[DAY 6] Turf Wars: Prison Edition
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Re: [DAY 6] Turf Wars: Prison Edition
they lynched a cop.
They were worried about bringing any of us back because they knew they lynched a cop.
IDK if said cop is killing or not. But I know our our bro's on the outside were worried that one of us might be the guy that they sent upstate.
And the one two punch of a) we do have a bit of bacon among us and b) several inmates died that we can't account for the reason of their dying leads me to c) be paranoid as fuck.
Not again - at you 813 - you seemed to be here before we had fish - so you know - the fish.
linki - 208 no one has told us we failed yet.
Also - there is lots of buffy.
They were worried about bringing any of us back because they knew they lynched a cop.
IDK if said cop is killing or not. But I know our our bro's on the outside were worried that one of us might be the guy that they sent upstate.
And the one two punch of a) we do have a bit of bacon among us and b) several inmates died that we can't account for the reason of their dying leads me to c) be paranoid as fuck.
Not again - at you 813 - you seemed to be here before we had fish - so you know - the fish.
linki - 208 no one has told us we failed yet.
Also - there is lots of buffy.
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Re: [DAY 6] Turf Wars: Prison Edition
What day did they lynch a cop? Anyone remember?
Are we sure lynched players come to this thread?
Are we sure lynched players come to this thread?
Re: [DAY 6] Turf Wars: Prison Edition
You know, as I look at my notes, I find that it's not such a bad thing that 379949, 513538, and 980854 are dead. None of them contributed at all to our Day 3 challenge. In fact, I have noted that neither 980854 nor 513538 even showed up on Day 3 here in the "slammer." There was only one other prisoner that day who did not contribute anything worthwhile to the decoding challenge. I won't name names because I do not have noted anything about prisoner participation on Day 4, as my time was limited. Besides, that prisoner was a part of Operation IVY, the spirit of which I think should live on. *puts pinkie to his mouth*
Re: [DAY 6] Turf Wars: Prison Edition
Lynched players were listed as arrested in the game posts, so I assume they came here.Prisoner 650829 wrote:What day did they lynch a cop? Anyone remember?
Are we sure lynched players come to this thread?
Both of the prisoners who joined us before the prison break are now dead, so you do the math.
We may not want to get too specific on who was who because we don't want to get shot down like a fool the way 888206 was.
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Re: [DAY 6] Turf Wars: Prison Edition
Ok yes I caught up and we owe 606 like crazy. Buffy all night. 413 you hung in there pretty good as well.
I don't know what to make of the nonmodkilled prisoner deaths. How did more than one die if it was a night kill. I do have a copy of the roles by the way though it looks like people responded already with that. It looks like I'll be around for a couple of hours but i don't know anything about Buffy.
Oh and I agree with the person who said we ought to have a plan when we go back out there.
I don't know what to make of the nonmodkilled prisoner deaths. How did more than one die if it was a night kill. I do have a copy of the roles by the way though it looks like people responded already with that. It looks like I'll be around for a couple of hours but i don't know anything about Buffy.
Oh and I agree with the person who said we ought to have a plan when we go back out there.
Re: [DAY 6] Turf Wars: Prison Edition
fo realzies.Prisoner 813142 wrote:Lynched players were listed as arrested in the game posts, so I assume they came here.Prisoner 650829 wrote:What day did they lynch a cop? Anyone remember?
Are we sure lynched players come to this thread?
Both of the prisoners who joined us before the prison break are now dead, so you do the math.
We may not want to get too specific on who was who because we don't want to get shot down like a fool the way 888206 was.
*takes some toilet wine and pours it down the drain in respect for our dead.*
However fool he was...he was our fool.....
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Re: [DAY 6] Turf Wars: Prison Edition
888206 was not an original prisoner and therefore not part of Operation IVY. No tears will be shed there. He was instrumental in our third challenge but he was on our shank list in the end.
Having a plan is important but what is our end goal? Seeing all original prisoners released? It's not like we're privy to very much information on this side of the prison walls.
Having a plan is important but what is our end goal? Seeing all original prisoners released? It's not like we're privy to very much information on this side of the prison walls.
Re: [DAY 6] Turf Wars: Prison Edition
606's efforts are certainly commendable in our current challenge. It's nice to see new arrivals applying themselves. So far only 2 of the non-original prisoners have contributed to our goal today. As you're all aware, I'm taking notes. Failing this challenge will make me angry, and you know what that leads to. *puts pinkie to his mouth *
Re: [DAY 6] Turf Wars: Prison Edition
My personal plan - because I never - outside of some prison breaks when they happen, think I'll never be paroled. -Prisoner 813142 wrote:888206 was not an original prisoner and therefore not part of Operation IVY. No tears will be shed there. He was instrumental in our third challenge but he was on our shank list in the end.
Having a plan is important but what is our end goal? Seeing all original prisoners released? It's not like we're privy to very much information on this side of the prison walls.
so my personal plan is to try to help parole the BEST peeps who will help our outside family bring down fire on those fucking pigs.
and if we could ass fuck the warden while we do it. Well then I win.
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Re: [DAY 6] Turf Wars: Prison Edition
413 that actually looks like a great plan. I would like to be paroled but missed whats happening in the game because I wasn't here. So making sure the best people get paroled sounds good to me.
Re: [DAY 6] Turf Wars: Prison Edition
Riiiiight. You go right on ahead and handle that last goal yourself you sick bastard.Prisoner 413022 wrote:My personal plan - because I never - outside of some prison breaks when they happen, think I'll never be paroled. -Prisoner 813142 wrote:888206 was not an original prisoner and therefore not part of Operation IVY. No tears will be shed there. He was instrumental in our third challenge but he was on our shank list in the end.
Having a plan is important but what is our end goal? Seeing all original prisoners released? It's not like we're privy to very much information on this side of the prison walls.
so my personal plan is to try to help parole the BEST peeps who will help our outside family bring down fire on those fucking pigs.
and if we could ass fuck the warden while we do it. Well then I win.
The only problem with pardoning the best prisoners each time is that it might leave the prison too full of "slackers," thereby preventing future prison breaks. Given the length of a normal game, we probably only have a shot at two more breaks at the most. You would think that would be a motivating factor to our nonchalant newbies but that seems not to be the case.
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Re: [DAY 6] Turf Wars: Prison Edition
Oh, thats a good point about the slackers. It would be impossible to do the challenges without people who want to play.
Re: [DAY 6] Turf Wars: Prison Edition
Sort a catch-22, isn't it? Rewarding those who work hard makes it harder to get out. Isn't it ironic? Don't you think? Like rain on a sunny day and all that.Prisoner 208986 wrote:Oh, thats a good point about the slackers. It would be impossible to do the challenges without people who want to play.
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Re: [DAY 6] Turf Wars: Prison Edition
Yes it is ironic and a catch 22. Wonder if MP and Daisy thought about that when putting the game together. They probably thought that most all players would want to do whatever they could to get out.
Re: [DAY 6] Turf Wars: Prison Edition
They probably had that in mind. In fact I think we are probably overachieving thus far. I wonder how many challenges they thought we would fail before initiating a prison break. Never underestimate the power of criminal masterminds in large numbers.
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Re: [DAY 6] Turf Wars: Prison Edition
yeah I think we did overachieve last cycle. I feel sure we will do the same this cycle.
Re: [DAY 6] Turf Wars: Prison Edition
I presume our challenges will only get harder the further along we go. They haven't exactly been easily-escapable death traps up to now, but we our first challenge was considerably the easiest despite the doubts of a few "dawgs."Prisoner 208986 wrote:yeah I think we did overachieve last cycle. I feel sure we will do the same this cycle.
Re: [DAY 6] Turf Wars: Prison Edition
How'd we do?
Re: [DAY 6] Turf Wars: Prison Edition
Just frickin' dandy despite 1/3 of all prisoners not carrying their own weight. Perhaps now would be a good time to try to schedule out the next 32 hours?Prisoner 277058 wrote:How'd we do?
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Re: [DAY 6] Turf Wars: Prison Edition
i think it would be a good idea to do a schedule but there are only three of us here at the moment. How would we fill in the others?
Re: [DAY 6] Turf Wars: Prison Edition
I can post for the next 12 hours minimum.
Re: [DAY 6] Turf Wars: Prison Edition
This is why it's useful to have a reformed evil genius around. Rather than schedule the time right away, perhaps we should establish a standard time to coordinate around (gmt, est,...). Once we establish a "standard time" we can inform each other of the time slots where we know we are most and least available. Sound good?Prisoner 208986 wrote:i think it would be a good idea to do a schedule but there are only three of us here at the moment. How would we fill in the others?
Re: [DAY 6] Turf Wars: Prison Edition
Just posting so we're almost at a half hour mark
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Re: [DAY 6] Turf Wars: Prison Edition
Ahh yes evil genius that sounds like a good idea.
Re: [DAY 6] Turf Wars: Prison Edition
Fine by me.
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Re: [DAY 6] Turf Wars: Prison Edition
Wait, let me make sure I'm not confused. Didn't the time table start on :03? Meaning we have to post between :03 and :33 and then between :33 and :03? I held my post to get past :33.
Re: [DAY 6] Turf Wars: Prison Edition
Okay then, gentlemen, what time zone shall be the standard by which we coordinate? London, Eastern, Central, etc?
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Re: [DAY 6] Turf Wars: Prison Edition
Eastern! haha
Re: [DAY 6] Turf Wars: Prison Edition
What timetable do you speak of?Prisoner 208986 wrote:Wait, let me make sure I'm not confused. Didn't the time table start on :03? Meaning we have to post between :03 and :33 and then between :33 and :03? I held my post to get past :33.
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Re: [DAY 6] Turf Wars: Prison Edition
The timetable for every 30 minutes. I looked back and the time actually started at 7:56. Not on the half hour.
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Re: [DAY 6] Turf Wars: Prison Edition
The :03 was a mistake on my part. Thats when we first posted.
Re: [DAY 6] Turf Wars: Prison Edition
It is my understanding that the 30 minute window is "fluid," meaning that once anyone posts, the 30 minute timer starts anew. Someone correct me if I'm wrong, please.Prisoner 208986 wrote:The timetable for every 30 minutes. I looked back and the time actually started at 7:56. Not on the half hour.
Re: [DAY 6] Turf Wars: Prison Edition
http://www.timeanddate.com/worldclock/personal.html
Add where you're from on that site and it should help.
I'm fine with any timezone we speak of because as I said I'm here for the next 12 hours anyway.
Add where you're from on that site and it should help.
I'm fine with any timezone we speak of because as I said I'm here for the next 12 hours anyway.
Re: [DAY 6] Turf Wars: Prison Edition
Typical American, always wanting the everyone else to follow their lead. I have no serious objection to coordinating this way, however. Let us proceed then.Prisoner 208986 wrote:Eastern! haha
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Re: [DAY 6] Turf Wars: Prison Edition
oh wow I never thought about it being fluid. Maybe we should ask the hosts.
HOSTS: What are our time limits for posting? Do we go off when your first post was (7:56 last night) or is it fluid, based on the last time someone posted?
HOSTS: What are our time limits for posting? Do we go off when your first post was (7:56 last night) or is it fluid, based on the last time someone posted?
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Re: [DAY 6] Turf Wars: Prison Edition
Morning all! I had assumed it was fluid. 30 minutes from the previous post... confirmation would be good.
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Re: [DAY 6] Turf Wars: Prison Edition
I looked back at the instructions and it seems like it is fluid but now we'll at least have confirmation.
Re: [DAY 6] Turf Wars: Prison Edition
Greetings 920. As you will see, you may not have reason to be miffed about not being among the five prisoners who are no longer in our midst. I would certainly not be envious of three of them, as they remainde outside the walls of this prison by being put inside a body bag. I hope your dedication continues, because you have been a valuable asset up to now.Prisoner 920077 wrote:Morning all! I had assumed it was fluid. 30 minutes from the previous post... confirmation would be good.
Re: [DAY 6] Turf Wars: Prison Edition
And as far as coordinaton of our posting is considered, my availability will be intermittent the rest of today until probaly 8:00 or 9:00 pm Eastern. Tomorrow is my day off, so I should be able to be present and vigilant from 6:00 am Eastern probably through the conclusion of this challenge.
Re: [DAY 6] Turf Wars: Prison Edition
Who needs a stinking pardon anyway. I say we get loose and just pile our votes on some schmuck
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Re: [DAY 6] Turf Wars: Prison Edition
I will be at the hospital from mid afternoon until probably late afternoon. I will be here tonight, hopefully starting at 6:00 until about 11:00. Tomorrow unfortunately I will be traveling again mid morning through the afternoon. If I find myself free during those times I think I will not be I will pop on and see if I can relive someone.
Re: [DAY 6] Turf Wars: Prison Edition
A few years ago your evil plan would have appealed to me. Now though I don't feel so inclined to "bust my balls" to earn a prison break only to engage in activities that would guarantee I never get parole/pardon.Prisoner 277058 wrote:Who needs a stinking pardon anyway. I say we get loose and just pile our votes on some schmuck
Re: [DAY 6] Turf Wars: Prison Edition
You ain't getting a pardon either way amigo. You think A lion can break out of the zoo and be welcomed back into the pride? Nah son, they don't respect us none.
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Re: [DAY 6] Turf Wars: Prison Edition
30 minutes from each previous post. So as long as 31 minutes don't pass after the most recent time someone has posted, you all will win.Prisoner 208986 wrote:oh wow I never thought about it being fluid. Maybe we should ask the hosts.
HOSTS: What are our time limits for posting? Do we go off when your first post was (7:56 last night) or is it fluid, based on the last time someone posted?
Re: [DAY 6] Turf Wars: Prison Edition
Nice try trying to post and trick us with the time of your post MP NOT GONNA HAPPEN SUCKER
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Re: [DAY 6] Turf Wars: Prison Edition
Prisoner 277058 wrote:Nice try trying to post and trick us with the time of your post MP NOT GONNA HAPPEN SUCKER
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Re: [DAY 6] Turf Wars: Prison Edition
Thank you MP for clarifying the 30 minute thing.
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Re: [DAY 6] Turf Wars: Prison Edition
No problem! Good luck.
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Re: [DAY 6] Turf Wars: Prison Edition
Thank you. I think we'll make it if we find people for overnight.
Re: [DAY 6] Turf Wars: Prison Edition
Perhaps 606 can come in "clutch" again tonight.