Syndicate's Grand Idea Thread

Discuss general themes and ideas about game design here.
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Re: Syndicate's Grand Idea Thread

#101

Post by Guillotine »

Town Chromatic Beamer

You have a mysterious directed-energy weapon. You may choose a color and a target each night. Your action depends on your color.

Red - You will attempt to kill your target. Your target will receive the message "A burst of red sparks whizzes by!"
Orange - Your target is protected from all abilities. Your target will receive the message "A bolt of orange flames whizzes by!"
Yellow - Your target is Vanillaized. Your target will receive the message "A splash of yellow force whizzes by!"
Green - Your target gains one shot of Bulletproof. Your target will receive the message "A flash of green lightning whizzes by!"
Blue - Your target becomes Strongman for the Night. Your target will receive the message "A blast of blue plasma whizzes by!"
Indigo - Your target gets Alignment Cop results on their target. Your target will receive the message "A boom of indigo shrapnel whizzes by!"
Violet - Your target becomes ineligible for voting the next Day. Your target will receive the message "A spike of violet energy whizzes by!"
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Spacedaisy wrote: Mon Feb 21, 2022 12:05 am My interaction with Guillo was pocketed town talking to a wolf who had her fooled.
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Re: Syndicate's Grand Idea Thread

#102

Post by Guillotine »

Town Fruit Stand

Anyone who visits you gets a piece of fruit.

If someone targets you with a fruit vending ability your actions are both loud and announcing (confirming you as fruit vendors to each other) for that night.
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Re: Syndicate's Grand Idea Thread

#103

Post by Guillotine »

Town or Mafia Fruit Vendor

The Fruit Vendor may each night target a player leaving a fruit. However, besides the target being informed of this the action itself does nothing and the target will not be informed who targeted them.
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Spacedaisy wrote: Mon Feb 21, 2022 12:05 am My interaction with Guillo was pocketed town talking to a wolf who had her fooled.
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Re: Syndicate's Grand Idea Thread

#104

Post by Guillotine »

Town Day Paranoid Gun Owner

You reflexively kill anyone that targets you with a gun during the day.
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Re: Syndicate's Grand Idea Thread

#105

Post by Guillotine »

Town Paranoid Day Cat Shooter

You reflexively kill anyone that posts cat gifs to the thread.
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Spacedaisy wrote: Mon Feb 21, 2022 12:05 am My interaction with Guillo was pocketed town talking to a wolf who had her fooled.
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Re: Syndicate's Grand Idea Thread

#106

Post by Guillotine »

Mafia Paranoid Day Cat Shooter

You reflexively kill anyone that posts cat gifs to the thread.
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Spacedaisy wrote: Mon Feb 21, 2022 12:05 am My interaction with Guillo was pocketed town talking to a wolf who had her fooled.
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Re: Syndicate's Grand Idea Thread

#107

Post by Guillotine »

Mafia or Town Clairvoyant

The Clairvoyant will each night be given a new piece of information relating to the game's mechanics/setup.
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Spacedaisy wrote: Mon Feb 21, 2022 12:05 am My interaction with Guillo was pocketed town talking to a wolf who had her fooled.
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Re: Syndicate's Grand Idea Thread

#108

Post by Guillotine »

Town Elite Bodyguard

You may each night guard someone, if that someone were to die, you will protect them and both you / the attacker will die
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Spacedaisy wrote: Mon Feb 21, 2022 12:05 am My interaction with Guillo was pocketed town talking to a wolf who had her fooled.
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Re: Syndicate's Grand Idea Thread

#109

Post by MartinGG99 »

Town or Mafia Vacationer

Once every three nights, you may take yourself and someone else on a vacation. Both you and them will effectively commute; becoming untargetable and rendering most (if not all) actions and/or kill targets on them or you useless for that night.

The player you go on a vacation with will also be role-blocked. You are role-block immune and cannot be prevented from using your vacation ability. Your ability starts the game on cooldown; it cannot be used before the third night.
A.K.A. "That One Idiot"
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MartinGG99 wrote: Mon May 31, 2021 12:40 am The only notable "solving" I've done publicly has managed to kill someone who had the same power role and alignment as me.

If that doesn't make a mockery of my confidence in my solving then I don't know what will.
Town Wins (on TS)
ImageImageImageImage
Mafia Wins (on TS)
None lol
Other/3P Wins (on TS)
None lol
Hosted Games (on TS)
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Neat Quote:
JaggedJimmyJay wrote: Fri Jul 23, 2021 12:54 pm Competition is only impressive when it is kind.
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Re: Syndicate's Grand Idea Thread

#110

Post by Guillotine »

Galaxian Terraformer

Galaxians are neutral entities that are part of the game but do not qualify as players due to not having a wincon. Being a Galaxian allows you to alter the game flow imposing conditions, challenges, curses and blessings on ALL players.
For all intents and purposes, Galaxians are not part of the player list, they do not post to the thread, they cannot vote but they can influence the game in the shadows (Galaxians share a PT with the game mods). In other words Galaxians sacrifice playing the game to influence it with Mod-Permitted destiny actions.

This Galaxian is the “Terraformer” who during pre-game and every night may alter the conditions of the game, unlocking and disabling new types of abilities for players to adapt and win under the new conditions.

World Of Water
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Upon submitting the "World of Water" action, you disable mechanics and roles that deal with fire. You also cleanse every player from negative statuses and modifiers, including passive ones that the players started with.
In addition, if roles are not suited to explore water worlds, their actions are delayed one cycle.

Electricity roles are immune to this effect.

The host will post the "World of Water" artwork to the thread along with the changes.
World of Fire
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Upon submitting “World of Fire”, you disable all mechanics and actions that deal with plants, animals and micro organisms. It also enhances mechanics and actions that deal with fire, such enhancements are up to the moderator discretion. The “World of Fire” automatically kills anyone that has been doused with a flammable liquid.

Water roles are immune to this effect.

The host will post the "World of Fire" artwork to the thread along with the changes.
World of Wind and Gasses
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Upon submitting “World of Wind and Gasses”, you disable all mechanics and roles that deal with Stone and Soil. It enhances wind related roles by placing their actions first in the night order of resolutions. Roles that are equipped with wings or turbines will be able to perform their actions on two targets at night.

Fire roles are immune to this effect.

The host will post the "World of Wind and Gasses" artwork to the thread along with the changes.
World of Thunder and Energy
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Upon submitting "World of Thunder and Energy", you disable all mechanics and roles that deal with water and enhances those that deal with electricity and energy (i.e. mysterious energy). Those that have been charged by electricity and energy will be immune to kills the following night and X-Shot roles are recharged with one extra shot.

Stone and Soil roles are immune to these effects.

The host will post the "World of Thunder and Energy" artwork to the thread along with the changes.
World of Stone and Soil
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Upon submitting “World of Stone and Soil”, you disable all mechanics and roles that deal with Water. It enhances and unlocks actions that deal with plants, animals and micro organisms (enhancements up to the moderator discretion). Roles that are not equipped with wings or turbines will be immune to roleblocks and redirections the following night.

Gravity roles are immune to this effect.

The host will post the "World of Stone and Soil" artwork to the thread along with the changes.
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Spacedaisy wrote: Mon Feb 21, 2022 12:05 am My interaction with Guillo was pocketed town talking to a wolf who had her fooled.
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Re: Syndicate's Grand Idea Thread

#111

Post by Guillotine »

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Alignment Cop
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Spacedaisy wrote: Mon Feb 21, 2022 12:05 am My interaction with Guillo was pocketed town talking to a wolf who had her fooled.
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Re: Syndicate's Grand Idea Thread

#112

Post by Marmot »

lmao
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Banners and Stuff
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My Syndicate Mafia Wins:

Full Games Civilian: Image

Mafia: Image Image Image Image

Independent: Image Image
Speed Games Civilian: Image Image Fiddler on the Roof

Mafia: Image Image Image Image
Heists Civilian: Image Image Image Image Image

MVP: RED vs BLUE
Burglaries Independent: The Theme Is Literally a Burglary
Special Games Civilian: Image Image Image Image

Independent: Image

My Syndicate Hosted Games:

Speed Games Image Image Image
Heists Image Image Image

Some other Banners:

2014 Sockys Image
2015 Sockys Image Image Image
Miscellaneous Image Image

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Dragon D. Luffy wrote: Wed Dec 16, 2020 7:33 pm Just how many days of "let's yeet them tomorrow" can a mafioso survive?

The answer: all of them, if you are a marmot.
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Re: Syndicate's Grand Idea Thread

#113

Post by Guillotine »

Marmot wrote: Sat Mar 05, 2022 6:38 pmlmao
You need to edit your post now and add a role. :D

Babysitter

The Babysitter may each night protect someone from being killed. However, if the Babysitter is killed, the Babysitter's target will die as well.
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Spacedaisy wrote: Mon Feb 21, 2022 12:05 am My interaction with Guillo was pocketed town talking to a wolf who had her fooled.
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Re: Syndicate's Grand Idea Thread

#114

Post by dunya »

Guillotine wrote: Sun Mar 06, 2022 3:37 am
Marmot wrote: Sat Mar 05, 2022 6:38 pmlmao
You need to edit your post now and add a role. :D

Babysitter

The Babysitter may each night protect someone from being killed. However, if the Babysitter is killed, the Babysitter's target will die as well.
ooooh i like this role, can i steal it

edit:

Lovers (2+)

Have BTSC. If one Lover dies, the Lover(s) linked to it dies simultaneously.
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Re: Syndicate's Grand Idea Thread

#115

Post by Guillotine »

dunya wrote: Tue Mar 08, 2022 7:51 pm
Guillotine wrote: Sun Mar 06, 2022 3:37 am
Marmot wrote: Sat Mar 05, 2022 6:38 pmlmao
You need to edit your post now and add a role. :D

Babysitter

The Babysitter may each night protect someone from being killed. However, if the Babysitter is killed, the Babysitter's target will die as well.
ooooh i like this role, can i steal it
Yah, if you edit you post with a role submission of your own :P

Grand ideas rands roles from post numbers here. Every time someone posts here and don't submit a role, it will be a re-rand in the future when I actually run this game. Please make my hosting life easy :)

Town Tracker
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Spacedaisy wrote: Mon Feb 21, 2022 12:05 am My interaction with Guillo was pocketed town talking to a wolf who had her fooled.
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Re: Syndicate's Grand Idea Thread

#116

Post by Scotty »

Guillotine wrote: Wed Mar 09, 2022 2:12 am
dunya wrote: Tue Mar 08, 2022 7:51 pm
Guillotine wrote: Sun Mar 06, 2022 3:37 am
Marmot wrote: Sat Mar 05, 2022 6:38 pmlmao
You need to edit your post now and add a role. :D

Babysitter

The Babysitter may each night protect someone from being killed. However, if the Babysitter is killed, the Babysitter's target will die as well.
ooooh i like this role, can i steal it
Yah, if you edit you post with a role submission of your own :P

Grand ideas rands roles from post numbers here. Every time someone posts here and don't submit a role, it will be a re-rand in the future when I actually run this game. Please make my hosting life easy :)

Town Tracker
If they don’t edit them, I’d just make those VT roles.

Town Pawn
A pawn moves one step at a time.
Each night, you may target another player. If you are not blocked, you advance 1 on your board. Targeting a player essentially has no function other than advancing on your board.
The fifth time you advance on your board, you will be mod-confirmed as town and gain a one-shot day vig.
When I die, I want to go peacefully in my sleep like my grandfather;
not screaming like the people in his car
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Re: Syndicate's Grand Idea Thread

#117

Post by Guillotine »

3P, The Inverter

The inverter is a solo third party with the ability to passively manipulate votes during the day if they were visited the previous night.

When your vote manipulation activates you become immune to day kills and every vote against you will count as if you were voting against them instead, creating vanity wagons out of nowhere. However, every self vote from another player will count as they voting you instead!

You win and leave the game when you have created more than four vanity wagons two days in a row or if you are one of the last two players alive.

On odd nights you redirect kills to another random player.
On even nights you are immune to protections.
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Spacedaisy wrote: Mon Feb 21, 2022 12:05 am My interaction with Guillo was pocketed town talking to a wolf who had her fooled.
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Re: Syndicate's Grand Idea Thread

#118

Post by Dragon D. Luffy »

Skeptical Townie

Once in the game, this player may ask the host to learn the total number of times that any results of investigations (cop, tracker, watcher, etc) have been fooled since the start of the game.
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Re: Syndicate's Grand Idea Thread

#119

Post by Dragon D. Luffy »

Mafia Infiltrator

Once per night, target a player. If the player is a townie and has access to a chat, you join that chat.

If after that you kill any members of the chat by yourself, you will be able to hide their bodies so their roles are not revealed when they die.

At any time during a day phase, you may delete the chat, but its members will be told you were the one who did it.
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Re: Syndicate's Grand Idea Thread

#120

Post by Guillotine »

Town, Deck Mafia player

If you own deck mafia cards, submit 7 before day 1 begins. Those will be your one shot roles.
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Re: Syndicate's Grand Idea Thread

#121

Post by Guillotine »

Town Loudmouth

The Loudmouth may choose a target at night that they wish to publicize. If that player and the squirrel are still alive after two day phases, the target's role abilities will be publicly revealed and the Loudmouth may then choose a new target.
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Re: Syndicate's Grand Idea Thread

#122

Post by Guillotine »

Mafia Shapeshifter

At night, you may shape shift into a gun and send yourself out to a target. The target will be informed that they received a gun that they can shoot during the day with a 50% chance of revealing their identity (not that you are the gun itself), and then they get a neighborhood chat with you. You may not claim the true identity of the gun to anyone or how the gun really works.

When the gun owner attempts to shoot with gun-you, you may post a message through the host in flavor, framing the shooter as selecting a different target, then a target of your choice is shot instead. Then your target will get immunity to that day's yeet without being made aware of it. Then at the beginning of the following night they lose the gun (you) but you both keep the neighborhood.
(You must proxy a target in advance, and may optionally proxy a message in advance. If carnage is offline when the gun-holder attempts to use the gun, then the pre-determined target and message will be used. If you are online, then the host will give you the option to choose the message and target at that time).
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Re: Syndicate's Grand Idea Thread

#123

Post by Guillotine »

Town Gun Giver

Every night, you may target a player to give them a gun. This gun may only be shot during the day and has a 50% chance of revealing the identity of the shooter.
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Re: Syndicate's Grand Idea Thread

#124

Post by Guillotine »

Town Neighborizer

The Neighborizer may each night target a player, which will recruit them into a Neighborhood, allowing everyone within it to communicate with each other outside of the game thread. Once added to the Neighborhood, a Neighbor will stay there permanently (until they die).
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Re: Syndicate's Grand Idea Thread

#125

Post by Guillotine »

Mafia Neighborizer

The Neighborizer may each night target a player, which will recruit them into a Neighborhood, allowing everyone within it to communicate with each other outside of the game thread. Once added to the Neighborhood, a Neighbor will stay there permanently (until they die).
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Re: Syndicate's Grand Idea Thread

#126

Post by MacDougall »

Town Dickbutt

You are one part dick and one part butt. On odd nights you are a dick, a particularly sensitive dick, if you are targeted by any role at all you will climax and lose the will to perform and die. On even nights you are a butt, all you ever do is shid and fart, if you are targeted by anyone at all they will get covered in shid and die.
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