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Re: Syndicate's Grand Idea Thread

Posted: Wed Aug 04, 2021 2:17 pm
by Guillotine
Town Chromatic Beamer

You have a mysterious directed-energy weapon. You may choose a color and a target each night. Your action depends on your color.

Red - You will attempt to kill your target. Your target will receive the message "A burst of red sparks whizzes by!"
Orange - Your target is protected from all abilities. Your target will receive the message "A bolt of orange flames whizzes by!"
Yellow - Your target is Vanillaized. Your target will receive the message "A splash of yellow force whizzes by!"
Green - Your target gains one shot of Bulletproof. Your target will receive the message "A flash of green lightning whizzes by!"
Blue - Your target becomes Strongman for the Night. Your target will receive the message "A blast of blue plasma whizzes by!"
Indigo - Your target gets Alignment Cop results on their target. Your target will receive the message "A boom of indigo shrapnel whizzes by!"
Violet - Your target becomes ineligible for voting the next Day. Your target will receive the message "A spike of violet energy whizzes by!"

Re: Syndicate's Grand Idea Thread

Posted: Wed Aug 04, 2021 2:53 pm
by Guillotine
Town Fruit Stand

Anyone who visits you gets a piece of fruit.

If someone targets you with a fruit vending ability your actions are both loud and announcing (confirming you as fruit vendors to each other) for that night.

Re: Syndicate's Grand Idea Thread

Posted: Wed Aug 04, 2021 2:56 pm
by Guillotine
Town or Mafia Fruit Vendor

The Fruit Vendor may each night target a player leaving a fruit. However, besides the target being informed of this the action itself does nothing and the target will not be informed who targeted them.

Re: Syndicate's Grand Idea Thread

Posted: Wed Aug 04, 2021 3:38 pm
by Guillotine
Town Day Paranoid Gun Owner

You reflexively kill anyone that targets you with a gun during the day.

Re: Syndicate's Grand Idea Thread

Posted: Wed Aug 04, 2021 3:38 pm
by Guillotine
Town Paranoid Day Cat Shooter

You reflexively kill anyone that posts cat gifs to the thread.

Re: Syndicate's Grand Idea Thread

Posted: Wed Aug 04, 2021 3:39 pm
by Guillotine
Mafia Paranoid Day Cat Shooter

You reflexively kill anyone that posts cat gifs to the thread.

Re: Syndicate's Grand Idea Thread

Posted: Wed Aug 04, 2021 4:01 pm
by Guillotine
Mafia or Town Clairvoyant

The Clairvoyant will each night be given a new piece of information relating to the game's mechanics/setup.

Re: Syndicate's Grand Idea Thread

Posted: Wed Aug 04, 2021 4:06 pm
by Guillotine
Town Elite Bodyguard

You may each night guard someone, if that someone were to die, you will protect them and both you / the attacker will die

Re: Syndicate's Grand Idea Thread

Posted: Thu Aug 12, 2021 4:09 pm
by MartinGG99
Town or Mafia Vacationer

Once every three nights, you may take yourself and someone else on a vacation. Both you and them will effectively commute; becoming untargetable and rendering most (if not all) actions and/or kill targets on them or you useless for that night.

The player you go on a vacation with will also be role-blocked. You are role-block immune and cannot be prevented from using your vacation ability. Your ability starts the game on cooldown; it cannot be used before the third night.

Re: Syndicate's Grand Idea Thread

Posted: Wed Sep 01, 2021 2:02 am
by Guillotine
Galaxian Terraformer

Galaxians are neutral entities that are part of the game but do not qualify as players due to not having a wincon. Being a Galaxian allows you to alter the game flow imposing conditions, challenges, curses and blessings on ALL players.
For all intents and purposes, Galaxians are not part of the player list, they do not post to the thread, they cannot vote but they can influence the game in the shadows (Galaxians share a PT with the game mods). In other words Galaxians sacrifice playing the game to influence it with Mod-Permitted destiny actions.

This Galaxian is the “Terraformer” who during pre-game and every night may alter the conditions of the game, unlocking and disabling new types of abilities for players to adapt and win under the new conditions.

World Of Water
Spoiler: show
Image

Upon submitting the "World of Water" action, you disable mechanics and roles that deal with fire. You also cleanse every player from negative statuses and modifiers, including passive ones that the players started with.
In addition, if roles are not suited to explore water worlds, their actions are delayed one cycle.

Electricity roles are immune to this effect.

The host will post the "World of Water" artwork to the thread along with the changes.
World of Fire
Spoiler: show
Image

Upon submitting “World of Fire”, you disable all mechanics and actions that deal with plants, animals and micro organisms. It also enhances mechanics and actions that deal with fire, such enhancements are up to the moderator discretion. The “World of Fire” automatically kills anyone that has been doused with a flammable liquid.

Water roles are immune to this effect.

The host will post the "World of Fire" artwork to the thread along with the changes.
World of Wind and Gasses
Spoiler: show
Image

Upon submitting “World of Wind and Gasses”, you disable all mechanics and roles that deal with Stone and Soil. It enhances wind related roles by placing their actions first in the night order of resolutions. Roles that are equipped with wings or turbines will be able to perform their actions on two targets at night.

Fire roles are immune to this effect.

The host will post the "World of Wind and Gasses" artwork to the thread along with the changes.
World of Thunder and Energy
Spoiler: show
Image

Upon submitting "World of Thunder and Energy", you disable all mechanics and roles that deal with water and enhances those that deal with electricity and energy (i.e. mysterious energy). Those that have been charged by electricity and energy will be immune to kills the following night and X-Shot roles are recharged with one extra shot.

Stone and Soil roles are immune to these effects.

The host will post the "World of Thunder and Energy" artwork to the thread along with the changes.
World of Stone and Soil
Spoiler: show
Image

Upon submitting “World of Stone and Soil”, you disable all mechanics and roles that deal with Water. It enhances and unlocks actions that deal with plants, animals and micro organisms (enhancements up to the moderator discretion). Roles that are not equipped with wings or turbines will be immune to roleblocks and redirections the following night.

Gravity roles are immune to this effect.

The host will post the "World of Stone and Soil" artwork to the thread along with the changes.

Re: Syndicate's Grand Idea Thread

Posted: Fri Mar 04, 2022 4:04 pm
by Guillotine
Image
Alignment Cop

Re: Syndicate's Grand Idea Thread

Posted: Sat Mar 05, 2022 6:38 pm
by Marmot
lmao

Re: Syndicate's Grand Idea Thread

Posted: Sun Mar 06, 2022 3:37 am
by Guillotine
Marmot wrote: Sat Mar 05, 2022 6:38 pmlmao
You need to edit your post now and add a role. :D

Babysitter

The Babysitter may each night protect someone from being killed. However, if the Babysitter is killed, the Babysitter's target will die as well.

Re: Syndicate's Grand Idea Thread

Posted: Tue Mar 08, 2022 7:51 pm
by dunya
Guillotine wrote: Sun Mar 06, 2022 3:37 am
Marmot wrote: Sat Mar 05, 2022 6:38 pmlmao
You need to edit your post now and add a role. :D

Babysitter

The Babysitter may each night protect someone from being killed. However, if the Babysitter is killed, the Babysitter's target will die as well.
ooooh i like this role, can i steal it

edit:

Lovers (2+)

Have BTSC. If one Lover dies, the Lover(s) linked to it dies simultaneously.

Re: Syndicate's Grand Idea Thread

Posted: Wed Mar 09, 2022 2:12 am
by Guillotine
dunya wrote: Tue Mar 08, 2022 7:51 pm
Guillotine wrote: Sun Mar 06, 2022 3:37 am
Marmot wrote: Sat Mar 05, 2022 6:38 pmlmao
You need to edit your post now and add a role. :D

Babysitter

The Babysitter may each night protect someone from being killed. However, if the Babysitter is killed, the Babysitter's target will die as well.
ooooh i like this role, can i steal it
Yah, if you edit you post with a role submission of your own :P

Grand ideas rands roles from post numbers here. Every time someone posts here and don't submit a role, it will be a re-rand in the future when I actually run this game. Please make my hosting life easy :)

Town Tracker

Re: Syndicate's Grand Idea Thread

Posted: Wed Mar 09, 2022 10:21 am
by Scotty
Guillotine wrote: Wed Mar 09, 2022 2:12 am
dunya wrote: Tue Mar 08, 2022 7:51 pm
Guillotine wrote: Sun Mar 06, 2022 3:37 am
Marmot wrote: Sat Mar 05, 2022 6:38 pmlmao
You need to edit your post now and add a role. :D

Babysitter

The Babysitter may each night protect someone from being killed. However, if the Babysitter is killed, the Babysitter's target will die as well.
ooooh i like this role, can i steal it
Yah, if you edit you post with a role submission of your own :P

Grand ideas rands roles from post numbers here. Every time someone posts here and don't submit a role, it will be a re-rand in the future when I actually run this game. Please make my hosting life easy :)

Town Tracker
If they don’t edit them, I’d just make those VT roles.

Town Pawn
A pawn moves one step at a time.
Each night, you may target another player. If you are not blocked, you advance 1 on your board. Targeting a player essentially has no function other than advancing on your board.
The fifth time you advance on your board, you will be mod-confirmed as town and gain a one-shot day vig.

Re: Syndicate's Grand Idea Thread

Posted: Mon Apr 11, 2022 3:24 am
by Guillotine
3P, The Inverter

The inverter is a solo third party with the ability to passively manipulate votes during the day if they were visited the previous night.

When your vote manipulation activates you become immune to day kills and every vote against you will count as if you were voting against them instead, creating vanity wagons out of nowhere. However, every self vote from another player will count as they voting you instead!

You win and leave the game when you have created more than four vanity wagons two days in a row or if you are one of the last two players alive.

On odd nights you redirect kills to another random player.
On even nights you are immune to protections.

Re: Syndicate's Grand Idea Thread

Posted: Sun Apr 24, 2022 3:54 pm
by Dragon D. Luffy
Skeptical Townie

Once in the game, this player may ask the host to learn the total number of times that any results of investigations (cop, tracker, watcher, etc) have been fooled since the start of the game.

Re: Syndicate's Grand Idea Thread

Posted: Sun Apr 24, 2022 4:00 pm
by Dragon D. Luffy
Mafia Infiltrator

Once per night, target a player. If the player is a townie and has access to a chat, you join that chat.

If after that you kill any members of the chat by yourself, you will be able to hide their bodies so their roles are not revealed when they die.

At any time during a day phase, you may delete the chat, but its members will be told you were the one who did it.

Re: Syndicate's Grand Idea Thread

Posted: Sat Jul 30, 2022 2:32 am
by Guillotine
Town, Deck Mafia player

If you own deck mafia cards, submit 7 before day 1 begins. Those will be your one shot roles.

Re: Syndicate's Grand Idea Thread

Posted: Sat Jul 30, 2022 2:36 am
by Guillotine
Town Loudmouth

The Loudmouth may choose a target at night that they wish to publicize. If that player and the squirrel are still alive after two day phases, the target's role abilities will be publicly revealed and the Loudmouth may then choose a new target.

Re: Syndicate's Grand Idea Thread

Posted: Sat Jul 30, 2022 2:38 am
by Guillotine
Mafia Shapeshifter

At night, you may shape shift into a gun and send yourself out to a target. The target will be informed that they received a gun that they can shoot during the day with a 50% chance of revealing their identity (not that you are the gun itself), and then they get a neighborhood chat with you. You may not claim the true identity of the gun to anyone or how the gun really works.

When the gun owner attempts to shoot with gun-you, you may post a message through the host in flavor, framing the shooter as selecting a different target, then a target of your choice is shot instead. Then your target will get immunity to that day's yeet without being made aware of it. Then at the beginning of the following night they lose the gun (you) but you both keep the neighborhood.
(You must proxy a target in advance, and may optionally proxy a message in advance. If carnage is offline when the gun-holder attempts to use the gun, then the pre-determined target and message will be used. If you are online, then the host will give you the option to choose the message and target at that time).

Re: Syndicate's Grand Idea Thread

Posted: Sat Jul 30, 2022 2:39 am
by Guillotine
Town Gun Giver

Every night, you may target a player to give them a gun. This gun may only be shot during the day and has a 50% chance of revealing the identity of the shooter.

Re: Syndicate's Grand Idea Thread

Posted: Sat Jul 30, 2022 2:41 am
by Guillotine
Town Neighborizer

The Neighborizer may each night target a player, which will recruit them into a Neighborhood, allowing everyone within it to communicate with each other outside of the game thread. Once added to the Neighborhood, a Neighbor will stay there permanently (until they die).

Re: Syndicate's Grand Idea Thread

Posted: Sat Jul 30, 2022 2:42 am
by Guillotine
Mafia Neighborizer

The Neighborizer may each night target a player, which will recruit them into a Neighborhood, allowing everyone within it to communicate with each other outside of the game thread. Once added to the Neighborhood, a Neighbor will stay there permanently (until they die).

Re: Syndicate's Grand Idea Thread

Posted: Fri Oct 07, 2022 11:13 pm
by MacDougall
Town Dickbutt

You are one part dick and one part butt. On odd nights you are a dick, a particularly sensitive dick, if you are targeted by any role at all you will climax and lose the will to perform and die. On even nights you are a butt, all you ever do is shid and fart, if you are targeted by anyone at all they will get covered in shid and die.