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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 5]

Posted: Sat Mar 13, 2021 3:32 pm
by TonyStarkPrime
Kylemii wrote: Sat Mar 13, 2021 3:23 pm whatever energy you planned on spending on casing me could basically be better spent helping me catch up by giving me the gossip on each character I vote for one by one until I've gone through the whole list
martin's town. there are meta reasons for this, and his treatment of chop was town-indicative (even though I believe he is very wrong). But if Chop's a wolf I just don't think it's in Martin's range to hard shield and defend a teammate like that in thread. If Chop's town it could? be TMI but I think Martin is town for a whole host of other reasons. And I have a guess as to martin's role but that's been going poorly for me thusfar

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 5]

Posted: Sat Mar 13, 2021 3:32 pm
by Gavial
TonyStarkPrime wrote: Sat Mar 13, 2021 2:55 pm ok here are the people I just cannot come up with a reason to tr:

Kyle
Syn
Marmot

And here's chop:
Chop

wolf team?

What’s your reasoning to TR Dom, Long Con and Jack?

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 5]

Posted: Sat Mar 13, 2021 3:34 pm
by Gavial
Marmot wrote: Sat Mar 13, 2021 3:02 pm
TonyStarkPrime wrote: Sat Mar 13, 2021 3:01 pm can we have less snark and more solving the game

Well, you kinda just said you were going to ignore Sprityo because you're pre-flipping ChopChop.
That’s because Tony’s fake.

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 5]

Posted: Sat Mar 13, 2021 3:35 pm
by Gavial
Marmot wrote: Sat Mar 13, 2021 3:05 pm
TonyStarkPrime wrote: Sat Mar 13, 2021 3:05 pm that's not snarky that's just reality

Not snarky no, but not exactly solving either.
Tony knows.
He’s just being Fake.

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 5]

Posted: Sat Mar 13, 2021 3:36 pm
by Gavial
Marmot wrote: Sat Mar 13, 2021 3:09 pm
TonyStarkPrime wrote: Sat Mar 13, 2021 3:08 pm poe: lc, dom, jack, chop, marmot, poison, Kyle
we probably have to (and probably can) take one name out of this poe to win


lesser poe: martin, daisy, epi, grogu
there's probably one wolf here. hopefully we'll find them with mech or something
Yeah, a 7-player poe aint gonna cut it.
Love how he has a reason to TR the other people in his PoE but not you, Kyle or poison.

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 5]

Posted: Sat Mar 13, 2021 3:36 pm
by Jackofhearts2005
Townlean.

I’m probably at like

Green
Jack
Epi
Alison
Urist
Chop
Martin
Daisy

Light Green
Poison/Syn
Dom
Grogu
Kyle

Yellow
Tony
Marmot
LC

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 5]

Posted: Sat Mar 13, 2021 3:37 pm
by Jackofhearts2005
How many wolves are left probably?

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 5]

Posted: Sat Mar 13, 2021 3:37 pm
by Gavial
TonyStarkPrime wrote: Sat Mar 13, 2021 3:10 pm
Marmot wrote: Sat Mar 13, 2021 3:09 pm
TonyStarkPrime wrote: Sat Mar 13, 2021 3:08 pm poe: lc, dom, jack, chop, marmot, poison, Kyle
we probably have to (and probably can) take one name out of this poe to win


lesser poe: martin, daisy, epi, grogu
there's probably one wolf here. hopefully we'll find them with mech or something
Yeah, a 7-player poe aint gonna cut it.
idk take out dom because he's towny or jack because he's not towny and would be if he were a wolf
I think this is just like real bad.
You forgot Long Con.
Wanna take them out too?
LOL

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 5]

Posted: Sat Mar 13, 2021 3:38 pm
by Gavial
Dom ain’t being Townie and your reasoning on Jack is lol

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 5]

Posted: Sat Mar 13, 2021 3:40 pm
by Gavial
Jackofhearts2005 wrote: Sat Mar 13, 2021 3:29 pm Me: Do I townread Marmot here on his own merits or based on another game? Let me check.

Jack’s ISO: Read list blah blah blah Marmot - I think I townread Marmit but I might be thinking of another game.

Thanks, past me. Very helpful.

A little more digging shows that I mind melded a bit with Marmot over the idea that Chop’s D1 push on me was bad but since I now believe Chop to be town, that’s not as convincing wrt Marmot’s alignment. I’ll dig some more into him later but he’s still in the poe for me.
Yeah wanna vote Tony?
I’ll sheep you.

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 5]

Posted: Sat Mar 13, 2021 3:41 pm
by Gavial
Jackofhearts2005 wrote: Sat Mar 13, 2021 3:37 pm How many wolves are left probably?
Not sure but you have Tony has one of them.
They are indeed wolf.
Vote Tony!
:werewolf:

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 5]

Posted: Sat Mar 13, 2021 3:42 pm
by TonyStarkPrime
ChopChop wrote: Sat Mar 13, 2021 3:32 pm
TonyStarkPrime wrote: Sat Mar 13, 2021 2:55 pm ok here are the people I just cannot come up with a reason to tr:

Kyle
Syn
Marmot

And here's chop:
Chop

wolf team?

What’s your reasoning to TR Dom, Long Con and Jack?
dom has dropped off a bit but his d1/d2 energy was pretty much exactly what I would expect from town dom
LC had good interactions with Made and feels like he's keeping up with the game decently well, when he could get away without that
Jack seems to me like he'd be more on top of things if he were a wolf

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 5]

Posted: Sat Mar 13, 2021 3:43 pm
by Kylemii
TonyStarkPrime wrote: Sat Mar 13, 2021 3:32 pm
Kylemii wrote: Sat Mar 13, 2021 3:23 pm whatever energy you planned on spending on casing me could basically be better spent helping me catch up by giving me the gossip on each character I vote for one by one until I've gone through the whole list
martin's town. there are meta reasons for this, and his treatment of chop was town-indicative (even though I believe he is very wrong). But if Chop's a wolf I just don't think it's in Martin's range to hard shield and defend a teammate like that in thread. If Chop's town it could? be TMI but I think Martin is town for a whole host of other reasons. And I have a guess as to martin's role but that's been going poorly for me thusfar
any positive wolf interactions?

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 5]

Posted: Sat Mar 13, 2021 3:43 pm
by Kylemii
or negative ones for that matter

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 5]

Posted: Sat Mar 13, 2021 3:43 pm
by TonyStarkPrime
Jackofhearts2005 wrote: Sat Mar 13, 2021 3:36 pm Townlean.

I’m probably at like

Green
Jack
Epi
Alison
Urist
Chop
Martin
Daisy

Light Green
Poison/Syn
Dom
Grogu
Kyle

Yellow
Tony
Marmot
LC
sir I have nearly 600 posts and we've played together for at least 5 years I expect better than that

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 5]

Posted: Sat Mar 13, 2021 3:44 pm
by Kylemii
[VOTE: marmot] aubergine why is this wrong

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 5]

Posted: Sat Mar 13, 2021 3:44 pm
by TonyStarkPrime
ChopChop wrote: Sat Mar 13, 2021 3:38 pm Dom ain’t being Townie and your reasoning on Jack is lol
i hadn't even answered your question yet

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 5]

Posted: Sat Mar 13, 2021 3:44 pm
by Gavial
TonyStarkPrime wrote: Sat Mar 13, 2021 3:42 pm
ChopChop wrote: Sat Mar 13, 2021 3:32 pm
TonyStarkPrime wrote: Sat Mar 13, 2021 2:55 pm ok here are the people I just cannot come up with a reason to tr:

Kyle
Syn
Marmot

And here's chop:
Chop

wolf team?

What’s your reasoning to TR Dom, Long Con and Jack?
dom has dropped off a bit but his d1/d2 energy was pretty much exactly what I would expect from town dom
LC had good interactions with Made and feels like he's keeping up with the game decently well, when he could get away without that
Jack seems to me like he'd be more on top of things if he were a wolf
What about the rest of the time?
Did Dom lower on your scale of Towniness?
Why you leave out LC before? You forget about LC often?
Jack/Dom can try and intimidate their Town Meta as a Wolf, that’s why meta reading isn’t always reliable.

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 5]

Posted: Sat Mar 13, 2021 3:45 pm
by TonyStarkPrime
Kylemii wrote: Sat Mar 13, 2021 3:44 pm [VOTE: marmot] aubergine why is this wrong
it's probably not

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 5]

Posted: Sat Mar 13, 2021 3:46 pm
by TonyStarkPrime
ChopChop wrote: Sat Mar 13, 2021 3:44 pm
TonyStarkPrime wrote: Sat Mar 13, 2021 3:42 pm
ChopChop wrote: Sat Mar 13, 2021 3:32 pm
TonyStarkPrime wrote: Sat Mar 13, 2021 2:55 pm ok here are the people I just cannot come up with a reason to tr:

Kyle
Syn
Marmot

And here's chop:
Chop

wolf team?

What’s your reasoning to TR Dom, Long Con and Jack?
dom has dropped off a bit but his d1/d2 energy was pretty much exactly what I would expect from town dom
LC had good interactions with Made and feels like he's keeping up with the game decently well, when he could get away without that
Jack seems to me like he'd be more on top of things if he were a wolf
What about the rest of the time?
Did Dom lower on your scale of Towniness?
Why you leave out LC before? You forget about LC often?
Jack/Dom can try and intimidate their Town Meta as a Wolf, that’s why meta reading isn’t always reliable.
how did I leave lc out before only one person asked

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 5]

Posted: Sat Mar 13, 2021 3:46 pm
by Gavial
TonyStarkPrime wrote: Sat Mar 13, 2021 3:43 pm
Jackofhearts2005 wrote: Sat Mar 13, 2021 3:36 pm Townlean.

I’m probably at like

Green
Jack
Epi
Alison
Urist
Chop
Martin
Daisy

Light Green
Poison/Syn
Dom
Grogu
Kyle

Yellow
Tony
Marmot
LC
sir I have nearly 600 posts and we've played together for at least 5 years I expect better than that
No Tony.
Your not THAT good of a wolf.
They know better, if Jack isn’t aligned with you then he knows damn well your probably a wolf.
Stop thinking your a good wolf, your a bad obvious one!
:werewolf:

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 5]

Posted: Sat Mar 13, 2021 3:47 pm
by Gavial
@Urist
May I remind you the person your voting with (Tony)
Was CFD voted by Nanook because Nanook finally realized he was wrong and Tony was Wolf, so Tony killed Nanook to shut them up.

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 5]

Posted: Sat Mar 13, 2021 3:47 pm
by Jackofhearts2005
Lol I’m feeling a lot of pressure here.

Let’s go [VOTE: Marmot] aubergine for now and see where things go.

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 5]

Posted: Sat Mar 13, 2021 3:47 pm
by TonyStarkPrime
if i claim slaver with a role cop on chop would anyone believe me

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 5]

Posted: Sat Mar 13, 2021 3:48 pm
by Jackofhearts2005
Linki but seriously how many wolves are we thinking? We’ve only chopped one Enclave right?

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 5]

Posted: Sat Mar 13, 2021 3:48 pm
by Gavial
See if you yeet me here, he’s just going to kill the next person to hard suspect him that can actually get rid of him.
Because clearly I ain’t the type of player to be able to get rid of Tony.

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 5]

Posted: Sat Mar 13, 2021 3:48 pm
by TonyStarkPrime
ChopChop wrote: Sat Mar 13, 2021 3:47 pm @Urist
May I remind you the person your voting with (Tony)
Was CFD voted by Nanook because Nanook finally realized he was wrong and Tony was Wolf, so Tony killed Nanook to shut them up.
i never kill nanook there and i never kill sloonei either and spf died on night 2 and i never kill her either

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 5]

Posted: Sat Mar 13, 2021 3:49 pm
by Jackofhearts2005
TonyStarkPrime wrote: Sat Mar 13, 2021 3:47 pm if i claim slaver with a role cop on chop would anyone believe me
This is pretty tilting tho.

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 5]

Posted: Sat Mar 13, 2021 3:49 pm
by Kylemii
TonyStarkPrime wrote: Sat Mar 13, 2021 3:45 pm
Kylemii wrote: Sat Mar 13, 2021 3:44 pm [VOTE: marmot] aubergine why is this wrong
it's probably not
please expand on this if u don't mind

[VOTE: long con] aubergine what's this guy's deal

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 5]

Posted: Sat Mar 13, 2021 3:49 pm
by Gavial
TonyStarkPrime wrote: Sat Mar 13, 2021 3:47 pm if i claim slaver with a role cop on chop would anyone believe me
This is wolf Desperate right here!
:werewolf:

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 5]

Posted: Sat Mar 13, 2021 3:49 pm
by TonyStarkPrime
Jackofhearts2005 wrote: Sat Mar 13, 2021 3:48 pm Linki but seriously how many wolves are we thinking? We’ve only chopped one Enclave right?
3-4 probably

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 5]

Posted: Sat Mar 13, 2021 3:49 pm
by Jackofhearts2005
Mmmm. I too never kill the players the mafia killed for vague reasons.

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 5]

Posted: Sat Mar 13, 2021 3:50 pm
by Jackofhearts2005
Kyle, vote Epi so I can tell you why you’re wrong.

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 5]

Posted: Sat Mar 13, 2021 3:51 pm
by TonyStarkPrime
Kylemii wrote: Sat Mar 13, 2021 3:49 pm
TonyStarkPrime wrote: Sat Mar 13, 2021 3:45 pm
Kylemii wrote: Sat Mar 13, 2021 3:44 pm [VOTE: marmot] aubergine why is this wrong
it's probably not
please expand on this if u don't mind

[VOTE: long con] aubergine what's this guy's deal
day 5 lc chops feel like they always go poorly

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 5]

Posted: Sat Mar 13, 2021 3:53 pm
by Gavial
So you know when Tony flips, (whenever that might be) I’m going to recap on how many days it took all of you to yeet the Obvious Wolf with me.

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 5]

Posted: Sat Mar 13, 2021 3:53 pm
by Kylemii
Jackofhearts2005 wrote: Sat Mar 13, 2021 3:50 pm Kyle, vote Epi so I can tell you why you’re wrong.
I have to get through jack and grogu first.

if I go out of order something bad could happen :/

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 5]

Posted: Sat Mar 13, 2021 3:54 pm
by TonyStarkPrime
TonyStarkPrime wrote: Sat Mar 13, 2021 3:51 pm
Kylemii wrote: Sat Mar 13, 2021 3:49 pm
TonyStarkPrime wrote: Sat Mar 13, 2021 3:45 pm
Kylemii wrote: Sat Mar 13, 2021 3:44 pm [VOTE: marmot] aubergine why is this wrong
it's probably not
please expand on this if u don't mind

[VOTE: long con] aubergine what's this guy's deal
day 5 lc chops feel like they always go poorly
As for marmot, I just see no reason to TR him to be honest. He feels like he's reading the game but is purposely acting oblivious and hasn't expressed a consistent set of beliefs.

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 5]

Posted: Sat Mar 13, 2021 3:56 pm
by Gavial
TonyStarkPrime wrote: Sat Mar 13, 2021 3:48 pm
ChopChop wrote: Sat Mar 13, 2021 3:47 pm @Urist
May I remind you the person your voting with (Tony)
Was CFD voted by Nanook because Nanook finally realized he was wrong and Tony was Wolf, so Tony killed Nanook to shut them up.
i never kill nanook there and i never kill sloonei either and spf died on night 2 and i never kill her either
You sure talk allot, can you back it up?

Explain why you never kill either of those 3.
Full Elaboration.

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 5]

Posted: Sat Mar 13, 2021 3:56 pm
by Urist
TonyStarkPrime wrote: Sat Mar 13, 2021 3:47 pm if i claim slaver with a role cop on chop would anyone believe me
i would

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 5]

Posted: Sat Mar 13, 2021 3:57 pm
by Gavial
Urist wrote: Sat Mar 13, 2021 3:56 pm
TonyStarkPrime wrote: Sat Mar 13, 2021 3:47 pm if i claim slaver with a role cop on chop would anyone believe me
i would
All your doing is satisfying Obv wolf and going straight into a pocket.

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 5]

Posted: Sat Mar 13, 2021 3:58 pm
by Urist
i would satisfy tony any time

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 5]

Posted: Sat Mar 13, 2021 3:58 pm
by TonyStarkPrime
ChopChop wrote: Sat Mar 13, 2021 3:56 pm
TonyStarkPrime wrote: Sat Mar 13, 2021 3:48 pm
ChopChop wrote: Sat Mar 13, 2021 3:47 pm @Urist
May I remind you the person your voting with (Tony)
Was CFD voted by Nanook because Nanook finally realized he was wrong and Tony was Wolf, so Tony killed Nanook to shut them up.
i never kill nanook there and i never kill sloonei either and spf died on night 2 and i never kill her either
You sure talk allot, can you back it up?

Explain why you never kill either of those 3.
Full Elaboration.
spf townread me, sloonei townread me and shared a reads list with me, nanook townread me. On the other hand, in the hypothetical, I could have shot Martin at any point, since he was clearly town from day 2 and was hard defending you, and I easily would have shot Epi last night just to remove any hope you would have of clearing yourself and because pr hunt reasons

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 5]

Posted: Sat Mar 13, 2021 3:59 pm
by Jackofhearts2005
I would too but I’d recommend yeeting you to validate you’re who you say you are. :feb:

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 5]

Posted: Sat Mar 13, 2021 3:59 pm
by Gavial
Jackofhearts2005 wrote: Sat Mar 13, 2021 3:49 pm Mmmm. I too never kill the players the mafia killed for vague reasons.
Ok yeah your probably wolf with Tony.
:werewolf:

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 5]

Posted: Sat Mar 13, 2021 3:59 pm
by Kylemii
[VOTE: JACK] aubergine

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 5]

Posted: Sat Mar 13, 2021 3:59 pm
by Jackofhearts2005
Urist wrote: Sat Mar 13, 2021 3:58 pm i would satisfy tony any time
😳

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 5]

Posted: Sat Mar 13, 2021 3:59 pm
by Gavial
Urist wrote: Sat Mar 13, 2021 3:58 pm i would satisfy tony any time
Ok then, have fun getting tackled by a wolf.
:mafia:

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 5]

Posted: Sat Mar 13, 2021 4:00 pm
by Gavial
Kylemii wrote: Sat Mar 13, 2021 3:59 pm [VOTE: JACK] aubergine
I’ll sheep this!

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 5]

Posted: Sat Mar 13, 2021 4:00 pm
by Jackofhearts2005
ChopChop wrote: Sat Mar 13, 2021 3:59 pm
Jackofhearts2005 wrote: Sat Mar 13, 2021 3:49 pm Mmmm. I too never kill the players the mafia killed for vague reasons.
Ok yeah your probably wolf with Tony.
:werewolf:
Because I sarcastically rejected his attempt to self clear via kill meta?

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 5]

Posted: Sat Mar 13, 2021 4:01 pm
by Urist
also tony probably doesn't miss the obvious sloonei vt claim
also tony probably doesn't come up with lacklustre inventor claim for made 20h late lol