Page 1 of 1

Phenon: Origins Mafia [SOCKPUPPET-HEIST]

Posted: Tue Apr 11, 2017 3:52 pm
by sprityo
15 Person setup - Sock Puppet

Town:
1 Oracle - Upon death, reveals a player's current role. Cannot target themselves to be revealed.
1 Doctor - Protects a player from dying each night.
9 Vanilla Towns


Mafia:
1 Disguiser - Kills a player, assumes control of their account.*
2 Vanilla Mafias


This game features a smaller, but still original story that takes place before the events of Phenon Mafia

Players will PM me their entries once the game is finalized and signups are open.

There is no reveal upon death of any kind



*So to address the elephant in the room, I personally havent played a SockPuppet game before, but by my understanding, it's an account given to hide a name, typically in a themed, roleplay game. I wanted to use this concept and use this disguiser role. As the host i would of course make sure any result relevant information, or in other words what the power role's night submissions were, is kept secret as to not allow the mafia to have that advantage. I will also keep all conversations between player and host to a personal Quicktopic created for each player.

Sound fun?

Re: Phenon: Origins Mafia [SOCKPUPPET-HEIST]

Posted: Tue Apr 11, 2017 3:59 pm
by speedchuck
sprityo wrote: Sound fun?
Yes. :grin:

Re: Phenon: Origins Mafia [SOCKPUPPET-HEIST]

Posted: Tue Apr 11, 2017 4:07 pm
by Tangrowth
YES, PREQUEL! Looks awesome, bud!

Just know though that if you do want to run this as a Heist, you'll have to limit your roles to 3 non-vanilla roles. Otherwise you can make it as role madness as you want if you make it a Side Mission.

Re: Phenon: Origins Mafia [SOCKPUPPET-HEIST]

Posted: Tue Apr 11, 2017 4:09 pm
by Golden
Sounds really interesting! Neat role idea. But 9-3 sounds very mafia favouring given the disguiser and no flips.

Re: Phenon: Origins Mafia [SOCKPUPPET-HEIST]

Posted: Tue Apr 11, 2017 4:10 pm
by Tangrowth
Golden wrote:Sounds really interesting! Neat role idea. But 9-3 sounds very mafia favouring given the disguiser and no flips.
Yeah, I would suggest expanding it to 12-3 maybe?

Re: Phenon: Origins Mafia [SOCKPUPPET-HEIST]

Posted: Tue Apr 11, 2017 4:59 pm
by sprityo
MovingPictures07 wrote:
Golden wrote:Sounds really interesting! Neat role idea. But 9-3 sounds very mafia favouring given the disguiser and no flips.
Yeah, I would suggest expanding it to 12-3 maybe?
Ill take out the town's two extra oracles, and add 3 vanillas

that should do it :p

Re: Phenon: Origins Mafia [SOCKPUPPET-HEIST]

Posted: Tue Apr 11, 2017 5:01 pm
by sprityo
Also, artists, if you want to do a quick sketch for your own sockpuppet account, i will gladly use it! (just remember you might not have it for long :feb: )

Re: Phenon: Origins Mafia [SOCKPUPPET-HEIST]

Posted: Tue Apr 11, 2017 5:47 pm
by Tangrowth
sprityo wrote:
MovingPictures07 wrote:
Golden wrote:Sounds really interesting! Neat role idea. But 9-3 sounds very mafia favouring given the disguiser and no flips.
Yeah, I would suggest expanding it to 12-3 maybe?
Ill take out the town's two extra oracles, and add 3 vanillas

that should do it :p
Good idea.

Re: Phenon: Origins Mafia [SOCKPUPPET-HEIST]

Posted: Tue Apr 11, 2017 5:47 pm
by Tangrowth
sprityo wrote:Also, artists, if you want to do a quick sketch for your own sockpuppet account, i will gladly use it! (just remember you might not have it for long :feb: )
Also, that sounds awesome.

Re: Phenon: Origins Mafia [SOCKPUPPET-HEIST]

Posted: Tue Apr 11, 2017 9:57 pm
by sprityo
i guess i'll need this moved over to the drawing board since it's basically ready

Re: Phenon: Origins Mafia [SOCKPUPPET-HEIST]

Posted: Wed Apr 12, 2017 7:14 pm
by Tangrowth
sprityo wrote:i guess i'll need this moved over to the drawing board since it's basically ready
Done. :beer:

Re: Phenon: Origins Mafia [SOCKPUPPET-HEIST]

Posted: Wed Apr 12, 2017 8:38 pm
by sprityo
Thanks MP! Now we just wait until the current heists run their course and we'll be in business