Reanimators [MAFIA WIN!]

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When will the nightmare end?

Poll ended at Tue Jul 12, 2022 12:00 am

Cobalt
3
38%
Creature
0
No votes
MacDougall
0
No votes
MartinGG99
0
No votes
Seanzie
2
25%
Stupid Sexy Flanders
0
No votes
The breakfast slam! (host, mods, np, dead)
3
38%
 
Total votes: 8
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Re: Reanimators [DAY 4]

#1051

Post by Stupid Sexy Flanders »

Also, did you breadcrumb your role at all?
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Re: Reanimators [DAY 4]

#1052

Post by Seanzie »

LinearPoint wrote: Thu Jul 07, 2022 2:03 pm
Seanzie wrote: Thu Jul 07, 2022 12:50 pm
LinearPoint wrote: Thu Jul 07, 2022 2:55 am But the Mafia don't appear to be working together at all since no players have really any connections. Which leads me to think my original theory of the indy being Town who self revives as Mafia being true.

In which case it would mean Mac is Mafia with Seanzie and probably Cobalt.

And that I think is my only real plausible read. Otherwise this game is weird and I clearly do not understand the setup.
If you believe the 3p is someone who flips town and then revives to mafia, why would that mean it is Mac, rather than Flanders or Rondo?
Well Mac was very much not revived by Town which makes it hard to believe he is Town.

I suppose I don't really need to hide my role anymore, but I'm the one reviving Town and I'm out of revives so that's the end of that.

Furthermore my role being Civ Reanimator implies that there is probably a Mafia or Indy Reanimator which seeing Mac was revived yeah that is probably the case. The way people have been talking also seems like there is only the 2 reanimators in the game and no more which one being scum and one being town makes sense.

It's also hard to believe there is a second Civ reanimator considering the role gets a 1-shot pseudoBP., night kills are redirected to a player you revived instead. Obviously that's what happened to Doom N2.

I'm past the point of caring if I die or not, I just want it to be clear when I die and flip Town that the other reanimator is scum and that both Mac and Rondo are not to be trusted since they were revived by scum who probably changed their alignments.
Do you get to choose specifically who you revive, or is it just like "revive a town"?

I looked through your ISO to see how you reacted to the double-revive yesterday. You did cast some doubt on the alignments of the revived, but I don't see anything specific about Mac v Flanders. Did you think Mac was scum yesterday?
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Re: Reanimators [DAY 4]

#1053

Post by LinearPoint »

Only that they had to be town obviously. And yes 2.
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Re: Reanimators [DAY 4]

#1054

Post by Stupid Sexy Flanders »

LinearPoint wrote: Thu Jul 07, 2022 2:22 pm Only that they had to be town obviously. And yes 2.
So on night two you chose to revive me specifically, or just "town"?
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Re: Reanimators [DAY 4]

#1055

Post by Seanzie »

If what LP is saying is true, then we're likely in one of the following situations (town/mafia/3p): 4/4/1, 4/3/2, 4/2/3 with Mac and Rondo both some sort of scum. Hitting town in any of these situations (and in some cases hitting 3p even) is game over, so we're possibly in elo.

However, I have some reservations about LP's claim. It comes at a very convenient time where she was getting heat in the thread and definitely a contender for todays TK, and if we believe her, probably the best bet would be to elim one of Mac or Rondo, which if LP is lying and we hit town, we move to something possibly like 3/3/1 or 2/3/2 something similar, which isn't immediate game over due to multiball, but town loses majority. Furthermore, LP seems pretty convinced that she is the only town reviver, but if she thought that and was out of shots yesterday, I don't see why she wouldn't have immediately turned on Mac and claimed yesterday. Finally, I asked her a question that I think is really important just now, and she dipped, which... doesn't give me confidence.
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Re: Reanimators [DAY 4]

#1056

Post by LinearPoint »

Well really I just wanted to get the revives off to guarentee value. I decided between you and Falcon to choose you. Mac hadn't really participated until then so he wasn't considered.
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Re: Reanimators [DAY 4]

#1057

Post by Seanzie »

LinearPoint wrote: Thu Jul 07, 2022 2:46 pm Well really I just wanted to get the revives off to guarentee value. I decided between you and Falcon to choose you. Mac hadn't really participated until then so he wasn't considered.
So you didn't consider reviving one of the most respected players on this community that was killed N1? Like no offense to Flanders and Falcon, but this is a very weird choice to make. Plus, Mac wasn't like the most active D1, but he was contributing. Only after his revival has he not really participated much.
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Re: Reanimators [DAY 4]

#1058

Post by Seanzie »

[VOTE: LinearPoint] aubergine
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Re: Reanimators [DAY 4]

#1059

Post by LinearPoint »

Seanzie wrote: Thu Jul 07, 2022 2:56 pm
LinearPoint wrote: Thu Jul 07, 2022 2:46 pm Well really I just wanted to get the revives off to guarentee value. I decided between you and Falcon to choose you. Mac hadn't really participated until then so he wasn't considered.
So you didn't consider reviving one of the most respected players on this community that was killed N1? Like no offense to Flanders and Falcon, but this is a very weird choice to make. Plus, Mac wasn't like the most active D1, but he was contributing. Only after his revival has he not really participated much.
So I was right that you were the scum Reanimator who ressurected Mac.

Cool.
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Re: Reanimators [DAY 4]

#1060

Post by MartinGG99 »

Seanzie wrote: Thu Jul 07, 2022 12:56 pm @MartinGG99 can I get some updated reads and thoughts on the game? In particular, I think it is still best to elim among the never-deads, so your thoughts there would be appreciated.
I kinda screwed heavily with my sleep, and last day phase ended 24 hours earlier than I expected it to.

So I haven't been here much for awhile, but I'm back now. I do recall seeing some sort of post yesterday that I felt was notable, but idk if it was Porscha or LP.

Also kinda wondering why we got votes on Marmot & Rondo and yet practically no one went to wagon other possibilities such as Cobalt or Creature (except Creature themselves). At a glance it makes me feel like scum want Marmot as a wagon to kill an original townie, for whatever reason.

I've seen people say they suspect Marmot because he's been nearly chopped twice now, but I don't think that's entirely reasonable. I do recall a mafia game run by ddl where he was nearly chopped the whole game, but I haven't looked at it yet to see if there are similarities or differences. Actually the quote in Marmot's signature is from that game if anyone wants to look at it before I do.
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MartinGG99 wrote: Mon May 31, 2021 12:40 am The only notable "solving" I've done publicly has managed to kill someone who had the same power role and alignment as me.

If that doesn't make a mockery of my confidence in my solving then I don't know what will.
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Re: Reanimators [DAY 4]

#1061

Post by MartinGG99 »

this is what I didn't like, feels like they're ignoring the fact that unless the wagoned players are the scum, scum (including the 3p, whoever that is) are voting there as well

feels like a weird contentment and not intending to make much out of it
LinearPoint wrote: Tue Jul 05, 2022 10:16 pm Im honestly fine with both of these lynchs. They both are decently likely to be scum though I think Rondo has really fallen off ik the last day. So I think rondo edges out Marmot for scummy.
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MartinGG99 wrote: Mon May 31, 2021 12:40 am The only notable "solving" I've done publicly has managed to kill someone who had the same power role and alignment as me.

If that doesn't make a mockery of my confidence in my solving then I don't know what will.
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Re: Reanimators [DAY 4]

#1062

Post by MartinGG99 »

LinearPoint wrote: Thu Jul 07, 2022 2:03 pm It's also hard to believe there is a second Civ reanimator considering the role gets a 1-shot pseudoBP., night kills are redirected to a player you revived instead. Obviously that's what happened to Doom N2.
okay that does explain things a bit

but if there is a 3p reanimator I suspect you're not removed from that possibility
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MartinGG99 wrote: Mon May 31, 2021 12:40 am The only notable "solving" I've done publicly has managed to kill someone who had the same power role and alignment as me.

If that doesn't make a mockery of my confidence in my solving then I don't know what will.
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JaggedJimmyJay wrote: Fri Jul 23, 2021 12:54 pm Competition is only impressive when it is kind.
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Re: Reanimators [DAY 4]

#1063

Post by LinearPoint »

Honestly I already suspected Seanzie was the one who attacked me night 2. They were suspiciously quick to start pushing me day 3.
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Re: Reanimators [DAY 4]

#1064

Post by LinearPoint »

MartinGG99 wrote: Thu Jul 07, 2022 3:38 pm
LinearPoint wrote: Thu Jul 07, 2022 2:03 pm It's also hard to believe there is a second Civ reanimator considering the role gets a 1-shot pseudoBP., night kills are redirected to a player you revived instead. Obviously that's what happened to Doom N2.
okay that does explain things a bit

but if there is a 3p reanimator I suspect you're not removed from that possibility
I breifly wondered if I missed in my rolecard a wincon or something since one was never given, but I assume Civ means Town and if I were Indy I would have been given a goal of any kind.
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Re: Reanimators [DAY 4]

#1065

Post by MartinGG99 »

I think the only way LP is mafia here is if:

Porscha was the Civ Reanimator

Otherwise I don't see how would they explain the Doom kill. Doom had just helped got Flanders ML'ed, and so there's not a whole lot of incentive to kill DOOM there especially when there could be much more concerning players who are scum. Such as rondo, who was confirmed to be town at one point, or myself.

I see the point about reviving Mac, but I think the mafia killings (and the fact that no one is CC'ing LinearPoint) speaks louder to me.
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MartinGG99 wrote: Mon May 31, 2021 12:40 am The only notable "solving" I've done publicly has managed to kill someone who had the same power role and alignment as me.

If that doesn't make a mockery of my confidence in my solving then I don't know what will.
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Re: Reanimators [DAY 4]

#1066

Post by Stupid Sexy Flanders »

LinearPoint wrote: Thu Jul 07, 2022 3:40 pm
MartinGG99 wrote: Thu Jul 07, 2022 3:38 pm
LinearPoint wrote: Thu Jul 07, 2022 2:03 pm It's also hard to believe there is a second Civ reanimator considering the role gets a 1-shot pseudoBP., night kills are redirected to a player you revived instead. Obviously that's what happened to Doom N2.
okay that does explain things a bit

but if there is a 3p reanimator I suspect you're not removed from that possibility
I breifly wondered if I missed in my rolecard a wincon or something since one was never given, but I assume Civ means Town and if I were Indy I would have been given a goal of any kind.
No wincon eh..
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Re: Reanimators [DAY 4]

#1067

Post by MartinGG99 »

MartinGG99 wrote: Thu Jul 07, 2022 3:45 pm more concerning players who are town
ebwop
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MartinGG99 wrote: Mon May 31, 2021 12:40 am The only notable "solving" I've done publicly has managed to kill someone who had the same power role and alignment as me.

If that doesn't make a mockery of my confidence in my solving then I don't know what will.
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JaggedJimmyJay wrote: Fri Jul 23, 2021 12:54 pm Competition is only impressive when it is kind.
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Re: Reanimators [DAY 4]

#1068

Post by Seanzie »

LinearPoint wrote: Thu Jul 07, 2022 3:17 pm
Seanzie wrote: Thu Jul 07, 2022 2:56 pm
LinearPoint wrote: Thu Jul 07, 2022 2:46 pm Well really I just wanted to get the revives off to guarentee value. I decided between you and Falcon to choose you. Mac hadn't really participated until then so he wasn't considered.
So you didn't consider reviving one of the most respected players on this community that was killed N1? Like no offense to Flanders and Falcon, but this is a very weird choice to make. Plus, Mac wasn't like the most active D1, but he was contributing. Only after his revival has he not really participated much.
So I was right that you were the scum Reanimator who ressurected Mac.

Cool.
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Re: Reanimators [DAY 4]

#1069

Post by Stupid Sexy Flanders »

LPs description of their rolecard is questionable.
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Re: Reanimators [DAY 4]

#1070

Post by Seanzie »

LinearPoint wrote: Thu Jul 07, 2022 3:39 pm Honestly I already suspected Seanzie was the one who attacked me night 2. They were suspiciously quick to start pushing me day 3.
I didn't push you D3?
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Re: Reanimators [DAY 4]

#1071

Post by LinearPoint »

Stupid Sexy Flanders wrote: Thu Jul 07, 2022 3:49 pm LPs description of their rolecard is questionable.
That's because it was.
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Re: Reanimators [DAY 4]

#1072

Post by MartinGG99 »

Stupid Sexy Flanders wrote: Thu Jul 07, 2022 3:49 pm LPs description of their rolecard is questionable.
I'd like to hear those questions then.

And who supposedly would have been the reanimator which (apparently) is not CC'ing LP.

If LP were mafia here then I think its highly likely that the peseudoBP explanation they have is legitimately what happened when they tried attacking either a 3p reanimator or the civ reanimator (the latter being more likely imo). Especially when the DOOM kill still does not make much or any sense --- especially with players like Rondo being town.
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MartinGG99 wrote: Mon May 31, 2021 12:40 am The only notable "solving" I've done publicly has managed to kill someone who had the same power role and alignment as me.

If that doesn't make a mockery of my confidence in my solving then I don't know what will.
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Re: Reanimators [DAY 4]

#1073

Post by MartinGG99 »

LinearPoint wrote: Thu Jul 07, 2022 3:52 pm
Stupid Sexy Flanders wrote: Thu Jul 07, 2022 3:49 pm LPs description of their rolecard is questionable.
That's because it was.
wat

you know the most common connotation of "questionable" is negative right?
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MartinGG99 wrote: Mon May 31, 2021 12:40 am The only notable "solving" I've done publicly has managed to kill someone who had the same power role and alignment as me.

If that doesn't make a mockery of my confidence in my solving then I don't know what will.
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Re: Reanimators [DAY 4]

#1074

Post by Seanzie »

MartinGG99 wrote: Thu Jul 07, 2022 3:45 pm I think the only way LP is mafia here is if:

Porscha was the Civ Reanimator

Otherwise I don't see how would they explain the Doom kill. Doom had just helped got Flanders ML'ed, and so there's not a whole lot of incentive to kill DOOM there especially when there could be much more concerning players who are scum. Such as rondo, who was confirmed to be town at one point, or myself.

I see the point about reviving Mac, but I think the mafia killings (and the fact that no one is CC'ing LinearPoint) speaks louder to me.
How does Porscha being reanimator explain the DoOm kill? I assumed DoOm was killed to keep the collection of live players (the basket that contains two mafia and a 3p) as large as possible for as long as possible, granted that doesn't fit perfectly with the Porscha kill, but that could be explained if one/both of Flanders and Mac are evil, in particular Mac (as a Flanders kill would more-or-less put a huge spotlight on Mac)

LP not being CC'd is giving me some pause, but Porscha or even possibly Rondo could have been reanimator (Rondo not CC'ing either because he hasn't been around or because his alignment changed), or people could be reanimated via some other method rather than from direct ability use, so idk how much stock to put into this. LP's play with regards to her claimed role though doesn't make sense to me.
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Re: Reanimators [DAY 4]

#1075

Post by MartinGG99 »

Seanzie wrote: Thu Jul 07, 2022 3:59 pm
MartinGG99 wrote: Thu Jul 07, 2022 3:45 pm I think the only way LP is mafia here is if:

Porscha was the Civ Reanimator

Otherwise I don't see how would they explain the Doom kill. Doom had just helped got Flanders ML'ed, and so there's not a whole lot of incentive to kill DOOM there especially when there could be much more concerning players who are scum. Such as rondo, who was confirmed to be town at one point, or myself.

I see the point about reviving Mac, but I think the mafia killings (and the fact that no one is CC'ing LinearPoint) speaks louder to me.
How does Porscha being reanimator explain the DoOm kill? I assumed DoOm was killed to keep the collection of live players (the basket that contains two mafia and a 3p) as large as possible for as long as possible, granted that doesn't fit perfectly with the Porscha kill, but that could be explained if one/both of Flanders and Mac are evil, in particular Mac (as a Flanders kill would more-or-less put a huge spotlight on Mac)

LP not being CC'd is giving me some pause, but Porscha or even possibly Rondo could have been reanimator (Rondo not CC'ing either because he hasn't been around or because his alignment changed), or people could be reanimated via some other method rather than from direct ability use, so idk how much stock to put into this. LP's play with regards to her claimed role though doesn't make sense to me.
Step 1:

Attack Porscha, get redirected to DOOM

Step 2:

Attack Porscha again because they're obviously some sort of PR and could easily explain the DOOM kill
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MartinGG99 wrote: Mon May 31, 2021 12:40 am The only notable "solving" I've done publicly has managed to kill someone who had the same power role and alignment as me.

If that doesn't make a mockery of my confidence in my solving then I don't know what will.
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Re: Reanimators [DAY 4]

#1076

Post by Stupid Sexy Flanders »

MartinGG99 wrote: Thu Jul 07, 2022 3:52 pm
Stupid Sexy Flanders wrote: Thu Jul 07, 2022 3:49 pm LPs description of their rolecard is questionable.
I'd like to hear those questions then.

And who supposedly would have been the reanimator which (apparently) is not CC'ing LP.

If LP were mafia here then I think its highly likely that the peseudoBP explanation they have is legitimately what happened when they tried attacking either a 3p reanimator or the civ reanimator (the latter being more likely imo). Especially when the DOOM kill still does not make much or any sense --- especially with players like Rondo being town.
I'm civilian, my wincon is eliminate all threats to town.
I find it extremely hard to believe a Town aligned power role would not be given a wincon in their dm.

I also find it hard to believe LP would know if they were shot at and the attempted hit was redirected.

The Mafia choice for MK on Doom is more likely to do with the thread state accepting her as town, and no conversation of potential alignment switching occurred until after the double rez of Mac and myself.

Imo it's more likely LP is mafia or 3p than town.
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Re: Reanimators [DAY 4]

#1077

Post by Seanzie »

Stupid Sexy Flanders wrote: Thu Jul 07, 2022 3:49 pm LPs description of their rolecard is questionable.
I think these sorts of lines of inquiry might be against the rules, as specific details of a rolecard I think usually counts as angleshooting, and angleshooting is not allowed. I'm not modding this game, but I'd recommend not pursuing this (or possibly ask our host if this sort of thing is allowed before continuing) because minimally this is on the borderline of what it allowed, if not over it.
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Re: Reanimators [DAY 4]

#1078

Post by MartinGG99 »

Also @LinearPoint if your pronoun is "she" then I want to apologize if I ever referred to you via the wrong pronoun
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MartinGG99 wrote: Mon May 31, 2021 12:40 am The only notable "solving" I've done publicly has managed to kill someone who had the same power role and alignment as me.

If that doesn't make a mockery of my confidence in my solving then I don't know what will.
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Re: Reanimators [DAY 4]

#1079

Post by Stupid Sexy Flanders »

Seanzie wrote: Thu Jul 07, 2022 4:04 pm
Stupid Sexy Flanders wrote: Thu Jul 07, 2022 3:49 pm LPs description of their rolecard is questionable.
I think these sorts of lines of inquiry might be against the rules, as specific details of a rolecard I think usually counts as angleshooting, and angleshooting is not allowed. I'm not modding this game, but I'd recommend not pursuing this (or possibly ask our host if this sort of thing is allowed before continuing) because minimally this is on the borderline of what it allowed, if not over it.
Then LP shouldn't have brought a sketchy description of a likely bunk rolecard into play.

I'm not asking, I'm saying WHAT THEY SAID ABOUT THEIR ROLECARD IS SKETCH.

But if that crosses the line, I'll take the GK and feel shame.
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Re: Reanimators [DAY 4]

#1080

Post by LinearPoint »

Well considering Doom was reanimated as Town I doubt a scum reanimator would do taht.
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Re: Reanimators [DAY 4]

#1081

Post by Seanzie »

MartinGG99 wrote: Thu Jul 07, 2022 4:02 pm
Seanzie wrote: Thu Jul 07, 2022 3:59 pm
MartinGG99 wrote: Thu Jul 07, 2022 3:45 pm I think the only way LP is mafia here is if:

Porscha was the Civ Reanimator

Otherwise I don't see how would they explain the Doom kill. Doom had just helped got Flanders ML'ed, and so there's not a whole lot of incentive to kill DOOM there especially when there could be much more concerning players who are scum. Such as rondo, who was confirmed to be town at one point, or myself.

I see the point about reviving Mac, but I think the mafia killings (and the fact that no one is CC'ing LinearPoint) speaks louder to me.
How does Porscha being reanimator explain the DoOm kill? I assumed DoOm was killed to keep the collection of live players (the basket that contains two mafia and a 3p) as large as possible for as long as possible, granted that doesn't fit perfectly with the Porscha kill, but that could be explained if one/both of Flanders and Mac are evil, in particular Mac (as a Flanders kill would more-or-less put a huge spotlight on Mac)

LP not being CC'd is giving me some pause, but Porscha or even possibly Rondo could have been reanimator (Rondo not CC'ing either because he hasn't been around or because his alignment changed), or people could be reanimated via some other method rather than from direct ability use, so idk how much stock to put into this. LP's play with regards to her claimed role though doesn't make sense to me.
Step 1:

Attack Porscha, get redirected to DOOM

Step 2:

Attack Porscha again because they're obviously some sort of PR and could easily explain the DOOM kill
That's only assuming that LP is telling the truth about the redirect thing, but that only happens in a world where Porscha isn't the reanimator. I find it kind of unlikely that someone who has the ability to more-or-less increase town's numbers by two, and give hard clears on those two, would also have built in protection (even though redirection/BG is less powerful than say BP vest). The whole thing reeks more like 3p tbh.
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Re: Reanimators [DAY 4]

#1082

Post by Seanzie »

LinearPoint wrote: Thu Jul 07, 2022 4:08 pm Well considering Doom was reanimated as Town I doubt a scum reanimator would do taht.
You doubt a scum reanimator would do what?
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Re: Reanimators [DAY 4]

#1083

Post by Stupid Sexy Flanders »

Seanzie wrote: Thu Jul 07, 2022 4:09 pm
MartinGG99 wrote: Thu Jul 07, 2022 4:02 pm
Seanzie wrote: Thu Jul 07, 2022 3:59 pm
MartinGG99 wrote: Thu Jul 07, 2022 3:45 pm I think the only way LP is mafia here is if:

Porscha was the Civ Reanimator

Otherwise I don't see how would they explain the Doom kill. Doom had just helped got Flanders ML'ed, and so there's not a whole lot of incentive to kill DOOM there especially when there could be much more concerning players who are scum. Such as rondo, who was confirmed to be town at one point, or myself.

I see the point about reviving Mac, but I think the mafia killings (and the fact that no one is CC'ing LinearPoint) speaks louder to me.
How does Porscha being reanimator explain the DoOm kill? I assumed DoOm was killed to keep the collection of live players (the basket that contains two mafia and a 3p) as large as possible for as long as possible, granted that doesn't fit perfectly with the Porscha kill, but that could be explained if one/both of Flanders and Mac are evil, in particular Mac (as a Flanders kill would more-or-less put a huge spotlight on Mac)

LP not being CC'd is giving me some pause, but Porscha or even possibly Rondo could have been reanimator (Rondo not CC'ing either because he hasn't been around or because his alignment changed), or people could be reanimated via some other method rather than from direct ability use, so idk how much stock to put into this. LP's play with regards to her claimed role though doesn't make sense to me.
Step 1:

Attack Porscha, get redirected to DOOM

Step 2:

Attack Porscha again because they're obviously some sort of PR and could easily explain the DOOM kill
That's only assuming that LP is telling the truth about the redirect thing, but that only happens in a world where Porscha isn't the reanimator. I find it kind of unlikely that someone who has the ability to more-or-less increase town's numbers by two, and give hard clears on those two, would also have built in protection (even though redirection/BG is less powerful than say BP vest). The whole thing reeks more like 3p tbh.
Yeah this a good point.

Feel like LP is mafia trying to flush out the reanimator 3p, or just the 3p who's wincon is last person standing, SK style.
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Re: Reanimators [DAY 4]

#1084

Post by Stupid Sexy Flanders »

*whose
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Re: Reanimators [DAY 4]

#1085

Post by Seanzie »

Stupid Sexy Flanders wrote: Thu Jul 07, 2022 4:07 pm
Seanzie wrote: Thu Jul 07, 2022 4:04 pm
Stupid Sexy Flanders wrote: Thu Jul 07, 2022 3:49 pm LPs description of their rolecard is questionable.
I think these sorts of lines of inquiry might be against the rules, as specific details of a rolecard I think usually counts as angleshooting, and angleshooting is not allowed. I'm not modding this game, but I'd recommend not pursuing this (or possibly ask our host if this sort of thing is allowed before continuing) because minimally this is on the borderline of what it allowed, if not over it.
Then LP shouldn't have brought a sketchy description of a likely bunk rolecard into play.

I'm not asking, I'm saying WHAT THEY SAID ABOUT THEIR ROLECARD IS SKETCH.

But if that crosses the line, I'll take the GK and feel shame.
Sure, and that's fair. I don't think you did anything wrong, just wanted to mention it before it became a huge topic of discussion in case I'm right and it is against the rules.
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Re: Reanimators [DAY 4]

#1086

Post by MartinGG99 »

Stupid Sexy Flanders wrote: Thu Jul 07, 2022 4:04 pm
MartinGG99 wrote: Thu Jul 07, 2022 3:52 pm
Stupid Sexy Flanders wrote: Thu Jul 07, 2022 3:49 pm LPs description of their rolecard is questionable.
I'd like to hear those questions then.

And who supposedly would have been the reanimator which (apparently) is not CC'ing LP.

If LP were mafia here then I think its highly likely that the peseudoBP explanation they have is legitimately what happened when they tried attacking either a 3p reanimator or the civ reanimator (the latter being more likely imo). Especially when the DOOM kill still does not make much or any sense --- especially with players like Rondo being town.
I'm civilian, my wincon is eliminate all threats to town.
I find it extremely hard to believe a Town aligned power role would not be given a wincon in their dm.

I also find it hard to believe LP would know if they were shot at and the attempted hit was redirected.

The Mafia choice for MK on Doom is more likely to do with the thread state accepting her as town, and no conversation of potential alignment switching occurred until after the double rez of Mac and myself.

Imo it's more likely LP is mafia or 3p than town.
I'm not sure they claimed to know it. They said it was obvious after having explained that they thought there was no 2nd reanimator and had a 1-shot pseudoBP vest.

Personally, if I were them, I would've heavily suspected it because I don't think anyone kills DOOM there, and so in the case that LP is town then this conclusion is not odd at all.

As for the wincon thing.....now that you mention it, I guess you're right about that. I hadn't even realized TBH. Seems like suicide to not mention a wincon though....
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MartinGG99 wrote: Mon May 31, 2021 12:40 am The only notable "solving" I've done publicly has managed to kill someone who had the same power role and alignment as me.

If that doesn't make a mockery of my confidence in my solving then I don't know what will.
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Re: Reanimators [DAY 4]

#1087

Post by MartinGG99 »

Seanzie wrote: Thu Jul 07, 2022 4:13 pm
Stupid Sexy Flanders wrote: Thu Jul 07, 2022 4:07 pm
Seanzie wrote: Thu Jul 07, 2022 4:04 pm
Stupid Sexy Flanders wrote: Thu Jul 07, 2022 3:49 pm LPs description of their rolecard is questionable.
I think these sorts of lines of inquiry might be against the rules, as specific details of a rolecard I think usually counts as angleshooting, and angleshooting is not allowed. I'm not modding this game, but I'd recommend not pursuing this (or possibly ask our host if this sort of thing is allowed before continuing) because minimally this is on the borderline of what it allowed, if not over it.
Then LP shouldn't have brought a sketchy description of a likely bunk rolecard into play.

I'm not asking, I'm saying WHAT THEY SAID ABOUT THEIR ROLECARD IS SKETCH.

But if that crosses the line, I'll take the GK and feel shame.
Sure, and that's fair. I don't think you did anything wrong, just wanted to mention it before it became a huge topic of discussion in case I'm right and it is against the rules.
smh seanzie we're supposed to be scum hunting not good-for-nothing hunting

jk lol
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MartinGG99 wrote: Mon May 31, 2021 12:40 am The only notable "solving" I've done publicly has managed to kill someone who had the same power role and alignment as me.

If that doesn't make a mockery of my confidence in my solving then I don't know what will.
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Re: Reanimators [DAY 4]

#1088

Post by MartinGG99 »

[VOTE: LP] aubergine

On the point that they mentioned no clarity on the wincon.

Everything else seemed mostly fine to me imo, so maybe they're 3p.
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MartinGG99 wrote: Mon May 31, 2021 12:40 am The only notable "solving" I've done publicly has managed to kill someone who had the same power role and alignment as me.

If that doesn't make a mockery of my confidence in my solving then I don't know what will.
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Re: Reanimators [DAY 4]

#1089

Post by MartinGG99 »

I'll probably pop back in here later to do more things. Can't help but feel like I might be the NK tonight (especially if LP flips 3p), so I rather leave a legacy of some sort than just "oh vote LP"
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MartinGG99 wrote: Mon May 31, 2021 12:40 am The only notable "solving" I've done publicly has managed to kill someone who had the same power role and alignment as me.

If that doesn't make a mockery of my confidence in my solving then I don't know what will.
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Re: Reanimators [DAY 4]

#1090

Post by Stupid Sexy Flanders »

MartinGG99 wrote: Thu Jul 07, 2022 4:14 pm
Stupid Sexy Flanders wrote: Thu Jul 07, 2022 4:04 pm
MartinGG99 wrote: Thu Jul 07, 2022 3:52 pm
Stupid Sexy Flanders wrote: Thu Jul 07, 2022 3:49 pm LPs description of their rolecard is questionable.
I'd like to hear those questions then.

And who supposedly would have been the reanimator which (apparently) is not CC'ing LP.

If LP were mafia here then I think its highly likely that the peseudoBP explanation they have is legitimately what happened when they tried attacking either a 3p reanimator or the civ reanimator (the latter being more likely imo). Especially when the DOOM kill still does not make much or any sense --- especially with players like Rondo being town.
I'm civilian, my wincon is eliminate all threats to town.
I find it extremely hard to believe a Town aligned power role would not be given a wincon in their dm.

I also find it hard to believe LP would know if they were shot at and the attempted hit was redirected.

The Mafia choice for MK on Doom is more likely to do with the thread state accepting her as town, and no conversation of potential alignment switching occurred until after the double rez of Mac and myself.

Imo it's more likely LP is mafia or 3p than town.
I'm not sure they claimed to know it. They said it was obvious after having explained that they thought there was no 2nd reanimator and had a 1-shot pseudoBP vest.

Personally, if I were them, I would've heavily suspected it because I don't think anyone kills DOOM there, and so in the case that LP is town then this conclusion is not odd at all.

As for the wincon thing.....now that you mention it, I guess you're right about that. I hadn't even realized TBH. Seems like suicide to not mention a wincon though....
So I've given this a bit a thought, not a tonne, but enough. Put myself in mafia shoes.

I definitely kill the resurrected civilian N2 no matter how they approached the thread. Absolutely no way I allow someone who's essentially town cleared by EVERYONE, to see another day. Maf needs a wide open PoE, leaving a town cleared player alive is a terrible play.
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Re: Reanimators [DAY 4]

#1091

Post by LinearPoint »

Like I said I don't real care if I die or not. Hopefully it's obvious that Seanzie and Martin are just scum. They are trying their hardest to reach for some stupid ass reason that I'm a 3rd Party jus tbecause they want to remove a reanimator from the game.

I assume they just don't believe I only have 2 revives. And like I said with me getting attacked N2, I'm pretty sure they are 3rd who think I'm night immune.
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Re: Reanimators [DAY 4]

#1092

Post by Stupid Sexy Flanders »

LinearPoint wrote: Thu Jul 07, 2022 5:08 pm Like I said I don't real care if I die or not. Hopefully it's obvious that Seanzie and Martin are just scum. They are trying their hardest to reach for some stupid ass reason that I'm a 3rd Party jus tbecause they want to remove a reanimator from the game.

I assume they just don't believe I only have 2 revives. And like I said with me getting attacked N2, I'm pretty sure they are 3rd who think I'm night immune.
I'm ok to vote Marty.

Wanna vote Marty?
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Re: Reanimators [DAY 4]

#1093

Post by LinearPoint »

There is really no other way this game is solved and nobody cares.

Seanize is 100% the Indy Reanimating Cultist.

Mac and Rondo both were revived as Cultists.

Martin is basically announcing he is Mafia with this opportunistic half assed push.

Reviving Flanders was the biggest mistake of the game since he's done nothing but push Town since revival.

Creature and Cobalt are AFK with 1 of them guarenteed to be scum. Honestly if both are scum I'll have to reconsider the idea of just be afk all game to freelo victory.
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Re: Reanimators [DAY 4]

#1094

Post by Stupid Sexy Flanders »

Whoa now, don't be mean. You were on Rondo last night too.
So like y'kno
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Re: Reanimators [DAY 4]

#1095

Post by LinearPoint »

Yeah I don't know. I'm just going to go play minecraft for a day. I'm just frustrated we've lynched 4 town with supposedly 4 Town revives and not a single scum kill.
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Re: Reanimators [DAY 4]

#1096

Post by Stupid Sexy Flanders »

LinearPoint wrote: Thu Jul 07, 2022 5:32 pm Yeah I don't know. I'm just going to go play minecraft for a day. I'm just frustrated we've lynched 4 town with supposedly 4 Town revives and not a single scum kill.
So I have two big problems with your claim:
1) stating no wincon in your DM
2) not breadcrumbing your role.

Maybe I'm just too used to breadcrumbs from home, but it is super important to leave a trail that won't be noticeable until you have to prove your role. That way if a wolf tries to CC, you can show your "work" (so to speak).
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Re: Reanimators [DAY 4]

#1097

Post by MacDougall »

RondoDimBuckle wrote: Thu Jul 07, 2022 5:02 am
MacDougall wrote: Thu Jul 07, 2022 1:34 am
Stupid Sexy Flanders wrote: Thu Jul 07, 2022 1:28 am Ok. Fuck the kill.

Still two mafia and a 3p in the original group. My initial scum read on Marty probably worth exploring, but could go to Marmot because he keeps being the cc to lynched town.

Creature, cobalt and LP. Hm
Marmot is mafia and you are probably mafia for pretending it's not obvious
Mac, you were wrong on me being mafia I flipped town I dont think your reads are 100% this game.
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Re: Reanimators [DAY 4]

#1098

Post by MacDougall »

LinearPoint wrote: Thu Jul 07, 2022 5:23 pm There is really no other way this game is solved and nobody cares.

Seanize is 100% the Indy Reanimating Cultist.

Mac and Rondo both were revived as Cultists.

Martin is basically announcing he is Mafia with this opportunistic half assed push.

Reviving Flanders was the biggest mistake of the game since he's done nothing but push Town since revival.

Creature and Cobalt are AFK with 1 of them guarenteed to be scum. Honestly if both are scum I'll have to reconsider the idea of just be afk all game to freelo victory.
you sound townie
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Re: Reanimators [DAY 4]

#1099

Post by MartinGG99 »

Stupid Sexy Flanders wrote: Thu Jul 07, 2022 4:24 pm I definitely kill the resurrected civilian N2 no matter how they approached the thread. Absolutely no way I allow someone who's essentially town cleared by EVERYONE, to see another day. Maf needs a wide open PoE, leaving a town cleared player alive is a terrible play.
how come they don't kill you last night then
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MartinGG99 wrote: Mon May 31, 2021 12:40 am The only notable "solving" I've done publicly has managed to kill someone who had the same power role and alignment as me.

If that doesn't make a mockery of my confidence in my solving then I don't know what will.
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Re: Reanimators [DAY 4]

#1100

Post by MartinGG99 »

LinearPoint wrote: Thu Jul 07, 2022 5:23 pm Martin is basically announcing he is Mafia with this opportunistic half assed push.
its simple policy

Flanders is right about the wincon thing

are you suggesting any other civ in my shoes is just gonna quietly ignore that
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MartinGG99 wrote: Mon May 31, 2021 12:40 am The only notable "solving" I've done publicly has managed to kill someone who had the same power role and alignment as me.

If that doesn't make a mockery of my confidence in my solving then I don't know what will.
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