By the way, the Eva poison was a bit by chance. I could select a player each round and if I had 'won' Limbo all would die, if not one would be chosen at random.
Eva was chosen at random. As satisfying as it was, it inadvertently outed me.
Re: Inception [Subconscious Phase 12]
Posted: Sun Dec 01, 2019 7:15 pm
by Benson
Gg wp, mafia and MR.
I enjoyed my time playing with everyone all the way back in October.
Re: Inception [Subconscious Phase 12]
Posted: Sun Dec 01, 2019 7:16 pm
by Master Radishes
Benson wrote: ↑Sun Dec 01, 2019 7:15 pm
Gg wp, mafia and MR.
I enjoyed my time playing with everyone all the way back in October.
Who dis
Re: Inception [Subconscious Phase 12]
Posted: Sun Dec 01, 2019 7:16 pm
by Sloonei
Benson wrote: ↑Sun Dec 01, 2019 7:15 pm
Gg wp, mafia and MR.
I enjoyed my time playing with everyone all the way back in October.
So glad you played. You were on an island for literally five weeks and are still standing here.
Re: Inception [Subconscious Phase 12]
Posted: Sun Dec 01, 2019 7:18 pm
by Jackofhearts2005
Had a blast playing with you all [mention]iaafr[/mention] [mention]Lady LambdaDelta[/mention] [mention]Master Radishes[/mention] [mention]Benson[/mention] [mention]Pawn Lelouch[/mention] [mention]Evenstar[/mention] [mention]Hyena[/mention] [mention]112[/mention].
Jackofhearts2005 wrote: ↑Sun Dec 01, 2019 7:18 pm
Had a blast playing with you all @iaafr @Lady LambdaDelta @Master Radishes @Benson @Pawn Lelouch @Evenstar @Hyena @112.
I second this, ya'll were great.
Re: Inception [Subconscious Phase 12]
Posted: Sun Dec 01, 2019 7:20 pm
by iaafr
thanks for the host, hosts, i highly appreciate with the amount of work put in and amount of stress im sure this caused
thanks to everybody who made this game enjoyable at times, esp juliets, eva, radishes, jack, and benson (not an exhaustive list)
Re: Inception [Subconscious Phase 12]
Posted: Sun Dec 01, 2019 7:20 pm
by Jackofhearts2005
I thought Juliets commuted automatically every other night and purposely shot her looking for no kill. She just happened to use her commute.
Re: Inception [Subconscious Phase 12]
Posted: Sun Dec 01, 2019 7:21 pm
by sprityo
Good game everyone
I at the least enjoyed being correct post death, it’s too bad it was swept under the rug. It’s always the games you try the hardest that you lose isn’t it?
Big shoutout to Master Radishes and Evenstar especially for making this one hell of a challenge for me personally
Re: Inception [Subconscious Phase 12]
Posted: Sun Dec 01, 2019 7:21 pm
by Benson
How everyone who played til the end must feel
Re: Inception [Subconscious Phase 12]
Posted: Sun Dec 01, 2019 7:21 pm
by Jackofhearts2005
We killed Nutella with a second kill gained from surviving limbo fyi.
Re: Inception [Subconscious Phase 12]
Posted: Sun Dec 01, 2019 7:23 pm
by JaggedJimmyJay
Everyone should have full view of all game threads now. Lemme know if not.
Re: Inception [Subconscious Phase 12]
Posted: Sun Dec 01, 2019 7:23 pm
by JaggedJimmyJay
iaafr wrote: ↑Sun Dec 01, 2019 7:20 pm
thanks for the host, hosts, i highly appreciate with the amount of work put in and amount of stress im sure this caused
thanks to everybody who made this game enjoyable at times, esp juliets, eva, radishes, jack, and benson (not an exhaustive list)
It was a pleasure to host you!
Re: Inception [Subconscious Phase 12]
Posted: Sun Dec 01, 2019 7:24 pm
by 112
thanks for hosting, hosts, and thanks for playing, players.
gg and grats to those who met their wincons
Re: Inception [Subconscious Phase 12]
Posted: Sun Dec 01, 2019 7:25 pm
by Trustworthy Liberal
Was fun playing with you all I would have most likely made the same end game Lynch honestly.
Atleast I was right though if we had killed 3rd party I think we stood a better chance with all the poison deaths but retrospect is 20/20 happy I was somewhat right on what 3rd party had left to use atleast
Re: Inception [END]
Posted: Sun Dec 01, 2019 7:26 pm
by Trustworthy Liberal
Also yeah special call out to the hosts you did amazing love the setup getting to know it abit more after death honestly would have been fun to keep moving around hope to get to play I a similar style game. (Hopefully not over a months time though this was alittle long for my liking)
Re: Inception [END]
Posted: Sun Dec 01, 2019 7:27 pm
by Benson
[mention]JaggedJimmyJay[/mention] [mention]Sloonei[/mention] big thanks for hosting too! That was obviously a huge time commitment. This was easily the most elaborate game I've ever seen, so props for pulling it off.
Re: Inception [Subconscious Phase 12]
Posted: Sun Dec 01, 2019 7:27 pm
by nutella
gg all <3
Re: Inception [Subconscious Phase 12]
Posted: Sun Dec 01, 2019 7:28 pm
by juliets
Jackofhearts2005 wrote: ↑Sun Dec 01, 2019 7:20 pm
I thought Juliets commuted automatically every other night and purposely shot her looking for no kill. She just happened to use her commute.
I can't believe I used my commutes on the right night!
Re: Inception [END]
Posted: Sun Dec 01, 2019 7:28 pm
by Trustworthy Liberal
Should also appoiligize for all the town death I caused but to be fair no one believes me on LC.
Jackofhearts2005 wrote: ↑Sun Dec 01, 2019 7:20 pm
I thought Juliets commuted automatically every other night and purposely shot her looking for no kill. She just happened to use her commute.
I can't believe I used my commutes on the right night!
Jack: *shoots Juliets*
Juliets: *commutes*
Pawn: Juliets might still be alive because Jack is trying to blend in so he's afraid to kill her.
Jack:
Re: Inception [END]
Posted: Sun Dec 01, 2019 7:29 pm
by juliets
[mention]JaggedJimmyJay[/mention] and [mention]Sloonei[/mention] the game was awesome.
Re: Inception [END]
Posted: Sun Dec 01, 2019 7:30 pm
by Sloonei
Benson wrote: ↑Sun Dec 01, 2019 7:27 pm
@JaggedJimmyJay @Sloonei big thanks for hosting too! That was obviously a huge time commitment. This was easily the most elaborate game I've ever seen, so props for pulling it off.
Jay did most of the dirty work. I was just support staff.
He deserves a round of applause. I said this in private and I'll bring out here: for a game this convoluted and this massive to come down to a literal coinflip is astonishing. That is impeccable balance.
Re: Inception [END]
Posted: Sun Dec 01, 2019 7:31 pm
by Trustworthy Liberal
Also thanks to Mac for the invite would never have been able to play without it
Benson wrote: ↑Sun Dec 01, 2019 7:27 pm
@JaggedJimmyJay @Sloonei big thanks for hosting too! That was obviously a huge time commitment. This was easily the most elaborate game I've ever seen, so props for pulling it off.
Jay did most of the dirty work. I was just support staff.
He deserves a round of applause. I said this in private and I'll bring out here: for a game this convoluted and this massive to come down to a literal coinflip is astonishing. That is impeccable balance.
juliets wrote: ↑Sun Dec 01, 2019 7:32 pm
Oh God, I'm totally afraid to look at the spectator chat.
You should be. Jay talked about determinism last night.
It is inevitable that juliets looks at the spectator chat.
Re: Inception [END]
Posted: Sun Dec 01, 2019 7:37 pm
by Pawn Lelouch
gg to the other players and hosts
Also woo, I feel vindicated with my returning NKA analysis on why one of Juliets/112/Jack had to have been scum.
Re: Inception [END]
Posted: Sun Dec 01, 2019 7:40 pm
by iaafr
vindications for me = all 3 major susses i had on my last day were correct (longcon, jack, mac) even though i flipflopped on the latter two and never scumread them together while alive and my towncore of 112 juliets lld was correct
i am satisfied with my consolation prizes
i mean i definitely contributed to some anti town dynamics in earlier phases so i cant claim highground but im proud of what i was able to come up with
Re: Inception [END]
Posted: Sun Dec 01, 2019 7:44 pm
by JaggedJimmyJay
I can explain the full mechanical nature of the game later, but I will answer some of the most pertinent questions now:
"What was the point of the submerged levels?"
Both the inception team and the third party had specific objectives down there, namely to get to the Limbo level (DL4) and survive unlynched. If they were successful, they were rewarded. MR's role card displays his reward, but he didn't quite get it. The poisoner role was the weaker possibility for him, so extra props that he made it work anyway.
The inception team prize was earned, and it was as follows:
~ 1 extra unstoppable and untraceable kill (used on nutella)
~ 1x global role block to prevent any night actions [wouldn't work against MR]; they forgot about this though
~ 1 extra usage of their role abilities
Had the inception team been stopped, the subconscious-aligned players would have earned 1 extra usage of their role abilities instead.
"Were the lynches down there meaningful?"
Yes, very much so. We wouldn't implement anything that is completely pointless. The lynches at lower levels were the means by which the "town" could prevent either other faction from achieving inception successfully. At the intermediate levels during later days, the lynches would prevent the lynchee from usage of their discounted roles -- additionally important against the mafia.
"Was it possible for any level to have only townies?"
Yes, it was possible at DL2 and DL3, but never at DL1 or DL4. It didn't actually happen in this game though. Every level was guaranteed to start with at least one non-town player, but it didn't have to stay that way. Hence "no lynch".
Re: Inception [END]
Posted: Sun Dec 01, 2019 7:48 pm
by Jackofhearts2005
Lol Sprityo in spechat like "Jack has to be a wolf because D1 wagonomics."
Fun game, fun team, fucking hell. That was great. Thanks hosts and thank you for win 13 on the year Jack and Eva and LC and Elephant and Drago and y'all.
Re: Inception [END]
Posted: Sun Dec 01, 2019 7:52 pm
by Jackofhearts2005
Quick lets start another game where I'm mafia and Mac is town so I can tie him for scum wins.
My favorite part of the game was the mafia team trying find the hidden meaning in the flavor posts.
Re: Inception [Subconscious Phase 12]
Posted: Sun Dec 01, 2019 7:56 pm
by MacDougall
juliets wrote: ↑Sun Dec 01, 2019 7:07 pm
Now townies, don't yell at me, I did the best I could.
You played very well. It's an unfortunate ending to what was imo your best ever performance.
Re: Inception [END]
Posted: Sun Dec 01, 2019 7:58 pm
by JaggedJimmyJay
Sloonei wrote: ↑Sun Dec 01, 2019 7:55 pm
My favorite part of the game was the mafia team trying find the hidden meaning in the flavor posts.
Really my favorite part of creating this was our coordinated effort to spend an entire month building flavor across four dreams to arrive at the nutsack baguette joke.
Re: Inception [END]
Posted: Sun Dec 01, 2019 7:59 pm
by Jackofhearts2005
Sloonei wrote: ↑Sun Dec 01, 2019 7:55 pm
My favorite part of the game was the mafia team trying find the hidden meaning in the flavor posts.
My favorite part was when we asked Jay to make us like 8 subforums on our discord, filled them up with bullshit and then had to ask him to make us another one so we would have somewhere to submit our night actions and he called it real-night-action-channel-you-goons.