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Reanimators SIGN UPS

Posted: Wed Apr 27, 2022 11:14 am
by DrWilgy
Image

*Semi Closed Setup*

12 Player Game
9 Civs - Find the threats and get them before they get you, dead or alive!
2 Mafia - Become the majority and take control!
1 Indy - πŸ‘€πŸ‘€πŸ‘€

**This game features (abuses) reanimation mechanics. Discussion about the game will not be permitted within a spec chat until a player is permanently removed.**

GAME RULES

Day 2 will feature a double yeet! The 2 players with the most votes at the end of day 2 will be axed!
Ties will be decided at random.
All yeets will result in a flip. Flips are alignment only.
Day/Night cycles are standard Heist 48/24.
Thread will be locked at night. (I understand that some zombies may appreciate some recovery time. Imagine waking up after dying... SHEESH!)
There will be no hammer enacted for this game.
Double targeting is permitted.
No BTSC unless indicated otherwise via dm.
No angleshooting/excessive ATE.

Example Vanilla Civ message:
Congrats! You are a vanilla civilian! Eliminate the threats to the town!
Example Resurrection message:
Congrats! You are back from the dead! You may once again discuss in the thread!

Your alignment is now/still:
Your win condition is now/still:

**Keep in mind as reanimation is the theme of this game, so I have attempted to work the numbers to be balanced to the best of my ability, this however does not MEAN that this game is balanced.**

Re: Reanimators SIGN UPS

Posted: Wed Apr 27, 2022 11:18 am
by Marmot
Is this your first ever hosted game DrWilgy?!?!? :omg:

Re: Reanimators SIGN UPS

Posted: Wed Apr 27, 2022 2:21 pm
by falcon45ca
Image

Re: Reanimators SIGN UPS

Posted: Wed Apr 27, 2022 2:22 pm
by falcon45ca
Image

Re: Reanimators SIGN UPS

Posted: Wed Apr 27, 2022 6:18 pm
by Porscha
oh yeah I'm in

Re: Reanimators SIGN UPS

Posted: Wed Apr 27, 2022 7:50 pm
by NANOOKTHEGREATANDFEARSOME
I'm giving wilgy a hand with hosting

Re: Reanimators SIGN UPS

Posted: Wed Apr 27, 2022 7:50 pm
by NANOOKTHEGREATANDFEARSOME
I recommend playing i think it will be fun

Re: Reanimators SIGN UPS

Posted: Thu Apr 28, 2022 9:10 am
by RondoDimBuckle
ping me on discord if/when this game goes live, ty

Re: Reanimators SIGN UPS

Posted: Mon May 23, 2022 6:23 pm
by Tangrowth
Double yeet? That sounds fun.

Does anyone have any idea when this might run? I can't believe I'm contemplating watching or even *gulp* playing, but it would entirely depend on timing.

Re: Reanimators SIGN UPS

Posted: Tue May 24, 2022 4:41 pm
by MartinGG99
I'll /in.

Surprised I didn't see this sooner. I guess that goes to show I haven't checked this recently because I was so busy.

Re: Reanimators SIGN UPS

Posted: Wed May 25, 2022 12:42 am
by Porscha
glad to have you :sunglasses:

Re: Reanimators SIGN UPS

Posted: Fri May 27, 2022 9:39 am
by DrWilgy
Tangrowth wrote: ↑Mon May 23, 2022 6:23 pm Double yeet? That sounds fun.

Does anyone have any idea when this might run? I can't believe I'm contemplating watching or even *gulp* playing, but it would entirely depend on timing.
As soon as we have enough preferably.

Just got back from the only immediate delay causer I had on my plate.

Re: Reanimators SIGN UPS

Posted: Sat May 28, 2022 7:34 am
by MacDougall
in

Re: Reanimators SIGN UPS

Posted: Tue May 31, 2022 6:29 am
by Rej
Why not, sounds like a cozy game, I am in!

Re: Reanimators SIGN UPS

Posted: Wed Jun 08, 2022 6:43 pm
by DrWilgy
Games being in signups for a month in a half make me sleepy.

Someone go threaten someone to sign up and play. Politely of course.

Re: Reanimators SIGN UPS

Posted: Fri Jun 10, 2022 12:02 am
by Cobalt
Me play! c:

Re: Reanimators SIGN UPS

Posted: Fri Jun 10, 2022 5:09 am
by Rej
Out/Spec
Again my health and motivation is a bit fading this week and I might be down for a while.
I will try to be stand by as substitution.

Re: Reanimators SIGN UPS

Posted: Sun Jun 19, 2022 12:05 pm
by Stupid Sexy Flanders
Aight

Re: Reanimators SIGN UPS

Posted: Sun Jun 19, 2022 8:56 pm
by Porscha
yay flanders :3

Re: Reanimators SIGN UPS

Posted: Tue Jun 21, 2022 1:28 pm
by DrWilgy
@falcon45ca
@Porscha
@RondoDimBuckle
@Creature
@DaughterOfOmega
@MartinGG99
@MacDougall
@Seanzie
@Marmot
@LinearPoint
@Cobalt
@Stupid Sexy Flanders

So, I have a variance of rules for this that can be run at 12.

Pinging as I will be shifting to this. Would like to start this week unless the change in game would cause anyone to opt out prior.

Major changes in the game will be the exclusion of the day 4 double yeet. I will update the game rules to reflect this shortly.

Re: Reanimators SIGN UPS

Posted: Tue Jun 21, 2022 6:25 pm
by falcon45ca
Stupid Sexy Flanders wrote: ↑Sun Jun 19, 2022 12:05 pm Aight
Pimp

Re: Reanimators SIGN UPS

Posted: Wed Jun 22, 2022 8:11 pm
by Porscha
yeah i'm down for the 12 man play. I got offed in my other game so I need a new one to start like a little mafia hungry gremlin >:3

Re: Reanimators SIGN UPS

Posted: Fri Jun 24, 2022 12:22 am
by Stupid Sexy Flanders
falcon45ca wrote: ↑Tue Jun 21, 2022 6:25 pm
Stupid Sexy Flanders wrote: ↑Sun Jun 19, 2022 12:05 pm Aight
Pimp
Fo shizzle

But uhhh, this reanimated thing is new to me. So we can get lynched / mk'd but be reborn as the same, or opposite alignment?

How's that work for lynched scum returning as town? That just doesn't happen?

Re: Reanimators SIGN UPS

Posted: Fri Jun 24, 2022 2:48 am
by MacDougall
k

Re: Reanimators SIGN UPS

Posted: Fri Jun 24, 2022 12:00 pm
by Marmot
Is this game full? :eyes:

Re: Reanimators SIGN UPS

Posted: Fri Jun 24, 2022 6:55 pm
by falcon45ca
Stupid Sexy Flanders wrote: ↑Fri Jun 24, 2022 12:22 am
falcon45ca wrote: ↑Tue Jun 21, 2022 6:25 pm
Stupid Sexy Flanders wrote: ↑Sun Jun 19, 2022 12:05 pm Aight
Pimp
Fo shizzle

But uhhh, this reanimated thing is new to me. So we can get lynched / mk'd but be reborn as the same, or opposite alignment?

How's that work for lynched scum returning as town? That just doesn't happen?
Beats me dude.



I just grip it & rip it

Re: Reanimators SIGN UPS

Posted: Fri Jun 24, 2022 11:37 pm
by Porscha
Stupid Sexy Flanders wrote: ↑Fri Jun 24, 2022 12:22 am
falcon45ca wrote: ↑Tue Jun 21, 2022 6:25 pm
Stupid Sexy Flanders wrote: ↑Sun Jun 19, 2022 12:05 pm Aight
Pimp
Fo shizzle

But uhhh, this reanimated thing is new to me. So we can get lynched / mk'd but be reborn as the same, or opposite alignment?

How's that work for lynched scum returning as town? That just doesn't happen?
i think it happens 100% and it's up to us to find out who is still/actually/for real mafia and town since they can be changing constantly

Re: Reanimators SIGN UPS

Posted: Sat Jun 25, 2022 12:06 am
by Stupid Sexy Flanders
Ok then.

Hard claiming the next burger that comes off the grill.

Re: Reanimators SIGN UPS

Posted: Sat Jun 25, 2022 4:33 pm
by DrWilgy
Marmot wrote: ↑Fri Jun 24, 2022 12:00 pm Is this game full? :eyes:
Yessir, and I think I've given enough time to relay the changes.

Getting the ball rolling now.

Re: Reanimators SIGN UPS

Posted: Mon Jun 27, 2022 4:49 am
by Quin
Hello! I'm Quin, one of your unfriendly neighbourhood Moderators on Duty (MoDs). @NANOOKTHEGREATANDFEARSOME and I are partnering as your MoDs for this game.

If you would like to reach one of us, you can PM us here on the Syndicate or DM us on Discord. Here's the info you need for that:

NANOOKTHEGREATANDFEARSOME
Discord ID: clemj/Nanook#8937
Click me
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Quin
Discord ID: Quin#8369
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Time Zone: Australia (UTC+10)

While it is not necessary to include both of us in a message, it can helpβ€”especially if you need help sooner rather than later! We ask that you please report directly to us rather than using the report post feature, as people with access to those reports are in this game and it presents a risk to game integrity.

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