This is a setup made by Cat Fart and Mattster321 from the Pokemon Showdown mafia chat. With some adaptations made by @Dragon D. Luffy and @Soneji! Then I decided to add my fav thing to the flavor, PANDAS! Here is a link to Space Invaders 1.
Setup:
There are two factions: Giant Panda and Red Pandas.
Giant Pandas (11)
- Do not have BTSC
- Win the game when all Red Pandas are eliminated.
1 Leader of the Giant Pandas (known as Leader)
- Is confirmed by the host at the start of the game.
- May remove one player each day at EoD (they choose the yeet target basically).
Other 10 Giant Pandas (doctors)
- May protect one player from Red Panda kills each night.
- Only has 4 shots. After those shots are used, cannot protect anymore.
- Self-protecting is allowed, but only once per Giant Panda.
Red Pandas (4)
- Have BTSC.
- Win the game if they either eliminate the Leader at any time, or win at parity.
- On odds nights, the Red Pandas make one kill together. The kill will work if no Giant Pandas are protecting the target.
- On even nights, if there are 2 or more Red Pandas alive, the faction can perform up to 2 kills. If both kills aim for the same target, they will only survive if being protected by at least 2 Giant Pandas. If they aim for different targets, a single Giant Panda may stop each kill.
This game does not have yeets. The Leader will basically be responsible for carrying the town faction's kill, or in this case, caging the Red Pandas and returning them to their sanctuary cos Red Pandas too cute to kill wtf. There will be a poll to help the players organize the discussion, but that poll has no effect on gameplay, and the Leader makes the final decision on who to kill at EoD!