Brick (Judge): At the end of day, if the Lynch vote is tied or no lynch (no majority reached), you may pick a player to kill (note: this is NOT a lynch and does not count towards vigilante)
Axton (Vigilante): The first Night after townies die to lynches on consecutive days, you may kill a player. A Vigilante kill appears the same as a regular Witch NK.
Lilith (Oracle): Each night, pick a player. If that player was visited by any other party, you learn how many Witches were alive at the start of night. (any kill, priest check, clown throw, angel protect - inc. a deathcurse blocked angel protect).
Roland (Martyr): You may kill yourself to prevent another player from dying to the nightkill, unless they were killed by a Soup Kill. A Martyr save is obvious. (You will be told ahead of time who is about to die each night and given the option)
Salvador (Leeroy): You may kill yourself to immediately determine the Lynch target, so long as a majority has not been reached. A Leeroy lynch is obvious. As an added bonus, you will be informed of the role you kill as Leeroy.
CL4T-TP (Clown): Each night, you may throw a pie at another player. The player hit is informed that the Clown threw a pie at them. If you hit the Pope or Leeroy, they are also told your identity.
HYPERION
Hyperion (Witches) win when all Vault Hunters (townies) are dead or nothing can prevent this from happening. Witches can freely communicate with each other and have a nightly kill. There are 3 witches.
Nisha (Demon): Each night, you are informed of who the Priest and Oracle visited, but not who visited which player.
Lynches: Lynches are Majority. If votes are too spread apart, a lynch will not happen. Example: Game starts with 13 players. One player must receive 7 votes to be lynched.
Deaths: Roles are not revealed upon death. (Yes, this includes lynches.)
Warrior (Soup) Kill: At night, instead of making the group Night Kill, a witch may instead choose to drink Soup. Doing so allows them to Match a player to an Innocent role one at a time until they are incorrect or choose to stop. Each correctly Matched player dies.
A successful Match will only give the 'so and so died' message. On an incorrect match, the message is 'Xanthippe the Witch attempted to Soupkill Yolanda the [incorrect role], but failed', but if no players have been killed that night with Soup, the identity of the Witch is not revealed - 'A Witch attempted to Soupkill Amelia the [incorrect role], but failed'.
For the purposes of this game, you may use the Borderlands role or typical tinyhunt role to declare targets.
For town, roleclaim if you wish. It just gives the scumteam free kills.
Butt Stallion, the Faithful Diamond Horse: On Day 1, there is a plurality vote for Butt Stallion to be a player's friend (witches choose who wins a tie). BS always Lynch votes the same as her friend, adding an extra vote. If BS's friend dies, BS leaves the game.
New-U (Angels): Dead players become Angels in a private chat. Each Night, the Angels decide by plurality vote to Protect a player (tie = no protect). A Protected player can't die to regular kills that night (vig/witch nk). "No Protect" is a valid vote.
Angels get the results of Priest checks at the end of each night. Angels are unable to give Protection when there are four or fewer living players at the start of night. Angels may also protect the same player more than once.
Death Curse: Once per game during Day, dead Witches may cast a Death Curse, which renders any Protection that Night ineffective. After casting a Death Curse, the Witch may not vote any further in Angel chat (but can still post in it). Living players are not informed of a Death Curse. Angels are not informed of a Death Curse until the end of that night.
Witches Last Gasp: If a Witch dies to a standard lynch (not judge or leeroy), their power continues to work for the coven that night.
Night Kill Survival: If a player survives being killed at night there is no public announcement made. However, the player is told privately that they survived.
RULES
-Only living players may post in the game thread (I'll allow off-topic dead or non-player stuff, but be careful please)
-You may not edit or delete posts from the game thread or in any private chats you may be posting in
-You may not privately communicate with anyone except the game moderator unless you're specifically allowed to do so (i.e. the private chats for Witches or Angels). This includes using systems outside the scope of the game to communicate something game related.
-Be Nice! We're all playing to have fun here
-If you do not vote for two days running you will be modkilled and removed from the game or replaced if there is a replacement available. If modkilled, you will lose the game regardless of your faction win. Don't let that happen to you!
Priority matters
Day Action Priority
Start of day + announcements
Day ends
Lynch if majority, allow judge to pick if no majority or no lynch (if alive)
(Day 1 only) Butt Stallion joins her friend
DoB Revenge if lynched
Witches Death Curse
Vigilante informed if he can kill
Night Action Priority
Angel Protect
Kills (Vigilante, Witch nk/soup)
DoB Revenge if killed
Martyr Save
Pope player count check
Info roles resolve - Priest, Oracle, Clown target, Pope, Angels, Demon, Occultist and Necro get info
The no reveals on deaths is going to be tough to navigate around.
Re: Vault Hunt [Day 0]
Posted: Tue Apr 09, 2019 7:16 pm
by novaselinenever
I guess we could go with every player about to be hammered should claim their role. Not as a last option to save themselves but rather to see what kind of flip we're looking at.
Re: Vault Hunt [Day 0]
Posted: Tue Apr 09, 2019 7:17 pm
by novaselinenever
But that makes it easier for the Witches to soup kill 'cause it narrows down heavily and they have access to the identity to night killed players as long as Necro is alive.
Re: Vault Hunt [Day 0]
Posted: Tue Apr 09, 2019 7:18 pm
by novaselinenever
They also could just fake claim one of the janitored role when about to get lynched. Meh.
But it's a coop loot-based shooter RPG with good comedic writing.
Re: Vault Hunt [Day 0]
Posted: Tue Apr 09, 2019 8:40 pm
by novaselinenever
I hope Mac is a witch this game.
Re: Vault Hunt [Day 0]
Posted: Tue Apr 09, 2019 8:41 pm
by sabie12
I love me some borderlands or berderlerds as my friends like to call it haha.
Re: Vault Hunt [Day 0]
Posted: Tue Apr 09, 2019 8:44 pm
by juliets
Hi everyone! I don't think I've ever played a game with NO flips so this should be interesting. Also, lol what speed just said. Say what? I'm not familiar with the flavor but the game looked fun so I'm here.
Re: Vault Hunt [Day 0]
Posted: Tue Apr 09, 2019 8:45 pm
by sabie12
novaselinenever wrote: ↑Tue Apr 09, 2019 8:40 pm
I hope Mac is a witch this game.
Is this because you want to kill him? Or because the thought of him dressed up as a witch is a pretty hilarious image that is now stuck in my mind haha
Re: Vault Hunt [Day 0]
Posted: Tue Apr 09, 2019 8:47 pm
by sabie12
juliets wrote: ↑Tue Apr 09, 2019 8:44 pm
Hi everyone! I don't think I've ever played a game with NO flips so this should be interesting. Also, lol what speed just said. Say what? I'm not familiar with the flavor but the game looked fun so I'm here.
Yeah this game is completely different from the usual so that's why I wanted to try it. Should be interesting.
novaselinenever wrote: ↑Tue Apr 09, 2019 8:40 pm
I hope Mac is a witch this game.
Is this because you want to kill him? Or because the thought of him dressed up as a witch is a pretty hilarious image that is now stuck in my mind haha
The latter. Now imagine that witch with an Australian accent
Re: Vault Hunt [Day 0]
Posted: Tue Apr 09, 2019 9:01 pm
by speedchuck
sabie12 wrote: ↑Tue Apr 09, 2019 8:41 pm
I love me some borderlands or berderlerds as my friends like to call it haha.
My friends call it Boda Lambits
No idea why
Re: Vault Hunt [Day 0]
Posted: Tue Apr 09, 2019 9:02 pm
by novaselinenever
Has anyone here ever played a tiny hunt setup?
Re: Vault Hunt [Day 0]
Posted: Tue Apr 09, 2019 9:15 pm
by Epignosis
I guess fuck me I'm old.
Re: Vault Hunt [Day 0]
Posted: Tue Apr 09, 2019 9:30 pm
by Epignosis
Yo dawg how bout sum fortnite
Yeah, no.
Re: Vault Hunt [Day 0]
Posted: Tue Apr 09, 2019 9:43 pm
by Jackofhearts2005
novaselinenever wrote: ↑Tue Apr 09, 2019 7:14 pm
The no reveals on deaths is going to be tough to navigate around.
The trick is to trick wolves into lolcatting.
Also, it's a good thing Speedchuck isn't in this game cause he's always mafia but not always in the mafia, if you know what I mean.
I was gonna say "You realize there is no N1 doctor, right?" and then I realized there would be because the council of dead doctors gets made after we lynch today.
I was gonna say "You realize there is no N1 doctor, right?" and then I realized there would be because the council of dead doctors gets made after we lynch today.
Lolcatting spotted.
If we lynch a baddie today, there won't be a council of dead doctors tonight. Ergo, you don't want to lynch a baddie today.
I was gonna say "You realize there is no N1 doctor, right?" and then I realized there would be because the council of dead doctors gets made after we lynch today.
Lolcatting spotted.
If we lynch a baddie today, there won't be a council of dead doctors tonight. Ergo, you don't want to lynch a baddie today.
I was actually thinking something similar but for real. If Epi is not counterclaimed and he dies tonight, we can assume we lynched scum.
If he doesn't, it could go either way but it's hard for scum to give up and outted cop.