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Assassins in the Palace [Heist]

Posted: Sat Apr 09, 2022 8:01 am
by Dragon D. Luffy
Greetings! This is a classic setup that has been hosted in many places. It features a King and a group of Guards, working together to defeat one or more Assassins.

Players: Between 12 and 14.
Type: Open-setup
Days: 24 hours. Nightless. But I'll probably hold breaks every two days to let players rest and catch-up.

SETUP:

King (1):

Wins the game if all assassins die, and the King survives.

Guards:

Know the identity of the King, but not of other Guards. Win or lose with the King.

Assassins (2):

Have BTSC. Each Assassin can make one Suicide Kill at any time. Can also choose/change a Retaliate target, who will automatically die if the Assassin is eliminated. Do not know the identity of the King. The Assassins win the game if the King dies, even if all Assassins are dead.

So basically, all of town knows who the King is, but wolves don't. Wolves win if they kill the king, town has to find and take them down while hiding the identity of the King.

Re: Assassins in the Palace [Heist]

Posted: Sun Apr 10, 2022 11:28 am
by Marmot
Moving this into the Heist submission subforum, and adding it to the queue.

Also, this looks like a fun setup.

Re: Assassins in the Palace [Heist]

Posted: Sun Apr 10, 2022 2:12 pm
by Dragon D. Luffy
Marmot wrote: Sun Apr 10, 2022 11:28 am Moving this into the Heist submission subforum, and adding it to the queue.

Also, this looks like a fun setup.
I probably posted in the wrong place lol.

Re: Assassins in the Palace [Heist]

Posted: Sun Apr 10, 2022 8:37 pm
by Marmot
Dragon D. Luffy wrote: Sun Apr 10, 2022 2:12 pm
Marmot wrote: Sun Apr 10, 2022 11:28 am Moving this into the Heist submission subforum, and adding it to the queue.

Also, this looks like a fun setup.
I probably posted in the wrong place lol.
It was in the subforum above this, so close enough. :p