Page 7 of 7

Re: Omertà Mafia [Day 6]

Posted: Mon Jun 01, 2015 5:58 pm
by Epignosis
MovingPictures07 wrote:
Epignosis wrote:
MovingPictures07 wrote:Thanks for the game, by the way, Epi! And sorry to my team for not playing so great.

While a very intriguing idea, this type of game is just NOT for me, personally. The posting restriction was way too limiting.
I'm shocked.
Is that genuine shock or sarcasm? :P
What do you think?

:meany:

Re: Omertà Mafia [Day 6]

Posted: Mon Jun 01, 2015 5:59 pm
by Turnip Head
Epignosis wrote:
Metalmarsh89 wrote:Epignosis, if you were to create another game like this, is there anything you would change? I'm curious how it all panned out from your point of view.
I would change one thing: You get modkilled for posting over 4.

Bitches be tryna make me count an' shit.
:slick:

Re: Omertà Mafia [Day 6]

Posted: Mon Jun 01, 2015 5:59 pm
by DharmaHelper
Golden wrote:What I should have done, though... was take one vote on the chin and used one more post to respond to DH's allegation that it was 'last day fuckery' - which for me cemented the fact he was bad. I could have taken the vote, knowing DH had already voted for hedge, but I didn't think it through.

(I would have been all out for you tomorrow, DH, but I also have a feeling I would have been NKed if we'd successfully lynched splints).
Good intuition.

Re: Omertà Mafia [Day 6]

Posted: Mon Jun 01, 2015 6:01 pm
by Golden
Epi - I'd definitely play again. I'd be more relaxed about how much content I had. And I'd support a modkill for anyone who posts more than 4 times, MM found the loophole in your rules far too quickly.

Also, if I could change one thing, it would be the number of players. It plays as fast as a speed game anyway, I think you could definitely do it with 20-25. I think you almost need the time with so few posts per day.

Re: Omertà Mafia [Day 6]

Posted: Mon Jun 01, 2015 6:02 pm
by DharmaHelper
Metalmarsh89 wrote:Epignosis, if you were to create another game like this, is there anything you would change? I'm curious how it all panned out from your point of view.

Linki: Yeah Golden, I was starting to come on to DH. I managed to let myself get distracted though. And of course, my vote was the clincher. :blush:
At that point, I was confident we'd already won. I figured Tiny Bubbles wouldn't vote, and worst case scenario it would be 3-3. I didn't get the impression that Epi would want to stretch out the game by breaking the tie in the civs favor.

I tend to go into cruise control if I think I've won. :dark:

Re: Omertà Mafia [Day 6]

Posted: Mon Jun 01, 2015 6:06 pm
by Marmot
Epignosis wrote:
Metalmarsh89 wrote:Epignosis, if you were to create another game like this, is there anything you would change? I'm curious how it all panned out from your point of view.
I would change one thing: You get modkilled for posting over 4.

Bitches be tryna make me count an' shit.
Well, aside from that little part? :dark:
Golden wrote:Epi - I'd definitely play again. I'd be more relaxed about how much content I had. And I'd support a modkill for anyone who posts more than 4 times, MM found the loophole in your rules far too quickly.

Also, if I could change one thing, it would be the number of players. It plays as fast as a speed game anyway, I think you could definitely do it with 20-25. I think you almost need the time with so few posts per day.
That's what I'm here for. Hosts ain't gonna learn if we don't bend the rules. :P

Which means I'm gonna have to take extra care to specify the rules in games I run. :doh:

Re: Omertà Mafia [Day 6]

Posted: Mon Jun 01, 2015 6:06 pm
by Epignosis
DharmaHelper wrote:
Metalmarsh89 wrote:Epignosis, if you were to create another game like this, is there anything you would change? I'm curious how it all panned out from your point of view.

Linki: Yeah Golden, I was starting to come on to DH. I managed to let myself get distracted though. And of course, my vote was the clincher. :blush:
At that point, I was confident we'd already won. I figured Tiny Bubbles wouldn't vote, and worst case scenario it would be 3-3. I didn't get the impression that Epi would want to stretch out the game by breaking the tie in the civs favor.

I tend to go into cruise control if I think I've won. :dark:
I would have drawn a name out of a hat (since I was at work).

Re: Omertà Mafia [Day 6]

Posted: Mon Jun 01, 2015 6:06 pm
by DharmaHelper
The funny thing for me was sending in the kills in order to change the poll times to throw people off. That should have been an indicator of my guilt at least, that I was always/mostly on point with posting/voting.

Re: Omertà Mafia [Day 6]

Posted: Mon Jun 01, 2015 6:07 pm
by Bubbles
DharmaHelper wrote:
Metalmarsh89 wrote:Epignosis, if you were to create another game like this, is there anything you would change? I'm curious how it all panned out from your point of view.

Linki: Yeah Golden, I was starting to come on to DH. I managed to let myself get distracted though. And of course, my vote was the clincher. :blush:
At that point, I was confident we'd already won. I figured Tiny Bubbles wouldn't vote, and worst case scenario it would be 3-3. I didn't get the impression that Epi would want to stretch out the game by breaking the tie in the civs favor.

I tend to go into cruise control if I think I've won. :dark:
good intuition -_- i was out all day at my cousin's wedding, had no time to vote

Re: Omertà Mafia [Day 6]

Posted: Mon Jun 01, 2015 6:08 pm
by thellama73
I think the mafia should only be able to post four times in their chat room, to make it even. :P

Re: Omertà Mafia [Day 6]

Posted: Mon Jun 01, 2015 6:09 pm
by DharmaHelper
TinyBubbles wrote:
DharmaHelper wrote:
Metalmarsh89 wrote:Epignosis, if you were to create another game like this, is there anything you would change? I'm curious how it all panned out from your point of view.

Linki: Yeah Golden, I was starting to come on to DH. I managed to let myself get distracted though. And of course, my vote was the clincher. :blush:
At that point, I was confident we'd already won. I figured Tiny Bubbles wouldn't vote, and worst case scenario it would be 3-3. I didn't get the impression that Epi would want to stretch out the game by breaking the tie in the civs favor.

I tend to go into cruise control if I think I've won. :dark:
good intuition -_- i was out all day at my cousin's wedding, had no time to vote
I was banking on the bullshit poll times fucking with at least one person :P

Re: Omertà Mafia [Day 6]

Posted: Mon Jun 01, 2015 6:10 pm
by Golden
DharmaHelper wrote:The funny thing for me was sending in the kills in order to change the poll times to throw people off. That should have been an indicator of my guilt at least, that I was always/mostly on point with posting/voting.
Usually I was asleep or not around when all that was going on, so it could be anyone in that time. I think my biggest disadvantage in this game was time zone. I always had to vote early and was rarely around while the thread was locked.

@TB - I hope you get that mafia role that you are waiting for soon :smoky:

Re: Omertà Mafia [Day 6]

Posted: Mon Jun 01, 2015 6:12 pm
by Marmot
Metalmarsh89 wrote:
Epignosis wrote:
Metalmarsh89 wrote:Epignosis, if you were to create another game like this, is there anything you would change? I'm curious how it all panned out from your point of view.
I would change one thing: You get modkilled for posting over 4.

Bitches be tryna make me count an' shit.
Well, aside from that little part? :dark:
Golden wrote:Epi - I'd definitely play again. I'd be more relaxed about how much content I had. And I'd support a modkill for anyone who posts more than 4 times, MM found the loophole in your rules far too quickly.

Also, if I could change one thing, it would be the number of players. It plays as fast as a speed game anyway, I think you could definitely do it with 20-25. I think you almost need the time with so few posts per day.
That's what I'm here for. Hosts ain't gonna learn if we don't bend the rules. :P

Which means I'm gonna have to take extra care to specify the rules in games I run. :doh:
I don't mean that in a hostile way or that Epignosis doesn't know how to run a game, or something like that. Quite the contrary. But if the rules allow for a certain activity or behavior, I am happy to engage in it. I wasn't being an asshat (I don't think?) I wasn't pseudo-role outing or info-dropping. I realize the spirit of the game was to enforce the idea of quality over quantity in our posts, but I'm not a spirited mafia player. I'm a demon. :feb:

Re: Omertà Mafia [Day 6]

Posted: Mon Jun 01, 2015 6:12 pm
by DharmaHelper
That's what I would change. Standard end times for the day/night.

Re: Omertà Mafia [Day 6]

Posted: Mon Jun 01, 2015 6:14 pm
by Epignosis
Metalmarsh89 wrote:
Metalmarsh89 wrote:
Epignosis wrote:
Metalmarsh89 wrote:Epignosis, if you were to create another game like this, is there anything you would change? I'm curious how it all panned out from your point of view.
I would change one thing: You get modkilled for posting over 4.

Bitches be tryna make me count an' shit.
Well, aside from that little part? :dark:
Golden wrote:Epi - I'd definitely play again. I'd be more relaxed about how much content I had. And I'd support a modkill for anyone who posts more than 4 times, MM found the loophole in your rules far too quickly.

Also, if I could change one thing, it would be the number of players. It plays as fast as a speed game anyway, I think you could definitely do it with 20-25. I think you almost need the time with so few posts per day.
That's what I'm here for. Hosts ain't gonna learn if we don't bend the rules. :P

Which means I'm gonna have to take extra care to specify the rules in games I run. :doh:
I don't mean that in a hostile way or that Epignosis doesn't know how to run a game, or something like that. Quite the contrary. But if the rules allow for a certain activity or behavior, I am happy to engage in it. I wasn't being an asshat (I don't think?) I wasn't pseudo-role outing or info-dropping. I realize the spirit of the game was to enforce the idea of quality over quantity in our posts, but I'm not a spirited mafia player. I'm a demon. :feb:
You don't have to explain yourself, you little fucking demon rodent from hell.

Re: Omertà Mafia [Day 6]

Posted: Mon Jun 01, 2015 6:21 pm
by Golden
Best thing about being a lawyer whose primary responsibility is drafting...

When I design a game, I am always thinking of demon rodents and what exploits they might find, and I do think very carefully about the wording of my rule drafting!

Re: Omertà Mafia [Day 6]

Posted: Mon Jun 01, 2015 6:25 pm
by Marmot
:kadaj:

Re: Omertà Mafia [Day 6]

Posted: Mon Jun 01, 2015 7:04 pm
by fingersplints
DharmaHelper wrote:That's what I would change. Standard end times for the day/night.
I agree with this. I found it hard to keep track with the times changing, and missed a lot of votes. But I did enjoy the speed aspect of it at the same time. :ponder:

Re: Omertà Mafia [Day 6]

Posted: Mon Jun 01, 2015 9:08 pm
by Hedgeowl
fingersplints wrote:
DharmaHelper wrote:That's what I would change. Standard end times for the day/night.
I agree with this. I found it hard to keep track with the times changing, and missed a lot of votes. But I did enjoy the speed aspect of it at the same time. :ponder:
Yes ^wss. It was good tactic on the your part to throw us off though. Also when they came in so fast, it had to be from an active player, but I didn't put DH in that role until too late.

Re: Omertà Mafia [Day 6]

Posted: Mon Jun 01, 2015 9:14 pm
by Missing Person
I had this nagging suspicion that LC/FS would have one mafia between them.

I shouldn't have ignored that. Meh, GG.

Re: Omertà Mafia [Day 6]

Posted: Mon Jun 01, 2015 10:06 pm
by DharmaHelper
Hedgeowl wrote:
fingersplints wrote:
DharmaHelper wrote:That's what I would change. Standard end times for the day/night.
I agree with this. I found it hard to keep track with the times changing, and missed a lot of votes. But I did enjoy the speed aspect of it at the same time. :ponder:
Yes ^wss. It was good tactic on the your part to throw us off though. Also when they came in so fast, it had to be from an active player, but I didn't put DH in that role until too late.
I was playing DnD with Epi one lynch, and just told him to kill DREAM in the lynch post :P

Re: Omertà Mafia [Day 6]

Posted: Mon Jun 01, 2015 10:22 pm
by Missing Person
I'm particularly proud that I found a way to improve this game.

-Didn't tunnel on Golden, was right not to.
-Managed to sort him and Long Con out before I went nuts on them.
-Caught MP07's forced response quick, responded late.

I definitely liked this format. If it's cool, I may run this at JTM sometime.

Re: Omertà Mafia [Day 6]

Posted: Mon Jun 01, 2015 10:38 pm
by DharmaHelper
Missing Person wrote:I'm particularly proud that I found a way to improve this game.

-Didn't tunnel on Golden, was right not to.
-Managed to sort him and Long Con out before I went nuts on them.
-Caught MP07's forced response quick, responded late.

I definitely liked this format. If it's cool, I may run this at JTM sometime.
You played well, and I was concerned you might eventually turn your attentions to me.

Re: Omertà Mafia [Day 6]

Posted: Tue Jun 02, 2015 12:07 am
by Missing Person
I honestly never had a scumread on you. I should've pushed based on LC's suspicion of you once I felt he was cleared. But it never came to mind for me, so that's 100% hindsight.

Re: Omertà Mafia [Day 6]

Posted: Tue Jun 02, 2015 12:37 am
by Golden
I'm also glad I did not tunnel on you Missing. In fact I did a remarkably good job of not tunnelling on anyone for once (civ or bad). That's rare.

Re: Omertà Mafia [Day 6]

Posted: Tue Jun 02, 2015 12:39 am
by DharmaHelper
Missing Person wrote:I honestly never had a scumread on you. I should've pushed based on LC's suspicion of you once I felt he was cleared. But it never came to mind for me, so that's 100% hindsight.
In fairness to you, I am a badass.


Also, I had Golden in my pocket for most of the game, Glad you weren't killed early this game Golden :D

Re: Omertà Mafia [Day 6]

Posted: Tue Jun 02, 2015 12:45 am
by Marmot
Epignosis wrote:
Metalmarsh89 wrote:
Metalmarsh89 wrote:
Epignosis wrote:
Metalmarsh89 wrote:Epignosis, if you were to create another game like this, is there anything you would change? I'm curious how it all panned out from your point of view.
I would change one thing: You get modkilled for posting over 4.

Bitches be tryna make me count an' shit.
Well, aside from that little part? :dark:
Golden wrote:Epi - I'd definitely play again. I'd be more relaxed about how much content I had. And I'd support a modkill for anyone who posts more than 4 times, MM found the loophole in your rules far too quickly.

Also, if I could change one thing, it would be the number of players. It plays as fast as a speed game anyway, I think you could definitely do it with 20-25. I think you almost need the time with so few posts per day.
That's what I'm here for. Hosts ain't gonna learn if we don't bend the rules. :P

Which means I'm gonna have to take extra care to specify the rules in games I run. :doh:
I don't mean that in a hostile way or that Epignosis doesn't know how to run a game, or something like that. Quite the contrary. But if the rules allow for a certain activity or behavior, I am happy to engage in it. I wasn't being an asshat (I don't think?) I wasn't pseudo-role outing or info-dropping. I realize the spirit of the game was to enforce the idea of quality over quantity in our posts, but I'm not a spirited mafia player. I'm a demon. :feb:
You don't have to explain yourself, you little fucking demon rodent from hell.
On a more serious note:

Do you think the 4 post 'limit' was the right number? Do you think it benefited one side more than the other, regardless of what actually happened in the game? Did the game pan out similarly or differently than you imagined, and are you happy with the result?

Re: Omertà Mafia [Day 6]

Posted: Tue Jun 02, 2015 12:50 am
by Golden
Yeah, Epi, are you happy with that totally unfair and discriminatory result? Answer! :mafia:

Re: Omertà Mafia [Day 6]

Posted: Tue Jun 02, 2015 12:52 am
by Turnip Head
I would definitely play a second round of this, and I would definitely maybe take it more seriously next time.

Re: Omertà Mafia [Day 6]

Posted: Tue Jun 02, 2015 12:54 am
by Marmot
Definitely maybe?

Re: Omertà Mafia [Day 6]

Posted: Tue Jun 02, 2015 12:55 am
by Turnip Head
Metalmarsh89 wrote:Definitely maybe?
Did I stutter?

Re: Omertà Mafia [Day 6]

Posted: Tue Jun 02, 2015 12:55 am
by Marmot
Golden wrote:Yeah, Epi, are you happy with that totally unfair and discriminatory result? Answer! :mafia:
Hey Golden, what did you think of OM? :grin:

Linki: a little, yeah.

Re: Omertà Mafia [Day 6]

Posted: Tue Jun 02, 2015 12:57 am
by Golden
Metalmarsh89 wrote:
Golden wrote:Yeah, Epi, are you happy with that totally unfair and discriminatory result? Answer! :mafia:
Hey Golden, what did you think of OM? :grin:

Linki: a little, yeah.
What is OM?

Re: Omertà Mafia [Day 6]

Posted: Tue Jun 02, 2015 1:04 am
by Marmot
Omertà Mafia.

Re: Omertà Mafia [Day 6]

Posted: Tue Jun 02, 2015 1:10 am
by Turnip Head
OM is nothingness.

Re: Omertà Mafia [Day 6]

Posted: Tue Jun 02, 2015 1:11 am
by Golden
Oh, lol. I loved it! I really had fun. I quickly realised we couldn't win by just lynching those who weren't playing, and I don't think we ever righted that ship. Very frustrated with the TH lynch in particular. But as a concept, I thoroughly love it, and definitely reckon we should do it again.

Re: Omertà Mafia [Day 6]

Posted: Tue Jun 02, 2015 1:14 am
by Turnip Head
I'm still happy with my sacrifice. I thought DREAM was for sure a civvie from the way the votes went down; if she had been lynched I probably would have been setup to get lynched the next Day anyways and I obviously had no way to defend myself. I wanted to take myself out before endgame scenarios, because we were doing so terribly (obviously I am just as much to blame for this :P ). So I kamikazed to go down in DREAM's place.

Re: Omertà Mafia [Day 6]

Posted: Tue Jun 02, 2015 1:22 am
by Missing Person
Golden wrote:I'm also glad I did not tunnel on you Missing. In fact I did a remarkably good job of not tunnelling on anyone for once (civ or bad). That's rare.
I could almost tell by the way you posted that we play similar in manner. I'm not surprised to find that to be the case.

Re: Omertà Mafia [Day 6]

Posted: Tue Jun 02, 2015 3:04 am
by Neverwhere
You guys all played really well! Really looking forward to playing with you again.

This was a great introduction to mafia game. Although it was my second game, I found playing on this site a lot more daunting. I didn't lie in my posts...it genuinely took me about half the game to get to grips with all the new players. It was a good introduction to the site and I think it will make the next more complicated game easier for me.

Although I hope to god I'm civvie next time! Being mafia is fun, but I would like to experience it from the other side.

Re: Omertà Mafia [Day 6]

Posted: Tue Jun 02, 2015 3:06 am
by Neverwhere
TinyBubbles wrote:good game guys !:) Neverwhere you did great, didn't suspect you haha

perhaps as a twist to the existing format, we could make the limit related to roles? as in, you can post as much as you want, but only about ONE particular character at a time. that would still steer the conversation towards a specific direction without limiting people's freedom to contribute.
mwahaha for the second time! Thanks though :) You should have just gone with your gut and killed me that first day. Next time I'm guaranteed to be civvie. :D

Re: Omertà Mafia [Day 6]

Posted: Tue Jun 02, 2015 3:13 am
by Golden
Neverwhere wrote:You guys all played really well! Really looking forward to playing with you again.

This was a great introduction to mafia game. Although it was my second game, I found playing on this site a lot more daunting. I didn't lie in my posts...it genuinely took me about half the game to get to grips with all the new players. It was a good introduction to the site and I think it will make the next more complicated game easier for me.

Although I hope to god I'm civvie next time! Being mafia is fun, but I would like to experience it from the other side.
Being civilian is a great opportunity to be a paranoid wreck, constantly suspected as bad while getting everything wrong and feeling like the game is slipping away from you.

Just ask TB!

Re: Omertà Mafia [Day 6]

Posted: Tue Jun 02, 2015 3:27 am
by Golden
And you should sign up for Bullets over Broadway.

Re: Omertà Mafia [Day 6]

Posted: Tue Jun 02, 2015 10:29 pm
by Long Con
DharmaHelper wrote:Dang, from the way LC built his case on me I figured it might have been him.
I was pretty awesome. I have to learn to tone down my keen Detective senses so I don't get NKed out of abject fear. :feb:

Re: Omertà Mafia [Day 6]

Posted: Thu Jun 04, 2015 12:43 pm
by Epignosis
I just found out yesterday that Sam McDonald is still alive. :blush:

Re: Omertà Mafia [Day 6]

Posted: Thu Jun 04, 2015 8:31 pm
by DharmaHelper
Epignosis wrote:I just found out yesterday that Sam McDonald is still alive. :blush:

...Despite your best efforts? :faint:

Re: Omertà Mafia [Day 6]

Posted: Thu Jun 04, 2015 9:21 pm
by Marmot
Good thing we never actually lynched him.

Re: Omertà Mafia [Day 6]

Posted: Wed Jun 10, 2015 12:52 am
by Marmot
Epignosis wrote:You don't have to explain yourself, you little fucking demon rodent from hell.
From the shadows.

Image