Bird Mafia [TOWN VICTORY]

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Re: Bird Mafia [Day 3]

#2201

Post by Timsup2nothin »

Marmot wrote: Fri Jun 18, 2021 5:16 pm
Don Wurzeloni wrote: Fri Jun 18, 2021 5:12 pm
Marmot wrote: Fri Jun 18, 2021 5:09 pm
Don Wurzeloni wrote: Fri Jun 18, 2021 5:06 pm
Marmot wrote: Fri Jun 18, 2021 5:03 pm
Timsup2nothin wrote: Thu Jun 17, 2021 5:45 pm
Duskfall wrote: Thu Jun 17, 2021 5:42 pm Let's hope it's a blocker
If it was a blocker that is functionally a red check. That needs to be shared, but take a lesson from Creature yesterday. By holding his cards until the EoD run up he gave Wiml all day to spew his team.
I agree, outing info immediately at the start of the day isn't as useful as holding it for half the day. Especially in this situation where there presumably was a blocked kill and the mafia knows it.

I suppose it's possible there's an afk mafia team that just forgot to submit, though probably not as likely.
What are the rules on this site? I know on MU it selects a townie at random if the wolves don't submit.

It's up to the host usually here, if it is mandatory kills, the host will often state it in the OP/rules.
Thanks. If we think there are 3 wolves left then it is heard to see a team where all 3 wolves slank enough to fail to submit Orange-SIG-Nanook?

I saw @Timsup2nothin say 4 wolves and you say 3 wolves, is there any reason why either of you think this?
Four seems right for a 17er, and one is dead so three is current.
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Re: Bird Mafia [Day 3]

#2202

Post by Creature »

Still unsatisfied with Marmot's content so far
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Re: Bird Mafia [Day 3]

#2203

Post by Creature »

Marmot is still by far my favorite lynch
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Re: Bird Mafia [Day 3]

#2204

Post by Creature »

Kinda unhappy this game feels like it has been abandoned
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Re: Bird Mafia [Day 3]

#2205

Post by Creature »

Duskfall wrote: Fri Jun 18, 2021 4:12 pm Let's not vote afks since we can hopefully get some mod kills going our way? Assume if host is gonna kill town pr they will also kill mafia
Duskfall wrote: Fri Jun 18, 2021 4:23 pm Has sig done anything all game I can literally remember nothing from them or marmot at all
Welp there goes our expectation for the modkills
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Re: Bird Mafia [Day 3]

#2206

Post by Creature »

Do we have enough kills to get rid of lost monkey, sig, orange and Marmot?
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Re: Bird Mafia [Day 3]

#2207

Post by Timsup2nothin »

Don Wurzeloni wrote: Fri Jun 18, 2021 5:21 pm
Marmot wrote: Fri Jun 18, 2021 5:10 pm
Timsup2nothin wrote: Thu Jun 17, 2021 6:25 pm I think y'all are underestimating our host's willingness to give the wolves a vig to balance the town vig. A one shot for them and a one shot for us would not be a big surprise, and I still think Wiml went way too far keeping Wurzel clean through day one for it to just be white knighting on a townie.

I haven't read Wiml's posts yet, but I'll go look if I have time.
I would be really interested to see what you think as someone who is "neutral" to this argument.

Just for some background info - Tim has been tunnelling me for 2 games in a row now:

https://www.mafiauniverse.com/forums/th ... e-Town-Win

In this game, Tim scumread me despite knowing my game fairly well. WIML defended me strongly. I then ended up tunelling Tim back as I felt he was deliberately misreading me and I sniped him at the end of D1. Ironically all 3 of us were town.

I suspect Tim is going to tunnel me in every game going forward. And eventually he will be right to
You need to learn to work your way clear. Step one is to acknowledge the substance of the suss. "Wahhh, I'm being tunneled" is seldom effective. In this case you were hard shielded by a flipped wolf, which allowed you to get off a claimed vig shot on a townie. Sussing that isn't tunneling, it's just calling out the most questionable chain of events in the game.
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Re: Bird Mafia [Day 3]

#2208

Post by Creature »

I presume it's 8v3 now so wolves win with three mislynches. Guess we'll have to hope at least two of orange, sig, lost monkey and Marmot are wolves.
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Re: Bird Mafia [Day 3]

#2209

Post by Creature »

Creature wrote: Fri Jun 18, 2021 6:31 pm I presume it's 8v3 now so wolves win with three mislynches. Guess we'll have to hope at least two of orange, sig, lost monkey and Marmot are wolves.
Otherwise we've already lost this game from the start.
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Re: Bird Mafia [Day 3]

#2210

Post by Creature »

I think besides the four only Nanook can be wolf
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Re: Bird Mafia [Day 3]

#2211

Post by Creature »

Maybe we can have auto if we don't get paranoid of Don Wurzel
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Re: Bird Mafia [Day 3]

#2212

Post by Duskfall »

Marmot wrote: Fri Jun 18, 2021 5:14 pm
Duskfall wrote: Thu Jun 17, 2021 6:49 pm Honestly I deserve to lose this game though my reads feel dog shit and ive no idea what I'm doing given the point in the game we are at

We can still be optimistic, it's only Day 3 and haven't even misyeeted yet.
yeah i meant me not town oops
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Re: Bird Mafia [Day 3]

#2213

Post by Duskfall »

Marmot wrote: Fri Jun 18, 2021 5:16 pm
Don Wurzeloni wrote: Fri Jun 18, 2021 5:12 pm
Marmot wrote: Fri Jun 18, 2021 5:09 pm
Don Wurzeloni wrote: Fri Jun 18, 2021 5:06 pm
Marmot wrote: Fri Jun 18, 2021 5:03 pm
Timsup2nothin wrote: Thu Jun 17, 2021 5:45 pm
Duskfall wrote: Thu Jun 17, 2021 5:42 pm Let's hope it's a blocker
If it was a blocker that is functionally a red check. That needs to be shared, but take a lesson from Creature yesterday. By holding his cards until the EoD run up he gave Wiml all day to spew his team.
I agree, outing info immediately at the start of the day isn't as useful as holding it for half the day. Especially in this situation where there presumably was a blocked kill and the mafia knows it.

I suppose it's possible there's an afk mafia team that just forgot to submit, though probably not as likely.
What are the rules on this site? I know on MU it selects a townie at random if the wolves don't submit.

It's up to the host usually here, if it is mandatory kills, the host will often state it in the OP/rules.
Thanks. If we think there are 3 wolves left then it is heard to see a team where all 3 wolves slank enough to fail to submit Orange-SIG-Nanook?

I saw @Timsup2nothin say 4 wolves and you say 3 wolves, is there any reason why either of you think this?
its almost certainly 4 wolves if this site gets balance checks 3 is very very town sided
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Re: Bird Mafia [Day 3]

#2214

Post by Timsup2nothin »

well, I'm actually thinking both Wurzel and Nanook are wolfing here creature so with everyone following you we better hope I'm wrong...
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Re: Bird Mafia [Day 3]

#2215

Post by Creature »

I know I'm town.
Herm is town for being targeted by Wiml.
Duskfall is town because of the dayvig.
Tim is town because of Esooa thing.
Don Wurzel is town because mafia 1-shot vig isn't wasted on Ender.
Falcon is probably town but not as sure as the others.

That's 6 out of 11 so if mafia can't have extra kills we can auto this.
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Re: Bird Mafia [Day 3]

#2216

Post by Timsup2nothin »

Creature wrote: Fri Jun 18, 2021 6:38 pm Don Wurzel is town because mafia 1-shot vig isn't wasted on Ender.
Who is a better shot for the wolves? They want to take a shot that Wurzel can feasibly claim, so it's not like he can shoot the very top town read. Alison was already on him so they had to shoot N1 with minimal info. I don't think this is clearing at all.
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Re: Bird Mafia [Day 3]

#2217

Post by Creature »

Tempted to just go "fuck it" and just lynch the 4-5 players not playing the game.
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Re: Bird Mafia [Day 3]

#2218

Post by Creature »

If someone else other than them is wolf then I blame whichever of the quintet is town.
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Re: Bird Mafia [Day 3]

#2219

Post by Duskfall »

Creature wrote: Fri Jun 18, 2021 6:31 pm I presume it's 8v3 now so wolves win with three mislynches. Guess we'll have to hope at least two of orange, sig, lost monkey and Marmot are wolves.
sig marmot orange takes us to f5 at least imo, probably with a town clear so thats fairly good odds for town to win even worst case scenario
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Re: Bird Mafia [Day 3]

#2220

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Creature wrote: Fri Jun 18, 2021 6:38 pm I know I'm town.
Herm is town for being targeted by Wiml.
Duskfall is town because of the dayvig.
Tim is town because of Esooa thing.
Don Wurzel is town because mafia 1-shot vig isn't wasted on Ender.
Falcon is probably town but not as sure as the others.

That's 6 out of 11 so if mafia can't have extra kills we can auto this.
youre wrong clearing wurzel here btw im certain even hes town your logic is incorrect he can certainly be mafia
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Re: Bird Mafia [Day 3]

#2221

Post by Creature »

At least Don Wurzel is playing the game
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Re: Bird Mafia [Day 3]

#2222

Post by Duskfall »

Creature wrote: Fri Jun 18, 2021 7:10 pm At least Don Wurzel is playing the game
doesnt make him town though
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Re: Bird Mafia [Day 3]

#2223

Post by Creature »

Duskfall wrote: Fri Jun 18, 2021 7:11 pm
Creature wrote: Fri Jun 18, 2021 7:10 pm At least Don Wurzel is playing the game
doesnt make him town though
But makes losing less worst than losing to any set of sig/lostmonkey/orangecrush/Marmot/Nanook
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Re: Bird Mafia [Day 3]

#2224

Post by Duskfall »

Creature wrote: Fri Jun 18, 2021 7:12 pm
Duskfall wrote: Fri Jun 18, 2021 7:11 pm
Creature wrote: Fri Jun 18, 2021 7:10 pm At least Don Wurzel is playing the game
doesnt make him town though
But makes losing less worst than losing to any set of sig/lostmonkey/orangecrush/Marmot/Nanook
yeah but i want to win
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Re: Bird Mafia [Day 3]

#2225

Post by Duskfall »

not saying wurzel is the kill yet but hes certainly not cleared

that being said dealing his slot probably comes after your death
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Re: Bird Mafia [Day 3]

#2226

Post by Creature »

Yeah you will have to deal with him later but there's five players I prefer over him rn
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Re: Bird Mafia [Day 3]

#2227

Post by Timsup2nothin »

I could get behind killing Nanook.
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Re: Bird Mafia [Day 3]

#2228

Post by Creature »

Timsup2nothin wrote: Fri Jun 18, 2021 7:16 pm I could get behind killing Nanook.
Same, but Marmot is more obvious.
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Re: Bird Mafia [Day 3]

#2229

Post by Duskfall »

yeah nanook probably does have to die this game unfort

although some people i can let off for having bad reads hes not really one of them who can get everything wrong, push cleared town and then retire to sheep status without doing anything remotely towny
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Re: Bird Mafia [Day 3]

#2230

Post by Duskfall »

theres like 3 afk slots which is kill us rn orange/marmot/sig is just like, tilting for me they are p much unreadable and they all have to just get policied but thats a lot of policys so makes you consider leaving them but then you end up endgame with a bunch of non readabble slots

which is why im just trying to find 6 clear town to get the win rather than find mafia
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Re: Bird Mafia [Day 3]

#2231

Post by Creature »

So I guess we have to try to find the town in Don Wurzel?
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Re: Bird Mafia [Day 3]

#2232

Post by Creature »

If we find the town in Don Wurzel we can auto this game
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Re: Bird Mafia [Day 3]

#2233

Post by Timsup2nothin »

Creature wrote: Fri Jun 18, 2021 7:17 pm
Timsup2nothin wrote: Fri Jun 18, 2021 7:16 pm I could get behind killing Nanook.
Same, but Marmot is more obvious.
Marmot is coming around in fairly standard Marmot fashion, given his late start from the sub in. He's certainly POE but I'd give him another day over Nanook, and my own favorites.
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Re: Bird Mafia [Day 3]

#2234

Post by Duskfall »

Creature wrote: Fri Jun 18, 2021 7:20 pm If we find the town in Don Wurzel we can auto this game
thats a bad approach you are trying to conf bias yourself
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Re: Bird Mafia [Day 3]

#2235

Post by sig »

its day 3 chill with the lets kill the less active people. Seems a bit counterproductive honestly.
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Re: Bird Mafia [Day 3]

#2236

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sig wrote: Fri Jun 18, 2021 7:51 pm its day 3 chill with the lets kill the less active people. Seems a bit counterproductive honestly.
why?
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Re: Bird Mafia [Day 3]

#2237

Post by Creature »

sig wrote: Fri Jun 18, 2021 7:51 pm its day 3 chill with the lets kill the less active people. Seems a bit counterproductive honestly.
Leaving the lwss active people alive also seems pretty counterproductive.
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Re: Bird Mafia [Day 3]

#2238

Post by sig »

Why have we decided the second night kill was mafia?
Why have we decided the day kill was a civ shot?
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Re: Bird Mafia [Day 3]

#2239

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sig wrote: Fri Jun 18, 2021 7:53 pm Why have we decided the second night kill was mafia?
Why have we decided the day kill was a civ shot?
why dont you just read the game?
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Re: Bird Mafia [Day 3]

#2240

Post by sig »

Duskfall wrote: Fri Jun 18, 2021 7:53 pm
sig wrote: Fri Jun 18, 2021 7:51 pm its day 3 chill with the lets kill the less active people. Seems a bit counterproductive honestly.
why?
Trying to policy lynch on two replacements when really not that mucn have happened doesn't make much sense. :shrug:

Give a better reason then oh they're not playing enough. Especially since the flipped mafia member was active can't assume statistically the rest of the team is inactive. Waste of time to just randomly lynch.
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Re: Bird Mafia [Day 3]

#2241

Post by sig »

Also its only day 3 not time to be that serious. :p
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Re: Bird Mafia [Day 3]

#2242

Post by Duskfall »

sig wrote: Fri Jun 18, 2021 7:55 pm
Duskfall wrote: Fri Jun 18, 2021 7:53 pm
sig wrote: Fri Jun 18, 2021 7:51 pm its day 3 chill with the lets kill the less active people. Seems a bit counterproductive honestly.
why?
Trying to policy lynch on two replacements when really not that mucn have happened doesn't make much sense. :shrug:

Give a better reason then oh they're not playing enough. Especially since the flipped mafia member was active can't assume statistically the rest of the team is inactive. Waste of time to just randomly lynch.
how do you propose we read those players then?
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Re: Bird Mafia [Day 3]

#2243

Post by Duskfall »

sig wrote: Fri Jun 18, 2021 7:55 pm Also its only day 3 not time to be that serious. :p
day 3 is mid game when do we get serious? we have to set up to make endgame winnable for town, not toss them to the dirt with 3 unreadable slots randing into the wind
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Re: Bird Mafia [Day 3]

#2244

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Duskfall wrote: Fri Jun 18, 2021 7:54 pm
sig wrote: Fri Jun 18, 2021 7:53 pm Why have we decided the second night kill was mafia?
Why have we decided the day kill was a civ shot?
why dont you just read the game?
Or wait for it

we can have a discussion since so far the logic isn't there from my skim and that'll be the most you get from me probably.

Nothing is stopping you from being mafia having day shot and claiming it.

There has been no information provided or found to say the second kill was mafia. Making these leaps is dumb since it can change NKA and it can change reads.

For example, If second kill was mafia who was active N1 and could've sent in the kill? Right there that probably puts some civ points in LC/Marmot camp.
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Re: Bird Mafia [Day 3]

#2245

Post by sig »

Duskfall wrote: Fri Jun 18, 2021 7:57 pm
sig wrote: Fri Jun 18, 2021 7:55 pm Also its only day 3 not time to be that serious. :p
day 3 is mid game when do we get serious? we have to set up to make endgame winnable for town, not toss them to the dirt with 3 unreadable slots randing into the wind
day 5ish?

Depending how I'm feeling.
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Re: Bird Mafia [Day 3]

#2246

Post by Duskfall »

you are making yourself sound like todays kill rn
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Re: Bird Mafia [Day 2]

#2247

Post by sig »

Herm wrote: Wed Jun 16, 2021 11:14 am Need some reads from KZA.

Votes being spread this far is usually a bad sign.

@falcon45ca, @Wiml, why am I a scumread?
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Re: Bird Mafia [Day 2]

#2248

Post by sig »

Wiml wrote: Wed Jun 16, 2021 3:59 am How far behind are you with catching up orange? Do you need cliffs?
Doesn't seem like teammate interaction.
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Re: Bird Mafia [Day 3]

#2249

Post by sig »

Duskfall wrote: Fri Jun 18, 2021 7:59 pm you are making yourself sound like todays kill rn
You seem to be taking all the wrong posts from me serious.
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Re: Bird Mafia [Day 3]

#2250

Post by Creature »

I'm not gonna lynch someone who is playing the game ftr. Unless everybody not playing the game suddenly decides to redeem themselves.
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