Fallout 2: A Post-Nuclear Mafia Game [AMERICA RISES]

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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 8]

#8451

Post by Marmot »

I did
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Dragon D. Luffy wrote: Wed Dec 16, 2020 7:33 pm Just how many days of "let's yeet them tomorrow" can a mafioso survive?

The answer: all of them, if you are a marmot.
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 8]

#8452

Post by Seanzie »

Marmot wrote: Tue Mar 23, 2021 12:39 amI did
Yes, sorry I suck.

You didn't have anyone you wanted more info from D1 then?
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 8]

#8453

Post by Marmot »

No, I decided to hold off and let a bunch of people die first
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Dragon D. Luffy wrote: Wed Dec 16, 2020 7:33 pm Just how many days of "let's yeet them tomorrow" can a mafioso survive?

The answer: all of them, if you are a marmot.
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 8]

#8454

Post by Seanzie »

Marmot wrote: Tue Mar 23, 2021 12:43 am No, I decided to hold off and let a bunch of people die first
Nice that you got spicy results two night in a row N4 and N5.
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 8]

#8455

Post by Seanzie »

@TonyStarkPrime Please claim now.
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 8]

#8456

Post by Seanzie »

Seanzie wrote: Tue Mar 23, 2021 12:50 am @TonyStarkPrime Please claim now.
@TonyStarkPrime preferably with a list of night actions you've taken as well if possible.
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 8]

#8457

Post by TonyStarkPrime »

Marmot wrote: Tue Mar 23, 2021 12:24 am So either TSP is Doc Johnson or a liar, because I got a multiple check on him.

Sorry, not gonna be around much today, but that's all I've got to add if he's claiming Redding.
I’m Marge. Check with your sources.
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 8]

#8458

Post by TonyStarkPrime »

If I had a poison, chop would have been not long for this world
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 8]

#8459

Post by TonyStarkPrime »

I think one of my two inventions answers an unanswered question and the other went to someone who died. I also have hinted at this specifically and basically claimed yesterday when Grogu asked if a town inventor had given him anything and I said I hadn’t. Yes, there’s probably a scum inventor cause Made claimed a thing with a one shot inventor, not my problem
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 8]

#8460

Post by Marmot »

So the only two times in the thread someone asked about inventions both came from scum players?

[VOTE: TSP] aubergine
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Dragon D. Luffy wrote: Wed Dec 16, 2020 7:33 pm Just how many days of "let's yeet them tomorrow" can a mafioso survive?

The answer: all of them, if you are a marmot.
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 8]

#8461

Post by TonyStarkPrime »

Marmot wrote: Tue Mar 23, 2021 9:23 am So the only two times in the thread someone asked about inventions both came from scum players?

[VOTE: TSP] aubergine
Are you still claiming an LRC on me or now do you think my role’s implausible? Grogu was searching for help while I was around yesterday, I assume they role copped me early. So if you’re a wolf, you’d know I’m not lying :P
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 8]

#8462

Post by TonyStarkPrime »

Also if the scum had another inventor claim they might have been able to clear grogu but that’s besides the point
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 8]

#8463

Post by Long Con »

TonyStarkPrime wrote: Tue Mar 23, 2021 9:06 am
Marmot wrote: Tue Mar 23, 2021 12:24 am So either TSP is Doc Johnson or a liar, because I got a multiple check on him.

Sorry, not gonna be around much today, but that's all I've got to add if he's claiming Redding.
I’m Marge. Check with your sources.
LOL would you believe that I thought Redding was the name of your character this whole time?

Anyway, what does Marmot mean by "multiple check"?
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 8]

#8464

Post by TonyStarkPrime »

Long Con wrote: Tue Mar 23, 2021 9:40 am
TonyStarkPrime wrote: Tue Mar 23, 2021 9:06 am
Marmot wrote: Tue Mar 23, 2021 12:24 am So either TSP is Doc Johnson or a liar, because I got a multiple check on him.

Sorry, not gonna be around much today, but that's all I've got to add if he's claiming Redding.
I’m Marge. Check with your sources.
LOL would you believe that I thought Redding was the name of your character this whole time?

Anyway, what does Marmot mean by "multiple check"?
Multiple is presumably one of the results from his limited role cop. I assume I would have actually role copped as like “support” or something idk
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 8]

#8465

Post by TonyStarkPrime »

JaggedJimmyJay wrote: Fri Feb 26, 2021 9:21 pm There are some roles labeled "inventor" featuring this set of abilities: [role block, track, doctor, non-fatal jailkeep, limited role cop]. I will explain in greater detail what these mean:

Role block - Once during the game during any night phase, you may select a player. That player's role will not function.

Track - Once during the game during any night phase, you may select a player. You will be told who that player targeted that night if anyone.

Doctor - Once during the game during any night phase, you may select a player. That player will be protected from fatal actions that night.

Non-fatal jailkeep - Once during the game during any night phase, you may select a player. That player will be protected from all night actions and blocked from performing any night actions. This does not apply to fatal actions either by protection or by block (e.g. factional night kill).

Limited role cop - Once during the game during any night phase, you may select a player. You will be informed of the type of role that player possesses (e.g. protective, disruptive, investigative, deceptive, fatal). "Fatal" applies to vigilantes, poisoners, and any other fatal roles but not night kills.
JaggedJimmyJay wrote: Fri Feb 26, 2021 11:04 pm
JaggedJimmyJay wrote: Fri Feb 26, 2021 9:21 pmLimited role cop - Once during the game during any night phase, you may select a player. You will be informed of the type of role that player possesses (e.g. protective, disruptive, investigative, deceptive, fatal). "Fatal" applies to vigilantes, poisoners, and any other fatal roles but not night kills.
Addendum -- for all possible iterations of this ability, a player with multiple role abilities would register only as "multiple".
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 8]

#8466

Post by Marmot »

If someone can figure out why I'd have a multiple on TSP N5, I'll move my vote
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Dragon D. Luffy wrote: Wed Dec 16, 2020 7:33 pm Just how many days of "let's yeet them tomorrow" can a mafioso survive?

The answer: all of them, if you are a marmot.
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 8]

#8467

Post by JaggedJimmyJay »

I have received a question which I will paraphrase:

What result would be returned to a limited role cop check of an inventor role?

Inventors would check as “multiple”.

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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 8]

#8468

Post by TonyStarkPrime »

A simple possibility: you’re not town, LC’s your partner, and looking for a way out of this mess
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 8]

#8469

Post by TonyStarkPrime »

Or that
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 8]

#8470

Post by Long Con »

If an inventor comes up as 'multiple', wouldn't that be the result on any Night?

Aren't you checking role type, not current night actions?
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 8]

#8471

Post by Long Con »

TonyStarkPrime wrote: Tue Mar 23, 2021 10:00 am A simple possibility: you’re not town, LC’s your partner, and looking for a way out of this mess
I'm not looking for a way out. If we decide you are too sketchy, then I want to be tied with you.
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 8]

#8472

Post by TonyStarkPrime »

Long Con wrote: Tue Mar 23, 2021 10:02 am If an inventor comes up as 'multiple', wouldn't that be the result on any Night?

Aren't you checking role type, not current night actions?
Yes, marmot’s check and my role have unexpectedly come into correspondence and I’m rethinking my antagonistic stance
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 8]

#8473

Post by Marmot »

[VOTE: jack] aubergine
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Dragon D. Luffy wrote: Wed Dec 16, 2020 7:33 pm Just how many days of "let's yeet them tomorrow" can a mafioso survive?

The answer: all of them, if you are a marmot.
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 8]

#8474

Post by Jackofhearts2005 »

Seanzie wrote: Mon Mar 22, 2021 10:57 pm @Jackofhearts2005 if LC flips wolf, who are you thinking about shooting tonight?
Ask me again closer to deadline.

My rainbow atm is like

Martin
Sprityo/Daisy
Tony
Urist
Marmot
Seanzie/Poisyn
LC

And I actually gth townread everyone but LC and even LC’s confidence in going with the plan is starting to make me question that read. I’m giving someone or multiple someone’s a pass too easily.

Which of course is why I need to actually dig into the dead wolves like I keep saying I’m going to but then I go play Danganronpa or Warhammer instead. :wowee:

I will make sure I announce my target pre-yeet because there’s a not insignificant chance that LC gets yeeted and I get shot for being near mechanically confirmed/unyeetable due to my ability/not even a good misyeet due to my ability town. Depends on a lot of things I guess that I’m not gonna bother thinking about. Bottom line, knowing my target is useful if I’m dead so I’ll post it when I decide.
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 8]

#8475

Post by MartinGG99 »

Marmot wrote: Tue Mar 23, 2021 12:24 am So either TSP is Doc Johnson or a liar, because I got a multiple check on him.

Sorry, not gonna be around much today, but that's all I've got to add if he's claiming Redding.
There's actually one more [Multiple] type role in there that you didn't mention.
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MartinGG99 wrote: Mon May 31, 2021 12:40 am The only notable "solving" I've done publicly has managed to kill someone who had the same power role and alignment as me.

If that doesn't make a mockery of my confidence in my solving then I don't know what will.
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 8]

#8476

Post by MartinGG99 »

Long Con wrote: Tue Mar 23, 2021 10:02 am If an inventor comes up as 'multiple', wouldn't that be the result on any Night?

Aren't you checking role type, not current night actions?
It would be any night afaik.
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MartinGG99 wrote: Mon May 31, 2021 12:40 am The only notable "solving" I've done publicly has managed to kill someone who had the same power role and alignment as me.

If that doesn't make a mockery of my confidence in my solving then I don't know what will.
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 8]

#8477

Post by TonyStarkPrime »

MartinGG99 wrote: Tue Mar 23, 2021 11:01 am
Marmot wrote: Tue Mar 23, 2021 12:24 am So either TSP is Doc Johnson or a liar, because I got a multiple check on him.

Sorry, not gonna be around much today, but that's all I've got to add if he's claiming Redding.
There's actually one more [Multiple] type role in there that you didn't mention.
Huh
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 8]

#8478

Post by TonyStarkPrime »

I wonder if that rules out poison/marmot but I don’t need to think about that because this whole scheme does a better job of all that
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 8]

#8479

Post by MartinGG99 »

TonyStarkPrime wrote: Tue Mar 23, 2021 11:07 am
MartinGG99 wrote: Tue Mar 23, 2021 11:01 am
Marmot wrote: Tue Mar 23, 2021 12:24 am So either TSP is Doc Johnson or a liar, because I got a multiple check on him.

Sorry, not gonna be around much today, but that's all I've got to add if he's claiming Redding.
There's actually one more [Multiple] type role in there that you didn't mention.
Huh
I was referring to the inventor role/ability.

I've checked what role-types would appear before after I analyzed what role-types the remaining enclave could be.
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MartinGG99 wrote: Mon May 31, 2021 12:40 am The only notable "solving" I've done publicly has managed to kill someone who had the same power role and alignment as me.

If that doesn't make a mockery of my confidence in my solving then I don't know what will.
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 8]

#8480

Post by TonyStarkPrime »

I know but I was referring to the other one while we were at it
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 8]

#8481

Post by TonyStarkPrime »

Anyways we figured that out :P
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 8]

#8482

Post by Jackofhearts2005 »

Long Con wrote: Tue Mar 23, 2021 9:40 am
TonyStarkPrime wrote: Tue Mar 23, 2021 9:06 am
Marmot wrote: Tue Mar 23, 2021 12:24 am So either TSP is Doc Johnson or a liar, because I got a multiple check on him.

Sorry, not gonna be around much today, but that's all I've got to add if he's claiming Redding.
I’m Marge. Check with your sources.
LOL would you believe that I thought Redding was the name of your character this whole time?

Anyway, what does Marmot mean by "multiple check"?
#relatable
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 8]

#8483

Post by MartinGG99 »

He would show up as multiple as well, but I felt that was a given in Marmot's post since either Seanzie is Sheriff Marion or he's not; it would be obvious if you claimed Sheriff Marion there would be one scum between you and seanzie.
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MartinGG99 wrote: Mon May 31, 2021 12:40 am The only notable "solving" I've done publicly has managed to kill someone who had the same power role and alignment as me.

If that doesn't make a mockery of my confidence in my solving then I don't know what will.
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 8]

#8484

Post by Jackofhearts2005 »

TonyStarkPrime wrote: Tue Mar 23, 2021 11:08 am I wonder if that rules out poison/marmot but I don’t need to think about that because this whole scheme does a better job of all that
Huh?
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 8]

#8485

Post by Jackofhearts2005 »

I think the reason I’ve played so crap this game is I’m over here like “I bet Chop wouldn’t treat this player like this if they were scummates” and everyone else but LC and Sprityo is over there like

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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 8]

#8486

Post by TonyStarkPrime »

MartinGG99 wrote: Tue Mar 23, 2021 11:11 am He would show up as multiple as well, but I felt that was a given in Marmot's post since either Seanzie is Sheriff Marion or he's not; it would be obvious if you claimed Sheriff Marion there would be one scum between you and seanzie.
Yeah it feels like the fireworks would have been moving a little faster
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 8]

#8487

Post by Long Con »

Jackofhearts2005 wrote: Tue Mar 23, 2021 10:58 amAnd I actually gth townread everyone but LC and even LC’s confidence in going with the plan is starting to make me question that read.
Dude. Trust that feeling. This plan IS going to make you die if you are legit. :feb:
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 8]

#8488

Post by TonyStarkPrime »

Long Con wrote: Tue Mar 23, 2021 1:08 pm
Jackofhearts2005 wrote: Tue Mar 23, 2021 10:58 amAnd I actually gth townread everyone but LC and even LC’s confidence in going with the plan is starting to make me question that read.
Dude. Trust that feeling. This plan IS going to make you die if you are legit. :feb:
that's good that's ideal
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 8]

#8489

Post by TonyStarkPrime »

only way to get two poe clears for the price of one
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 8]

#8490

Post by Long Con »

Evil Jack wouldn't do this plan unless there were some other way to mess with the vote count, right?
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 8]

#8491

Post by Long Con »

Or I guess he could leave a natural tie and roll the 50/50 dice. Still a crappy plan that way though, because either he dies and is revealed, or I die and he has to invent some story as to how that happened. Maybe I'm a secret evil role that flips as a Wastelander or something. No one would believe it.
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 8]

#8492

Post by Long Con »

Or he's just going to jump in at the last second and break the tie and laugh, in which case he's been distancing from his teammate(s) as deviously as he knows how for a while.

I thought Jack was going to be voting me as part of the tie already.
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 8]

#8493

Post by Long Con »

Jackofhearts2005 wrote: Mon Mar 22, 2021 11:58 amwe should tie myself and LC (self preserve votes included)
Why you scummin', Jack?
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 8]

#8494

Post by Seanzie »

Long Con wrote: Tue Mar 23, 2021 3:56 pm Or he's just going to jump in at the last second and break the tie and laugh, in which case he's been distancing from his teammate(s) as deviously as he knows how for a while.

I thought Jack was going to be voting me as part of the tie already.
If he does that, he is outed. Any which way it goes, this plan either finds a wolf or resolves both of you in one day, which is great.
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 8]

#8495

Post by Jackofhearts2005 »

Seanzie wrote: Tue Mar 23, 2021 4:02 pm
Long Con wrote: Tue Mar 23, 2021 3:56 pm Or he's just going to jump in at the last second and break the tie and laugh, in which case he's been distancing from his teammate(s) as deviously as he knows how for a while.

I thought Jack was going to be voting me as part of the tie already.
If he does that, he is outed. Any which way it goes, this plan either finds a wolf or resolves both of you in one day, which is great.
Exactly.

Wolf me doesn't look at a day where LC has more votes than me and say "No no. We should tie the votes" and then I untie them or whatever.

That's moving from LC yeet -> LC yeet and also I out myself.

What's the point?

If Sprityo comes and votes me, I'll vote LC. Otherwise, I'll leave the votes as is and either LC dies a wolf or I get yeeted (which won't count) and LC gets confirmed.

There's no world where this day ends in anything but a tie and if that's wrong, things still go well for the town.
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 8]

#8496

Post by Jackofhearts2005 »

Long Con wrote: Tue Mar 23, 2021 3:52 pm Evil Jack wouldn't do this plan unless there were some other way to mess with the vote count, right?
Right. And there's not.

I checked earlier to make sure I wasn't claiming town vote manipulator when there is a wolf vote manipulator (you can see this conversation with Sprityo in my iso).

Kinda getting antsy because I'm anticipating I'm getting myself yeeted here, though.

Also because like if it's wolf LC and town Jack, wolf LC is motivated to come up with an alternative plan. If it's wolf Jack and town LC, wolf Jack is motivated to come up with an alternative plan. If it's town Jack and town LC, both of us are motivated to not come up with an alternative plan so as to not look like the wolf trying to sneak out of the plan that's designed to kill the wolf between us if one exists.

Which kinda sucks if we're in that last world. :biggrin: My own fault for playing video games instead of mafia, though. Plus, removing us both from the POE if we're T/T isn't the worst thing. Like any misyeet isn't ideal but there's a really high chance both LC and myself get misyeeted (unyeetableness aside) otherwise.
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 8]

#8497

Post by Jackofhearts2005 »

Now this is the story all about how
My life got flipped, turned upside down
And I'd like to take a minute, just sit right there
I'll tell you how I became the prince of a town called Bel-Air
In West Philadelphia born and raised
On the playground is where I spent most of my days
Chilling out, maxing, relaxing all cool
And all shooting some b-ball outside of the school
When a couple of guys, who we're up to no good
Started making trouble in my neighbourhood
I got in one little fight and my mom got scared
And said, you're moving with your aunty and uncle in Bel-Air
I begged and pleaded with her day after day
But she packed my suitcase and sent me on my way
She gave me a kiss and then she gave me my ticket
I put my walkman on and said, I might as well kick it
First class, yo this is bad
Drinking orange juice out of a champagne glass
Is this what the people of Bel-Air are livin' like?
Hmm, this might be alright
I whistled for a cab and when it came near
The license plate said fresh, and had a dice in the mirror
If anything I could say that this cab was rare
But I thought, nah, forget it, yo holmes to Bel-Air
I pulled up to a house about seven or eight
And I yelled to the cabby yo, holmes smell you later
Looked at my kingdom, I was finally there
To sit on my throne as the Prince of Bel-Air

[VOTE: Long Con] aubergine
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 8]

#8498

Post by JaggedJimmyJay »

Day 8 has ended.

Long Con has been eliminated. He was:


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Marcus of the Wastelanders

Night 8 is underway. You have until 6:00 PM EDT tomorrow to get night actions to me.
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Re: Fallout 2: A Post-Nuclear Mafia Game [Night 7]

#8499

Post by JaggedJimmyJay »

Flavor by way of three videos

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JaggedJimmyJay wrote: Sun Mar 21, 2021 7:00 pm Kylemii has been killed. He was:


The Chosen One of Arroyo


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JaggedJimmyJay wrote: Sun Mar 21, 2021 7:00 pmGrogu has been killed. He was:


Frank Horrigan of the Enclave


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JaggedJimmyJay wrote: Tue Mar 23, 2021 7:01 pm Long Con has been eliminated. He was:


Marcus of the Wastelanders

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Re: Fallout 2: A Post-Nuclear Mafia Game [Night 8]

#8500

Post by JaggedJimmyJay »

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@Jackofhearts2005
@Marmot
@MartinGG99
@Seanzie
@sprityo
@TonyStarkPrime
@Urist

I'll once again open the option to shorten day phases to 24 hours. There is no obligation, and again it must be unanimous or we will remain at 48/24. Please let me know PRIVATELY and do not talk about it in the game thread. Do not talk about it in the game thread. Do not talk about it in the game thread. Thank you. If I get unanimous affirmation by midnight EDT tonight, I will go ahead.
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