIDDLE RACE

#21

Post by insertnamehere »

Long Con wrote: Sun May 06, 2018 8:09 pm So, the race ends when we each use up our cards?
:stare:

The race ends when all eleven players have completed it. When a player uses up all of their cards, their hand is reset.

Get comfortable.
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Re: ROUND THREE ⇹ MIDDLE RACE

#22

Post by Long Con »

Are we there yet?
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Re: ROUND THREE ⇹ MIDDLE RACE

#23

Post by insertnamehere »

DharmaHelper wrote: Sun May 06, 2018 8:10 pm
Long Con wrote: Sun May 06, 2018 8:09 pm So, the race ends when we each use up our cards?
The race ends once we all cross the finish line which is I think either 15 or 16 spaces from the start.
16 spaces from the start, for the record. Landing in the {15} area won't count as finishing.
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Re: ROUND THREE ⇹ MIDDLE RACE

#24

Post by Long Con »

How frequently can we use our abilities? When can we activate them?
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Re: ROUND THREE ⇹ MIDDLE RACE

#25

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Long Con wrote: Sun May 06, 2018 8:11 pm Are we there yet?
Well, when MP shows up and plays his card, we'll all be a little bit closer.

This is essentially like playing a board game online. We have to wait for everyone's turn. Hence me asking people for a little patience with this one.
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Re: ROUND THREE ⇹ MIDDLE RACE

#26

Post by Golden »

Long Con wrote: Sun May 06, 2018 8:09 pm So, the race ends when we each use up our cards?
You refresh your cards when you use them. The race ends when 10/11 make it over the finish line.
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Re: ROUND THREE ⇹ MIDDLE RACE

#27

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Long Con wrote: Sun May 06, 2018 8:14 pm How frequently can we use our abilities? When can we activate them?
That depends on the ability. As Union, your ability is always active. If you're on, say the {2} square, and four players are on the {3} square, all four of them would be pushed back to {2}.

Other abilities work differently. Some, like Reset, Delete, and Mirror are activated when they are moved by other players. Gravity and Silence can be activated at the start of their turn. Others activate when certain Move Cards are played.
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Re: ROUND THREE ⇹ MIDDLE RACE

#28

Post by Long Con »

insertnamehere wrote: Sun May 06, 2018 8:20 pm
Long Con wrote: Sun May 06, 2018 8:14 pm How frequently can we use our abilities? When can we activate them?
That depends on the ability. As Union, your ability is always active. If you're on, say the {2} square, and four players are on the {3} square, all four of them would be pushed back to {2}.

Other abilities work differently. Some, like Reset, Delete, and Mirror are activated when they are moved by other players. Gravity and Silence can be activated at the start of their turn. Others activate when certain Move Cards are played.
Ah, thank you, that's helpful. I thought my ability was an activated one.
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Re: ROUND THREE ⇹ MIDDLE RACE

#29

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Interesting that this is the first challenge wherein there is no vote for the Death Match participants.
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Re: ROUND THREE ⇹ MIDDLE RACE

#30

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Move 3
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#31

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[mention]Golden[/mention]
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Re: ROUND THREE ⇹ MIDDLE RACE

#32

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Move 1
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Re: ROUND THREE ⇹ MIDDLE RACE

#33

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Because Lunalee cannot move backwards, she has been moved one space forwards.

[mention]Long Con[/mention]
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Re: ROUND THREE ⇹ MIDDLE RACE

#34

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Also, for the record, Golden and Lunalee aren't being acted upon by Union because players in the {START} aren't technically being considered "on the board." Once a player leaves the {START} space, they cannot return.
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Re: ROUND THREE ⇹ MIDDLE RACE

#35

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Gimme a 4!
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#36

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[mention]EdJou[/mention], please choose to either push Long Con forward or backward.
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Re: ROUND THREE ⇹ MIDDLE RACE

#37

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Backwards
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Re: ROUND THREE ⇹ MIDDLE RACE

#38

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Ha ha!
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Re: ROUND THREE ⇹ MIDDLE RACE

#39

Post by insertnamehere »

[mention]EdJou[/mention], please decide if you'd like to push DH, MP, and LC forward or backward.
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Re: ROUND THREE ⇹ MIDDLE RACE

#40

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Fuck me runnin'
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Re: ROUND THREE ⇹ MIDDLE RACE

#41

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DH Forwards
MP Backwards
LC Backwards
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#42

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Ha ha!
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Re: ROUND THREE ⇹ MIDDLE RACE

#43

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EdJou wrote: Sun May 06, 2018 10:01 pm DH Forwards
MP Backwards
LC Backwards
:suspish:
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Re: ROUND THREE ⇹ MIDDLE RACE

#44

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Just thought I'd make the game complex to moderate right off the bat!
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#45

Post by Long Con »

EdJou wrote: Sun May 06, 2018 10:05 pm Just thought I'd make the game complex to moderate right off the bat!
Maybe pushing me forward will also push the game forward. ;) Or do you wanna repeat this process a third time?
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Re: ROUND THREE ⇹ MIDDLE RACE

#46

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Due to the numerical ordering of abilities, Delete will activate before Union, so [mention]M Plus 7[/mention], please choose a player and the Move Card you'd like them to keep while the rest are eliminated.
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Re: ROUND THREE ⇹ MIDDLE RACE

#47

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insertnamehere wrote: Sun May 06, 2018 9:34 pm Also, for the record, Golden and Lunalee aren't being acted upon by Union because players in the {START} aren't technically being considered "on the board." Once a player leaves the {START} space, they cannot return.
I picked 1 so as to avoid such a fate.
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Re: ROUND THREE ⇹ MIDDLE RACE

#48

Post by nutella »

this is already nuts and only like half the players have taken their first turn lol
to the spoiler go the victories:
Spoiler: show
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Tangrowth
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Re: ROUND THREE ⇹ MIDDLE RACE

#49

Post by Tangrowth »

I'd like to delete [mention]nutella[/mention]'s cards except for her 0.
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Golden
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Re: ROUND THREE ⇹ MIDDLE RACE

#50

Post by Golden »

nutella wrote: Sun May 06, 2018 10:10 pm this is already nuts and only like half the players have taken their first turn lol
Welcome to the middle race
Spoiler: show
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Canucklehead wrote:Civ Golden is a hurricane of self-assurance.
G-Man wrote: Coward
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