[END] Hope Keeps On Going - Danganronpa: Trigger Happy Havoc Mafia

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Re: [END] Hope Keeps On Going - Danganronpa: Trigger Happy Havoc Mafia

#2201

Post by Sloonei »

sabie12 wrote: Sat Feb 01, 2020 12:18 pm
Fayt wrote: Sat Feb 01, 2020 12:13 pm thanks for replacing me, I would've loved to play this game since especially Makoto is my favorite character but real life got in the way

Thank you host for accommodating me as well and Sloonei I did believe who you were up until I got replaced and only one honestly believed in me/sabie lol.

DDL did great, I really thought he almost swung despair in the end there.
It was fun! I was so confused and didn't understand anything that was going on but somehow it worked out haha
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Re: [END] Hope Keeps On Going - Danganronpa: Trigger Happy Havoc Mafia

#2202

Post by sprityo »

Long Con wrote: Sat Feb 01, 2020 12:03 pm @sprityo

Night 3 did you forget to silence Okosan for Day 4? That's why I thought I was roleblocked.

Also, did a message from Monokuma fail to reach me?
Speedchuck busdrove the silence to himself and then died cause he also busdrove the mafia kill to himself
Epignosis wrote: Fri May 04, 2018 11:46 pm You all are terrible at this.
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Re: [END] Hope Keeps On Going - Danganronpa: Trigger Happy Havoc Mafia

#2203

Post by Dragon D. Luffy »

I'm pretty sure I sent one message to LC.
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Re: [END] Hope Keeps On Going - Danganronpa: Trigger Happy Havoc Mafia

#2204

Post by Sloonei »

sprityo wrote: Sat Feb 01, 2020 12:35 pm
Long Con wrote: Sat Feb 01, 2020 12:03 pm @sprityo

Night 3 did you forget to silence Okosan for Day 4? That's why I thought I was roleblocked.

Also, did a message from Monokuma fail to reach me?
Speedchuck busdrove the silence to himself and then died cause he also busdrove the mafia kill to himself
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Re: [END] Hope Keeps On Going - Danganronpa: Trigger Happy Havoc Mafia

#2205

Post by Long Con »

Dragon D. Luffy wrote: Sat Feb 01, 2020 12:51 pm I'm pretty sure I sent one message to LC.
Yes: "Sure thing. How is it going?"
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Re: [END] Hope Keeps On Going - Danganronpa: Trigger Happy Havoc Mafia

#2206

Post by Dragon D. Luffy »

Long Con wrote: Sat Feb 01, 2020 12:54 pm
Dragon D. Luffy wrote: Sat Feb 01, 2020 12:51 pm I'm pretty sure I sent one message to LC.
Yes: "Sure thing. How is it going?"
Then you mentioned having a plan and I replied with this:
My chances of winning are lower than they were before (since I can't vote), but I think I'll refrain from revealing more details to opportunistic townies if I can.

If you want to be recruited feel free to reveal your role. I can promise I won't soup kill you if I like your plan or the idea of it, but I can't make you 100% trust me. That said, I love crazy and fun plays.
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Re: [END] Hope Keeps On Going - Danganronpa: Trigger Happy Havoc Mafia

#2207

Post by Long Con »

Dragon D. Luffy wrote: Sat Feb 01, 2020 1:32 pm
Long Con wrote: Sat Feb 01, 2020 12:54 pm
Dragon D. Luffy wrote: Sat Feb 01, 2020 12:51 pm I'm pretty sure I sent one message to LC.
Yes: "Sure thing. How is it going?"
Then you mentioned having a plan and I replied with this:
My chances of winning are lower than they were before (since I can't vote), but I think I'll refrain from revealing more details to opportunistic townies if I can.

If you want to be recruited feel free to reveal your role. I can promise I won't soup kill you if I like your plan or the idea of it, but I can't make you 100% trust me. That said, I love crazy and fun plays.
Awwwwww..... I never received that one. :(
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Re: [END] Hope Keeps On Going - Danganronpa: Trigger Happy Havoc Mafia

#2208

Post by Dragon D. Luffy »

Long Con wrote: Sat Feb 01, 2020 1:47 pm
Dragon D. Luffy wrote: Sat Feb 01, 2020 1:32 pm
Long Con wrote: Sat Feb 01, 2020 12:54 pm
Dragon D. Luffy wrote: Sat Feb 01, 2020 12:51 pm I'm pretty sure I sent one message to LC.
Yes: "Sure thing. How is it going?"
Then you mentioned having a plan and I replied with this:
My chances of winning are lower than they were before (since I can't vote), but I think I'll refrain from revealing more details to opportunistic townies if I can.

If you want to be recruited feel free to reveal your role. I can promise I won't soup kill you if I like your plan or the idea of it, but I can't make you 100% trust me. That said, I love crazy and fun plays.
Awwwwww..... I never received that one. :(
[mention]sprityo[/mention] :noble:
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Re: [END] Hope Keeps On Going - Danganronpa: Trigger Happy Havoc Mafia

#2209

Post by Turnip Head »

I too never received messages from Monokuma XD

Also what was up with the exploring? I went to the furnace and then LC's dorm room, but nothing seemed to happen with those, so I never went anywhere else. Were they meant to be something more than they were?
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Re: [END] Hope Keeps On Going - Danganronpa: Trigger Happy Havoc Mafia

#2210

Post by Long Con »

Turnip Head wrote: Sat Feb 01, 2020 1:59 pm I too never received messages from Monokuma XD

Also what was up with the exploring? I went to the furnace and then LC's dorm room, but nothing seemed to happen with those, so I never went anywhere else. Were they meant to be something more than they were?
Oh yeah, I forgot about that after Day 0.
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Re: [END] Hope Keeps On Going - Danganronpa: Trigger Happy Havoc Mafia

#2211

Post by Dragon D. Luffy »

I think sprit forgot too, since he stopped posting new locations :grin:

Probably would have bothered more if there were items or maybe evidence to find. Like, since this is danganronpa, spread evidence in some rooms that players can find which give them info for whoever finds it first. Similar to the World Apart games.
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Re: [END] Hope Keeps On Going - Danganronpa: Trigger Happy Havoc Mafia

#2212

Post by TonyStarkPrime »

Dragon D. Luffy wrote: Sat Feb 01, 2020 2:10 pm I think sprit forgot too, since he stopped posting new locations :grin:

Probably would have bothered more if there were items or maybe evidence to find. Like, since this is danganronpa, spread evidence in some rooms that players can find which give them info for whoever finds it first. Similar to the World Apart games.
I went to the pool with a plan to lynch whomever I found.
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Re: [END] Hope Keeps On Going - Danganronpa: Trigger Happy Havoc Mafia

#2213

Post by Jackofhearts2005 »

Dragon D. Luffy wrote: Sat Feb 01, 2020 8:38 am Welp, I tried.

Thanks for the game, sprityo!
A heroic effort. On paper, I thought Monokuma would get roflvoted by the whole town when the bargain started but you convinced two players.
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Re: [END] Hope Keeps On Going - Danganronpa: Trigger Happy Havoc Mafia

#2214

Post by Jackofhearts2005 »

Epignosis wrote: Sat Feb 01, 2020 10:02 amwhat
:haha:
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Re: [END] Hope Keeps On Going - Danganronpa: Trigger Happy Havoc Mafia

#2215

Post by Jackofhearts2005 »

TonyStarkPrime wrote: Sat Feb 01, 2020 10:06 am I liked a lot of this setup and there was some good work by town.
I think the major setup problem (and I guess this is thematic) is that the town has nothing to fight for. It seems rather disheartening. I think even giving the limit on Bear recruits clears that up. At least for me. But I also don’t think the town win con is well defined? Which is kinda iffy.
I
I didn’t buy the DDL stuff but I figured I would win if I killed Sabie or at least more exciting stuff would happen so it’s still my best out.
No, that was perfect. We had to overcome our own selfishness and despair to let hope win.

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Re: [END] Hope Keeps On Going - Danganronpa: Trigger Happy Havoc Mafia

#2216

Post by TonyStarkPrime »

no there is no hope let despair win
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Re: [END] Hope Keeps On Going - Danganronpa: Trigger Happy Havoc Mafia

#2217

Post by Jackofhearts2005 »

Sloonei wrote: Sat Feb 01, 2020 12:15 pm Thanks for the wacky game, sprit. And well played, DDL and all. Jack catching the mean bear so quickly really threw a wrench in this game in a lot of ways, major props to him.

Playing as a stump is like ideal for me. I can just spout a bunch of crap and not worry about anything.
That was partly broken clock play because half my reasoning was the way he talked to me and he thought he was talking to Tony.

So me looking at an arbitrary (yet ultimately correct) poe and picking DDL out on post style was pretty good but Tony did just as good looking at the whole player list and narrowing it down to a poe of DDL plus a few on post style is equally impressive.
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Re: [END] Hope Keeps On Going - Danganronpa: Trigger Happy Havoc Mafia

#2218

Post by tedxtr »

TonyStarkPrime wrote: Sat Feb 01, 2020 3:39 pm no there is no hope let despair win
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Re: [END] Hope Keeps On Going - Danganronpa: Trigger Happy Havoc Mafia

#2219

Post by Jackofhearts2005 »

sprityo wrote: Sat Feb 01, 2020 12:35 pm
Long Con wrote: Sat Feb 01, 2020 12:03 pm @sprityo

Night 3 did you forget to silence Okosan for Day 4? That's why I thought I was roleblocked.

Also, did a message from Monokuma fail to reach me?
Speedchuck busdrove the silence to himself and then died cause he also busdrove the mafia kill to himself
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Re: [END] Hope Keeps On Going - Danganronpa: Trigger Happy Havoc Mafia

#2220

Post by Long Con »

I need more players who are Champions like yourselves, to play in the 2019 Champions Game. [mention]Okosan[/mention] [mention]Turnip Head[/mention] [mention]tedxtr[/mention] [mention]Trustworthy Liberal[/mention] , I'm talking to YOU!

The Powers That Be have granted us an option: cash in this win for entry to Crisis on The Syndicate, and you simply have to win one more game in 2020 to earn entry to next year's Champs game. :grin: Whaddya say?
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Re: [END] Hope Keeps On Going - Danganronpa: Trigger Happy Havoc Mafia

#2221

Post by tedxtr »

I already won Circuits, does that count as paying my debt? [mention]Long Con[/mention]
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#2222

Post by Jackofhearts2005 »

tedxtr wrote: Fri Jan 31, 2020 3:19 am Why are you saying it like they are contradicting each other? Mafia had to kill too, no?
When I saw this, I was like “Oh good. They’ll realize there was no kill because there are no more wolves.”

And then that just didn’t happen.
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Re: [END] Hope Keeps On Going - Danganronpa: Trigger Happy Havoc Mafia

#2223

Post by tedxtr »

I mean from your PoV of spec, that would be the conclusion, but from my PoV, there's bus drivers, there's secrets, there's Naegi, there's a lot of stuff, it doesn't directly point towards no wolves.
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Re: [END] Hope Keeps On Going - Danganronpa: Trigger Happy Havoc Mafia

#2224

Post by Jackofhearts2005 »

tedxtr wrote: Sat Feb 01, 2020 3:51 pm I mean from your PoV of spec, that would be the conclusion, but from my PoV, there's bus drivers, there's secrets, there's Naegi, there's a lot of stuff, it doesn't directly point towards no wolves.
It wasn’t locked in, sure, but there was just no discussion of it at all.

Not knowing how many wolves could be recruited total and having one flip town was scary from an in game town perspective but ultimately allowed the town to question the game state and possibly side with Monokuma, which I think was good design.

Like nobody thought the mafia could be dead off one red flip.
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Re: [END] Hope Keeps On Going - Danganronpa: Trigger Happy Havoc Mafia

#2225

Post by Long Con »

tedxtr wrote: Sat Feb 01, 2020 3:49 pm I already won Circuits, does that count as paying my debt?
Works for me!
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Re: [END] Hope Keeps On Going - Danganronpa: Trigger Happy Havoc Mafia

#2226

Post by tedxtr »

Tbh I was confused about how I should've incorporated my role info in any solving

I should've turned to Rej / Creature being Junko as nobody claimed roleblocked, but there were roles that weren't directly notified like me so I assumed it wasn't them.

Plus, LC (I think?) said he might've been rbed.

I'm really confused about how I should've solved with the info I got lol
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Re: [END] Hope Keeps On Going - Danganronpa: Trigger Happy Havoc Mafia

#2227

Post by Okosan »

COOO! (Okosan mentioned a couple of things we ould do but nobody seemed super into it. We can say things like, "Aoi post your acition at the last possible second" and then whoever you get for that you know has a higher chance to be Aoi at least.)

COO! (Theoretically we could've collectively decided as town to not do anything on nights too. That would clear anyone who didn't act if there's a kill)
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Re: [END] Hope Keeps On Going - Danganronpa: Trigger Happy Havoc Mafia

#2228

Post by TonyStarkPrime »

Jackofhearts2005 wrote: Sat Feb 01, 2020 3:42 pm
Sloonei wrote: Sat Feb 01, 2020 12:15 pm Thanks for the wacky game, sprit. And well played, DDL and all. Jack catching the mean bear so quickly really threw a wrench in this game in a lot of ways, major props to him.

Playing as a stump is like ideal for me. I can just spout a bunch of crap and not worry about anything.
That was partly broken clock play because half my reasoning was the way he talked to me and he thought he was talking to Tony.

So me looking at an arbitrary (yet ultimately correct) poe and picking DDL out on post style was pretty good but Tony did just as good looking at the whole player list and narrowing it down to a poe of DDL plus a few on post style is equally impressive.
But then I went to Sloonei cause Sloonei scares me. Which is probably questionable.
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Re: [END] Hope Keeps On Going - Danganronpa: Trigger Happy Havoc Mafia

#2229

Post by tedxtr »

By the way, Okosan, been meaning to tell this to you but I thought I'd somehow spew my role if I did. You once suggested that the mass roleblock should submit last second so I would learn their identity.

But that just blocks me from receiving the info because I'm roleblocked lol
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Re: [END] Hope Keeps On Going - Danganronpa: Trigger Happy Havoc Mafia

#2230

Post by tedxtr »

Okosan wrote: Sat Feb 01, 2020 4:07 pm COOO! (Okosan mentioned a couple of things we ould do but nobody seemed super into it. We can say things like, "Aoi post your acition at the last possible second" and then whoever you get for that you know has a higher chance to be Aoi at least.)

COO! (Theoretically we could've collectively decided as town to not do anything on nights too. That would clear anyone who didn't act if there's a kill)
But the second point is good. It's technically correct. It simplifies stuff for me.

But Rej kept on roleblocking me so this wouldn't have been that effective, for this specific game.
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Re: [END] Hope Keeps On Going - Danganronpa: Trigger Happy Havoc Mafia

#2231

Post by Okosan »

Coooooo! (Okosan didn't really know what to do with his role either tbh. Because if he hits town with it, it only soft confirms them if there are multiple mafia, and can lead to people having misinformation on their own clears. And if Okosan hits scum with it he has a high likelihood to kill himself. That's why Okosan just stopped using it halfway through the game)
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Re: [END] Hope Keeps On Going - Danganronpa: Trigger Happy Havoc Mafia

#2232

Post by Dragon D. Luffy »

Jackofhearts2005 wrote: Sat Feb 01, 2020 3:28 pm
Dragon D. Luffy wrote: Sat Feb 01, 2020 8:38 am Welp, I tried.

Thanks for the game, sprityo!
A heroic effort. On paper, I thought Monokuma would get roflvoted by the whole town when the bargain started but you convinced two players.
Thanks!
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Re: [END] Hope Keeps On Going - Danganronpa: Trigger Happy Havoc Mafia

#2233

Post by Dragon D. Luffy »

Long Con wrote: Sat Feb 01, 2020 3:46 pm I need more players who are Champions like yourselves, to play in the 2019 Champions Game. @Okosan @Turnip Head @tedxtr @Trustworthy Liberal , I'm talking to YOU!

The Powers That Be have granted us an option: cash in this win for entry to Crisis on The Syndicate, and you simply have to win one more game in 2020 to earn entry to next year's Champs game. :grin: Whaddya say?
I have school starting monday so I'm taking this very slowly and steady. Not saying I can't since start of semester tends to be easy enough, but I'd rather get the feel of it first.

Maybe tag me when it's about to start.
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Re: [END] Hope Keeps On Going - Danganronpa: Trigger Happy Havoc Mafia

#2234

Post by Dragon D. Luffy »

That said, I changed my Yes to Maybe because of this game, and now this game is already over, so I think I'll PROBABLY be able to play it.
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Re: [END] Hope Keeps On Going - Danganronpa: Trigger Happy Havoc Mafia

#2235

Post by Long Con »

Game starts Monday Feb 24 because we are on a cruise the week before that.
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Re: [END] Hope Keeps On Going - Danganronpa: Trigger Happy Havoc Mafia

#2236

Post by Trustworthy Liberal »

Long Con wrote: Sat Feb 01, 2020 3:46 pm I need more players who are Champions like yourselves, to play in the 2019 Champions Game. @Okosan @Turnip Head @tedxtr @Trustworthy Liberal , I'm talking to YOU!

The Powers That Be have granted us an option: cash in this win for entry to Crisis on The Syndicate, and you simply have to win one more game in 2020 to earn entry to next year's Champs game. :grin: Whaddya say?
Well i am now finilizing stuff for a game am hosting next month.
Moat likely not joining games till March.
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Re: [END] Hope Keeps On Going - Danganronpa: Trigger Happy Havoc Mafia

#2237

Post by Sloonei »

TonyStarkPrime wrote: Sat Feb 01, 2020 4:08 pm
Jackofhearts2005 wrote: Sat Feb 01, 2020 3:42 pm
Sloonei wrote: Sat Feb 01, 2020 12:15 pm Thanks for the wacky game, sprit. And well played, DDL and all. Jack catching the mean bear so quickly really threw a wrench in this game in a lot of ways, major props to him.

Playing as a stump is like ideal for me. I can just spout a bunch of crap and not worry about anything.
That was partly broken clock play because half my reasoning was the way he talked to me and he thought he was talking to Tony.

So me looking at an arbitrary (yet ultimately correct) poe and picking DDL out on post style was pretty good but Tony did just as good looking at the whole player list and narrowing it down to a poe of DDL plus a few on post style is equally impressive.
But then I went to Sloonei cause Sloonei scares me. Which is probably questionable.
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Re: [END] Hope Keeps On Going - Danganronpa: Trigger Happy Havoc Mafia

#2238

Post by Epignosis »

Can I have a brief summary of what happened? I still don't understand the mechanics of this.
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Re: [END] Hope Keeps On Going - Danganronpa: Trigger Happy Havoc Mafia

#2239

Post by sabie12 »

Also I knew who slooneis character was so I tried to have btsc with him but spirityo wouldn't let me because he technically died ish. I thought it was worth a shot.
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Re: [END] Hope Keeps On Going - Danganronpa: Trigger Happy Havoc Mafia

#2240

Post by sabie12 »

Epignosis wrote: Sat Feb 01, 2020 6:09 pm Can I have a brief summary of what happened? I still don't understand the mechanics of this.
It is kind of confusing. So, my role stated that if I lived to day 6 I could challenge monokuma and end the game. No one but monokuma knew what that actually meant or what that would mean. I lived to day 6 and challenged him.
He wrote out a big long explanation of what would happen if I died and what would happen if he died. He made up whatever he wanted in order to try to persuade people not to kill him. That did not work and they killed him. At that point in the show, my character restores hope to all the students and they all are free to leave. The game reflects that sentiment so all the students got to win the game aside from the first recruit.
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Re: [END] Hope Keeps On Going - Danganronpa: Trigger Happy Havoc Mafia

#2241

Post by Epignosis »

sabie12 wrote: Sat Feb 01, 2020 6:44 pm
Epignosis wrote: Sat Feb 01, 2020 6:09 pm Can I have a brief summary of what happened? I still don't understand the mechanics of this.
It is kind of confusing. So, my role stated that if I lived to day 6 I could challenge monokuma and end the game. No one but monokuma knew what that actually meant or what that would mean. I lived to day 6 and challenged him.
He wrote out a big long explanation of what would happen if I died and what would happen if he died. He made up whatever he wanted in order to try to persuade people not to kill him. That did not work and they killed him. At that point in the show, my character restores hope to all the students and they all are free to leave. The game reflects that sentiment so all the students got to win the game aside from the first recruit.
Well done.

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Re: [END] Hope Keeps On Going - Danganronpa: Trigger Happy Havoc Mafia

#2242

Post by sprityo »

sabie12 wrote: Sat Feb 01, 2020 6:44 pm
Epignosis wrote: Sat Feb 01, 2020 6:09 pm Can I have a brief summary of what happened? I still don't understand the mechanics of this.
It is kind of confusing. So, my role stated that if I lived to day 6 I could challenge monokuma and end the game. No one but monokuma knew what that actually meant or what that would mean. I lived to day 6 and challenged him.
He wrote out a big long explanation of what would happen if I died and what would happen if he died. He made up whatever he wanted in order to try to persuade people not to kill him. That did not work and they killed him. At that point in the show, my character restores hope to all the students and they all are free to leave. The game reflects that sentiment so all the students got to win the game aside from the first recruit.
Sabie lied to everyone

She knew what was going on the whole time :shifty:
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Re: [END] Hope Keeps On Going - Danganronpa: Trigger Happy Havoc Mafia

#2243

Post by Dragon D. Luffy »

sabie12 wrote: Sat Feb 01, 2020 6:44 pm
Epignosis wrote: Sat Feb 01, 2020 6:09 pm Can I have a brief summary of what happened? I still don't understand the mechanics of this.
It is kind of confusing. So, my role stated that if I lived to day 6 I could challenge monokuma and end the game. No one but monokuma knew what that actually meant or what that would mean. I lived to day 6 and challenged him.
He wrote out a big long explanation of what would happen if I died and what would happen if he died. He made up whatever he wanted in order to try to persuade people not to kill him. That did not work and they killed him. At that point in the show, my character restores hope to all the students and they all are free to leave. The game reflects that sentiment so all the students got to win the game aside from the first recruit.
Just out of curiosity, in the videogame (I'm saying videogame because the show is the adaptation):
Spoiler: show
Junko gives the kids the choice between lynching her or Makoto. If they lynch Makoto, they will spend the rest of their lives in the school, which is what they were actually planning to do before the whole killing thing started. If they lynch Junko, they will be allowed to leave, but the world out there is a post-apocalyptical world where terrorist attacks happen all the time, the air is barely breathable and most people are dead. They decide to lynch Junko, and leave. After that, they join an organization dedicated to fighting Junko's followers and restoring the world. The point is that they did not get a nice prize, only the hope that they can restore humanity one day, and Makoto convinces them to do it because he is the Ultimate Hope, the one who never gives up.

The abilities I came up with are somewhat similar to the game's in spirit. THere is the safe option, and the risky one that may pay off in the future if you work hard.
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Re: [END] Hope Keeps On Going - Danganronpa: Trigger Happy Havoc Mafia

#2244

Post by Trustworthy Liberal »

Dragon D. Luffy wrote: Sat Feb 01, 2020 9:11 pm
sabie12 wrote: Sat Feb 01, 2020 6:44 pm
Epignosis wrote: Sat Feb 01, 2020 6:09 pm Can I have a brief summary of what happened? I still don't understand the mechanics of this.
It is kind of confusing. So, my role stated that if I lived to day 6 I could challenge monokuma and end the game. No one but monokuma knew what that actually meant or what that would mean. I lived to day 6 and challenged him.
He wrote out a big long explanation of what would happen if I died and what would happen if he died. He made up whatever he wanted in order to try to persuade people not to kill him. That did not work and they killed him. At that point in the show, my character restores hope to all the students and they all are free to leave. The game reflects that sentiment so all the students got to win the game aside from the first recruit.
Just out of curiosity, in the videogame (I'm saying videogame because the show is the adaptation):
Spoiler: show
Junko gives the kids the choice between lynching her or Makoto. If they lynch Makoto, they will spend the rest of their lives in the school, which is what they were actually planning to do before the whole killing thing started. If they lynch Junko, they will be allowed to leave, but the world out there is a post-apocalyptical world where terrorist attacks happen all the time, the air is barely breathable and most people are dead. They decide to lynch Junko, and leave. After that, they join an organization dedicated to fighting Junko's followers and restoring the world. The point is that they did not get a nice prize, only the hope that they can restore humanity one day, and Makoto convinces them to do it because he is the Ultimate Hope, the one who never gives up.

The abilities I came up with are somewhat similar to the game's in spirit. THere is the safe option, and the risky one that may pay off in the future if you work hard.
I did notice that but i figured in the end that and i do like the way you went about it actually made it a harder choice for me then i thought it would be otherwise.

It was extremely believable for someone that has played the games multiple times
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Re: [END] Hope Keeps On Going - Danganronpa: Trigger Happy Havoc Mafia

#2245

Post by sabie12 »

sprityo wrote: Sat Feb 01, 2020 7:32 pm
sabie12 wrote: Sat Feb 01, 2020 6:44 pm
Epignosis wrote: Sat Feb 01, 2020 6:09 pm Can I have a brief summary of what happened? I still don't understand the mechanics of this.
It is kind of confusing. So, my role stated that if I lived to day 6 I could challenge monokuma and end the game. No one but monokuma knew what that actually meant or what that would mean. I lived to day 6 and challenged him.
He wrote out a big long explanation of what would happen if I died and what would happen if he died. He made up whatever he wanted in order to try to persuade people not to kill him. That did not work and they killed him. At that point in the show, my character restores hope to all the students and they all are free to leave. The game reflects that sentiment so all the students got to win the game aside from the first recruit.
Sabie lied to everyone

She knew what was going on the whole time :shifty:
You wouldn't give me any info even though I was annoying and kept asking questions haha. I honestly thought challenging him meant I literally had to do something like guess peoples roles or something crazy.
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Re: [END] Hope Keeps On Going - Danganronpa: Trigger Happy Havoc Mafia

#2246

Post by sig »

In the real world I'd have probably chosen to stay in the school tbh. :shrug:
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Re: [END] Hope Keeps On Going - Danganronpa: Trigger Happy Havoc Mafia

#2247

Post by JaggedJimmyJay »

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Re: [END] Hope Keeps On Going - Danganronpa: Trigger Happy Havoc Mafia

#2248

Post by tedxtr »

So I kinda forgot the game was happening, but I've played this setup a couple times in sitechat before, (and modded them, too) and usually it doesn't matter who gets lynched first, just because if you get town, you get a confirmed townie, and most of the time by the first couple minutes based on who's working with who and so on and so forth. I saw the votecount and it looked like it was him or you. I knew if I voted you I'd either get scum and p much win, or I'd get town and you'd shoot him (killing scum). That's how it goes pretty much every time. So I flipped a coin that would only land heads up.

I get this setup mixed up a lot, though, with SS3 (and also every time I skim this I think townies are perma one-shot lynchproof) which is why I posted like I did at beginning of day 2. I know you know I'm town, cuz if you didn't think I was, you'd have shot me yesterday. Let's lynch juliets and win this thing for the homies?
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