Avengers/Secret Wars
Posted: Tue Jan 10, 2017 1:25 am
So I've been kicking around some ideas for an Avengers/Secret Wars mafia game but figured I'd never get enough players on my home site to make it worthwhile. Then I played a game here and realized that the "no claiming" rules and auto janitored kills work way better with this theme than my home forum's rules. Here's a quick writeup. Feedback welcome.
If you've never read the series, the concept is basically universes keep crashing together at the impact point of Earth. When this happens, there is an 8 hour "incursion" where two Earths are right next to each other. After 8 hours, the universes crash together, killing everyone....unless you destroy one of the Earths, which spares both universes.
Captain America assembles the largest Avengers team ever, not even realizing the real threat he's facing while the Illuminati take on the exhausting task of trying to prevent incursions and destroy other Earths to save the Marvel Universe. When they lose the will to continue, the villainous Cabal takes their place, murdering worlds to save Earth. Meanwhile, four powerful groups are using incursions to move across the multiverse, destroying everything in their paths as they war with each other.
I'm thinking 25-30ish roles (how many players are here, anyhow?).
Town (13-15)
Cap - Double voter, can choose the target of another Avenger. Alternatively, a cult recruiter as Cap later forms a SHIELD taskforce to capture the Illuminati.
Black Widow and Spider Woman - Cop
Hawkeye - Guide
Thor and Hyperion - Doctor but can't protect themselves or anyone who didn't vote during the day cause they're too honorable. One shot vest and or one shot vigilante?
Hulk - Blocker with a ~1/3rd chance to nk or nk a random player targeting him. Or he can calm down and be some sort of info gatherer or vote manipulator.
Sunspot, Cannonball and Smasher - Can gain BTSC (but no roleclaiming or hinting) with another player each night. Probably gets a one shot block, one shot doctor and one shot reverse track
Manifold - Busdriver (Targets player A and player b. Anyone targeting player A targets player B instead and vice versa)
Captain Universe - Learns how many townies are alive every other night
Spider-Man - Bulletproof?
Wolverine - Tracker? one shot vigilante? One shot dragger?
Shang Chi - Magnet with 50% chance to survive a magneted nightkill? One shot 5x voter?
Falcon - Tracker? Clue cop?
Starbrand and Nightmask - Starts with 5 votes and a 1/5th chance to successfully nightkill. Loses a vote each day and gains an addition 1/5th chance to succeed at killing every night.
Abyss and Ex Nihilo ???
Fantastic Four characters ???
Cyclops w/Phoenix ???
Illuminati Mafia (4-5)
Kills every other night and can somehow (idk) win with the town. Versatile but less dangerous than the Cabal.
Mr. Fantastic - Alternates between info gathering powers
Iron Man - Alternates between offensive/vote manipulating powers
Dr. Strange - Alternates between defensive powers
Black Panther - Alternates between redirection/cloak/framing powers. Can't win with Namor and maybe has a one shot daykill or nightkill that can be used on only Namor
Black Bolt - Silencer/bounty hunter for Maximus
Cabal Mafia (4-5)
Kills every other night. More outright powerful than the other mafia. Maybe can win with another scum group? Needs more scary abilities.
Thanos - Bulletproof, requires more votes to lynch or survives a lynch. Ignores doctors?
Terrax - Redirect nexus (25% chance?). Roleblocker.
Proxima Midnight and Corvus Glaive - "Wounds" players to give them extra votes. Special nightkills like unredirectable or untrackable?
Black Swan - ???
Maximus the Mad - Framer/redirector/vote stealer/bounty hunter for Black Bolt?
Indys (2)
Namor - Can join Illuminati or Cabal after X nights. ???
Beast - Can join Illuminati or town after X nights. ???
Serial killers (4) Only one will kill each night
Ivory Kings - 20% chance to take the kill if there are 20 or less players, 40% chance to take the kill if there are 15 or less players, etc. Bulletproof, town cloak, tracks as hitting a random target, won't show on reverse track, ignores vests/doctors/blockers/redirection. Must be last player standing to win.
Black Priests - Can win with the town/Illuminati? Something about revealing secrets? Ignores vests? Gets the kill if the town can't solve a puzzle and the Ivory Kings miss their roll?
Mapmakers - Get the kill if nobody else takes it. Learn their kill target's identity. Basically playing Mastermind and wins (ending the game?) if they figure out who everyone is.
Rabum Alal - ???
All hope lies in Doom
If you've never read the series, the concept is basically universes keep crashing together at the impact point of Earth. When this happens, there is an 8 hour "incursion" where two Earths are right next to each other. After 8 hours, the universes crash together, killing everyone....unless you destroy one of the Earths, which spares both universes.
Captain America assembles the largest Avengers team ever, not even realizing the real threat he's facing while the Illuminati take on the exhausting task of trying to prevent incursions and destroy other Earths to save the Marvel Universe. When they lose the will to continue, the villainous Cabal takes their place, murdering worlds to save Earth. Meanwhile, four powerful groups are using incursions to move across the multiverse, destroying everything in their paths as they war with each other.
I'm thinking 25-30ish roles (how many players are here, anyhow?).
Town (13-15)
Cap - Double voter, can choose the target of another Avenger. Alternatively, a cult recruiter as Cap later forms a SHIELD taskforce to capture the Illuminati.
Black Widow and Spider Woman - Cop
Hawkeye - Guide
Thor and Hyperion - Doctor but can't protect themselves or anyone who didn't vote during the day cause they're too honorable. One shot vest and or one shot vigilante?
Hulk - Blocker with a ~1/3rd chance to nk or nk a random player targeting him. Or he can calm down and be some sort of info gatherer or vote manipulator.
Sunspot, Cannonball and Smasher - Can gain BTSC (but no roleclaiming or hinting) with another player each night. Probably gets a one shot block, one shot doctor and one shot reverse track
Manifold - Busdriver (Targets player A and player b. Anyone targeting player A targets player B instead and vice versa)
Captain Universe - Learns how many townies are alive every other night
Spider-Man - Bulletproof?
Wolverine - Tracker? one shot vigilante? One shot dragger?
Shang Chi - Magnet with 50% chance to survive a magneted nightkill? One shot 5x voter?
Falcon - Tracker? Clue cop?
Starbrand and Nightmask - Starts with 5 votes and a 1/5th chance to successfully nightkill. Loses a vote each day and gains an addition 1/5th chance to succeed at killing every night.
Abyss and Ex Nihilo ???
Fantastic Four characters ???
Cyclops w/Phoenix ???
Illuminati Mafia (4-5)
Kills every other night and can somehow (idk) win with the town. Versatile but less dangerous than the Cabal.
Mr. Fantastic - Alternates between info gathering powers
Iron Man - Alternates between offensive/vote manipulating powers
Dr. Strange - Alternates between defensive powers
Black Panther - Alternates between redirection/cloak/framing powers. Can't win with Namor and maybe has a one shot daykill or nightkill that can be used on only Namor
Black Bolt - Silencer/bounty hunter for Maximus
Cabal Mafia (4-5)
Kills every other night. More outright powerful than the other mafia. Maybe can win with another scum group? Needs more scary abilities.
Thanos - Bulletproof, requires more votes to lynch or survives a lynch. Ignores doctors?
Terrax - Redirect nexus (25% chance?). Roleblocker.
Proxima Midnight and Corvus Glaive - "Wounds" players to give them extra votes. Special nightkills like unredirectable or untrackable?
Black Swan - ???
Maximus the Mad - Framer/redirector/vote stealer/bounty hunter for Black Bolt?
Indys (2)
Namor - Can join Illuminati or Cabal after X nights. ???
Beast - Can join Illuminati or town after X nights. ???
Serial killers (4) Only one will kill each night
Ivory Kings - 20% chance to take the kill if there are 20 or less players, 40% chance to take the kill if there are 15 or less players, etc. Bulletproof, town cloak, tracks as hitting a random target, won't show on reverse track, ignores vests/doctors/blockers/redirection. Must be last player standing to win.
Black Priests - Can win with the town/Illuminati? Something about revealing secrets? Ignores vests? Gets the kill if the town can't solve a puzzle and the Ivory Kings miss their roll?
Mapmakers - Get the kill if nobody else takes it. Learn their kill target's identity. Basically playing Mastermind and wins (ending the game?) if they figure out who everyone is.
Rabum Alal - ???
All hope lies in Doom