Fallout 2: A Post-Nuclear Mafia Game [AMERICA RISES]

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TonyStarkPrime
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 6]

#7401

Post by TonyStarkPrime »

Grogu wrote: Mon Mar 15, 2021 11:38 pm
TonyStarkPrime wrote: Mon Mar 15, 2021 11:36 pm Epignosis
Grogu
Jackofhearts2005
Long Con
Marmot
MartinGG99
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I’d bet the game and 20 dollars on being town:
Daisy
Epi
Kyle
Martin
TSP
Urist

(Alison)

POE:
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Jack
Marmot
Sean
So I’m POE and chop isn’t?
This is for tomorrow
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 6]

#7402

Post by Urist »

i don't know just
~*signaling*~
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 6]

#7403

Post by Grogu »

MartinGG99 wrote: Mon Mar 15, 2021 9:58 pm I know for a fact that Epignosis targeted a slaver unless he lied about who he targeted.
Did we explain this part? I am a bit confused on what this means.
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 6]

#7404

Post by Grogu »

MartinGG99 wrote: Mon Mar 15, 2021 9:59 pm It's probably best for me to claim, though I recongize this puts someone into an awkward position and I've been trying to avoid doing that, but to me Chop Chop is just scum and I can't let this pass.
Yeah I think his claims are just too convenient and kept us from killing him for actually being scummy. I wanted him dead and people keep telling me he’s somehow clean because targeting dead player or some BS.
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 6]

#7405

Post by TonyStarkPrime »

Grogu wrote: Mon Mar 15, 2021 11:41 pm
MartinGG99 wrote: Mon Mar 15, 2021 9:58 pm I know for a fact that Epignosis targeted a slaver unless he lied about who he targeted.
Did we explain this part? I am a bit confused on what this means.
Alison is the slaver, Epi said he targeted Alison, easy as that
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 6]

#7406

Post by Grogu »

Tonyparker
I trusted you and took your side on chop early on and now you think he could be my teammate?
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 6]

#7407

Post by Kylemii »

TonyStarkPrime wrote: Mon Mar 15, 2021 11:24 pm Okay but I’m actually unhappy about Kyle because @Marmot the reason I pressed him to claim, even alignment, even after he started crumbing that was because the BoS thing
what does any part of this sentence even mean, and how am i involved in any of this
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 6]

#7408

Post by Grogu »

TonyStarkPrime wrote: Mon Mar 15, 2021 11:43 pm
Grogu wrote: Mon Mar 15, 2021 11:41 pm
MartinGG99 wrote: Mon Mar 15, 2021 9:58 pm I know for a fact that Epignosis targeted a slaver unless he lied about who he targeted.
Did we explain this part? I am a bit confused on what this means.
Alison is the slaver, Epi said he targeted Alison, easy as that
Ok. I understand that somewhat.
How does Martin would know if epi lied? He seems very sure as if speaking on absolutes
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 6]

#7409

Post by TonyStarkPrime »

If you and Epi are now masoned then one of your is BoS. If either of you had claimed that information yesterday then Chop would have died then
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 6]

#7410

Post by Grogu »

Half of mafia is dead. Team that is, how many of the other scum team do we think there are left? And do we need to kill slaver to win?
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 6]

#7411

Post by TonyStarkPrime »

Grogu wrote: Mon Mar 15, 2021 11:45 pm Tonyparker
I trusted you and took your side on chop early on and now you think he could be my teammate?
I think it’s possible
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 6]

#7412

Post by Grogu »

TonyStarkPrime wrote: Mon Mar 15, 2021 11:46 pm If you and Epi are now masoned then one of your is BoS. If either of you had claimed that information yesterday then Chop would have died then
Must be talking to someone else. I have no mason or whatever.
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 6]

#7413

Post by TonyStarkPrime »

Yes that’s my response to Kyle
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 6]

#7414

Post by Kylemii »

TonyStarkPrime wrote: Mon Mar 15, 2021 11:46 pm If you and Epi are now masoned then one of your is BoS. If either of you had claimed that information yesterday then Chop would have died then
because there can only be a certain number of steel bros?
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 6]

#7415

Post by TonyStarkPrime »

Grogu wrote: Mon Mar 15, 2021 11:47 pm Half of mafia is dead. Team that is, how many of the other scum team do we think there are left? And do we need to kill slaver to win?
2-3 enclave left, right now we don’t have the ability to waste a chop on Alison but with another clear we can to keep anything bad from happening
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 6]

#7416

Post by TonyStarkPrime »

Kylemii wrote: Mon Mar 15, 2021 11:48 pm
TonyStarkPrime wrote: Mon Mar 15, 2021 11:46 pm If you and Epi are now masoned then one of your is BoS. If either of you had claimed that information yesterday then Chop would have died then
because there can only be a certain number of steel bros?
We went over this yesterday, you can check back. There is a requirement in the game that there is at least Steel bro. Chop was the only claimed steel bro, so without a cc it’s mechanically unwise to chop him
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 6]

#7417

Post by TonyStarkPrime »

Okay I really do need to step back and think about what if I’m being tricked
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 6]

#7418

Post by Grogu »

TonyStarkPrime wrote: Mon Mar 15, 2021 11:47 pm
Grogu wrote: Mon Mar 15, 2021 11:45 pm Tonyparker
I trusted you and took your side on chop early on and now you think he could be my teammate?
I think it’s possible
Anything is possible is not a very good response. Come on, is far fetched
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 6]

#7419

Post by Grogu »

We should get any other brother to claim. If there’s like 2 more chop can safely die
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 6]

#7420

Post by TonyStarkPrime »

Grogu wrote: Mon Mar 15, 2021 11:52 pm
TonyStarkPrime wrote: Mon Mar 15, 2021 11:47 pm
Grogu wrote: Mon Mar 15, 2021 11:45 pm Tonyparker
I trusted you and took your side on chop early on and now you think he could be my teammate?
I think it’s possible
Anything is possible is not a very good response. Come on, is far fetched
I’ll say it like this: everyone in the town section of that list is basically confirmed. You are not basically confirmed. Do I believe it likely that you’re mafia? No, not really. But I don’t have the justification to put you in the top group.
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 6]

#7421

Post by MartinGG99 »

Grogu wrote: Mon Mar 15, 2021 11:53 pm If there’s like 2 more chop can safely die
When has there been a case where someone can safely die in this game other than D3???? lol

And you protected DOOM on that day despite the mech info against them.
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MartinGG99 wrote: Mon May 31, 2021 12:40 am The only notable "solving" I've done publicly has managed to kill someone who had the same power role and alignment as me.

If that doesn't make a mockery of my confidence in my solving then I don't know what will.
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 6]

#7422

Post by MartinGG99 »

Other than this case, of course.
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MartinGG99 wrote: Mon May 31, 2021 12:40 am The only notable "solving" I've done publicly has managed to kill someone who had the same power role and alignment as me.

If that doesn't make a mockery of my confidence in my solving then I don't know what will.
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 6]

#7423

Post by Kylemii »

TonyStarkPrime wrote: Mon Mar 15, 2021 11:51 pm
Kylemii wrote: Mon Mar 15, 2021 11:48 pm
TonyStarkPrime wrote: Mon Mar 15, 2021 11:46 pm If you and Epi are now masoned then one of your is BoS. If either of you had claimed that information yesterday then Chop would have died then
because there can only be a certain number of steel bros?
We went over this yesterday, you can check back. There is a requirement in the game that there is at least Steel bro. Chop was the only claimed steel bro, so without a cc it’s mechanically unwise to chop him
cannot stress enough that i will never press a previous page button in this game or possibly ever.

so the assumption was that it was possible that chop was the only brotherhood of steel, and without a counterclaim by another brotherhood of steel person, yeah i see.
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 6]

#7424

Post by Kylemii »

i'm interested in chop and alison's collective responses to all this
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 6]

#7425

Post by Gavial »

Marmot wrote: Mon Mar 15, 2021 9:46 pm
Urist wrote: Mon Mar 15, 2021 8:31 pm marmot who do you think should claim first today?
People that I don't mind claiming after me: Epi, Grogu, Alison.


I'd prefer to go after everyone else.
Yes I think Alison definitely needs to claim!
There’s only one possible role they can be but yeah sure let’s see what they claim.
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 6]

#7426

Post by Gavial »

MartinGG99 wrote: Mon Mar 15, 2021 9:57 pm Hold on. We don't need to mass claim.

Chop Chop mechanically lied unless Epignosis lied about who he targeted.

[VOTE: Chop Chop] aubergine

He especially targeted Epignosis and not me, for some reason.
How?
@MartinGG99

I targeted EPig and they didn’t ever visit slaver.
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 6]

#7427

Post by Gavial »

MartinGG99 wrote: Mon Mar 15, 2021 10:03 pm This is my role.
JaggedJimmyJay wrote: Fri Feb 26, 2021 12:28 am Louis Salvatore

You're the don of the Salvatore crime family residing at the bar named for you in Reno. You don't have quite the manpower of the Mordinos or Bishops, but your people are armed with powerful laser weapons that more than equalize the playing field.

You're a 2-shot role thief. Your people maintain secretive contact with the Enclave for arms purchases, though you still view them as the enemy. Twice during the game during any night phase, you may select a role ability listed for any member of the Enclave faction other than Charles Curling, Frank Horrigan, or Quincy and use it as described. If an ability relates to an irrelevant mechanic such as a factional night kill, that aspect will be useless to you. This will not take shots away from the Enclave themselves.
I copied the Communication Officer's conditional neighborhizer on N1 and N2.

N1 I targeted Epignosis.

N2 I targeted Alison and got a BTSC for D3 only.

To me Alison was likely outed scum as imo she was very heavily hinting, like overly hinting, on her Eldridge claim. She functions on a "mechanically optimal" mindset imo so it was quite clear to me she was scum or slaver. As slaver she 100% would use the town-optimal play (imo). And since Rej died as New Reno...I had to double check. And since Vault City died...she's 100% slaver.


UNLESS EPIGNOSIS LIED ABOUT TARGETING ALISON

CHOP CHOP LIED ABOUT HER BEING NOT-SLAVER.
Dude I swear to god I believed Alison was Slaver but explain to me why my result said EPig never visited Slaver.
Unless they were RB’ed?
But even so I’m not entirely sure.
If EPig was RB’Ed then yeah good chance it’s Tony!Enclave and Alison!Slaver.
But IDK.

Quite honestly if I was scum wouldn’t the optimal play be to out Alison as the Slaver and say “I’m right!”
Since I have been calling them Slaver the entire game.
As wolf it is legit stupid for me to not to claim Alison is Slaver.
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 6]

#7428

Post by Gavial »

MartinGG99 wrote: Mon Mar 15, 2021 11:06 pm
Kylemii wrote: Mon Mar 15, 2021 11:03 pm
MartinGG99 wrote: Mon Mar 15, 2021 10:50 pm You forgot to include the aspect that Chop Chop admitting to visiting a dead player and a player that was probably attacked.

Then that is all correct.
this new part confuses me
It's not really new.

Chop Chop admitted to messaging Sloonei the night Sloon died, and he recently admitted to faction-spying Epignosis.

Urist earlier said he saved Epignosis from last night's attack. Add two and two together, and its likely Chop Chop has been carrying the Enclave kills as of late.
Oh I’m serious when I said I messaged Sloon.
I wouldn’t waste an ability as either alignment.
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 6]

#7429

Post by Gavial »

I mean I could see it Tbh.

Dr. Charles Curling

You're a brilliant biologist and virologist serving the great American ambition to return to the mainland. You have studied the forced evolutionary virus or F.E.V. retrieved from the destroyed Mariposa Military Base and learned to mutate its fundamental structure to Enclave needs. The mutant population of the mainland must be eradicated before America can return.

You are a 1-shot mass infector. Once during the game during any night phase, you may release a diluted test batch of your modified F.E.V. onto various mainland targets. All roles belonging to near-human mutant populations (all factions other than the Enclave, Vault City, and Arroyo) will have 15% chance of failure that night.

Additionally, you're a 2-shot antidote. Your familiarity with dangerous pathogens enables you to catch the warning signs early and prevent needless death. Twice during the game during any separate day phases, you may select a player. You will be informed whether or not that player is poisoned, and if they are they will be cured.

Tony could be this role and used their Mass Infector on the night EPig went to visit Alison.
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 6]

#7430

Post by Gavial »

I wanna see a world where Tony’s not mafia but I honestly can’t see myself seeing it.
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 6]

#7431

Post by Gavial »

I think it’s Tony/Jack/Someone Else
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 6]

#7432

Post by Gavial »

TonyStarkPrime wrote: Mon Mar 15, 2021 11:39 pm
Grogu wrote: Mon Mar 15, 2021 11:38 pm
TonyStarkPrime wrote: Mon Mar 15, 2021 11:36 pm Epignosis
Grogu
Jackofhearts2005
Long Con
Marmot
MartinGG99
Poison / Syn / Seanzie



I’d bet the game and 20 dollars on being town:
Daisy
Epi
Kyle
Martin
TSP
Urist

(Alison)

POE:
Grogu
LC
Jack
Marmot
Sean
So I’m POE and chop isn’t?
This is for tomorrow
I see you put Kyle higher then you.
Is that your missing link?
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 6]

#7433

Post by Gavial »

TonyStarkPrime wrote: Mon Mar 15, 2021 11:51 pm
Kylemii wrote: Mon Mar 15, 2021 11:48 pm
TonyStarkPrime wrote: Mon Mar 15, 2021 11:46 pm If you and Epi are now masoned then one of your is BoS. If either of you had claimed that information yesterday then Chop would have died then
because there can only be a certain number of steel bros?
We went over this yesterday, you can check back. There is a requirement in the game that there is at least Steel bro. Chop was the only claimed steel bro, so without a cc it’s mechanically unwise to chop him
Yet you still voted me.
HUH.
Fake shit and a frame! 👏 GG I Lose!
After my flip if Town still doesn’t realize it’s Tony, I’m gonna lose my mind!
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 6]

#7434

Post by MartinGG99 »

First of all, TSP potentially could have not predicted who I was, much less that him releasing on that night, if he was curling, would lead to you being mech-confirmed very likely scum.

Secondly, I don't know what "failure" means but I imagine its effectively a role-block. Your action wouldn't have gotten any feedback. Yet you said Alison wasn't slaver, as if you got negative feedback.

Thirdly, Marmot has pointed out that you could have motive for not confirming her as slaver.

Fourthly, we don't have any proof that you even tried to make a 2nd message. Only that you visited them by your own admission.
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MartinGG99 wrote: Mon May 31, 2021 12:40 am The only notable "solving" I've done publicly has managed to kill someone who had the same power role and alignment as me.

If that doesn't make a mockery of my confidence in my solving then I don't know what will.
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 6]

#7435

Post by MartinGG99 »

ChopChop wrote: Tue Mar 16, 2021 12:22 am After my flip if Town still doesn’t realize it’s Tony, I’m gonna lose my mind!
Him ending it off with that, this feels notably different from LC's reaction to me on D5.

ChopChop goes all mechanical without emphasizing on how he has been acting is a !town him. Generally speaking a town, when alleged as scum, may angrily or assertively point out their own behavior as towny because *they know* they are town.

Whereas LC seemed to genuinely believe him putting a deciding vote on Mac on D4 was town, indicative of him, and asserted that repeatedly.
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MartinGG99 wrote: Mon May 31, 2021 12:40 am The only notable "solving" I've done publicly has managed to kill someone who had the same power role and alignment as me.

If that doesn't make a mockery of my confidence in my solving then I don't know what will.
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 6]

#7436

Post by Marmot »

Epi definitely visited Alison, I can confirm.
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 6]

#7437

Post by Gavial »

MartinGG99 wrote: Tue Mar 16, 2021 12:29 am First of all, TSP potentially could have not predicted who I was, much less that him releasing on that night, if he was curling, would lead to you being mech-confirmed very likely scum.

Secondly, I don't know what "failure" means but I imagine its effectively a role-block. Your action wouldn't have gotten any feedback. Yet you said Alison wasn't slaver, as if you got negative feedback.

Thirdly, Marmot has pointed out that you could have motive for not confirming her as slaver.

Fourthly, we don't have any proof that you even tried to make a 2nd message. Only that you visited them by your own admission.
1)I mean I think it’s a possibility TSP did do it.
2)How would my action not have gotten any feedback when I target the night after EPig targeted Alison not the same.
3)What’s that motive? @Marmot
4)Oh trust me even if I was scum I would have made that message, although if my scum team attacked the same target I messaged then I wouldn’t quite honestly understand their train of thought but I would get a little irritated by it.
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 6]

#7438

Post by Marmot »

Marmot wrote: Mon Mar 15, 2021 11:12 pm
Marmot wrote: Mon Mar 15, 2021 10:59 pm Actually, the incentive that Chop has to lie as mafia is that confirming Alison, even as Slaver, makes her completely unyeetable.
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Dragon D. Luffy wrote: Wed Dec 16, 2020 7:33 pm Just how many days of "let's yeet them tomorrow" can a mafioso survive?

The answer: all of them, if you are a marmot.
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 6]

#7439

Post by Gavial »

He’s what I know.
If Alison is Slaver my result is wrong.
In that case Alison/Tony/Tony’s Buds did something to make my result invalid.
This also means via my yeet it should be obvious Tony is scum that was signalling to Alison.
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 6]

#7440

Post by Gavial »

Marmot wrote: Tue Mar 16, 2021 12:59 am
Marmot wrote: Mon Mar 15, 2021 11:12 pm
Marmot wrote: Mon Mar 15, 2021 10:59 pm Actually, the incentive that Chop has to lie as mafia is that confirming Alison, even as Slaver, makes her completely unyeetable.
Not sure what you mean by this but either way Alison is Town or Slaver and priority is Enclave.
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 6]

#7441

Post by Gavial »

Although unless my result lied to me, they are Town.
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 6]

#7442

Post by Gavial »

Raul

You're a uniquely skilled mechanic and engineer entrusted with the maintenance and construction of Enclave vertibirds. These flying terrors are among the chief tactical advantages that allow Enclave technological power to remain unmatched in the region. You ain't gonna let nobody put a scratch on your girls.

You are a 3-shot tracker. Your birds are always in pristine operating condition, and that enables the Enclave to continue using them for countless reconnaissance sorties. Three times during the game during any separate night phases, you may select a player. You will be told who that player targeted that night if anyone.

Additionally, you're a 3-shot role blocker (1 limited). It's hard for the enemy to do their job when a chopper is raining lead on their position. Three times during the game during any separate night phases, you may select a player. That player's role will not function that night. One of these uses must be a limited block that cannot prevent fatal actions; you may choose which one.

I mean I suppose this is also probable.
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 6]

#7443

Post by Gavial »

But yeah @Alison if your actual Slaver here I hope you know Tony is Enclave that saved your ass.
Or more like framed me for an easy ML.
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 6]

#7444

Post by Gavial »

If we can not Yeet me and go into LYLO that’d be great.
But I think Tony already won this for wolves even though I don’t think he did an entirely great job at it.
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 6]

#7445

Post by Gavial »

If we can yeet Tony today trust me when I say there won’t be a LYLO Tomorrow.
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 6]

#7446

Post by Urist »

ChopChop wrote: Tue Mar 16, 2021 1:06 am Raul

You're a uniquely skilled mechanic and engineer entrusted with the maintenance and construction of Enclave vertibirds. These flying terrors are among the chief tactical advantages that allow Enclave technological power to remain unmatched in the region. You ain't gonna let nobody put a scratch on your girls.

You are a 3-shot tracker. Your birds are always in pristine operating condition, and that enables the Enclave to continue using them for countless reconnaissance sorties. Three times during the game during any separate night phases, you may select a player. You will be told who that player targeted that night if anyone.

Additionally, you're a 3-shot role blocker (1 limited). It's hard for the enemy to do their job when a chopper is raining lead on their position. Three times during the game during any separate night phases, you may select a player. That player's role will not function that night. One of these uses must be a limited block that cannot prevent fatal actions; you may choose which one.

I mean I suppose this is also probable.
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 6]

#7447

Post by Urist »

we're not in lylo today, right? like a 7 person enclave is not a thing here is it?
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 6]

#7448

Post by TonyStarkPrime »

Urist wrote: Tue Mar 16, 2021 1:15 am we're not in lylo today, right? like a 7 person enclave is not a thing here is it?
can't really be a thing.
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 6]

#7449

Post by Urist »

well chopchop is talking about lylo tomorrow so i guess there are 5 enclave alive rn
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 6]

#7450

Post by MartinGG99 »

ChopChop wrote: Tue Mar 16, 2021 12:57 am 2)How would my action not have gotten any feedback when I target the night after EPig targeted Alison not the same.
It specifically says you would get negative feedback.
JaggedJimmyJay wrote: Fri Feb 26, 2021 12:28 am Separately, you are a 1-shot faction spy. You keep a close eye on the NCR Rangers and their conflict with the Slavers to aid in your own mission. Once during the game during any night phase, you may select a player. You will be told whether or not that player has ever targeted the Slaver during any previous night phase.
Not "if that player has targeted/visited that slaver, you will learn of it" or something like that.
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MartinGG99 wrote: Mon May 31, 2021 12:40 am The only notable "solving" I've done publicly has managed to kill someone who had the same power role and alignment as me.

If that doesn't make a mockery of my confidence in my solving then I don't know what will.
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