Fallout 2: A Post-Nuclear Mafia Game [AMERICA RISES]

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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 3]

#4801

Post by KZA »

Made wrote: Sun Mar 07, 2021 5:49 pm Okay so I’m black guy from high school musical who likes to bake

Now what happens?
okay great reference

you're the beast titan
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 3]

#4802

Post by Made »

KZA wrote: Sun Mar 07, 2021 5:44 pm
Made wrote: Sun Mar 07, 2021 5:43 pm
KZA wrote: Sun Mar 07, 2021 5:37 pm
Made wrote: Sun Mar 07, 2021 5:18 pm
KZA wrote: Sun Mar 07, 2021 4:54 pm Why is Mac a wagon that's so fucking lazy
Why is the Mac wagon lazy but the “Moom has a mech claim” wagon isn’t? Do you read Mac as town?
Well the first 2 chops were on players not trying very hard and both flipped town so yeah I'm a little concered that the wolves are snatching up mischops in that manner
Intentionally Miss chop town doesn’t make sense in a multiball tho. Mafia should want mafia dead above all else as they pose a threat to each other’s win cons.
I disagree I think the wolves would think "anyone but us" is a good chop

And I don't know what this argument will accomplish so I'm dropping it :hugs:
If we’re looking for scum in players who want anyone but themselves dead, we aren’t hunting players who are scum hunting scum. There’s more agenda so more opportunities to out alignment. Do you need anyone dead beside mafia to win?
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 3]

#4803

Post by TonyStarkPrime »

Made wrote: Sun Mar 07, 2021 5:49 pm Okay so I’m black guy from high school musical who likes to bake

Now what happens?
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 3]

#4804

Post by TonyStarkPrime »

why are my gifs not loading this game
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 3]

#4805

Post by KZA »

Made wrote: Sun Mar 07, 2021 5:53 pm
KZA wrote: Sun Mar 07, 2021 5:44 pm
Made wrote: Sun Mar 07, 2021 5:43 pm
KZA wrote: Sun Mar 07, 2021 5:37 pm
Made wrote: Sun Mar 07, 2021 5:18 pm
KZA wrote: Sun Mar 07, 2021 4:54 pm Why is Mac a wagon that's so fucking lazy
Why is the Mac wagon lazy but the “Moom has a mech claim” wagon isn’t? Do you read Mac as town?
Well the first 2 chops were on players not trying very hard and both flipped town so yeah I'm a little concered that the wolves are snatching up mischops in that manner
Intentionally Miss chop town doesn’t make sense in a multiball tho. Mafia should want mafia dead above all else as they pose a threat to each other’s win cons.
I disagree I think the wolves would think "anyone but us" is a good chop

And I don't know what this argument will accomplish so I'm dropping it :hugs:
If we’re looking for scum in players who want anyone but themselves dead, we aren’t hunting players who are scum hunting scum. There’s more agenda so more opportunities to out alignment. Do you need anyone dead beside mafia to win?
I need one of the green teams to lose a few members yeah but I'm not gonna go around trying to solve that when we have 0 dead enclave
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 3]

#4806

Post by TonyStarkPrime »

are other people having gifs load
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 3]

#4807

Post by KZA »

Anyway Made has claimed a role that can be proven by the 1-shot inventor ability so we shouldn't chop there today right?

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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 3]

#4808

Post by Made »

Also, did y’all really kill off all the players who hard claimed
gay this game!?

Smfh
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 3]

#4809

Post by KZA »

TonyStarkPrime wrote: Sun Mar 07, 2021 5:55 pm are other people having gifs load
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 3]

#4810

Post by TonyStarkPrime »

KZA wrote: Sun Mar 07, 2021 5:56 pm
TonyStarkPrime wrote: Sun Mar 07, 2021 5:55 pm are other people having gifs load
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 3]

#4811

Post by TonyStarkPrime »

what the heck
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 3]

#4812

Post by Sloonei »

Made wrote: Sun Mar 07, 2021 5:55 pm Also, did y’all really kill off all the players who hard claimed
gay this game!?

Smfh
Blame the enclave.
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 3]

#4813

Post by TonyStarkPrime »

TonyStarkPrime wrote: Sun Mar 07, 2021 5:53 pm
Made wrote: Sun Mar 07, 2021 5:49 pm Okay so I’m black guy from high school musical who likes to bake

Now what happens?
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 3]

#4814

Post by TonyStarkPrime »

There
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 3]

#4815

Post by Made »

Zeke was definitely at least Bi, so if y’all try to kill me too I’ll be reporting y’all for hate crimes
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 3]

#4816

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Made wrote: Sun Mar 07, 2021 5:55 pm Also, did y’all really kill off all the players who hard claimed
gay this game!?

Smfh
hardclaiming bi
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 3]

#4817

Post by TonyStarkPrime »

@NANOOKTHEGREATANDFEARSOME made has claimed a decently confirmable role, zeke from NCR. does your info preclude this? what should be done now?
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 3]

#4818

Post by TonyStarkPrime »

like my guess is if the info prevented Westin it prevents this too unless nanook is westin which would make the whole thing very funny
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 3]

#4819

Post by Urist »

sorry not believing any claim that takes almost 24h to make
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 3]

#4820

Post by Made »

Also also, mafia has fake role claims. I can prove my role by giving someone an ability or counter claiming a block, but we shouldn’t depend on role claim baddie hunting going forward
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 3]

#4821

Post by Made »

Urist wrote: Sun Mar 07, 2021 6:02 pm sorry not believing any claim that takes almost 24h to make
Okay so claim you role. Right now
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 3]

#4822

Post by Urist »

no thanks
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 3]

#4823

Post by KZA »

Wait I'm an idiot Made is just the Enclave inventor lol
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 3]

#4824

Post by TonyStarkPrime »

KZA wrote: Sun Mar 07, 2021 6:08 pm Wait I'm an idiot Made is just the Enclave inventor lol
tbh I had penciled in "w/w?"
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 3]

#4825

Post by Urist »

KZA wrote: Sun Mar 07, 2021 6:08 pm Wait I'm an idiot Made is just the Enclave inventor lol
he doesn't even have to be the inventor, someone else on his team could be the inventor and send a package for him.
i'm more inclined to believe this is the case because it would explain why he needed to coordinate with his team and take so long for his claim lol.
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 3]

#4826

Post by TonyStarkPrime »

i cannot imagine a wolf team where made's claim was not prepared before made entered the thread tbh
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 3]

#4827

Post by KZA »

TonyStarkPrime wrote: Sun Mar 07, 2021 6:09 pm
KZA wrote: Sun Mar 07, 2021 6:08 pm Wait I'm an idiot Made is just the Enclave inventor lol
tbh I had penciled in "w/w?"
wait what

I'm w/w with Made or Urist is or you are
Urist wrote: Sun Mar 07, 2021 6:10 pm
KZA wrote: Sun Mar 07, 2021 6:08 pm Wait I'm an idiot Made is just the Enclave inventor lol
he doesn't even have to be the inventor, someone else on his team could be the inventor and send a package for him.
i'm more inclined to believe this is the case because it would explain why he needed to coordinate with his team and take so long for his claim lol.
this tbh
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 3]

#4828

Post by TonyStarkPrime »

KZA wrote: Sun Mar 07, 2021 6:12 pm
TonyStarkPrime wrote: Sun Mar 07, 2021 6:09 pm
KZA wrote: Sun Mar 07, 2021 6:08 pm Wait I'm an idiot Made is just the Enclave inventor lol
tbh I had penciled in "w/w?"
wait what

I'm w/w with Made or Urist is or you are
Urist wrote: Sun Mar 07, 2021 6:10 pm
KZA wrote: Sun Mar 07, 2021 6:08 pm Wait I'm an idiot Made is just the Enclave inventor lol
he doesn't even have to be the inventor, someone else on his team could be the inventor and send a package for him.
i'm more inclined to believe this is the case because it would explain why he needed to coordinate with his team and take so long for his claim lol.
this tbh
when you unvoted made and said "oh he can prove it with the inventor" I thought "hmm too easy?"
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 3]

#4829

Post by KZA »

TonyStarkPrime wrote: Sun Mar 07, 2021 6:11 pm i cannot imagine a wolf team where made's claim was not prepared before made entered the thread tbh
This is mafia boys
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 3]

#4830

Post by KZA »

TonyStarkPrime wrote: Sun Mar 07, 2021 12:06 am
Dom wrote: Sun Mar 07, 2021 12:04 am
NANOOKTHEGREATANDFEARSOME wrote: Sun Mar 07, 2021 12:00 am “Now that I understand how I’ve been caught I’m going to say that I’m not claiming the role that outs me”

I’d be more inclined to believe it if it was an immediate claim (and an actual claim) but ya know 🤷‍♀️
Just bc I don't get all the claim stuff bc I haven't fully read the roles...

Wouldn't BTSC help him or do you think this is a play beyond that.
depends on how on top of it the wolves are. my general feel is the answer to that question is "not very"
pretty sure TSP has echoed this sentiment more than once but now he thinks the wolves would've had a claim ready for Made
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 3]

#4831

Post by Made »

Urist wrote: Sun Mar 07, 2021 6:10 pm
KZA wrote: Sun Mar 07, 2021 6:08 pm Wait I'm an idiot Made is just the Enclave inventor lol
he doesn't even have to be the inventor, someone else on his team could be the inventor and send a package for him.
i'm more inclined to believe this is the case because it would explain why he needed to coordinate with his team and take so long for his claim lol.
I don’t like claiming, and given this bs I don’t get why do so even helped. The only way to satisfied you here is if I rolled a role that doesn’t have any similar powers to baddies, no?
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 3]

#4832

Post by KZA »

Made + TSP booommmm1mm1m1m2mk2 god reads
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 3]

#4833

Post by TonyStarkPrime »

KZA wrote: Sun Mar 07, 2021 6:14 pm
TonyStarkPrime wrote: Sun Mar 07, 2021 12:06 am
Dom wrote: Sun Mar 07, 2021 12:04 am
NANOOKTHEGREATANDFEARSOME wrote: Sun Mar 07, 2021 12:00 am “Now that I understand how I’ve been caught I’m going to say that I’m not claiming the role that outs me”

I’d be more inclined to believe it if it was an immediate claim (and an actual claim) but ya know 🤷‍♀️
Just bc I don't get all the claim stuff bc I haven't fully read the roles...

Wouldn't BTSC help him or do you think this is a play beyond that.
depends on how on top of it the wolves are. my general feel is the answer to that question is "not very"
pretty sure TSP has echoed this sentiment more than once but now he thinks the wolves would've had a claim ready for Made
When I say I cannot imagine I mean it figuratively
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 3]

#4834

Post by KZA »

and yes I've lost my mind over the course of this game

I even regained it a couple times and lost it again
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 3]

#4835

Post by Made »

Are there any roles that can get info to ID opposing members?
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 3]

#4836

Post by TonyStarkPrime »

as in "I cannot imagine that anyone would ever play autumn leaves in e minor"
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 3]

#4837

Post by KZA »

k fine Tony isn't lock scum
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 3]

#4838

Post by Made »

I think someone has a John Bishop against me and is using it to knock out loveable California man. Gun to head its Urist
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 3]

#4839

Post by KZA »

We should probably still not chop Made and force him to give me a power because I'm simply the towniest lad around
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 3]

#4840

Post by KZA »

TonyStarkPrime wrote: Sun Mar 07, 2021 6:19 pm as in "I cannot imagine that anyone would ever play autumn leaves in e minor"
Made wrote: Sun Mar 07, 2021 6:20 pm I think someone has a John Bishop against me and is using it to knock out loveable California man. Gun to head its Urist
stop speaking in code wtf

only reference things that KZA knows about

:keys:
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 3]

#4841

Post by Sloonei »

I'm still working with the theory that everyone is town.
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 3]

#4842

Post by Made »

There’s an alignment cop in new Reno, John bishop, which would explain Urist obsession. I couldn’t find any other alignment cops in the roles, but I just skimmed

Who else is everyone looking at? I’m having trouble finding footing that isn’t just me defending myself which I prefer not to spend my time doing
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 3]

#4843

Post by Made »

Sloonei wrote: Sun Mar 07, 2021 6:22 pm I'm still working with the theory that everyone is town.
Which town?
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 3]

#4844

Post by Epignosis »

[VOTE: Made] aubergine
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 3]

#4845

Post by Made »

Also, claiming is definitely anti town because it mechanically is supposed leads to town canabalism AND mafia has fake claims. I don’t get how claiming is ever good here
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 3]

#4846

Post by Sloonei »

Made wrote: Sun Mar 07, 2021 6:28 pm
Sloonei wrote: Sun Mar 07, 2021 6:22 pm I'm still working with the theory that everyone is town.
Which town?
this town
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 3]

#4847

Post by Made »

Epignosis wrote: Sun Mar 07, 2021 6:30 pm [VOTE: Made] aubergine
wow, am I not worthy of a computer screen post :(
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 3]

#4848

Post by Made »

Sloonei wrote: Sun Mar 07, 2021 6:34 pm
Made wrote: Sun Mar 07, 2021 6:28 pm
Sloonei wrote: Sun Mar 07, 2021 6:22 pm I'm still working with the theory that everyone is town.
Which town?
this town
It’s a mulititown tho
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 3]

#4849

Post by Epignosis »

[VOTE: MacDougall] aubergine
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 3]

#4850

Post by Sloonei »

Made wrote: Sun Mar 07, 2021 6:36 pm
Sloonei wrote: Sun Mar 07, 2021 6:34 pm
Made wrote: Sun Mar 07, 2021 6:28 pm
Sloonei wrote: Sun Mar 07, 2021 6:22 pm I'm still working with the theory that everyone is town.
Which town?
this town
It’s a mulititown tho
there are multiple factions within the town
My banners:
Spoiler: show
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