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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 11]

Posted: Thu Apr 01, 2021 7:05 pm
by KZA
shooting me cost the game tbh

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 11]

Posted: Thu Apr 01, 2021 7:05 pm
by Marmot
Holy crap dude. Good game

Really admirable effort Sean. I'm sorry I didn't get further in my attempts at solving yesterday.

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 11]

Posted: Thu Apr 01, 2021 7:05 pm
by Marmot
KZA wrote: Thu Apr 01, 2021 7:05 pm shooting me cost the game tbh

:hugs:

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 11]

Posted: Thu Apr 01, 2021 7:05 pm
by Sloonei
TSP gets the Fallout scum win he deserves, at long last.

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 11]

Posted: Thu Apr 01, 2021 7:05 pm
by KZA
obligatory

GG WP thx for host JJJ

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 11]

Posted: Thu Apr 01, 2021 7:05 pm
by TonyStarkPrime
Sloonei wrote: Thu Apr 01, 2021 7:05 pm TSP gets the Fallout scum win he deserves, at long last.
:hug: for you

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 11]

Posted: Thu Apr 01, 2021 7:05 pm
by nutella
@TonyStarkPrime game of your career dude. so much dedication and effort i can't imagine

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 11]

Posted: Thu Apr 01, 2021 7:06 pm
by NANOOKTHEGREATANDFEARSOME
Ftr i tracked doom nowhere n1 that's how I knew she wasn't westin

I would've claimed an invention red lol

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 11]

Posted: Thu Apr 01, 2021 7:06 pm
by TonyStarkPrime
NANOOKTHEGREATANDFEARSOME wrote: Thu Apr 01, 2021 7:06 pm Ftr i tracked doom nowhere n1 that's how I knew she wasn't westin

I would've claimed an invention red lol
look a man's gotta improvise

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 11]

Posted: Thu Apr 01, 2021 7:07 pm
by Urist
TonyStarkPrime wrote: Thu Apr 01, 2021 7:04 pm Never playing mafia again
This
Well played

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 11]

Posted: Thu Apr 01, 2021 7:07 pm
by NANOOKTHEGREATANDFEARSOME
TonyStarkPrime wrote: Thu Apr 01, 2021 7:06 pm
NANOOKTHEGREATANDFEARSOME wrote: Thu Apr 01, 2021 7:06 pm Ftr i tracked doom nowhere n1 that's how I knew she wasn't westin

I would've claimed an invention red lol
look a man's gotta improvise
It was a good play

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 11]

Posted: Thu Apr 01, 2021 7:08 pm
by TonyStarkPrime
Sean, good game. It was a valiant effort and I imagine subbing in on day 6 of a long game is very hard

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 11]

Posted: Thu Apr 01, 2021 7:08 pm
by Marmot
NANOOKTHEGREATANDFEARSOME wrote: Thu Apr 01, 2021 7:06 pm Ftr i tracked doom nowhere n1 that's how I knew she wasn't westin

I would've claimed an invention red lol

To be fair, I was a tracker/cop and I also went nowhere N1. XD

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 11]

Posted: Thu Apr 01, 2021 7:08 pm
by JaggedJimmyJay
Teaser for a lounge thread tonight:

Spoiler: show
I looked up every instance in which a player has made 1,000 posts or more in a Syndicate game. I did not consider dead posts or post-game posts. They are ordered below.

RankPlayerPost CountAlignmentGameYear
1tutuu1864CivilianGame of Champions 20202021
2iaafr1663CivilianInception Mafia2019
3Justplayingitcool1604CivilianGame of Champions 20202021
4MacDougall1507CivilianRadiohead Mafia2020
5Ricochet1472CivilianGame of Champions 20152016
6JaggedJimmyJay1458CivilianTalking Heads Mafia (RYM #90)2015
7Michelle1346CivilianGame of Champions 20202021
8TonyStarkPrime1268MafiaFallout 2: A Post-Nuclear Mafia Game2021

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 11]

Posted: Thu Apr 01, 2021 7:08 pm
by Seanzie
NANOOKTHEGREATANDFEARSOME wrote: Thu Apr 01, 2021 7:06 pm Ftr i tracked doom nowhere n1 that's how I knew she wasn't westin

I would've claimed an invention red lol
Hey! I figured it out!

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 11]

Posted: Thu Apr 01, 2021 7:08 pm
by MartinGG99
gg everyone

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 11]

Posted: Thu Apr 01, 2021 7:09 pm
by TonyStarkPrime
JaggedJimmyJay wrote: Thu Apr 01, 2021 7:08 pm Teaser for a lounge thread tonight:

Spoiler: show
I looked up every instance in which a player has made 1,000 posts or more in a Syndicate game. I did not consider dead posts or post-game posts. They are ordered below.

RankPlayerPost CountAlignmentGameYear
1tutuu1864CivilianGame of Champions 20202021
2iaafr1663CivilianInception Mafia2019
3Justplayingitcool1604CivilianGame of Champions 20202021
4MacDougall1507CivilianRadiohead Mafia2020
5Ricochet1472CivilianGame of Champions 20152016
6JaggedJimmyJay1458CivilianTalking Heads Mafia (RYM #90)2015
7Michelle1346CivilianGame of Champions 20202021
8TonyStarkPrime1268MafiaFallout 2: A Post-Nuclear Mafia Game2021
rico just KILLING it in goc 2015

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 11]

Posted: Thu Apr 01, 2021 7:09 pm
by Sloonei

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 11]

Posted: Thu Apr 01, 2021 7:09 pm
by JaggedJimmyJay

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 11]

Posted: Thu Apr 01, 2021 7:11 pm
by MartinGG99
JaggedJimmyJay wrote: Thu Apr 01, 2021 7:08 pm Teaser for a lounge thread tonight:

Spoiler: show
I looked up every instance in which a player has made 1,000 posts or more in a Syndicate game. I did not consider dead posts or post-game posts. They are ordered below.

RankPlayerPost CountAlignmentGameYear
1tutuu1864CivilianGame of Champions 20202021
2iaafr1663CivilianInception Mafia2019
3Justplayingitcool1604CivilianGame of Champions 20202021
4MacDougall1507CivilianRadiohead Mafia2020
5Ricochet1472CivilianGame of Champions 20152016
6JaggedJimmyJay1458CivilianTalking Heads Mafia (RYM #90)2015
7Michelle1346CivilianGame of Champions 20202021
8TonyStarkPrime1268MafiaFallout 2: A Post-Nuclear Mafia Game2021
I always wondered what was the table BB-code here. Neat.

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 11]

Posted: Thu Apr 01, 2021 7:11 pm
by Seanzie
TonyStarkPrime wrote: Thu Apr 01, 2021 7:08 pm Sean, good game. It was a valiant effort and I imagine subbing in on day 6 of a long game is very hard
Good game to you too. I still can't believe you got away with claiming that wolves wanted to chop Chop and Grogu, but well played. It was an interesting choice to kill Urist over Marmot, and I think one that helped you a lot (probably wouldn't have mattered, but it did feel like Marmot was the most willing to actually consider my side yesterday).

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 11]

Posted: Thu Apr 01, 2021 7:11 pm
by Sloonei
MartinGG99 wrote: Thu Apr 01, 2021 7:08 pmgg everyone
martin why are you here you should be on break

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 11]

Posted: Thu Apr 01, 2021 7:12 pm
by Marmot
TonyStarkPrime wrote: Thu Apr 01, 2021 7:09 pm
JaggedJimmyJay wrote: Thu Apr 01, 2021 7:08 pm Teaser for a lounge thread tonight:

Spoiler: show
I looked up every instance in which a player has made 1,000 posts or more in a Syndicate game. I did not consider dead posts or post-game posts. They are ordered below.

RankPlayerPost CountAlignmentGameYear
1tutuu1864CivilianGame of Champions 20202021
2iaafr1663CivilianInception Mafia2019
3Justplayingitcool1604CivilianGame of Champions 20202021
4MacDougall1507CivilianRadiohead Mafia2020
5Ricochet1472CivilianGame of Champions 20152016
6JaggedJimmyJay1458CivilianTalking Heads Mafia (RYM #90)2015
7Michelle1346CivilianGame of Champions 20202021
8TonyStarkPrime1268MafiaFallout 2: A Post-Nuclear Mafia Game2021
rico just KILLING it in goc 2015

Ricochet was as much interested in inflating his post count to ridiculous levels that game than he was in solving, tbf.

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 11]

Posted: Thu Apr 01, 2021 7:12 pm
by MartinGG99
Sloonei wrote: Thu Apr 01, 2021 7:11 pm
MartinGG99 wrote: Thu Apr 01, 2021 7:08 pmgg everyone
martin why are you here you should be on break
okay fine I'm going im going, just popped in for the game end

For anyone confused, its a joke.

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 11]

Posted: Thu Apr 01, 2021 7:13 pm
by Marmot
Why would nobody talk to me Day 10. :sigh:

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 11]

Posted: Thu Apr 01, 2021 7:13 pm
by TonyStarkPrime
Seanzie wrote: Thu Apr 01, 2021 7:11 pm
TonyStarkPrime wrote: Thu Apr 01, 2021 7:08 pm Sean, good game. It was a valiant effort and I imagine subbing in on day 6 of a long game is very hard
Good game to you too. I still can't believe you got away with claiming that wolves wanted to chop Chop and Grogu, but well played. It was an interesting choice to kill Urist over Marmot, and I think one that helped you a lot (probably wouldn't have mattered, but it did feel like Marmot was the most willing to actually consider my side yesterday).
we seriously did I was a wolf i can confirm

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 11]

Posted: Thu Apr 01, 2021 7:14 pm
by Marmot
Actually, I think I know why.

Urist seemed pretty much over the game.
Sean was busy (I recall you saying as much).
TSP was the highest posting scum player in Syndicate history.

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 11]

Posted: Thu Apr 01, 2021 7:14 pm
by TonyStarkPrime
I was actually really scared that Alison would go over on day 6, i think i pinged jack to make sure he could switch if he needed to

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 11]

Posted: Thu Apr 01, 2021 7:15 pm
by Seanzie
Marmot wrote: Thu Apr 01, 2021 7:13 pm Why would nobody talk to me Day 10. :sigh:
I was legit IRL busy, and also I don't think it is great to talk much on sleep day since it only helps scum decide who the best NK is.

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 11]

Posted: Thu Apr 01, 2021 7:22 pm
by NANOOKTHEGREATANDFEARSOME
Now that this game is over, I'm going to shamelessly plug for two in signups!

A racket: https://www.mafiathesyndicate.com/viewt ... 274&t=2079

And a heist: https://www.mafiathesyndicate.com/viewt ... 104&t=2073

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 11]

Posted: Thu Apr 01, 2021 7:23 pm
by JaggedJimmyJay

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 11]

Posted: Thu Apr 01, 2021 7:25 pm
by Urist
Marmot wrote: Thu Apr 01, 2021 7:14 pm Actually, I think I know why.

Urist seemed pretty much over the game.
Sean was busy (I recall you saying as much).
TSP was the highest posting scum player in Syndicate history.
I did more work than I let on in the thread.
I just... couldn't get over the KZA kill when Poison was calling TSP lock scum for 3 days. She killed KZA and then stopped posting. Who does that? I figured she softed the vig claim and then left when she was locked into claiming a kill on KZA.

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 11]

Posted: Thu Apr 01, 2021 7:25 pm
by c4e5g3d5
Oops

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 11]

Posted: Thu Apr 01, 2021 7:25 pm
by Urist
It's true that I was suffering from some real burnout though

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 11]

Posted: Thu Apr 01, 2021 7:26 pm
by c4e5g3d5
Guys I think I messed up somewhere

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 11]

Posted: Thu Apr 01, 2021 7:30 pm
by Seanzie
Urist wrote: Thu Apr 01, 2021 7:25 pm
Marmot wrote: Thu Apr 01, 2021 7:14 pm Actually, I think I know why.

Urist seemed pretty much over the game.
Sean was busy (I recall you saying as much).
TSP was the highest posting scum player in Syndicate history.
I did more work than I let on in the thread.
I just... couldn't get over the KZA kill when Poison was calling TSP lock scum for 3 days. She killed KZA and then stopped posting. Who does that? I figured she softed the vig claim and then left when she was locked into claiming a kill on KZA.
Yeah, that's fair. I did read Poison's ISO, and the whole time I'm like "Why didn't you shoot TSP?!?!?". Hindsight is 20/20 though, so I'm sure she had her reasons.

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 11]

Posted: Thu Apr 01, 2021 7:35 pm
by Marmot
Urist wrote: Thu Apr 01, 2021 7:25 pm
Marmot wrote: Thu Apr 01, 2021 7:14 pm Actually, I think I know why.

Urist seemed pretty much over the game.
Sean was busy (I recall you saying as much).
TSP was the highest posting scum player in Syndicate history.
I did more work than I let on in the thread.
I just... couldn't get over the KZA kill when Poison was calling TSP lock scum for 3 days. She killed KZA and then stopped posting. Who does that? I figured she softed the vig claim and then left when she was locked into claiming a kill on KZA.
Tbf, if I was left alive instead of you, I would've gone through the same struggle. I couldn't justify it either. I didn't envy your position at all, and was a little surprised you were the one left alive tbh.

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 11]

Posted: Thu Apr 01, 2021 7:36 pm
by TonyStarkPrime
tsp tried very hard to get himself docced on n3 as to avoid any vig shots

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 11]

Posted: Thu Apr 01, 2021 7:36 pm
by TonyStarkPrime
don't think I succeeded

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 11]

Posted: Thu Apr 01, 2021 7:38 pm
by Marmot
I do think sean's vibes would have pushed me to vote TSP. There were a number of things that sean did later in the game that made me feel good about him.

- He also pushed strongly to yeet Enclave instead of Alison
- His role was claimed early on, something that mafia would have had a harder time doing.
- When I was on the road and couldn't really play, sean had no problem directing me. That was a mindset I associated with town.

So yeah, TSP definitely did make the right call killing me.

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 11]

Posted: Thu Apr 01, 2021 7:39 pm
by Marmot
TonyStarkPrime wrote: Thu Apr 01, 2021 7:36 pm tsp tried very hard to get himself docced on n3 as to avoid any vig shots

You drew my cop instead for fishing so hard for my role. :goofp:

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 11]

Posted: Thu Apr 01, 2021 7:39 pm
by TonyStarkPrime
Marmot wrote: Thu Apr 01, 2021 7:38 pm - His role was claimed early on, something that mafia would have had a harder time doing.
ok but I did actually laugh when I noted that chop and made claimed first

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 11]

Posted: Thu Apr 01, 2021 7:41 pm
by Marmot
TonyStarkPrime wrote: Thu Apr 01, 2021 7:39 pm
Marmot wrote: Thu Apr 01, 2021 7:38 pm - His role was claimed early on, something that mafia would have had a harder time doing.
ok but I did actually laugh when I noted that chop and made claimed first
True, but they were both yeeted for it.


Chop was finally boxed into a corner when his role was proved wrong.

Omega was also yeeted for claiming an investigative role but not visiting anyone.

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 11]

Posted: Thu Apr 01, 2021 7:42 pm
by Alison
Good game!

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 11]

Posted: Thu Apr 01, 2021 7:43 pm
by Alison
I felt like Chop should have been turbo'd earlier but it wasn't my business since I was 3P so I didn't say anything and just went along with the flow. I was kinda confused why town exed me there instead of going after the mafia though.

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 11]

Posted: Thu Apr 01, 2021 7:44 pm
by TonyStarkPrime
Alison wrote: Thu Apr 01, 2021 7:43 pm I felt like Chop should have been turbo'd earlier but it wasn't my business since I was 3P so I didn't say anything and just went along with the flow. I was kinda confused why town exed me there instead of going after the mafia though.
hell i thought this and did say so but town does as town does

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 11]

Posted: Thu Apr 01, 2021 7:45 pm
by Marmot
yeah it was silly

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 11]

Posted: Thu Apr 01, 2021 7:45 pm
by Thunal33
I saw a bit of F3 and was just like "I have no idea and whoever's the wolf is playing amazingly"

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 11]

Posted: Thu Apr 01, 2021 7:47 pm
by Seanzie
Alison wrote: Thu Apr 01, 2021 7:43 pm I felt like Chop should have been turbo'd earlier but it wasn't my business since I was 3P so I didn't say anything and just went along with the flow. I was kinda confused why town exed me there instead of going after the mafia though.
I tried to save you :shrug:

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 11]

Posted: Thu Apr 01, 2021 7:49 pm
by Alison
Seanzie wrote: Thu Apr 01, 2021 7:47 pm
Alison wrote: Thu Apr 01, 2021 7:43 pm I felt like Chop should have been turbo'd earlier but it wasn't my business since I was 3P so I didn't say anything and just went along with the flow. I was kinda confused why town exed me there instead of going after the mafia though.
I tried to save you :shrug:
yes you made the correct decision there