Fallout 2: A Post-Nuclear Mafia Game [AMERICA RISES]
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 3]
Dang only scum is online
Re: Fallout 2: A Post-Nuclear Mafia Game [Day 3]
I don’t wanna talk to tony
Re: Fallout 2: A Post-Nuclear Mafia Game [Day 3]
I wanna talk to someone that isn’t scum
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 3]
the duality of maf
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 3]
Let's try this one [VOTE:
Dom] aubergine
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 3]
this is me posting and acknowledging that i exist and am still on board with the made yeti
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 3]
unless new data has arised which indicates that such a yeet is suboptimal
i have read nothing
i have read nothing
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 3]
fuck okay wait, i still have a day one brain on. why did we chop Bo? why did we chop ReJ?
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 3]
Rej 1-posted day 2 after getting pressured. Don’t know what Bo dod
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 1]
is this the marmot case???
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 3]
okay, so who was the alternative to Rej on D1 before the flash mob?
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 3]
c4, but he got shot.
Jack was also a thing for a bit.
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 3]
how for a bit are we talking? Any chance it was a save?
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 3]
i was accused of saving rej so idk
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 3]
okay, and day two? was the shot on essoa telegraphed in anyway?
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 3]
Esooa was almost certainly killed by the enclave.
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 3]
It doesn’tTonyStarkPrime wrote: ↑Sun Mar 07, 2021 5:59 pm @NANOOKTHEGREATANDFEARSOME made has claimed a decently confirmable role, zeke from NCR. does your info preclude this? what should be done now?
Idk this whole situation is deeply dumb atp
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 3]
oh wow, I just put together that Doom was here today, on Day 3. Gosh. Was I a wagon candidate before today?
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 3]
1) what wolf team would kill Wilgy?
Now this game is showing that questions beginning with “what wolf team” are highly flawed but setting that aside
2) then who killed esooa? Wasnt claimed by a vig, wasn’t VC (who might kill Wilgy), could have been the slaver but if it was the slaver
3) where’s the second mafia kill (and or any number of other kills that should have happened)? We should have accounting for blocks, etc
Occam’s razor
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 3]
If enclave killed Wilgy, then the slaver had to kill esooa and the VC kill remains unaccounted for, for two nights. And it’s probably unaccounted for last night cause either someone blocked Mac and I’ve just missed a stream of info claims that everyone picked up on besides me or more likely because they hit the slaver
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 3]
I’ll follow you and suggest that you vote for chopNANOOKTHEGREATANDFEARSOME wrote: ↑Sun Mar 07, 2021 9:03 pmIt doesn’tTonyStarkPrime wrote: ↑Sun Mar 07, 2021 5:59 pm @NANOOKTHEGREATANDFEARSOME made has claimed a decently confirmable role, zeke from NCR. does your info preclude this? what should be done now?
Idk this whole situation is deeply dumb atp
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 3]
Okay, but like Occam's razor doesn't make sense in a mafia context because the goal of all information release is misdirection. Vault City only has 3 kills all game, does using one to kill Wilgy make sense here?TonyStarkPrime wrote: ↑Sun Mar 07, 2021 9:09 pm1) what wolf team would kill Wilgy?
Now this game is showing that questions beginning with “what wolf team” are highly flawed but setting that aside
2) then who killed esooa? Wasnt claimed by a vig, wasn’t VC (who might kill Wilgy), could have been the slaver but if it was the slaver
3) where’s the second mafia kill (and or any number of other kills that should have happened)? We should have accounting for blocks, etc
Occam’s razor
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 3]
I killed Wilgy and I killed Esooa.
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 3]
I love how you guys are using the term “Chop”.
Like if I wasn’t in this game you would have probably used a different one.
So I welcome the love!
Like if I wasn’t in this game you would have probably used a different one.
So I welcome the love!
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 3]
Oh we’ve entered the antispew portion of the day then?
Re: Fallout 2: A Post-Nuclear Mafia Game [Day 3]
Yeah!Jackofhearts2005 wrote: ↑Sun Mar 07, 2021 9:29 pm Oh we’ve entered the antispew portion of the day then?
start spewing yourself or meet the choppy chop!
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 3]
It wasn't slaver, slaver doesn't have a NK or a way to kill anyone at night until tonight. Vault bois wouldn't kill their own, so either enclave killed Essoa and vig/Vault bois shot Wilgy or Enclave killed Wilgy, and some rando killed Essoa, or maybe a redirected kill a Vault boi kill. Did anyone claim to target Essoa the night she died?
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 3]
I know this isn’t a real question but Wilgy tends to get yeeted so scum don’t need to nk him and a vig is just putting the game on fast forward.
Don’t get me wrong. Wilgy is absolutely capable of playing a good game. I’d never use a third of my kp on him as a wolf unless he was confirmed town.
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 3]
Lol my partners are not Mac, LC and Dom.ChopChop wrote: ↑Sun Mar 07, 2021 9:30 pmYeah!Jackofhearts2005 wrote: ↑Sun Mar 07, 2021 9:29 pm Oh we’ve entered the antispew portion of the day then?
start spewing yourself or meet the choppy chop!
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 3]
Wilgy claimed doc and fooled the silly enclave duh
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 3]
I’m gonna have to borrow this whole “assurances” thing from the rules that Jay and others are using. My assurances list will be somewhat shorter.
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 3]
I did not shoot Wilgy. That was not me.
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 3]
Was wilgy Townie this game? is there a chance Vault City saw a Enclave in him? If so, we might be able to find scum in Wilgy sussers.Jackofhearts2005 wrote: ↑Sun Mar 07, 2021 9:32 pmI know this isn’t a real question but Wilgy tends to get yeeted so scum don’t need to nk him and a vig is just putting the game on fast forward.
Don’t get me wrong. Wilgy is absolutely capable of playing a good game. I’d never use a third of my kp on him as a wolf unless he was confirmed town.
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 3]
I didn’t have a read on him iirc.Made wrote: ↑Sun Mar 07, 2021 9:39 pmWas wilgy Townie this game? is there a chance Vault City saw a Enclave in him? If so, we might be able to find scum in Wilgy sussers.Jackofhearts2005 wrote: ↑Sun Mar 07, 2021 9:32 pmI know this isn’t a real question but Wilgy tends to get yeeted so scum don’t need to nk him and a vig is just putting the game on fast forward.
Don’t get me wrong. Wilgy is absolutely capable of playing a good game. I’d never use a third of my kp on him as a wolf unless he was confirmed town.
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 3]
ooooooooo is it optimal to leave me alive so mafia has to kill me
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 3]
is that a wolf claim
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 3]
In any case no the two wolf teams aren’t directly competing
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 3]
Based on the size of my wagon relative and lack of solves more generally, there's probably a smorgasbord of vault boys and clavers on my juicy ass thinking i'm on the opposing team
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 3]
Fuck the host post is convoluted. Has someone done the mech work already as to who the Mafia teams needs dead to win?
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 3]
Oh wow, I've already posted more than Doom :str8flex:
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 3]
Honestly I haven’t worked it out yet. It’s very unclear. I think the enclave just needs parity no matter how they can get it and VC needs the enclave to get parity and the slaver to be dead.
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 3]
It still seems scummy to me butTonyStarkPrime wrote: ↑Sun Mar 07, 2021 9:14 pmI’ll follow you and suggest that you vote for chopNANOOKTHEGREATANDFEARSOME wrote: ↑Sun Mar 07, 2021 9:03 pmIt doesn’tTonyStarkPrime wrote: ↑Sun Mar 07, 2021 5:59 pm @NANOOKTHEGREATANDFEARSOME made has claimed a decently confirmable role, zeke from NCR. does your info preclude this? what should be done now?
Idk this whole situation is deeply dumb atp
Yeah sure
[VOTE: chop] aubergine
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