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Re: Hogwarts Mafia - END

Posted: Thu Nov 22, 2018 12:36 pm
by DharmaHelper
My "break glass in case of emergency" plan was to claim to be a civ-sided indie that could've won with either team but chose by N4 to win with the town which is why Luna got a town result when she checked me.

Re: Hogwarts Mafia - END

Posted: Thu Nov 22, 2018 12:42 pm
by speedchuck
Dragon D. Luffy wrote: Thu Nov 22, 2018 12:34 pm Oh Speed about the thing about Patronus counting as self-target. I wasn't sure about it, but I had made it count for Dodo purposes (I usually let self abilities be redirected), so I decided I would count it on the watcher for the sake of consistency.
No issue. If I was confused, I could have asked. Coulda asked about the Diricawl, too, since I got a little confused about it. Thought it was more of a busdrive than a deflection.

Re: Hogwarts Mafia - END

Posted: Thu Nov 22, 2018 12:44 pm
by Dragon D. Luffy
speedchuck wrote: Thu Nov 22, 2018 12:42 pm
Dragon D. Luffy wrote: Thu Nov 22, 2018 12:34 pm Oh Speed about the thing about Patronus counting as self-target. I wasn't sure about it, but I had made it count for Dodo purposes (I usually let self abilities be redirected), so I decided I would count it on the watcher for the sake of consistency.
No issue. If I was confused, I could have asked. Coulda asked about the Diricawl, too, since I got a little confused about it. Thought it was more of a busdrive than a deflection.
It was a busdrive.

Re: Hogwarts Mafia - END

Posted: Thu Nov 22, 2018 12:57 pm
by nutella
dunya wrote: Thu Nov 22, 2018 8:42 am I think Lunalee was very smart in her choices.

I didn't appreciate seeing her called out as either scum or stupid for claiming those choices. She played a great game, and Sloonei was in my PM box screaming at everyone who mislynched her because they were too caught up in the tunnel. The cop is always the hardest role to play, and people will always criticize one way or the other. It's your role, always play it how YOU think you should. they'll get a chance to play it their way whenever they should flip cop.
I really didn't mean it to come across like I was criticizing her choices or calling them dumb and I'm sorry it sounded like that [mention]Lunalee[/mention] -- it's really just that I saw more scum motivation for those checks than civ and could easily rationalize her being bad, not that if she was civ they weren't good checks. I suspected her and analyzed her picks as having a possible scum motivation but now knowing she was a real cop I think they were smart checks.

Re: Hogwarts Mafia - END

Posted: Thu Nov 22, 2018 2:10 pm
by JaggedJimmyJay
I think common intuition about cop checking is usually wrong anyway. For many people it’s as simple as “check someone that you suspect to be a mafioso”, and frankly that’s dumb. It’s extremely short-sighted and basic.

The best cop I’ve seen on The Syndicate was [mention]Spacedaisy[/mention] in Arrested Development, and she checked nothing but civilians.

IMO, the proper approach is this: check players who are most likely to be alive in an end game scenario, regardless of expected alignment. That’s how you solve.

Re: Hogwarts Mafia - END

Posted: Thu Nov 22, 2018 2:12 pm
by JaggedJimmyJay
I think Luna’s checks were appropriate. Indeed, in many universes that’s the best chance to discover that DH occupies a role that isn’t included in the role list.

Re: Hogwarts Mafia - END

Posted: Thu Nov 22, 2018 2:14 pm
by speedchuck
Dragon D. Luffy wrote: Thu Nov 22, 2018 12:44 pm
speedchuck wrote: Thu Nov 22, 2018 12:42 pm
Dragon D. Luffy wrote: Thu Nov 22, 2018 12:34 pm Oh Speed about the thing about Patronus counting as self-target. I wasn't sure about it, but I had made it count for Dodo purposes (I usually let self abilities be redirected), so I decided I would count it on the watcher for the sake of consistency.
No issue. If I was confused, I could have asked. Coulda asked about the Diricawl, too, since I got a little confused about it. Thought it was more of a busdrive than a deflection.
It was a busdrive.
Thennnnn I should have visited Quin and never seen the kill?

Re: Hogwarts Mafia - END

Posted: Thu Nov 22, 2018 2:23 pm
by Spacedaisy
JaggedJimmyJay wrote: Thu Nov 22, 2018 2:10 pm I think common intuition about cop checking is usually wrong anyway. For many people it’s as simple as “check someone that you suspect to be a mafioso”, and frankly that’s dumb. It’s extremely short-sighted and basic.

The best cop I’ve seen on The Syndicate was Spacedaisy in Arrested Development, and she checked nothing but civilians.

IMO, the proper approach is this: check players who are most likely to be alive in an end game scenario, regardless of expected alignment. That’s how you solve.
:blush: Wish I could say it was intentional. It was pure dumb luck most of the way, lol.

Re: Hogwarts Mafia - END

Posted: Thu Nov 22, 2018 2:36 pm
by Dragon D. Luffy
speedchuck wrote: Thu Nov 22, 2018 2:14 pm
Dragon D. Luffy wrote: Thu Nov 22, 2018 12:44 pm
speedchuck wrote: Thu Nov 22, 2018 12:42 pm
Dragon D. Luffy wrote: Thu Nov 22, 2018 12:34 pm Oh Speed about the thing about Patronus counting as self-target. I wasn't sure about it, but I had made it count for Dodo purposes (I usually let self abilities be redirected), so I decided I would count it on the watcher for the sake of consistency.
No issue. If I was confused, I could have asked. Coulda asked about the Diricawl, too, since I got a little confused about it. Thought it was more of a busdrive than a deflection.
It was a busdrive.
Thennnnn I should have visited Quin and never seen the kill?
LC uses Diricawl on Quin
Quin uses [Expecto Patronum] on himself, timmer and Sloonei (Quin redirects to LC)
DH super-kills Quin (redirects to LC)
Speed watches LC (result = DH and Quin)

Ooooooh godanmit. You are right. I forgot to redirect your watching from LC to Quin.

Fucking Dodo.

10 points to Hufflepuff for finding an actual host mistake.

Sorry, dude.

Re: Hogwarts Mafia - END

Posted: Thu Nov 22, 2018 2:40 pm
by JaggedJimmyJay
One mistake in this setup would be a strong showing, sir.

Re: Hogwarts Mafia - END

Posted: Thu Nov 22, 2018 2:42 pm
by Dragon D. Luffy
Actually you should have gotten result = LC since he targeted Quin first of all.

linki: thanks Jay.

Yeah I'm not super hung up about it, I was thinking it too strange that I hadn't made any big mistakes in the whole game. I usually make at least one.

Meh.

Re: Hogwarts Mafia - END

Posted: Thu Nov 22, 2018 3:24 pm
by Soneji
Dragon D. Luffy wrote: Thu Nov 22, 2018 7:53 am
Soneji wrote: Wed Nov 21, 2018 10:36 pm
Dragon D. Luffy wrote: Wed Nov 21, 2018 9:36 pm
nutella wrote: Wed Nov 21, 2018 9:28 pm
Dragon D. Luffy wrote: Wed Nov 21, 2018 9:23 pm Ok so I believe I have dumped all information you guys might want to know. I'm tired so I'll wait until tomorrow to respond to questions and do game comentary.

Feel free to make praises and criticizes to the game, I don't think there is a perfectly balanced role madness game, but I tried. I will reply to everything tomorrow.
you did an amazing job!!! just looking at the list of night actions I'm stressed out lol, it's really an incredible feat that you handled this game by yourself and sorted everything out. :clap:
I've been through worse. Favorites 4, one of my first games, had 58 players, bigger roles, 24 hour phases and some very poor communication between me and the other host ( @Soneji ). After that mayhem, everything feels like a cakewalk. It's just a matter of having a template and being organized.
Will I ever escape the shame of this? :stare:
It's not a shame brah, that game was super fun.

For me it's more like the initial action scene of a movie where the hero tries to invade the villain's lair but gets his ass kicked. So he has to start over and train so he has a chance of going there again some day.
It's more that it should have been the uncontested GOAT role madness game due to how brilliant it's design was but faltered due to procrastination and miscommunication. Best mafia faction bonuses, a solid set of indies including GOAT HAL-9000, a varied array of unique town roles.

...I want to do another Favorites.

Re: Hogwarts Mafia - END

Posted: Thu Nov 22, 2018 3:57 pm
by Long Con
Good game. Things would have been different if Nova had been active, if Glorf hadn't gone Truth Meta... and certain night actions couldn't have had worse luck by design.

Re: Hogwarts Mafia - END

Posted: Thu Nov 22, 2018 4:07 pm
by Dragon D. Luffy
Soneji wrote: Thu Nov 22, 2018 3:24 pm
Dragon D. Luffy wrote: Thu Nov 22, 2018 7:53 am
Soneji wrote: Wed Nov 21, 2018 10:36 pm
Dragon D. Luffy wrote: Wed Nov 21, 2018 9:36 pm
nutella wrote: Wed Nov 21, 2018 9:28 pm
Dragon D. Luffy wrote: Wed Nov 21, 2018 9:23 pm Ok so I believe I have dumped all information you guys might want to know. I'm tired so I'll wait until tomorrow to respond to questions and do game comentary.

Feel free to make praises and criticizes to the game, I don't think there is a perfectly balanced role madness game, but I tried. I will reply to everything tomorrow.
you did an amazing job!!! just looking at the list of night actions I'm stressed out lol, it's really an incredible feat that you handled this game by yourself and sorted everything out. :clap:
I've been through worse. Favorites 4, one of my first games, had 58 players, bigger roles, 24 hour phases and some very poor communication between me and the other host ( @Soneji ). After that mayhem, everything feels like a cakewalk. It's just a matter of having a template and being organized.
Will I ever escape the shame of this? :stare:
It's not a shame brah, that game was super fun.

For me it's more like the initial action scene of a movie where the hero tries to invade the villain's lair but gets his ass kicked. So he has to start over and train so he has a chance of going there again some day.
It's more that it should have been the uncontested GOAT role madness game due to how brilliant it's design was but faltered due to procrastination and miscommunication. Best mafia faction bonuses, a solid set of indies including GOAT HAL-9000, a varied array of unique town roles.

...I want to do another Favorites.
I submitted a draft for Favorites here once, we could try to co-host it. Problem is you are not getting more than 30-35 players here, at best. But could be a cool way to approach it, like do quality over quantity and make global mechanics that integrate better.

Alternatively you can try to see if iwandesu will let you co-host with him next year.

Re: Hogwarts Mafia - END

Posted: Thu Nov 22, 2018 4:10 pm
by speedchuck
Didn't end up mattering. I didnt reveal the DH kill, and the speculation dead ended anyway.

It's cool, mate.

Re: Hogwarts Mafia - END

Posted: Thu Nov 22, 2018 5:11 pm
by Jackofhearts2005
DharmaHelper wrote: Thu Nov 22, 2018 3:18 am Mega Man, Outpost and now Hogwarts mafia. Ya boi out here GRINDING. This is the DH Era
All credit on those last two but we had what? 18 inactive townies in MM? And LC and Speedchuck defected to the mafia.

Re: Hogwarts Mafia - END

Posted: Thu Nov 22, 2018 5:12 pm
by Jackofhearts2005
poutanko wrote: Thu Nov 22, 2018 3:50 am Ye, if people being like
"Why didn't you do it like xxxxxxx??"
"You should do xxxxx"
"That's weird"

Instead of trying to justify your action, be more like
"Sit down kids"
Image
Lol this.

Re: Hogwarts Mafia - END

Posted: Thu Nov 22, 2018 5:16 pm
by Jackofhearts2005
Dragon D. Luffy wrote: Thu Nov 22, 2018 8:06 am In Fire Emblem, the game this is inspired on,
:cloud9:

Re: Hogwarts Mafia - END

Posted: Thu Nov 22, 2018 5:16 pm
by Soneji
Dragon D. Luffy wrote: Thu Nov 22, 2018 4:07 pm
Soneji wrote: Thu Nov 22, 2018 3:24 pm
Dragon D. Luffy wrote: Thu Nov 22, 2018 7:53 am
Soneji wrote: Wed Nov 21, 2018 10:36 pm
Dragon D. Luffy wrote: Wed Nov 21, 2018 9:36 pm
nutella wrote: Wed Nov 21, 2018 9:28 pm
Dragon D. Luffy wrote: Wed Nov 21, 2018 9:23 pm Ok so I believe I have dumped all information you guys might want to know. I'm tired so I'll wait until tomorrow to respond to questions and do game comentary.

Feel free to make praises and criticizes to the game, I don't think there is a perfectly balanced role madness game, but I tried. I will reply to everything tomorrow.
you did an amazing job!!! just looking at the list of night actions I'm stressed out lol, it's really an incredible feat that you handled this game by yourself and sorted everything out. :clap:
I've been through worse. Favorites 4, one of my first games, had 58 players, bigger roles, 24 hour phases and some very poor communication between me and the other host ( @Soneji ). After that mayhem, everything feels like a cakewalk. It's just a matter of having a template and being organized.
Will I ever escape the shame of this? :stare:
It's not a shame brah, that game was super fun.

For me it's more like the initial action scene of a movie where the hero tries to invade the villain's lair but gets his ass kicked. So he has to start over and train so he has a chance of going there again some day.
It's more that it should have been the uncontested GOAT role madness game due to how brilliant it's design was but faltered due to procrastination and miscommunication. Best mafia faction bonuses, a solid set of indies including GOAT HAL-9000, a varied array of unique town roles.

...I want to do another Favorites.
I submitted a draft for Favorites here once, we could try to co-host it. Problem is you are not getting more than 30-35 players here, at best. But could be a cool way to approach it, like do quality over quantity and make global mechanics that integrate better.

Alternatively you can try to see if iwandesu will let you co-host with him next year.
Co-hosting Favorites on NF is just a given now.

Is The Syndicate really ready for Favorites? Did this game prepare them enough?

Re: Hogwarts Mafia - END

Posted: Thu Nov 22, 2018 5:19 pm
by MacDougall
I didn't mean to sound like I was criticising Luna's play. I just rationalised it as Mafia because of Epi's suspicion of her. I agree with cop checking askew deep wolf candidates in the most part.

Re: Hogwarts Mafia - END

Posted: Thu Nov 22, 2018 5:33 pm
by Jackofhearts2005
JaggedJimmyJay wrote: Thu Nov 22, 2018 2:40 pm One mistake in this setup would be a strong showing, sir.
Oh yeah. Fire Emblem has at least 3.

Re: Hogwarts Mafia - END

Posted: Thu Nov 22, 2018 5:34 pm
by DharmaHelper
Jackofhearts2005 wrote: Thu Nov 22, 2018 5:11 pm
DharmaHelper wrote: Thu Nov 22, 2018 3:18 am Mega Man, Outpost and now Hogwarts mafia. Ya boi out here GRINDING. This is the DH Era
All credit on those last two but we had what? 18 inactive townies in MM? And LC and Speedchuck defected to the mafia.
Fair nuff.

Re: Hogwarts Mafia - END

Posted: Thu Nov 22, 2018 5:36 pm
by Jackofhearts2005
[mention]speedchuck[/mention]

What did I do that you would have done?

Re: Hogwarts Mafia - END

Posted: Thu Nov 22, 2018 5:38 pm
by Owner of a Lonely Heart
Soneji wrote: Thu Nov 22, 2018 5:16 pm
Dragon D. Luffy wrote: Thu Nov 22, 2018 4:07 pm
Soneji wrote: Thu Nov 22, 2018 3:24 pm
Dragon D. Luffy wrote: Thu Nov 22, 2018 7:53 am
Soneji wrote: Wed Nov 21, 2018 10:36 pm
Dragon D. Luffy wrote: Wed Nov 21, 2018 9:36 pm
nutella wrote: Wed Nov 21, 2018 9:28 pm

you did an amazing job!!! just looking at the list of night actions I'm stressed out lol, it's really an incredible feat that you handled this game by yourself and sorted everything out. :clap:
I've been through worse. Favorites 4, one of my first games, had 58 players, bigger roles, 24 hour phases and some very poor communication between me and the other host ( @Soneji ). After that mayhem, everything feels like a cakewalk. It's just a matter of having a template and being organized.
Will I ever escape the shame of this? :stare:
It's not a shame brah, that game was super fun.

For me it's more like the initial action scene of a movie where the hero tries to invade the villain's lair but gets his ass kicked. So he has to start over and train so he has a chance of going there again some day.
It's more that it should have been the uncontested GOAT role madness game due to how brilliant it's design was but faltered due to procrastination and miscommunication. Best mafia faction bonuses, a solid set of indies including GOAT HAL-9000, a varied array of unique town roles.

...I want to do another Favorites.
I submitted a draft for Favorites here once, we could try to co-host it. Problem is you are not getting more than 30-35 players here, at best. But could be a cool way to approach it, like do quality over quantity and make global mechanics that integrate better.

Alternatively you can try to see if iwandesu will let you co-host with him next year.
Co-hosting Favorites on NF is just a given now.

Is The Syndicate really ready for Favorites? Did this game prepare them enough?
I would maybe like to try modding or co-modding a favorites game sometime, but maybe that would be on my home site. I'm not really good at day actions or most of my games fall into the category of having night actions only.

Re: Hogwarts Mafia - END

Posted: Thu Nov 22, 2018 5:52 pm
by nutella
Dragon D. Luffy wrote: Thu Nov 22, 2018 2:36 pm
speedchuck wrote: Thu Nov 22, 2018 2:14 pm
Dragon D. Luffy wrote: Thu Nov 22, 2018 12:44 pm
speedchuck wrote: Thu Nov 22, 2018 12:42 pm
Dragon D. Luffy wrote: Thu Nov 22, 2018 12:34 pm Oh Speed about the thing about Patronus counting as self-target. I wasn't sure about it, but I had made it count for Dodo purposes (I usually let self abilities be redirected), so I decided I would count it on the watcher for the sake of consistency.
No issue. If I was confused, I could have asked. Coulda asked about the Diricawl, too, since I got a little confused about it. Thought it was more of a busdrive than a deflection.
It was a busdrive.
Thennnnn I should have visited Quin and never seen the kill?
LC uses Diricawl on Quin
Quin uses [Expecto Patronum] on himself, timmer and Sloonei (Quin redirects to LC)
DH super-kills Quin (redirects to LC)
Speed watches LC (result = DH and Quin)

Ooooooh godanmit. You are right. I forgot to redirect your watching from LC to Quin.

Fucking Dodo.

10 points to Hufflepuff for finding an actual host mistake.

Sorry, dude.
Doesn't the diricawl kind of make an infinite loop lol cause if he watches quin he sees LC targeting him for the dodo right but so you stop it after one redirect idk

Re: Hogwarts Mafia - END

Posted: Thu Nov 22, 2018 6:02 pm
by speedchuck
Jackofhearts2005 wrote: Thu Nov 22, 2018 5:36 pm @speedchuck

What did I do that you would have done?
PM'd you.

Re: Hogwarts Mafia - END

Posted: Thu Nov 22, 2018 6:24 pm
by Dragon D. Luffy
Soneji wrote: Thu Nov 22, 2018 5:16 pm Co-hosting Favorites on NF is just a given now.

Is The Syndicate really ready for Favorites? Did this game prepare them enough?
Well they had U-Pick early this year, which is basically Baby Favorites.

Not sure if they are ready but maybe the only way for them to be ready is throw them right into it.

Or we could get Shizune to host a game in the next queue. A good old WoW game with 6 factions and 3 indies should be a good warm-up. I'd be barred from the queue anyway since I just hosted this. Then we launch Favorites at the end of 2019.

Re: Hogwarts Mafia - END

Posted: Thu Nov 22, 2018 6:27 pm
by Dragon D. Luffy
nutella wrote: Thu Nov 22, 2018 5:52 pm
Dragon D. Luffy wrote: Thu Nov 22, 2018 2:36 pm
speedchuck wrote: Thu Nov 22, 2018 2:14 pm
Dragon D. Luffy wrote: Thu Nov 22, 2018 12:44 pm
speedchuck wrote: Thu Nov 22, 2018 12:42 pm
Dragon D. Luffy wrote: Thu Nov 22, 2018 12:34 pm Oh Speed about the thing about Patronus counting as self-target. I wasn't sure about it, but I had made it count for Dodo purposes (I usually let self abilities be redirected), so I decided I would count it on the watcher for the sake of consistency.
No issue. If I was confused, I could have asked. Coulda asked about the Diricawl, too, since I got a little confused about it. Thought it was more of a busdrive than a deflection.
It was a busdrive.
Thennnnn I should have visited Quin and never seen the kill?
LC uses Diricawl on Quin
Quin uses [Expecto Patronum] on himself, timmer and Sloonei (Quin redirects to LC)
DH super-kills Quin (redirects to LC)
Speed watches LC (result = DH and Quin)

Ooooooh godanmit. You are right. I forgot to redirect your watching from LC to Quin.

Fucking Dodo.

10 points to Hufflepuff for finding an actual host mistake.

Sorry, dude.
Doesn't the diricawl kind of make an infinite loop lol cause if he watches quin he sees LC targeting him for the dodo right but so you stop it after one redirect idk
I guess you choose how deep into the rabbit hole you wanna go. :grin:

Re: Hogwarts Mafia - END

Posted: Thu Nov 22, 2018 6:42 pm
by nutella
speedchuck wrote: Thu Nov 22, 2018 6:02 pm
Jackofhearts2005 wrote: Thu Nov 22, 2018 5:36 pm @speedchuck

What did I do that you would have done?
PM'd you.
Aw no sharey share with the classy class?

Re: Hogwarts Mafia - END

Posted: Thu Nov 22, 2018 7:20 pm
by juliets
Dragon D. Luffy wrote: Thu Nov 22, 2018 6:24 pm
Soneji wrote: Thu Nov 22, 2018 5:16 pm Co-hosting Favorites on NF is just a given now.

Is The Syndicate really ready for Favorites? Did this game prepare them enough?
Well they had U-Pick early this year, which is basically Baby Favorites.

Not sure if they are ready but maybe the only way for them to be ready is throw them right into it.

Or we could get Shizune to host a game in the next queue. A good old WoW game with 6 factions and 3 indies should be a good warm-up. I'd be barred from the queue anyway since I just hosted this. Then we launch Favorites at the end of 2019.
LOL we're not babies. We may not be familiar with the set up but that doesn't mean we'll run crying to our mamas unless it's poorly run or poorly designed. Bring it on I say.

Re: Hogwarts Mafia - END

Posted: Thu Nov 22, 2018 7:21 pm
by Dragon D. Luffy
juliets wrote: Thu Nov 22, 2018 7:20 pm
Dragon D. Luffy wrote: Thu Nov 22, 2018 6:24 pm
Soneji wrote: Thu Nov 22, 2018 5:16 pm Co-hosting Favorites on NF is just a given now.

Is The Syndicate really ready for Favorites? Did this game prepare them enough?
Well they had U-Pick early this year, which is basically Baby Favorites.

Not sure if they are ready but maybe the only way for them to be ready is throw them right into it.

Or we could get Shizune to host a game in the next queue. A good old WoW game with 6 factions and 3 indies should be a good warm-up. I'd be barred from the queue anyway since I just hosted this. Then we launch Favorites at the end of 2019.
LOL we're not babies. We may not be familiar with the set up but that doesn't mean we'll run crying to our mamas unless it's poorly run or poorly designed. Bring it on I say.
(it's just trash talking, please don't mind it)

But yeah I'm pretty sure this place can handle crazy setups just fine. After CC123 I don't doubt anything.

Re: Hogwarts Mafia - END

Posted: Thu Nov 22, 2018 7:24 pm
by DharmaHelper
Image

Re: Hogwarts Mafia - END

Posted: Thu Nov 22, 2018 7:25 pm
by juliets
Dragon D. Luffy wrote: Thu Nov 22, 2018 7:21 pm
juliets wrote: Thu Nov 22, 2018 7:20 pm
Dragon D. Luffy wrote: Thu Nov 22, 2018 6:24 pm
Soneji wrote: Thu Nov 22, 2018 5:16 pm Co-hosting Favorites on NF is just a given now.

Is The Syndicate really ready for Favorites? Did this game prepare them enough?
Well they had U-Pick early this year, which is basically Baby Favorites.

Not sure if they are ready but maybe the only way for them to be ready is throw them right into it.

Or we could get Shizune to host a game in the next queue. A good old WoW game with 6 factions and 3 indies should be a good warm-up. I'd be barred from the queue anyway since I just hosted this. Then we launch Favorites at the end of 2019.
LOL we're not babies. We may not be familiar with the set up but that doesn't mean we'll run crying to our mamas unless it's poorly run or poorly designed. Bring it on I say.
(it's just trash talking, please don't mind it)

But yeah I'm pretty sure this place can handle crazy setups just fine. After CC123 I don't doubt anything.
HaHaHa so true!

Re: Hogwarts Mafia - END

Posted: Thu Nov 22, 2018 10:31 pm
by Long Con
juliets wrote: Thu Nov 22, 2018 7:25 pm
Dragon D. Luffy wrote: Thu Nov 22, 2018 7:21 pm
juliets wrote: Thu Nov 22, 2018 7:20 pm
Dragon D. Luffy wrote: Thu Nov 22, 2018 6:24 pm
Soneji wrote: Thu Nov 22, 2018 5:16 pm Co-hosting Favorites on NF is just a given now.

Is The Syndicate really ready for Favorites? Did this game prepare them enough?
Well they had U-Pick early this year, which is basically Baby Favorites.

Not sure if they are ready but maybe the only way for them to be ready is throw them right into it.

Or we could get Shizune to host a game in the next queue. A good old WoW game with 6 factions and 3 indies should be a good warm-up. I'd be barred from the queue anyway since I just hosted this. Then we launch Favorites at the end of 2019.
LOL we're not babies. We may not be familiar with the set up but that doesn't mean we'll run crying to our mamas unless it's poorly run or poorly designed. Bring it on I say.
(it's just trash talking, please don't mind it)

But yeah I'm pretty sure this place can handle crazy setups just fine. After CC123 I don't doubt anything.
HaHaHa so true!
Yeah. That was a crazy one for sure. Loved it though.

Death Note was a level of complicated that I never fully understood.

Re: Hogwarts Mafia - END

Posted: Thu Nov 22, 2018 11:13 pm
by Lunalee
nutella wrote: Thu Nov 22, 2018 12:57 pm
dunya wrote: Thu Nov 22, 2018 8:42 am I think Lunalee was very smart in her choices.

I didn't appreciate seeing her called out as either scum or stupid for claiming those choices. She played a great game, and Sloonei was in my PM box screaming at everyone who mislynched her because they were too caught up in the tunnel. The cop is always the hardest role to play, and people will always criticize one way or the other. It's your role, always play it how YOU think you should. they'll get a chance to play it their way whenever they should flip cop.
I really didn't mean it to come across like I was criticizing her choices or calling them dumb and I'm sorry it sounded like that @Lunalee -- it's really just that I saw more scum motivation for those checks than civ and could easily rationalize her being bad, not that if she was civ they weren't good checks. I suspected her and analyzed her picks as having a possible scum motivation but now knowing she was a real cop I think they were smart checks.
Thanks nutella. :hugs: I thought you played very well too this game. I kept wanting to suspect you, but you were just so town I couldn't bring myself to seriously consider otherwise. :D

Re: Hogwarts Mafia - END

Posted: Fri Nov 23, 2018 2:30 am
by DharmaHelper
Damn what if I hosted a fucked up revamp of Death Note Mafia that just went absolutely apeshit.

Re: Hogwarts Mafia - END

Posted: Fri Nov 23, 2018 2:51 am
by Long Con
DharmaHelper wrote: Fri Nov 23, 2018 2:30 am Damn what if I hosted a fucked up revamp of Death Note Mafia that just went absolutely apeshit.
Image

Re: Hogwarts Mafia - END

Posted: Fri Nov 23, 2018 11:13 am
by sprityo
Jackofhearts2005 wrote: Thu Nov 22, 2018 5:16 pm
Dragon D. Luffy wrote: Thu Nov 22, 2018 8:06 am In Fire Emblem, the game this is inspired on,
:cloud9:
:dissapoint:

Re: Hogwarts Mafia - END

Posted: Sat Nov 24, 2018 6:17 am
by Glorfindel
Long Con wrote: Thu Nov 22, 2018 3:57 pm Good game. Things would have been different if Nova had been active, if Glorf hadn't gone Truth Meta... and certain night actions couldn't have had worse luck by design.
And THAT’S precisely why I should never have signed up for this game (I only did because I wanted to make sure our Host had the minimum number of players he needed to get the game off the ground) and will likely never sign up for another here! Thanks!

Re: Hogwarts Mafia - END

Posted: Sat Nov 24, 2018 10:13 am
by ColinIsCool
Glorfindel wrote: Sat Nov 24, 2018 6:17 am
Long Con wrote: Thu Nov 22, 2018 3:57 pm Good game. Things would have been different if Nova had been active, if Glorf hadn't gone Truth Meta... and certain night actions couldn't have had worse luck by design.
And THAT’S precisely why I should never have signed up for this game (I only did because I wanted to make sure our Host had the minimum number of players he needed to get the game off the ground) and will likely never sign up for another here! Thanks!
We’ve got a game you might like if you change your mind.

Re: Hogwarts Mafia - END

Posted: Sat Nov 24, 2018 11:05 am
by Turnip Head
Bye Glorfy! It's a good idea to spend your time doing things you enjoy :)

Re: Hogwarts Mafia - END

Posted: Sat Nov 24, 2018 4:13 pm
by DharmaHelper
I went back to re-read D3 because I don't remember this Glorf Truth thing being so heated but it turns out the two people I cased and called bad that day were Jack and Long Con.

Am I....am I *too* good?

Re: Hogwarts Mafia - END

Posted: Sun Nov 25, 2018 12:49 am
by Glorfindel
DharmaHelper wrote: Sat Nov 24, 2018 4:13 pm I went back to re-read D3 because I don't remember this Glorf Truth thing being so heated but it turns out the two people I cased and called bad that day were Jack and Long Con.

Am I....am I *too* good?
I think ‘good’ is absolute, my friend and you are as good as they come :bighug:

Re: Hogwarts Mafia - END

Posted: Sun Nov 25, 2018 1:31 am
by DharmaHelper
Glorfindel wrote: Sun Nov 25, 2018 12:49 am
DharmaHelper wrote: Sat Nov 24, 2018 4:13 pm I went back to re-read D3 because I don't remember this Glorf Truth thing being so heated but it turns out the two people I cased and called bad that day were Jack and Long Con.

Am I....am I *too* good?
I think ‘good’ is absolute, my friend and you are as good as they come :bighug:
:hugs:

Re: Hogwarts Mafia - END

Posted: Mon Nov 26, 2018 2:47 am
by Kylemii
so who won?

Re: Hogwarts Mafia - END

Posted: Mon Nov 26, 2018 3:26 am
by JaggedJimmyJay
Kylemii wrote: Mon Nov 26, 2018 2:47 amso who won?
You were the only winner.

Re: Hogwarts Mafia - END

Posted: Mon Nov 26, 2018 3:35 am
by Kylemii
JaggedJimmyJay wrote: Mon Nov 26, 2018 3:26 am
Kylemii wrote: Mon Nov 26, 2018 2:47 amso who won?
You were the only winner.
:keys:

Re: Hogwarts Mafia - END

Posted: Mon Nov 26, 2018 5:55 am
by dunya
Kylemii wrote: Mon Nov 26, 2018 2:47 amso who won?
speedchuck and quin

Re: Hogwarts Mafia - END

Posted: Mon Nov 26, 2018 11:28 am
by speedchuck
dunya wrote: Mon Nov 26, 2018 5:55 am
Kylemii wrote: Mon Nov 26, 2018 2:47 amso who won?
speedchuck and quin
If by won you mean yelled at each other until the scumteam won, then yeah.

Re: Hogwarts Mafia - END

Posted: Mon Nov 26, 2018 11:40 am
by Dragon D. Luffy
Kylemii wrote: Mon Nov 26, 2018 2:47 amso who won?
3P