Retrocausality Mafia - ENDGAME: A Reprieve in the Desert

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Re: Retrocausality Mafia - Day 2: Sig puts his John Hancock down

#2101

Post by Quin »

Spacedaisy wrote: Wed Jun 20, 2018 9:14 pm Why does your intuition lead you away from luna. What are you seeing?
One is the runaway wagon. I don't trust it. Bussing is less effective in this game because there's no such thing as earning civilian credit from lynches. Another is that I can see a civilian making the sorts of defenses she's made, reasons for which I've already commented on.
Lunalee wrote: Thu Nov 01, 2018 9:13 amQuin's ISO is full of posts that are actually trying to be helpful to the game. This doesn't look like town Quin.
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Re: Retrocausality Mafia - Day 2: Sig puts his John Hancock down

#2102

Post by Quin »

ColinIsCool wrote: Wed Jun 20, 2018 9:13 pm
Quin wrote: Wed Jun 20, 2018 9:11 pm I don't think Luna is the right vote. Intuition has to play a role given the lack of flips and mine is telling me this is so. I also don't have an alternative.
Your intuition leads you to believe nobody is bad enough to get lynched instead? Even GTH?
I can tell you who I wouldn't lynch today. Each of them have given me some reason to think they're either good or bad lynches at this point in time.

Golden
Scotty
INH
Luna
TH
Daisy
Lunalee wrote: Thu Nov 01, 2018 9:13 amQuin's ISO is full of posts that are actually trying to be helpful to the game. This doesn't look like town Quin.
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Re: Retrocausality Mafia - Day 2: Sig puts his John Hancock down

#2103

Post by Golden »

Quin wrote: Wed Jun 20, 2018 9:22 pm
Spacedaisy wrote: Wed Jun 20, 2018 9:14 pm Why does your intuition lead you away from luna. What are you seeing?
One is the runaway wagon. I don't trust it. Bussing is less effective in this game because there's no such thing as earning civilian credit from lynches. Another is that I can see a civilian making the sorts of defenses she's made, reasons for which I've already commented on.
It’s possible that there are as few as three baddies in this game and two of them could be sig and Luna.
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Re: Retrocausality Mafia - Day 2: Sig puts his John Hancock down

#2104

Post by Quin »

Golden wrote: Wed Jun 20, 2018 9:27 pm
Quin wrote: Wed Jun 20, 2018 9:22 pm
Spacedaisy wrote: Wed Jun 20, 2018 9:14 pm Why does your intuition lead you away from luna. What are you seeing?
One is the runaway wagon. I don't trust it. Bussing is less effective in this game because there's no such thing as earning civilian credit from lynches. Another is that I can see a civilian making the sorts of defenses she's made, reasons for which I've already commented on.
It’s possible that there are as few as three baddies in this game and two of them could be sig and Luna.
It could be. But even still, that last mafia would surely put up some kind of defense if they don't want to wind up alone on Day 3. As it stands I'm the only one doing that, and I'm not bad.
Lunalee wrote: Thu Nov 01, 2018 9:13 amQuin's ISO is full of posts that are actually trying to be helpful to the game. This doesn't look like town Quin.
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Re: Retrocausality Mafia - Day 2: Sig puts his John Hancock down

#2105

Post by Quin »

"i never protect my teammates" bla bla bla bla

i suppose. i just don't think it's luna regardless.
Lunalee wrote: Thu Nov 01, 2018 9:13 amQuin's ISO is full of posts that are actually trying to be helpful to the game. This doesn't look like town Quin.
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Re: Retrocausality Mafia - Day 2: Sig puts his John Hancock down

#2106

Post by sprityo »

Quin wrote: Wed Jun 20, 2018 7:45 pm
sprityo wrote: Wed Jun 20, 2018 6:51 pm er.....

that's not a bad point actually

as great as the case is, i'd be fine with either or. TH is claiming 3P and that secures us one less infraction to worry about as town
I will never understand the "lynch all independents" mindset.
lets have a repeat of phenon where speedchuck kills 4 people, because he's an independent, but what do i know :mafia:
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Re: Retrocausality Mafia - Day 2: Sig puts his John Hancock down

#2107

Post by sprityo »

Quin wrote: Wed Jun 20, 2018 7:55 pm
Lunalee wrote: Wed Jun 20, 2018 7:12 pm
Quin wrote: Wed Jun 20, 2018 5:38 pm
Lunalee wrote: Wed Jun 20, 2018 11:01 am
Quin wrote: Tue Jun 19, 2018 11:27 pm
ColinIsCool wrote: Tue Jun 19, 2018 11:18 pm Do we really think there are three town-aligned doctors in this game?
nah
This bothers me too. Wasn't it MacDougal, Scotty, and Epi? One of them may get my vote today.
meh. they don't have to be bad.
So what's the point of claiming doctor then, unless it's a cover-up?
I could probably give you a list of 10 bullshit reasons but I'll sum it up to say that lying about a role-claim isn't necessarily a scum indicator.

Because, you see...

I'm not actually a stump. :scared:
wow, you really had me going there quin

sure had me fooled

100%
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Re: Retrocausality Mafia - Day 2: Sig puts his John Hancock down

#2108

Post by Lunalee »

Hey guys. sorry I've been away. It looks like I'm a gonner, so I'm going to just throw this out there. I have a cop role. I checked sig last night, and saw he was town.
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Jobs
Ancient Greece Mafia - civilian - loss
U-Pick Mafia - mafia - loss
Retrocausality Mafia - mafia - loss
Mega Man Mafia - mafia - win
Hogwarts Mafia - civilian - loss
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Image Mafia - civilian - loss
Courage the Cowardly Dog Mafia - civilian - loss
Heists
Twin Peaks: Fire Walk With Me - civilian - loss
Friends Mafia - civilian - loss
Daily Fantasy Mafia - civilian - win
Everyone's Insane! - mafia - win
Space Force - civilian - loss
Burglaries
Murder on the Owl Express - third party - loss
Operation Refrigerator Restoration - civilian - win
One Hour Werewolf - Tanner - loss
Awful Overplayed Dadrock Mafia - civilian - loss
Dethy Game - civilian - loss
Special Games
Two-Headed Monster Mafia - civilian - win
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Re: Retrocausality Mafia - Day 2: Sig puts his John Hancock down

#2109

Post by speedchuck »

sprityo wrote: Wed Jun 20, 2018 9:42 pm
Quin wrote: Wed Jun 20, 2018 7:45 pm
sprityo wrote: Wed Jun 20, 2018 6:51 pm er.....

that's not a bad point actually

as great as the case is, i'd be fine with either or. TH is claiming 3P and that secures us one less infraction to worry about as town
I will never understand the "lynch all independents" mindset.
lets have a repeat of phenon where speedchuck kills 4 people, because he's an independent, but what do i know :mafia:
I mean, I could kill four people if you want
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Re: Retrocausality Mafia - Day 2: Sig puts his John Hancock down

#2110

Post by sprityo »

speedchuck wrote: Wed Jun 20, 2018 9:49 pm
sprityo wrote: Wed Jun 20, 2018 9:42 pm
Quin wrote: Wed Jun 20, 2018 7:45 pm
sprityo wrote: Wed Jun 20, 2018 6:51 pm er.....

that's not a bad point actually

as great as the case is, i'd be fine with either or. TH is claiming 3P and that secures us one less infraction to worry about as town
I will never understand the "lynch all independents" mindset.
lets have a repeat of phenon where speedchuck kills 4 people, because he's an independent, but what do i know :mafia:
I mean, I could kill four people if you want
better idea, just give everyone a desperado gun
Epignosis wrote: Fri May 04, 2018 11:46 pm You all are terrible at this.
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Re: Retrocausality Mafia - Day 2: Sig puts his John Hancock down

#2111

Post by Golden »

Changed my mind.

I’ll say who else I think is bad.

Colin. I think the initial attempt to save Luna was indirect - find an alternate target.
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Re: Retrocausality Mafia - Day 2: Sig puts his John Hancock down

#2112

Post by Quin »

Lunalee wrote: Wed Jun 20, 2018 9:48 pm Hey guys. sorry I've been away. It looks like I'm a gonner, so I'm going to just throw this out there. I have a cop role. I checked sig last night, and saw he was town.
HOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHH
Lunalee wrote: Thu Nov 01, 2018 9:13 amQuin's ISO is full of posts that are actually trying to be helpful to the game. This doesn't look like town Quin.
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Re: Retrocausality Mafia - Day 2: Sig puts his John Hancock down

#2113

Post by ColinIsCool »

Golden wrote: Wed Jun 20, 2018 9:52 pm Changed my mind.

I’ll say who else I think is bad.

Colin. I think the initial attempt to save Luna was indirect - find an alternate target.
And pray tell when did I try to save Luna?
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Re: Retrocausality Mafia - Day 2: Sig puts his John Hancock down

#2114

Post by Golden »

Lunalee wrote: Wed Jun 20, 2018 9:48 pm Hey guys. sorry I've been away. It looks like I'm a gonner, so I'm going to just throw this out there. I have a cop role. I checked sig last night, and saw he was town.
Then why, when I first built my case on sig on day two, to say ‘it might be best to lynch sig’

The response should have been a hard push against inh.
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Re: Retrocausality Mafia - Day 2: Sig puts his John Hancock down

#2115

Post by ColinIsCool »

Lunalee wrote: Wed Jun 20, 2018 9:48 pm Hey guys. sorry I've been away. It looks like I'm a gonner, so I'm going to just throw this out there. I have a cop role. I checked sig last night, and saw he was town.
Da fuq
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Re: Retrocausality Mafia - Day 2: Sig puts his John Hancock down

#2116

Post by sprityo »

......i dont want to admit quin was right about anything so ill disregard that cop claim
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Re: Retrocausality Mafia - Day 2: Sig puts his John Hancock down

#2117

Post by Quin »

hey luna

um

why did you lie just now?
Lunalee wrote: Thu Nov 01, 2018 9:13 amQuin's ISO is full of posts that are actually trying to be helpful to the game. This doesn't look like town Quin.
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Re: Retrocausality Mafia - Day 2: Sig puts his John Hancock down

#2118

Post by Golden »

Quin wrote: Wed Jun 20, 2018 9:53 pm hey luna

um

why did you lie just now?
100% lie, and I'm about to demonstrate it.
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Re: Retrocausality Mafia - Day 2: Sig puts his John Hancock down

#2119

Post by Quin »

cos guess what y'all?

im the real cop's message boy. and i sure as hell ain't working for you, lunalee.
Lunalee wrote: Thu Nov 01, 2018 9:13 amQuin's ISO is full of posts that are actually trying to be helpful to the game. This doesn't look like town Quin.
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Re: Retrocausality Mafia - Day 2: Sig puts his John Hancock down

#2120

Post by Lunalee »

Quin wrote: Wed Jun 20, 2018 9:55 pm cos guess what y'all?

im the real cop's message boy. and i sure as hell ain't working for you, lunalee.
haha Quin, are you really now
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Jobs
Ancient Greece Mafia - civilian - loss
U-Pick Mafia - mafia - loss
Retrocausality Mafia - mafia - loss
Mega Man Mafia - mafia - win
Hogwarts Mafia - civilian - loss
Side Missions
Image Mafia - civilian - loss
Courage the Cowardly Dog Mafia - civilian - loss
Heists
Twin Peaks: Fire Walk With Me - civilian - loss
Friends Mafia - civilian - loss
Daily Fantasy Mafia - civilian - win
Everyone's Insane! - mafia - win
Space Force - civilian - loss
Burglaries
Murder on the Owl Express - third party - loss
Operation Refrigerator Restoration - civilian - win
One Hour Werewolf - Tanner - loss
Awful Overplayed Dadrock Mafia - civilian - loss
Dethy Game - civilian - loss
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Re: Retrocausality Mafia - Day 2: Sig puts his John Hancock down

#2121

Post by Kylemii »

Golden wrote: Wed Jun 20, 2018 9:54 pm
Quin wrote: Wed Jun 20, 2018 9:53 pm hey luna

um

why did you lie just now?
100% lie, and I'm about to demonstrate it.
which one is the like quin or luna?
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Re: Retrocausality Mafia - Day 2: Sig puts his John Hancock down

#2122

Post by Kylemii »

lie
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Re: Retrocausality Mafia - Day 2: Sig puts his John Hancock down

#2123

Post by Quin »

[VOTE: lunalee] aubergine
Lunalee wrote: Thu Nov 01, 2018 9:13 amQuin's ISO is full of posts that are actually trying to be helpful to the game. This doesn't look like town Quin.
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Re: Retrocausality Mafia - Day 2: Sig puts his John Hancock down

#2124

Post by Golden »

Lunalee wrote: Mon Jun 18, 2018 7:48 pm
Golden wrote: Mon Jun 18, 2018 6:45 pm
sig wrote: Mon Jun 18, 2018 6:40 pmEither way the idea of lynching me since I said I couldn't be lynched doesn't seem townie.
And this is complete bullshit

I called your bluff and now you're worried.

Glad I called it.

I think there's a decent chance you are a baddie who gains in power over time, and you're trying to delay being lynched for some reason. You've made claims of being indestructible and said you weren't worried about your campaign putting a target on your back for that reason. You said you weren't worried about being lynched because you won't be lynched. But I can smell the fear on your breath from here.
This is what I was thinking. It might be safest to lynch sig.
Lunalee wrote: Mon Jun 18, 2018 10:11 pm Wait, why are you folks lynching sig? I need to catch up.
Lunalee wrote: Wed Jun 20, 2018 10:48 amHi Golden. This is an excellent review of my posts. For some reason I completely forgot what was going on with sig when I hoped back in here and saw he was being lynched. My bad. I should have read my own posts it seems. Despite that misunderstanding, I want to clarify that if sig and I were mafia teammates in this game, I would have distanced myself from this whole Quin-sig-INH drama. And I would not have so openly posted my opinions on the matter. My scum-strategy when suspicion is being thrown on a teammate is to quietly step away.
No - you don't 'forget sig was being lynched' when you have a town peek on him.
Lunalee wrote: Wed Jun 20, 2018 10:54 am
Epignosis wrote: Wed Jun 20, 2018 12:34 am I would lynch either lapluie or INH. I stand by my Zeph thing and lapluie is tied to that. INH needs to work on his script. Also, I don't think he's a civilian. He called himself "not a threat to the civilians" and no amount of shit he can throw at me in his script means that's the same thing as addressing the civilians in the third person. He called himself "not a threat to the civilians."
Really? That long INH post sort of convinced me that even if he's not town, he at least has a townie win-con.
(That quote presented without any push on quin that quin was lying).
Lunalee wrote: Wed Jun 20, 2018 7:28 pm
Golden wrote: Wed Jun 20, 2018 7:23 pm
Epignosis wrote: Wed Jun 20, 2018 7:01 pmGolden's entire analysis is predicated on sig being bad. In everything I've seen from Lunalee, it's as though she takes for granted that sig was bad, and she knew it. Because if someone wants to have a go at me for my interactions with someone who has an unknown alignment, I'll flip tables. I see no table flipping. :suspish:

But please, discuss the other section (or this one) if you will.
I'm not persuaded that Luna is a table-flipping kind of person, and I also don't see anything which suggests pre-knowledge that sig is bad (as opposed to just presuming it, which is sort of necessary to respond to my case), but do you see something in particular that I'm missing?
I didn't assume sig was bad. And I still have no idea, since he's vanished. But given his role, (reseting the day lynch), it sort of makes him look town.
Lunalee wrote: Wed Jun 20, 2018 9:48 pm Hey guys. sorry I've been away. It looks like I'm a gonner, so I'm going to just throw this out there. I have a cop role. I checked sig last night, and saw he was town.
Just no.
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Re: Retrocausality Mafia - Day 2: Sig puts his John Hancock down

#2125

Post by Lunalee »

Quin wrote: Wed Jun 20, 2018 9:57 pm [VOTE: lunalee] aubergine
gosh quin, I might not have won the lynch with out your vote, bud :P
Luna's Wins/Losses
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Jobs
Ancient Greece Mafia - civilian - loss
U-Pick Mafia - mafia - loss
Retrocausality Mafia - mafia - loss
Mega Man Mafia - mafia - win
Hogwarts Mafia - civilian - loss
Side Missions
Image Mafia - civilian - loss
Courage the Cowardly Dog Mafia - civilian - loss
Heists
Twin Peaks: Fire Walk With Me - civilian - loss
Friends Mafia - civilian - loss
Daily Fantasy Mafia - civilian - win
Everyone's Insane! - mafia - win
Space Force - civilian - loss
Burglaries
Murder on the Owl Express - third party - loss
Operation Refrigerator Restoration - civilian - win
One Hour Werewolf - Tanner - loss
Awful Overplayed Dadrock Mafia - civilian - loss
Dethy Game - civilian - loss
Special Games
Two-Headed Monster Mafia - civilian - win
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Re: Retrocausality Mafia - Day 2: Sig puts his John Hancock down

#2126

Post by speedchuck »

Site went down for a moment there. Extending day to 10:15 EST while I recuperate.
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Re: Retrocausality Mafia - Day 2: Sig puts his John Hancock down

#2127

Post by Kylemii »

[mention]Lunalee[/mention] how many teammates do you have left
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Re: Retrocausality Mafia - Day 2: Sig puts his John Hancock down

#2128

Post by Golden »

Lunalee wrote: Wed Jun 20, 2018 10:05 pm
Quin wrote: Wed Jun 20, 2018 9:57 pm [VOTE: lunalee] aubergine
gosh quin, I might not have won the lynch with out your vote, bud :P
:haha:

Appreciate the good humour in going down so badly. I would have preferred to have read your iso and found you good, tbh.
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Re: Retrocausality Mafia - Day 2: Sig puts his John Hancock down

#2129

Post by Quin »

Lunalee wrote: Wed Jun 20, 2018 10:05 pm
Quin wrote: Wed Jun 20, 2018 9:57 pm [VOTE: lunalee] aubergine
gosh quin, I might not have won the lynch with out your vote, bud :P
yeah i just wanted to hammer it in

my bullshit knows no bounds in this game :omg:
Lunalee wrote: Thu Nov 01, 2018 9:13 amQuin's ISO is full of posts that are actually trying to be helpful to the game. This doesn't look like town Quin.
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Re: Retrocausality Mafia - Day 2: Sig puts his John Hancock down

#2130

Post by MacDougall »

Golden wrote: Wed Jun 20, 2018 8:56 pm
MacDougall wrote: Wed Jun 20, 2018 8:50 pm
Golden wrote: Wed Jun 20, 2018 8:48 pm
MacDougall wrote: Wed Jun 20, 2018 8:46 pm
Golden wrote: Wed Jun 20, 2018 8:44 pm
MacDougall wrote: Wed Jun 20, 2018 8:11 pm
Spacedaisy wrote: Wed Jun 20, 2018 8:02 pm Then it was a stupid joke in a game like this, with no indication that it was a joke. Especially since you've been coming after me. What in your post would ever indicate to me you are joking? Not a damn thing and you know it. it wasn't a joke, it was a fake red peek to get a rise out of me. And you did. you know why? Because I am civ! And hell yes I get mad when someone openly lies about me and a red peek.

No, I won't go away.
This post is a thing. The bolded in particular. Something about it. Someone smarter than me analyse this for clues.
Daisy’s job is to immediately put you down not to lol. If someone claims a fake red that’s what anyone should do. Reminds me wilgy.

It did strike me as a joke but then I wasn’t the one it was aimed at.
Point at the bad players for me.
For today, I'll stick with Luna. I'll look for more tomorrow.
I feel like you aren't being confrontational in this game. You are more agreeable than I am used to seeing. Making few provocative statements. Picking the easy outs?
Bullshit.

I immediately challenged epi and scotty on their zephyrus thing. That was the easy out, I didn't take it.
TH was the easy out today. I have fought aginst it and built the case on Luna from scratch.
I went nuclear on sig when I entered that day with a town read on sig and having gone after inh the day before.

"Picking the easy out" is not even slightly a thing.
Nah you are, not like totally but far more so than usual.
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Re: Retrocausality Mafia - Day 2: Sig puts his John Hancock down

#2131

Post by MacDougall »

Quin wrote: Wed Jun 20, 2018 9:04 pm
Golden wrote: Wed Jun 20, 2018 9:04 pm
ColinIsCool wrote: Wed Jun 20, 2018 9:01 pm Wtf is “sausage on bread”
A hot dog.
NO
HE MUST BE DESTROYED
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Re: Retrocausality Mafia - Day 2: Sig puts his John Hancock down

#2132

Post by Golden »

You're probably just not used to what it looks like when I'm taking no real suspicion.
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Re: Retrocausality Mafia - Day 2: Sig puts his John Hancock down

#2133

Post by MacDougall »

Golden wrote: Wed Jun 20, 2018 10:12 pm You're probably just not used to what it looks like when I'm taking no real suspicion.
IT'S A HIGH QUALITY HAT GOD DAMN IT
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Re: Retrocausality Mafia - Day 2: Sig puts his John Hancock down

#2134

Post by speedchuck »

HOLD
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Re: RCMafia - Polls

#2135

Post by speedchuck »

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Re: Retrocausality Mafia - Night 2: Drinking on the Clock

#2136

Post by speedchuck »

NIGHT 2


Oh, you're tossing out the girl? I guess she said some odd things, but look, she's so cu-- and well, there she goes. I guess she won't get to experience the future this time.

Lunalee HAS VANISHED!

*ahem*

Now feast your eyes upon this uptown bar!

I say uptown, because we are entering a citadel over three miles above the earth's surface. Watch your step. This New New America is a great country, but it would kill you if you fell on it just like the retrocausally named "Gaul."

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And here it is! Welcome to Chateugin Forari! (That's Engelis for "Kingly Bar, by the way.")

It is the year 2483, and I brought you here to try the Brew of the Modern Gods. Pip Lagosi.

I'm sure you think we time tour guides are uncultured. It miffs me that you think that. We can travel the cosmos, from the big bag to the big freeze. Of course we've had our share of culture.

My buddies and I have tasted every concoction from neanderthal piss to alien ant stew, and this beer is the best there is. Ever. Period. And I have a voucher for one of them.


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Only one? Yeah, well, unless you have over three trillion new new dollars to spare. This will have to do. It's all we can afford.

Which of you humble time vandals would like to taste of this golden nectar? I'll go up and buy it for you from among these proud patrons. Figure out who you want to givev the honor.

In the meantime, enjopy the sights! You can see the entire state of Thriple New York from here.


It is now NIGHT TWO. You have 24 hours to put in your night actions. Any night actions not submitted may or may not be randomized, depending on the role.

There is a PUBLIC ELECTION tonight. Please elect a single player to recieve the PIP LAGOSI. Use the poll as if it were a lynch (and vote tags would be nice).
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Re: Retrocausality Mafia - Night 2: Drinking on the Clock

#2137

Post by MacDougall »

I insist that Epi wins
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Re: Retrocausality Mafia - Night 2: Drinking on the Clock

#2138

Post by Golden »

MacDougall wrote: Wed Jun 20, 2018 10:31 pm I insist that Epi wins
Why?

I'd prefer someone I know I can trust to someone I think I can trust.
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Re: Retrocausality Mafia - Night 2: Drinking on the Clock

#2139

Post by sprityo »

eh whats a pip lagosi?
Epignosis wrote: Fri May 04, 2018 11:46 pm You all are terrible at this.
JaggedJimmyJay wrote:How does it feel to be the Best Civilian Player on the Syndicate?
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Re: Retrocausality Mafia - Night 2: Drinking on the Clock

#2140

Post by Kylemii »

alright you guys want to test turnip head's shit or just kinda let him flounder on his own and possibly eventually become a complication
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Re: Retrocausality Mafia - Night 2: Drinking on the Clock

#2141

Post by sprityo »

[mention]speedchuck[/mention] hey m8

choutas aint here
Epignosis wrote: Fri May 04, 2018 11:46 pm You all are terrible at this.
JaggedJimmyJay wrote:How does it feel to be the Best Civilian Player on the Syndicate?
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Re: Retrocausality Mafia - Night 2: Drinking on the Clock

#2142

Post by Golden »

sprityo wrote: Wed Jun 20, 2018 10:32 pm eh whats a pip lagosi?
The best beer of all time
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Re: Retrocausality Mafia - Night 2: Drinking on the Clock

#2143

Post by Turnip Head »

We're all at a bar and only one person is drinking

In my timeline it;s the complete opposite
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Re: Retrocausality Mafia - Night 2: Drinking on the Clock

#2144

Post by speedchuck »

sprityo wrote: Wed Jun 20, 2018 10:33 pm @speedchuck hey m8

choutas aint here
:fishslap:
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Re: Retrocausality Mafia - Night 2: Drinking on the Clock

#2145

Post by Golden »

btw speed described the beer as 'golden nectar'.

Just throwing that out there.
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Re: Retrocausality Mafia - Night 2: Drinking on the Clock

#2146

Post by Kylemii »

th's prediction getting the pip legassi is pro town at the very least in that i think the recipient would be town
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Re: Retrocausality Mafia - Night 2: Drinking on the Clock

#2147

Post by ColinIsCool »

MacDougall wrote: Wed Jun 20, 2018 10:31 pm I insist that Epi wins
Because?
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Re: Retrocausality Mafia - Night 2: Drinking on the Clock

#2148

Post by ColinIsCool »

Kylemii wrote: Wed Jun 20, 2018 10:36 pm th's prediction getting the pip legassi is pro town at the very least in that i think the recipient would be town
What has he promised you in that infernal sex cave to make you his damn press secretary?
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Re: Retrocausality Mafia - Night 2: Drinking on the Clock

#2149

Post by Quin »

idk but if you don't elect me this time i'm starting my own independent faction and taking up a serial killer win condition
Lunalee wrote: Thu Nov 01, 2018 9:13 amQuin's ISO is full of posts that are actually trying to be helpful to the game. This doesn't look like town Quin.
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Re: Retrocausality Mafia - Night 2: Drinking on the Clock

#2150

Post by Kylemii »

ColinIsCool wrote: Wed Jun 20, 2018 10:38 pm
Kylemii wrote: Wed Jun 20, 2018 10:36 pm th's prediction getting the pip legassi is pro town at the very least in that i think the recipient would be town
What has he promised you in that infernal sex cave to make you his damn press secretary?
im doing this on my own cus it's the practical and humane way to deal with turnip head's claim
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