Fallout 2: A Post-Nuclear Mafia Game [AMERICA RISES]

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5
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Total votes: 16
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 5]

#6451

Post by Gavial »

TonyStarkPrime wrote: Sat Mar 13, 2021 3:54 pm
TonyStarkPrime wrote: Sat Mar 13, 2021 3:51 pm
Kylemii wrote: Sat Mar 13, 2021 3:49 pm
TonyStarkPrime wrote: Sat Mar 13, 2021 3:45 pm
Kylemii wrote: Sat Mar 13, 2021 3:44 pm [VOTE: marmot] aubergine why is this wrong
it's probably not
please expand on this if u don't mind

[VOTE: long con] aubergine what's this guy's deal
day 5 lc chops feel like they always go poorly
As for marmot, I just see no reason to TR him to be honest. He feels like he's reading the game but is purposely acting oblivious and hasn't expressed a consistent set of beliefs.
So you get Jack to vote them.
Clever play. :srsnod:
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 5]

#6452

Post by TonyStarkPrime »

actually i do shoot sloonei because I always shoot sloonei but don't pay attention to that and i probably shoot sloonei night 1 so regardless
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 5]

#6453

Post by Gavial »

Urist wrote: Sat Mar 13, 2021 4:01 pm also tony probably doesn't miss the obvious sloonei vt claim
also tony probably doesn't come up with lacklustre inventor claim for made 20h late lol
Maybe he didn’t care about Made?
Or even Sloon?
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 5]

#6454

Post by Long Con »

TonyStarkPrime wrote: Sat Mar 13, 2021 3:51 pm
Kylemii wrote: Sat Mar 13, 2021 3:49 pm
TonyStarkPrime wrote: Sat Mar 13, 2021 3:45 pm
Kylemii wrote: Sat Mar 13, 2021 3:44 pm [VOTE: marmot] aubergine why is this wrong
it's probably not
please expand on this if u don't mind

[VOTE: long con] aubergine what's this guy's deal
day 5 lc chops feel like they always go poorly
Yeah, let's you and me hook up at F3. :feb:
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 5]

#6455

Post by Gavial »

TonyStarkPrime wrote: Sat Mar 13, 2021 4:01 pm actually i do shoot sloonei because I always shoot sloonei but don't pay attention to that and i probably shoot sloonei night 1 so regardless
:charlieblackmon:
Come on just tell the truth.
Admit to your wrong doings.
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 5]

#6456

Post by TonyStarkPrime »

Long Con wrote: Sat Mar 13, 2021 4:03 pm
TonyStarkPrime wrote: Sat Mar 13, 2021 3:51 pm
Kylemii wrote: Sat Mar 13, 2021 3:49 pm
TonyStarkPrime wrote: Sat Mar 13, 2021 3:45 pm
Kylemii wrote: Sat Mar 13, 2021 3:44 pm [VOTE: marmot] aubergine why is this wrong
it's probably not
please expand on this if u don't mind

[VOTE: long con] aubergine what's this guy's deal
day 5 lc chops feel like they always go poorly
Yeah, let's you and me hook up at F3. :feb:
god no
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 5]

#6457

Post by Jackofhearts2005 »

Ngl my main hesitation in voting Tony is that I feel like I should have a solid read on him and he says I should townread him and I’d be kinda embarrassed to misyeet him.

That’s not a good reason to actually townread him.
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 5]

#6458

Post by Gavial »

TonyStarkPrime wrote: Sat Mar 13, 2021 4:03 pm
Long Con wrote: Sat Mar 13, 2021 4:03 pm
TonyStarkPrime wrote: Sat Mar 13, 2021 3:51 pm
Kylemii wrote: Sat Mar 13, 2021 3:49 pm
TonyStarkPrime wrote: Sat Mar 13, 2021 3:45 pm
Kylemii wrote: Sat Mar 13, 2021 3:44 pm [VOTE: marmot] aubergine why is this wrong
it's probably not
please expand on this if u don't mind

[VOTE: long con] aubergine what's this guy's deal
day 5 lc chops feel like they always go poorly
Yeah, let's you and me hook up at F3. :feb:
god no
No, it’s probably never going to get to F3 because Tony and Alison have the Enclave/Slaver Combo.
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 5]

#6459

Post by Urist »

at some point we should talk about how Made didn't claim until an hour after spacedaisy showed up to the thread
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 5]

#6460

Post by Long Con »

Feels frantic right now but there's so much time left in the yeet.
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 5]

#6461

Post by Jackofhearts2005 »

Jackofhearts2005 wrote: Sat Mar 13, 2021 4:04 pm Ngl my main hesitation in voting Tony is that I feel like I should have a solid read on him and he says I should townread him and I’d be kinda embarrassed to misyeet him.

That’s not a good reason to actually townread him.
Otoh, I could read the “we’ve played together for years and you should know better” as tmi that I’m town.

Or I could of course yeet him for being the slaver.

Those cases are mutually exclusive but they cover a lot of ground.
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 5]

#6462

Post by Long Con »

Urist wrote: Sat Mar 13, 2021 4:04 pm at some point we should talk about how Made didn't claim until an hour after spacedaisy showed up to the thread
What's the relevance of that?
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 5]

#6463

Post by Gavial »

Jackofhearts2005 wrote: Sat Mar 13, 2021 4:04 pm Ngl my main hesitation in voting Tony is that I feel like I should have a solid read on him and he says I should townread him and I’d be kinda embarrassed to misyeet him.

That’s not a good reason to actually townread him.
He’s doing that because he thinks he’s a good wolf!
:werewolf:

If you believe that he’s a wolf and you have lots of information that points towards that you push it.
As long as you point your reasons why, there’s no em brass meant.
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 5]

#6464

Post by Jackofhearts2005 »

Urist wrote: Sat Mar 13, 2021 4:04 pm at some point we should talk about how Made didn't claim until an hour after spacedaisy showed up to the thread
What?
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 5]

#6465

Post by Gavial »

But let’s be honest, I’m just talking to 2 wolves right?
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 5]

#6466

Post by Urist »

Long Con wrote: Sat Mar 13, 2021 4:05 pm
Urist wrote: Sat Mar 13, 2021 4:04 pm at some point we should talk about how Made didn't claim until an hour after spacedaisy showed up to the thread
What's the relevance of that?
Made didn't claim his actual role, so he probably needed help from his teammates / confirmation that spacedaisy didn't use her inventor shot yet
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 5]

#6467

Post by TonyStarkPrime »

Urist wrote: Sat Mar 13, 2021 4:04 pm at some point we should talk about how Made didn't claim until an hour after spacedaisy showed up to the thread
really limiting team combos here
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 5]

#6468

Post by TonyStarkPrime »

Urist wrote: Sat Mar 13, 2021 4:07 pm
Long Con wrote: Sat Mar 13, 2021 4:05 pm
Urist wrote: Sat Mar 13, 2021 4:04 pm at some point we should talk about how Made didn't claim until an hour after spacedaisy showed up to the thread
What's the relevance of that?
Made didn't claim his actual role, so he probably needed help from his teammates / confirmation that spacedaisy didn't use her inventor shot yet
the wolf has three inventor shots, would still have one left. made probably could take initiative on that one
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 5]

#6469

Post by Gavial »

Tony I’ll have you know if I had a Day Vig, you’d be dead.
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 5]

#6470

Post by Urist »

TonyStarkPrime wrote: Sat Mar 13, 2021 4:07 pm
Urist wrote: Sat Mar 13, 2021 4:04 pm at some point we should talk about how Made didn't claim until an hour after spacedaisy showed up to the thread
really limiting team combos here
you know it's possible that chopchop isn't even a messenger, we only have spacedaisy's word lol
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 5]

#6471

Post by Jackofhearts2005 »

TonyStarkPrime wrote: Sat Mar 13, 2021 4:01 pm actually i do shoot sloonei because I always shoot sloonei but don't pay attention to that and i probably shoot sloonei night 1 so regardless
Lol. Gottem.

[VOTE: Tony] aubergine
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 5]

#6472

Post by Gavial »

Then I’ll finally be able to lead town to victory and everyone will finally listen to me!
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 5]

#6473

Post by TonyStarkPrime »

Urist wrote: Sat Mar 13, 2021 4:08 pm
TonyStarkPrime wrote: Sat Mar 13, 2021 4:07 pm
Urist wrote: Sat Mar 13, 2021 4:04 pm at some point we should talk about how Made didn't claim until an hour after spacedaisy showed up to the thread
really limiting team combos here
you know it's possible that chopchop isn't even a messenger, we only have spacedaisy's word lol
oh my goodness
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 5]

#6474

Post by Jackofhearts2005 »

Lol I forgot to even place my Marmit vote on the poll.
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 5]

#6475

Post by TonyStarkPrime »

I'd die
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 5]

#6476

Post by Gavial »

Jackofhearts2005 wrote: Sat Mar 13, 2021 4:08 pm
TonyStarkPrime wrote: Sat Mar 13, 2021 4:01 pm actually i do shoot sloonei because I always shoot sloonei but don't pay attention to that and i probably shoot sloonei night 1 so regardless
Lol. Gottem.

[VOTE: Tony] aubergine
I’ll sheep this one too!
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 5]

#6477

Post by Urist »

TonyStarkPrime wrote: Sat Mar 13, 2021 4:07 pm
Urist wrote: Sat Mar 13, 2021 4:07 pm
Long Con wrote: Sat Mar 13, 2021 4:05 pm
Urist wrote: Sat Mar 13, 2021 4:04 pm at some point we should talk about how Made didn't claim until an hour after spacedaisy showed up to the thread
What's the relevance of that?
Made didn't claim his actual role, so he probably needed help from his teammates / confirmation that spacedaisy didn't use her inventor shot yet
the wolf has three inventor shots, would still have one left. made probably could take initiative on that one
ah true, there'd only been 2 nights at that point nvm
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 5]

#6478

Post by Urist »

TonyStarkPrime wrote: Sat Mar 13, 2021 4:08 pm
Urist wrote: Sat Mar 13, 2021 4:08 pm
TonyStarkPrime wrote: Sat Mar 13, 2021 4:07 pm
Urist wrote: Sat Mar 13, 2021 4:04 pm at some point we should talk about how Made didn't claim until an hour after spacedaisy showed up to the thread
really limiting team combos here
you know it's possible that chopchop isn't even a messenger, we only have spacedaisy's word lol
oh my goodness
i really really want it to be true
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 5]

#6479

Post by Gavial »

Urist wrote: Sat Mar 13, 2021 4:08 pm
TonyStarkPrime wrote: Sat Mar 13, 2021 4:07 pm
Urist wrote: Sat Mar 13, 2021 4:04 pm at some point we should talk about how Made didn't claim until an hour after spacedaisy showed up to the thread
really limiting team combos here
you know it's possible that chopchop isn't even a messenger, we only have spacedaisy's word lol
I mean I could have proven it, if it wasn’t for someone killing Sloon.
@Urist
Remember both my messages I sent to Daisy and Sloon?
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 5]

#6480

Post by Urist »

ChopChop wrote: Sat Mar 13, 2021 4:10 pm
Urist wrote: Sat Mar 13, 2021 4:08 pm
TonyStarkPrime wrote: Sat Mar 13, 2021 4:07 pm
Urist wrote: Sat Mar 13, 2021 4:04 pm at some point we should talk about how Made didn't claim until an hour after spacedaisy showed up to the thread
really limiting team combos here
you know it's possible that chopchop isn't even a messenger, we only have spacedaisy's word lol
I mean I could have proven it, if it wasn’t for someone killing Sloon.
@Urist
Remember both my messages I sent to Daisy and Sloon?
ok let's just ask sloonei to confirm that you sent him the message then mk
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 5]

#6481

Post by Gavial »

Urist wrote: Sat Mar 13, 2021 4:11 pm
ChopChop wrote: Sat Mar 13, 2021 4:10 pm
Urist wrote: Sat Mar 13, 2021 4:08 pm
TonyStarkPrime wrote: Sat Mar 13, 2021 4:07 pm
Urist wrote: Sat Mar 13, 2021 4:04 pm at some point we should talk about how Made didn't claim until an hour after spacedaisy showed up to the thread
really limiting team combos here
you know it's possible that chopchop isn't even a messenger, we only have spacedaisy's word lol
I mean I could have proven it, if it wasn’t for someone killing Sloon.
@Urist
Remember both my messages I sent to Daisy and Sloon?
ok let's just ask sloonei to confirm that you sent him the message then mk
And this is why I hate this game.
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 5]

#6482

Post by Gavial »

Tony thinks he played well but he needs to go down!
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 5]

#6483

Post by Gavial »

I will not lose to a wolf!
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 5]

#6484

Post by Jackofhearts2005 »

Urist wrote: Sat Mar 13, 2021 4:08 pm
TonyStarkPrime wrote: Sat Mar 13, 2021 4:07 pm
Urist wrote: Sat Mar 13, 2021 4:04 pm at some point we should talk about how Made didn't claim until an hour after spacedaisy showed up to the thread
really limiting team combos here
you know it's possible that chopchop isn't even a messenger, we only have spacedaisy's word lol
No. We’re not tinfoiling Daisy’s only action as a gambit to make us almost yeet her partner Chop several days running. That’s not only a bad play but it’s not Daisy’s wolf style at all. Her style (as I remember it as I haven’t seen it in awhile) is to project reasonable town midcard, not to wifom gambit.
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 5]

#6485

Post by Jackofhearts2005 »

ChopChop wrote: Sat Mar 13, 2021 4:06 pm But let’s be honest, I’m just talking to 2 wolves right?
Is this aimed at me/Tony?
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 5]

#6486

Post by Urist »

Jackofhearts2005 wrote: Sat Mar 13, 2021 4:15 pm
Urist wrote: Sat Mar 13, 2021 4:08 pm
TonyStarkPrime wrote: Sat Mar 13, 2021 4:07 pm
Urist wrote: Sat Mar 13, 2021 4:04 pm at some point we should talk about how Made didn't claim until an hour after spacedaisy showed up to the thread
really limiting team combos here
you know it's possible that chopchop isn't even a messenger, we only have spacedaisy's word lol
No. We’re not tinfoiling Daisy’s only action as a gambit to make us almost yeet her partner Chop several days running. That’s not only a bad play but it’s not Daisy’s wolf style at all. Her style (as I remember it as I haven’t seen it in awhile) is to project reasonable town midcard, not to wifom gambit.
tbf though, it's entirely within the realm of plausibility that chopchop went off script by claiming
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 5]

#6487

Post by Gavial »

Jackofhearts2005 wrote: Sat Mar 13, 2021 4:17 pm
ChopChop wrote: Sat Mar 13, 2021 4:06 pm But let’s be honest, I’m just talking to 2 wolves right?
Is this aimed at me/Tony?
There’s 2 of you so take your pick.
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 5]

#6488

Post by Urist »

clearly jack is scum trying to poop in my porridge because i'm on the verge of solving the game
chopchop
spiritdaisy
jack
poisyn

BOOM solved
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 5]

#6489

Post by Urist »

oh i forgot that dom is lockscum too so throw him in there
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 5]

#6490

Post by Syn »

[VOTE: TSP] aubergine
Spoiler: show
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 5]

#6491

Post by Syn »

Urist wrote: Sat Mar 13, 2021 2:40 pm Btw I seriously seriously doubt Syn's claim. Poison shooting kza does not add up at all.
take it up with poison, mang. I'm just the innocent sub
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 5]

#6492

Post by TonyStarkPrime »

Syn wrote: Sat Mar 13, 2021 4:22 pm[VOTE: TSP] aubergine
do you have a reason or are you here to antagonize me
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 5]

#6493

Post by Syn »

TonyStarkPrime wrote: Sat Mar 13, 2021 4:23 pm
Syn wrote: Sat Mar 13, 2021 4:22 pm[VOTE: TSP] aubergine
do you have a reason or are you here to antagonize me
yes
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 5]

#6494

Post by Gavial »

TonyStarkPrime wrote: Sat Mar 13, 2021 4:23 pm
Syn wrote: Sat Mar 13, 2021 4:22 pm[VOTE: TSP] aubergine
do you have a reason or are you here to antagonize me
I mean, your Obv Wolf.
:werewolf:
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 5]

#6495

Post by Jackofhearts2005 »

Urist wrote: Sat Mar 13, 2021 4:17 pm
Jackofhearts2005 wrote: Sat Mar 13, 2021 4:15 pm
Urist wrote: Sat Mar 13, 2021 4:08 pm
TonyStarkPrime wrote: Sat Mar 13, 2021 4:07 pm
Urist wrote: Sat Mar 13, 2021 4:04 pm at some point we should talk about how Made didn't claim until an hour after spacedaisy showed up to the thread
really limiting team combos here
you know it's possible that chopchop isn't even a messenger, we only have spacedaisy's word lol
No. We’re not tinfoiling Daisy’s only action as a gambit to make us almost yeet her partner Chop several days running. That’s not only a bad play but it’s not Daisy’s wolf style at all. Her style (as I remember it as I haven’t seen it in awhile) is to project reasonable town midcard, not to wifom gambit.
tbf though, it's entirely within the realm of plausibility that chopchop went off script by claiming
Let’s follow that to it’s reasonable conclusion though.

There is no wolf note passer or they didn’t do anything or they passed to a dead player. Daisy claims to have received a note from “Luke” asking her to claim and then shouts about it to self clear. Then, Chop on his own decides to claim responsibility for the notepass that he knows doesn’t exist because ??? and then after almost getting yeeted for claiming something that isn’t confirming if believed and that he can’t even prove he did, he elects to admit to targeting a dead townie to explain away a shot of the power he doesn’t have?

That’s still Daisy playing entirely not her style and it doesn’t make sense for Chop to do that.

Like in “Chop goes off script” world (which I don’t think we’re in) it’s Chop trying to fool town (or I guess Slaver) Daisy and then he panics when she throws a fit. Daisy’s still not a wolf in that scenario.
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 5]

#6496

Post by Gavial »

Urist wrote: Sat Mar 13, 2021 4:20 pm oh i forgot that dom is lockscum too so throw him in there
Yes there’s 5 Wolves.
:werewolf:
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 5]

#6497

Post by Gavial »

Pretty sure the game would be over if that were the case
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 5]

#6498

Post by Jackofhearts2005 »

Poisyn is pretty good. They should hydra.
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 5]

#6499

Post by Gavial »

It’s either 3 or 4.
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 5]

#6500

Post by Gavial »

Jackofhearts2005 wrote: Sat Mar 13, 2021 4:26 pm Poisyn is pretty good. They should hydra.
What about Uristofhearts?
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