Enchanted Mafia [RACKET]

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NotAnAxehole
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Enchanted Mafia [RACKET]

#1

Post by NotAnAxehole »

Enchanted
An open set up for 23 players


Beyond the meadows of joy and the valley of contentment, there is a place named Andalasia... There lived an evil queen, selfish and cruel. She lived in fear that one day her step son would marry, and she would lose her precious crown. She did everything in her power to ensure that he would never meet that special maiden with whom he would share true love's kiss.

A young maiden named Giselle might have been that maiden had she not stumbled upon a strange magical book that had a very funny drawing on the cover, it was titled "New York"... And so, inter-dimensional travel was discovered for the first time.

The Queen has dispatched her forces (Mafia) to deal with isolate and destroy anyone who could pose a threat to her claim to the throne, while the heroes (Town*) try to escape her grasp, and the civilians (Town) just try to return to a... Normal life. And well, poor secretary Sam just wishes everyone would lose so that she can appear as a winner for once.


Summary ~
  • Disney's Enchanted Theme
  • Open Setup
  • 48 Hrs Day / 24 Hrs Night
  • Expected Duration of 9-18 Days (3-6 Game Days)
  • Post Per Day Limit: 50
  • 23 Players
  • 2 Game Threads


Win Conditions ~

  • The Queen's Forces win if parity is reached in both games OR all of the Heroes are dead
  • The Heroes win if all of the Queen's Forces are eliminated AND the Heroes are not all dead
  • The civilians win if all of the Queen's Forces are eliminated
  • Sam wins if everyone else loses


Setup Information ~

  • There are two game threads each obscured from one another
  • If one thread reaches the win condition for either town or mafia, that thread is permanently closed
  • Any players present in a permanently closed thread at start of day are removed from the game
  • One thread will have 11 players at setup, the other thread will have 12 players at setup
  • Each thread will contain 2 mafia at setup
  • Posting restriction is 50 posts per day per player
  • If a player is transferred to the other thread mid-day, their daily post count follows. i.e. 45 posts in thread A at the time of transfer, the player will only be allowed a total of 5 posts in thread B
  • Player transfers will be completed every 24 hours day or night
  • Mafia cannot move players between threads to reach parity
  • Parity can be reached via thread movement if the move is the result of a Hero move, this could be an unexpected result if mafia made a move before a Hero, but both are executed at the same time
  • True Love's kiss pairings are randomized at setup
  • Heroes may attempt to find their true love once per night, if either hero finds the other, both unlock the ability of true love's kiss
  • Each thread has its own day kill
  • Day Kills are mandatory
  • Ties are decided by mafia
  • When deciding a tie, mafia can kill any player from the player list, not just the tied players
  • Majority Hammers are active
  • Mafia KP are mandatory
  • Mafia KP can be used at any time during the day / night phase
  • Mafia KP will be executed every 24 hours day or night
  • Mafia cannot use KP during the day to reach parity
  • In the event that there is only one thread remaining, mafia can direct their KP at players who have been removed from the game in order to satisfy the win condition of killing all of the heroes. This option is not available to the troll.


Role Information ~
  • The Queen's Forces - 1 KP in each thread
    ► Show Spoiler
  • The Heroes
    ► Show Spoiler
  • The Civilians
    ► Show Spoiler
  • Sam
    ► Show Spoiler
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Russian Machine Never Breaks 769 #3
Spoiler: show
2022 Stats
| Overall 4-6 40% | Town 4-6 40% | Mafia 0-0 - |
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2021 Stats
| Overall 6-5 55% | Town 4-5 44% | Mafia 2-0 100% |
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