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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 3]

Posted: Sun Mar 07, 2021 3:55 am
by Sloonei
ChopChop wrote: Sun Mar 07, 2021 3:53 am
TonyStarkPrime wrote: Sun Mar 07, 2021 3:51 am
ChopChop wrote: Sun Mar 07, 2021 3:50 am
TonyStarkPrime wrote: Sun Mar 07, 2021 3:47 am chop either thinks I'm VC and want town to chop alison so I can win which is why I'm telling town to not worry about alison or thinks I'm enclave and am trying to protect alison by openly claiming she's probably the slaver and that she should be killed and I'm just very confused by this
I don’t know how you would ever come to the conclusion I’d think your Vault City here.

You are like dead obvious Enclave.
if I'm enclave and me and alison formed some sort of secret pact then wouldn't i be telling sloonei that alison is clearly town
Nope, because you want to look good without actually doing anything action wise.
Okay whatever, I cop checked Tony. He's town. Please drop this.

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 3]

Posted: Sun Mar 07, 2021 3:55 am
by Sloonei
Spoiler: show
that was a lie

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 3]

Posted: Sun Mar 07, 2021 4:00 am
by TonyStarkPrime
Sloonei wrote: Sun Mar 07, 2021 3:55 am
Spoiler: show
that was a lie
why'd you tell him

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 3]

Posted: Sun Mar 07, 2021 4:01 am
by Sloonei
because i already lied once this game.

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 3]

Posted: Sun Mar 07, 2021 7:55 am
by Alison
TonyStarkPrime wrote: Sat Mar 06, 2021 10:55 pm
Urist wrote: Sat Mar 06, 2021 10:54 pm
Made wrote: Sat Mar 06, 2021 10:51 pm this is definitely OMGUS, but I'm getting bad vibes from Urist ngl. Is that vogue or not worth the push?
i think the only thing you should be concentrating on right now is reading your role pm and posting a SUMMARY of what it says you are and what you have done on previous nights

urist lock town
why

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 3]

Posted: Sun Mar 07, 2021 7:56 am
by Alison
[VOTE: Doom] aubergine

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 3]

Posted: Sun Mar 07, 2021 7:57 am
by Alison
Long Con wrote: Sat Mar 06, 2021 11:06 pm
Dom wrote: Sat Mar 06, 2021 11:03 pm
Long Con wrote: Sat Mar 06, 2021 11:02 pm @Dom I think your point about how easily he dropped the Urist suspicion is pretty good. I mean, all Urist said was "It's a common complaint".
Feels like it's not a genuinely held feeling.
Feels like he dropped the suspicion way too easily. But is that suspicious in itself? Is it w-w indicative? It might be towny - a wolf would fight harder to hang on to a suspicion they could use if it catches on.
Martin is town and probably afraid he's overthinking his suspicion or proceeding on shaky ground

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 3]

Posted: Sun Mar 07, 2021 8:04 am
by Alison
Sloonei wrote: Sun Mar 07, 2021 12:02 am [VOTE: marmot] aubergine
Why

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 3]

Posted: Sun Mar 07, 2021 8:08 am
by Alison
[siren[/siren]
Sloonei wrote: Sun Mar 07, 2021 1:17 am
Made wrote: Sun Mar 07, 2021 1:12 am @Sloonei @MacDougall y’alls votes are baddie bait right?
No. Marmot is not town.
You red checked Marmot?

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 3]

Posted: Sun Mar 07, 2021 8:10 am
by Alison
Marmot wrote: Sun Mar 07, 2021 1:29 am Why are people giving up so easily this game?
Unless something drastic happens my votes for the next 2 or 3 phases are locked in and I believe those flips will inform my view of what to do after so there's no real point hard casing people

Made is mech implicated, you might be mech implicated, Chop is possibly mech implicated and is just super scummy regardless.

Until I see flips I'm just spinning wheels.

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 3]

Posted: Sun Mar 07, 2021 8:15 am
by Alison
TonyStarkPrime wrote: Sun Mar 07, 2021 2:48 am idk. order of operations is made fullclaims and then I trust nanook after that but I dunno if there's any claim that ever saves made unless someone can prove to me that omega frequently lies as town for fun
made also refused to fullclaim while staring down the barrel of a red check in a game with no soup kill so yeah

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 3]

Posted: Sun Mar 07, 2021 8:24 am
by Alison
Sloonei wrote: Sun Mar 07, 2021 3:49 am Although I should ask @Alison why it was the optimal play to shoot c4 on Day 1?
because I thought he was a wolf and everyone in the thread thought he was a wolf so I shot him to take him out of the POE. I have to use my daykill asap because I could be nightkilled n1 given my position on d1

Also i have asked chop to explain his signalling tinfoil 3 times now and he's dodged the question so im just assuming he's making it up

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 3]

Posted: Sun Mar 07, 2021 8:26 am
by Alison
I guess sloon did not have a red check on marmot after all

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 3]

Posted: Sun Mar 07, 2021 9:59 am
by Dom
Marmot wrote: Sun Mar 07, 2021 2:12 am The man has enough posts this game to offer more reads and effort in scumhunting than he has. I see no spark there. Dom's expressed his concern that LC is white-knighing, and I believe that's what's been happnening.

When asked for an actual readr from Dom, we have this.

Long Con wrote: Sat Mar 06, 2021 9:43 pm
Dom wrote: Sat Mar 06, 2021 9:32 pm
Long Con wrote: Sat Mar 06, 2021 9:29 pm
Dom wrote: Sat Mar 06, 2021 9:27 pm
Long Con wrote: Sat Mar 06, 2021 9:26 pm
Dom wrote: Sat Mar 06, 2021 9:22 pm @Long Con
You've been ardent in your defense of me.
Why such enthusiasm when you haven't really shown much enthusiasm for the game writ large.
It's entirely based on your C4 interaction. That's town Dom, I know by now. I have been where he is more than once.
Sure. Okay.
What about the other half of the question.
Just spread thin between games.
So spread some over here.
Tell me-- set DaughterofOmega aside--

Who's bad?
I would kill... Joseph.

No intention. No spark. He did mention at one point that he's spread thin because of other games, but he has 30+ posts already, so he's certainly had the time to read and pay attention.
This is my exact point.
Sloonei wrote: Sun Mar 07, 2021 3:28 am
ChopChop wrote: Sun Mar 07, 2021 3:27 am
TonyStarkPrime wrote: Sun Mar 07, 2021 3:26 am im just sober enough taht tony the dorky can hurt my feelings
You hurt my feelings when you decided to choose me to fake tunnel. :mad:
why have you singled tsp out for tunneling you?
It's almost like he's tunnelling being tunneled. :biggrin:

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 3]

Posted: Sun Mar 07, 2021 11:35 am
by Epignosis
Image

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 3]

Posted: Sun Mar 07, 2021 12:04 pm
by Long Con
Marmot wrote: Sun Mar 07, 2021 2:12 am The man has enough posts this game to offer more reads and effort in scumhunting than he has. I see no spark there. Dom's expressed his concern that LC is white-knighing, and I believe that's what's been happnening.

When asked for an actual readr from Dom, we have this.

Long Con wrote: Sat Mar 06, 2021 9:43 pm
Dom wrote: Sat Mar 06, 2021 9:32 pm
Long Con wrote: Sat Mar 06, 2021 9:29 pm
Dom wrote: Sat Mar 06, 2021 9:27 pm
Long Con wrote: Sat Mar 06, 2021 9:26 pm
Dom wrote: Sat Mar 06, 2021 9:22 pm @Long Con
You've been ardent in your defense of me.
Why such enthusiasm when you haven't really shown much enthusiasm for the game writ large.
It's entirely based on your C4 interaction. That's town Dom, I know by now. I have been where he is more than once.
Sure. Okay.
What about the other half of the question.
Just spread thin between games.
So spread some over here.
Tell me-- set DaughterofOmega aside--

Who's bad?
I would kill... Joseph.

No intention. No spark. He did mention at one point that he's spread thin because of other games, but he has 30+ posts already, so he's certainly had the time to read and pay attention.
How is this different from the way I play every game? It's well-established that I start off quieter and get more involved in the midgame.

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 3]

Posted: Sun Mar 07, 2021 12:06 pm
by Long Con
Marmot wrote: Sun Mar 07, 2021 2:28 am
Long Con wrote: Sat Mar 06, 2021 11:06 pm
Dom wrote: Sat Mar 06, 2021 11:03 pm
Long Con wrote: Sat Mar 06, 2021 11:02 pm @Dom I think your point about how easily he dropped the Urist suspicion is pretty good. I mean, all Urist said was "It's a common complaint".
Feels like it's not a genuinely held feeling.
Feels like he dropped the suspicion way too easily. But is that suspicious in itself? Is it w-w indicative? It might be towny - a wolf would fight harder to hang on to a suspicion they could use if it catches on.

Martin posted a case, which LC pulls one snippet out of to question.

Martin eventually drops the case because he doesn't feel certain about it.

Dom calls Martin out for backing down so easily,

LC immediately sheeps Dom's accusation for it.
Did I sheep it? Or did I discuss whether or not it's suspicious, and give a reason why maybe it's towny?

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 3]

Posted: Sun Mar 07, 2021 12:49 pm
by TonyStarkPrime
Alison wrote: Sun Mar 07, 2021 7:55 am
TonyStarkPrime wrote: Sat Mar 06, 2021 10:55 pm
Urist wrote: Sat Mar 06, 2021 10:54 pm
Made wrote: Sat Mar 06, 2021 10:51 pm this is definitely OMGUS, but I'm getting bad vibes from Urist ngl. Is that vogue or not worth the push?
i think the only thing you should be concentrating on right now is reading your role pm and posting a SUMMARY of what it says you are and what you have done on previous nights

urist lock town
why
because I laughed.

The emphasis on summary is actually probably town but it could be a very frustrated scum partner I guess

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 3]

Posted: Sun Mar 07, 2021 12:50 pm
by TonyStarkPrime
Epignosis wrote: Sun Mar 07, 2021 11:35 am Image
i've been trying to work in this joke

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 3]

Posted: Sun Mar 07, 2021 1:23 pm
by Gavial
TonyStarkPrime wrote: Sun Mar 07, 2021 12:49 pm
Alison wrote: Sun Mar 07, 2021 7:55 am
TonyStarkPrime wrote: Sat Mar 06, 2021 10:55 pm
Urist wrote: Sat Mar 06, 2021 10:54 pm
Made wrote: Sat Mar 06, 2021 10:51 pm this is definitely OMGUS, but I'm getting bad vibes from Urist ngl. Is that vogue or not worth the push?
i think the only thing you should be concentrating on right now is reading your role pm and posting a SUMMARY of what it says you are and what you have done on previous nights

urist lock town
why
because I laughed.

The emphasis on summary is actually probably town but it could be a very frustrated scum partner I guess
Second guessing yourself are ye?

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 3]

Posted: Sun Mar 07, 2021 1:24 pm
by Sloonei
ChopChop wrote: Sun Mar 07, 2021 1:23 pm
TonyStarkPrime wrote: Sun Mar 07, 2021 12:49 pm
Alison wrote: Sun Mar 07, 2021 7:55 am
TonyStarkPrime wrote: Sat Mar 06, 2021 10:55 pm
Urist wrote: Sat Mar 06, 2021 10:54 pm
Made wrote: Sat Mar 06, 2021 10:51 pm this is definitely OMGUS, but I'm getting bad vibes from Urist ngl. Is that vogue or not worth the push?
i think the only thing you should be concentrating on right now is reading your role pm and posting a SUMMARY of what it says you are and what you have done on previous nights

urist lock town
why
because I laughed.

The emphasis on summary is actually probably town but it could be a very frustrated scum partner I guess
Second guessing yourself are ye?
Is second-guessing oneself a scumtell?

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 3]

Posted: Sun Mar 07, 2021 1:43 pm
by Gavial
If it was I would have ended that sentence with “Scum”.

I’m saying that Tony looks Fake.

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 3]

Posted: Sun Mar 07, 2021 1:45 pm
by Jackofhearts2005
Early red peek (or whatever) claim days are boring. Sucks to be Made.

Lmk if anything interesting happens.

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 3]

Posted: Sun Mar 07, 2021 1:49 pm
by Epignosis
Image

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 3]

Posted: Sun Mar 07, 2021 3:34 pm
by KZA
TonyStarkPrime wrote: Sun Mar 07, 2021 3:53 am think KZA softed to have targeted alison n1 @KZA is this true
no

oh and I haven't read anything got pretty busy yesterday I'll catch up soon

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 2]

Posted: Sun Mar 07, 2021 3:37 pm
by TonyStarkPrime
KZA wrote: Fri Mar 05, 2021 3:58 pm I would be a decent target for ChopChop if he's real
:weh:

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 3]

Posted: Sun Mar 07, 2021 3:38 pm
by Gavial
KZA did you target Alison?

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 3]

Posted: Sun Mar 07, 2021 3:46 pm
by KZA
TonyStarkPrime wrote: Sun Mar 07, 2021 3:37 pm
KZA wrote: Fri Mar 05, 2021 3:58 pm I would be a decent target for ChopChop if he's real
:weh:
Image
ChopChop wrote: Sun Mar 07, 2021 3:38 pm KZA did you target Alison?
why, did you check me?

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 3]

Posted: Sun Mar 07, 2021 3:50 pm
by Sloonei
:scared:

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 3]

Posted: Sun Mar 07, 2021 4:06 pm
by KZA
godverdomme

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 2]

Posted: Sun Mar 07, 2021 4:16 pm
by Spacedaisy
Alison wrote: Sat Mar 06, 2021 9:17 pm
ChopChop wrote: Sat Mar 06, 2021 9:15 pm
Alison wrote: Fri Mar 05, 2021 6:38 pm
ChopChop wrote: Fri Mar 05, 2021 6:29 pm Stop complaining, how do you think your Semi-Scum Counterpart died?
Did you just slip that you're Enclave and shot Esooa for questioning people too hard?
No?
I am BOS and I was clearly saying “complain” not “questioning”

Just saying that you and Esooa are mean gals that play very similar. As such I feel like if Esooa died due to something resolving around Playstyle I feel like the same could potentially happen towards you.
Esooa was consensus townread.

What makes you think she died because of her playstyle? You think the mafia got annoyed with her constant complaints and shot her?
Espoo was not consensus town read. I felt they were bad and I thought Epi did as well.

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 3]

Posted: Sun Mar 07, 2021 4:52 pm
by KZA
okay I caught up to the 20 pages of shitposting and asking mech questions

[VOTE: Made] aubergine

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 3]

Posted: Sun Mar 07, 2021 4:54 pm
by KZA
Why is Mac a wagon that's so fucking lazy

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 3]

Posted: Sun Mar 07, 2021 4:54 pm
by KZA
MacDougall
5
26%


Voters: Dom, Grogu, Epignosis, Made, Kylemii

boom found the entire Enclave I am GOAT

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 3]

Posted: Sun Mar 07, 2021 4:58 pm
by KZA
Whoever blocked Mac should come clean. I have important mech info on this subject

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 3]

Posted: Sun Mar 07, 2021 4:59 pm
by KZA
KZA wrote: Sun Mar 07, 2021 4:58 pm Whoever blocked Mac should come clean. I have important mech info on this subject
***pretty sure I can clear you

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 3]

Posted: Sun Mar 07, 2021 5:12 pm
by Made
Hi friends I see y’all are still trying to throw me off a cliff. That’s kinda lame ngl

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 3]

Posted: Sun Mar 07, 2021 5:18 pm
by Made
KZA wrote: Sun Mar 07, 2021 4:54 pm Why is Mac a wagon that's so fucking lazy
Why is the Mac wagon lazy but the “Moom has a mech claim” wagon isn’t? Do you read Mac as town?

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 3]

Posted: Sun Mar 07, 2021 5:24 pm
by Alison
Made wrote: Sun Mar 07, 2021 5:12 pm Hi friends I see y’all are still trying to throw me off a cliff. That’s kinda lame ngl
there is no reason for you to abstain from full claiming here

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 3]

Posted: Sun Mar 07, 2021 5:27 pm
by Made
Are there no threats to town when claiming? I’m just not trying to fuck myself like in Spider-Man. If there’s nothing bad about claiming then why hasn’t everyone (beside scum obviously)

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 3]

Posted: Sun Mar 07, 2021 5:28 pm
by TonyStarkPrime
Made wrote: Sun Mar 07, 2021 5:27 pm Are there no threats to town when claiming? I’m just not trying to fuck myself like in Spider-Man. If there’s nothing bad about claiming then why hasn’t everyone (beside scum obviously)
honestly full claim might solve the game

but yes no threats to town when claiming

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 3]

Posted: Sun Mar 07, 2021 5:34 pm
by Made
Okay, hard claiming New California man. I and doom also haven’t used any night action. Is more info here helpful or is more needed to make things make sense?

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 3]

Posted: Sun Mar 07, 2021 5:35 pm
by Made
@Alison , am I supposed to saying you right now? I couldn’t make sense of what was going on there in Doom’s iso

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 3]

Posted: Sun Mar 07, 2021 5:37 pm
by KZA
Made wrote: Sun Mar 07, 2021 5:18 pm
KZA wrote: Sun Mar 07, 2021 4:54 pm Why is Mac a wagon that's so fucking lazy
Why is the Mac wagon lazy but the “Moom has a mech claim” wagon isn’t? Do you read Mac as town?
Well the first 2 chops were on players not trying very hard and both flipped town so yeah I'm a little concered that the wolves are snatching up mischops in that manner

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 3]

Posted: Sun Mar 07, 2021 5:40 pm
by Made
Still trying to wrap my head around mechs, different groups need subsets of pure town dead, but we never need each other dead correct?

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 3]

Posted: Sun Mar 07, 2021 5:40 pm
by KZA
Made wrote: Sun Mar 07, 2021 5:34 pm Okay, hard claiming New California man. I and doom also haven’t used any night action. Is more info here helpful or is more needed to make things make sense?
okay which New California man

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 3]

Posted: Sun Mar 07, 2021 5:42 pm
by KZA
Made wrote: Sun Mar 07, 2021 5:40 pm Still trying to wrap my head around mechs, different groups need subsets of pure town dead, but we never need each other dead correct?
Trust me it's better for your brain if you just think of it as all the blue and green teams are town, there's 1 indie role, and 2 mafia teams

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 3]

Posted: Sun Mar 07, 2021 5:43 pm
by Made
KZA wrote: Sun Mar 07, 2021 5:37 pm
Made wrote: Sun Mar 07, 2021 5:18 pm
KZA wrote: Sun Mar 07, 2021 4:54 pm Why is Mac a wagon that's so fucking lazy
Why is the Mac wagon lazy but the “Moom has a mech claim” wagon isn’t? Do you read Mac as town?
Well the first 2 chops were on players not trying very hard and both flipped town so yeah I'm a little concered that the wolves are snatching up mischops in that manner
Intentionally Miss chop town doesn’t make sense in a multiball tho. Mafia should want mafia dead above all else as they pose a threat to each other’s win cons.

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 3]

Posted: Sun Mar 07, 2021 5:44 pm
by KZA
Made wrote: Sun Mar 07, 2021 5:43 pm
KZA wrote: Sun Mar 07, 2021 5:37 pm
Made wrote: Sun Mar 07, 2021 5:18 pm
KZA wrote: Sun Mar 07, 2021 4:54 pm Why is Mac a wagon that's so fucking lazy
Why is the Mac wagon lazy but the “Moom has a mech claim” wagon isn’t? Do you read Mac as town?
Well the first 2 chops were on players not trying very hard and both flipped town so yeah I'm a little concered that the wolves are snatching up mischops in that manner
Intentionally Miss chop town doesn’t make sense in a multiball tho. Mafia should want mafia dead above all else as they pose a threat to each other’s win cons.
I disagree I think the wolves would think "anyone but us" is a good chop

And I don't know what this argument will accomplish so I'm dropping it :hugs:

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 3]

Posted: Sun Mar 07, 2021 5:49 pm
by Made
Okay so I’m black guy from high school musical who likes to bake

Now what happens?