Smalltown Circus [Game Over] - Mafia Win

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LinearPoint
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Smalltown Circus [Game Over] - Mafia Win

#1

Post by LinearPoint »

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The circus is coming to a smalltown near you.
Unfortunately there has been some delays on the road.
The circus officially insists they have everything under control, but do they really?
How much can you really trust your fellow circus members you've been traveling with for months?
Years?

Gamenotes:
1) This will be a 12 player smalltown game where the role of every player is public knowledge, but the Mafia and SK are randomly distributed
2) Roles will be assigned using a lottery system, the details on which will be revealed when the game is ready to start after signups have been filled, but the higher your position in the lottery the more likely you are to get the role you want
3) After everyone has chosen a role they will receive their alignment, nobody will know their alignment prior to choosing a role. There are 8 Town, 3 Mafia, and 1 Serial Killer
4) The SK after receiving their alignment can chose to 2 modifiers from bulletproof, strongman, innocent, or ninja
5) Mafia members must give up their normal ability's action to kill
5b) The SK can kill and act at the same time, if they chose Ninja (Tracker/Watcher immunity) the kill will not show up but their normal action will. Likewise if they chose Strongman and get roleblocked their kill will go through but not their normal action.
6) Player alignment will not flip when they die
7) Days will be 48 hrs and nights 24 hrs
8) Mafia will have access to a private chat, only at night, in which living players can communicate in secret

Meet the Circus (Role Cards):
Beast Tamer (2-Shot Trapper)
Clown (Tracker)
Juggler (Indecisive Watcher)
Lawyer (3-Shot Encryptor Neighborizer)
Makeup Artist (Non-Consecutive Poisoner)
Medic (Doctor)
Mime (Roaming Copycat)
Psychic (Coroner)
Ringleader (Doublevoter)
Security (Delayed Cop)
Singer (3-Shot Jailkeeper)
Trapezist (2-Shot Bus Driver)
Spoiler: show
You are the Beast Tamer, a skilled master of controlling even the most ferocious beasts. While there are quite a few differences between a lion and human, a trap works all the same.

Twice at night you may trap a player's room.
A random player who visits them that night will trigger the trap and be killed.
The player who is attacked by your trap is also roleblocked.
You are the Clown, a joke of a circus member. Even still you are great at following someone without them noticing and keeping track of their movements.

Each night you may track a player.
You will know who they visit that night, if anyone.
You are the Juggler, always on the move and really bad at keeping to yourself. Being nosy is just one of your qualities however, skillful note taking also helps significantly.

Each night you may watch a player
You will know who visits them that night, if anyone.
You cannot watch the same player two nights in a row.
You are the Lawyer, cold and cunning you just want to ensure nobody gets sued around here. Still you have a private communication network you maintain that could be helpful.

Thrice during the day you may invite a player to your neighborhood.
While you are alive, all of your neighborhood can talk during the day. If you die the remaining neighbors can still talk, but only at night.
If you are in the Mafia, you do not give the Mafia daychat.
You are the Makeup Artist, in charge of all the makeup products in the circus. Luckily you keep a few special once just in case situations like these appear.

Each night you may poison a player.
Your target will be publicly announced at the start of the next day if they were not healed.
You cannot act the phase after choosing a target even if your poison failed.
You are the Medic, making sure everyone is healthy and in peak physical conditions for the show.

Each night you may heal a player
Your will save them from a single night attack, trap, or poison.
You will prioritize healing them from night attacks and traps before poisonings.
You are the Mime, capable of mimicking just about anyone regardless of how much it annoys them.

Each night you may chose two targets. You will copy the first player's ability on the second player.
You can only copy each player's role once.
If you copy the Lawyer or Ringleader you will be able to use their role for the next day. Additionally, your neighborhood is separate from the Lawyer's and is not encrypted even if you target the Lawyer with it.
Psychic will give you the alignments of whoever dies that night as well as lynched or poisoned the next day.
You cannot chose to copy the action of the Trapezist.
You are the Psychic, using your crystal ball to glimpse at the intentions of the afterlife.

Whenever a player is killed or lynched you will know their alignment.
You are the Ringleader, in charge of keeping everyone in line. So far perhaps that is not going as planned, but at least they still look up to you for now.

Your vote counts for two.
In the event votes are tied between two players, your vote is given priority for who is lynched.
You are the Secruity, while you may not be allowed to carry a gun you can still pretend to be a real cop and snoop on everyone figuring out lose threads connecting them in your mind.

Each night you may check a player.
You will know their alignment. however, your results are delayed until the end of the following day.
You are the Singer, entertaining the masses with your unrivaled charm. You should be able to keep anyone busy and distracted all night long.

Thrice at night you may roleblock and heal a player.
They will be prevented from using their action or killing that night.
Your will also save them from a single night attack or poison.
You will prioritize healing them from night attacks before poisonings.
You are the Trapezist, swinging through the air in breathtaking acrobatics. You also know that the nameplates above everyone's door can easily be switched and fool just about anyone. Though you got to keep your secrets to yourself right?

Twice at night you may swap two players.
Anyone targeting player A will target player B and everyone targeting player B will target player A instead.

Alignments:
Spoiler: show
You are Town. You win when the Mafia and Serial Killer have been killed.
You are Mafia. You win when the Mafia has equal numbers with the Town and the Serial Killer has been killed.

Your allies are [X] the [X-Role] and [Y] the [Y-Role].
You are the Serial Killer. You win if you are alive when there is fewer than 3 living players.

You may chose before the start of night 1 two of the following modifiers.
Bulletproof - You are shielded from the first attack or poison against you.
Ninja - Tracker and Watcher will not see your kills.
Strongman - Your kills cannot be stopped or changed by any other roles.
Innocent - You appear as Town to the Cop and Coroner.

Players
  1. Lime Coke - Medic
  2. nutella - Juggler
  3. NANOOKTHEGREATANDFEARSOME - Beast Tamer
  4. MartinG99 - Trapezist
  5. Seanzie - Security
  6. Lilypetal - Psychic
  7. Proscha - Clown
  8. falcon45ca - Makeup Artist
  9. ☆Princess Abigail☆ - Lawyer
  10. 112 - Ringleader
  11. dokidoki - Mime
  12. DrWilgy - Singer


Graveyard
  1. MartinGG99 - Left Behind Day 1
  2. nutella - Went Missing Night 1
  3. Seanzie - Went Missing Night 1
  4. Porscha - Went Missing Night 1
  5. NANOOKTHEGREATANDFEARSOME - Left Behind Day 2
  6. Lime Coke - Poisoned Night 2
  7. ☆Princess Abigail☆ - Went Missing Night 2
  8. falcon45ca - went Missing Night 2
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Re: Smalltown Circus [Pregame]

#2

Post by LinearPoint »

ISOs:

Lime Coke
nutella
NANOOKTHEGREATANDFEARSOME
MartinG99
Seanzie
Lilypetal
Proscha
falcon45ca
☆Princess Abigail☆
112
dokidoki
DrWilgy

Host LinearPoint
Mod Scotty


Timeline:
Day 1 - Sabotage
MartinGG99 was left behind.

Night 1 - Left Behind/Day 2 - Missing
nutella went missing.
Seanzie went missing.
Porscha went missing.
Lime Coke was poisoned.

NANOOKTHEGREATANDFEARSOM was left behind.


Night 2 - Trapped
Lime Coke died of poison.
☆Princess Abigail☆ went missing.
falcon45ca went missing.


End Game Comments: viewtopic.php?p=1075383#p1075383
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Re: Smalltown Circus [Pregame]

#3

Post by LinearPoint »

Spoiler: show
@Lime Coke
@nutella
@NANOOKTHEGREATANDFEARSOME
@MartinGG99
@Seanzie
@Lilypetal
@Porscha
@falcon45ca
@☆Princess Abigail☆
@112
@dokidoki
@DrWilgy
Pregame Lottery Rules

Before we begin day 1 we need to determine who is going to be receiving what role. As previously stated in the gamenotes this will be done through a lottery system. Only after everyone has chosen a role will players be told what their alignment is. And remember this system is only here so players are more likely to get the role they want to play, who got what role will be revealed after all roles and alignments have been handed out. Be respectful of the outcome of the lottery and do not lash out at any player who acquired the role you wanted most before you.


What you must do to enter the lottery.
  1. Join this server. https://discord.gg/AEqtmGJcCG
  2. After you join the server you will be moved to a private channel where you can submit your lottery choice as well as any questions you have regarding the game. Once the game starts you can also submit actions through here for convenience.
  3. You MUST submit 2 numbers 1 through 10 which will be your ticket for the lottery. Important: Both numbers can be the same number and order matters
  4. These two numbers will be used to determine the picking order for roles, the player who submits the HIGHEST UNIQUE FIRST number will get to choose first.
  5. If the FIRST number you submitted was not unique among all players the SECOND number will be used to break ties.
  6. If there is multiple FIRST number duplicates, they will be resolves first by number of duplicates (Ie: 2, 3's will be resolved before 3, 10's) then by highest number (ie: 2, 5's will be resolved before 2, 1's)
  7. In the event multiple players submit the exact same 2 numbers (in the same order), they will wind up at the bottom of the list and should they want the same role of the leftovers play a short game of Roshambo (Rock-Paper-Scissors) to break the tie.
  8. Players will have 48 hours maximum to submit their lottery numbers, if a player has not submitted their numbers by this time, they will be moved to the bottom of the queue and roles will begin to be chosen.

Optionally you can also submit a list of roles you prefer along with your number. While this is not required it will help speed up the process by not requiring me to go back to individual players with an up to date list of unchosen roles and waiting for their choice before continuing down the list.

Note: If you do not have a discord, or would rather submit questions, actions, and lottery choices through the forum that is fine too, as long as you make it clear when you change something.

Also do try to distinguish you numbers from anything else such as (3, 7).



Examples
Player A submits (7, 8) while Player B submits (2, 8)
Outcome: Player A will choose before Player B

Player A submits (10, 9), player B submits (10, 7), and Player C submits (1, 1)
Outcome: Player C chooses fist and Player A will choose before player B.

Player A submits (7, 7), player B submits (7, 7), and Player C submits (3, 8)
Outcome: Player C chooses fist and both players A and B will be moves to the back of the queue and play Roshambo to determine who picks first between them

Player A submits (8, 9), player B submits (8, 4), Player C submits (8, 10), player D submits (3, 10), and player E submits (3, 3)
Outcome: Player D chooses first, then player E, followed by player C, player A and finally player B
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Re: Smalltown Circus [Pregame]

#4

Post by Scotty »

Hello carnies! I’m Scotty, one of your friendly neighborhood Moderators on Duty (MoDs).

If you would like to reach me, you can PM me here on the Syndicate or DM me on Discord. Here's the info you need for that:

Scotty
Discord ID: dustin#1927
Click Me
Time Zone: Eastern Daylight Time (UTC-7)

I ask that you please report directly to me rather than using the report post feature, as people with access to those reports are in this game and it presents a risk to game integrity.

Please remember that every other player is also human. We all make mistakes. None of us are perfect. Treat others with respect and exercise self-care if you feel yourself beginning to get angry or upset at the game. If you need to vent and have no one to turn to, messaging me is an excellent decision to make. I am also available for reports of any Code of Conduct or Rules violations. Consider me your lifeline so that the game state remains healthy and exciting for everyone.

If you have game-related queries (setup, role questions, game play, etc.) please contact the Host @LinearPoint. 

Please have fun and enjoy the game!
When I die, I want to go peacefully in my sleep like my grandfather;
not screaming like the people in his car
Spoiler: show
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Re: Smalltown Circus [Pregame]

#5

Post by LinearPoint »

Pregame Lottery has concluded, the OP has been updated with everyone's roles. I will now be assigning alignments behind the scenes and sending out rolecards shortly.
Day 1 will begin at 10am US Central time.

Roles:

  1. Lime Coke - Medic
  2. nutella - Juggler
  3. NANOOKTHEGREATANDFEARSOME - Beast Tamer
  4. MartinG99 - Trapezist
  5. Seanzie - Security
  6. Lilypetal - Psychic
  7. Proscha - Clown
  8. falcon45ca - Makeup Artist
  9. ☆Princess Abigail☆ - Lawyer
  10. 112 - Ringleader
  11. dokidoki - Mime
  12. DrWilgy - Singer
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Re: Smalltown Circus [Pregame]

#6

Post by LinearPoint »

All rolecards along with alignments have been sent out on the forum and the hub.
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Re: Smalltown Circus [Day 1] - Sabotage

#7

Post by LinearPoint »

Spoiler: show
@Lime Coke
@nutella
@NANOOKTHEGREATANDFEARSOME
@MartinGG99
@Seanzie
@Lilypetal
@Porscha
@falcon45ca
@☆Princess Abigail☆
@112
@dokidoki
@DrWilgy

You've been on the road over a week by this point and are at the furthest point from civilization your long jump has been with over a week left to go. However, the journey is about to become even longer as a loud crash echos throughout the train of cars drawing everyone's attention. Gathering outside it appears that one of the wheels of one of the baggage wagons snapped and there is little left of it. The main mechanic of the crew checks out the wheel and notices that the bolts holding it together are missing and there is evidence of saw marks on some of the spokes. He glares at the rest of the crew.

"Whichever one of you sabotaged this is going to be in a lot of pain if I find you."

The mechanic mutters under his breath as he moves to fish out one of the spares from the sea that is the unorganized cart of junk leaving the rest of the crew to stew on the idea that someone among them was working against the rest of the circus. With little information to go off besides how trustworthy everyone is the crew sits down to discuss what they want to do about the incident. There is no point in turning back now, they just have to find the perpetrator or group of perpetrators and leave them behind.



Day 1 Begins
Who will be left behind?
Day 1 will end at August 11th at 10am US Central time.

Votes will be tallied at the end of the day, there are no early hammers.
If there is a tie, a random tied player is chosen (unless the Ringleader's ability triggers).
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Re: Smalltown Circus [Pregame]

#8

Post by nutella »

Sup circus monkeys it's my birthday so imma slank maybe

Also 10 am is a shitty eod time lmao
to the spoiler go the victories:
Spoiler: show
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Re: Smalltown Circus [Day 1] - Sabotage

#9

Post by DrWilgy »

Happy birthday Nutella!
nutella wrote: Wed Feb 21, 2018 2:56 pm Image
@DrWilgy don't post any more k
Spoiler: show
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JaggedJimmyJay wrote:Wilgy's vote is an enigma of science. Philosophers are known to throw their tomes across the auditorium in a fit of frustration after failing to solve its mystery.
insertnamehere wrote: Wed Jun 28, 2017 11:50 pm WTF was up with Wilgy's entire deal?
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Re: Smalltown Circus [Day 1] - Sabotage

#10

Post by DrWilgy »

Just immediate thoughts, as we have public knowledge we can attempt to coordinate our roles to the best effort, but because we don't know alignment we don't know if someone will wrench those plans immediately.

Between a medic/busdriver/jailer we can prioritize the roles we want to attempt to protect and then ensure that they at least make it to d2 while the baddies attempt to break down the protective roles.

Personally, I'd think the Psychic, Tracker, and Cop to be of import, but I'd think it wise in having a small consensus of thoughts from everyone related to what is and isn't important to protect would be good.
nutella wrote: Wed Feb 21, 2018 2:56 pm Image
@DrWilgy don't post any more k
Spoiler: show
Image Image Image
JaggedJimmyJay wrote:Wilgy's vote is an enigma of science. Philosophers are known to throw their tomes across the auditorium in a fit of frustration after failing to solve its mystery.
insertnamehere wrote: Wed Jun 28, 2017 11:50 pm WTF was up with Wilgy's entire deal?
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Re: Smalltown Circus [Day 1] - Sabotage

#11

Post by DrWilgy »

Also I'm a doctor.

Most definitely.
nutella wrote: Wed Feb 21, 2018 2:56 pm Image
@DrWilgy don't post any more k
Spoiler: show
Image Image Image
JaggedJimmyJay wrote:Wilgy's vote is an enigma of science. Philosophers are known to throw their tomes across the auditorium in a fit of frustration after failing to solve its mystery.
insertnamehere wrote: Wed Jun 28, 2017 11:50 pm WTF was up with Wilgy's entire deal?
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Re: Smalltown Circus [Day 1] - Sabotage

#12

Post by DrWilgy »

@LinearPoint Lily's Psychic comes across as a passive ability to me, would my rb/protect prevent flip information from getting to them?
nutella wrote: Wed Feb 21, 2018 2:56 pm Image
@DrWilgy don't post any more k
Spoiler: show
Image Image Image
JaggedJimmyJay wrote:Wilgy's vote is an enigma of science. Philosophers are known to throw their tomes across the auditorium in a fit of frustration after failing to solve its mystery.
insertnamehere wrote: Wed Jun 28, 2017 11:50 pm WTF was up with Wilgy's entire deal?
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Re: Smalltown Circus [Day 1] - Sabotage

#13

Post by falcon45ca »

I AM TOWN!





I have never died in all my life
we can't stop here...this is bat country!
Spoiler: show
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Re: Smalltown Circus [Day 1] - Sabotage

#14

Post by falcon45ca »

DrWilgy wrote: Wed Aug 09, 2023 11:11 am Just immediate thoughts, as we have public knowledge we can attempt to coordinate our roles to the best effort, but because we don't know alignment we don't know if someone will wrench those plans immediately.

Between a medic/busdriver/jailer we can prioritize the roles we want to attempt to protect and then ensure that they at least make it to d2 while the baddies attempt to break down the protective roles.

Personally, I'd think the Psychic, Tracker, and Cop to be of import, but I'd think it wise in having a small consensus of thoughts from everyone related to what is and isn't important to protect would be good.


[VOTE: wilgy] aubergine



These seem like premeditated thoughts, not immediate in the least bit
we can't stop here...this is bat country!
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Re: Smalltown Circus [Day 1] - Sabotage

#15

Post by Porscha »

I didnt understand the numerical assignment and am now literally and hypothetically a clown
You're being an unacceptable level of stupid, with zero sexy, and no sense of humor.
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Re: Smalltown Circus [Day 1] - Sabotage

#16

Post by Porscha »

DrWilgy wrote: Wed Aug 09, 2023 11:14 am @LinearPoint Lily's Psychic comes across as a passive ability to me, would my rb/protect prevent flip information from getting to them?
Why would you ever bother rb'ing the psychic when the psychic' ability for a wolf is literally only useful for the serial killer flip lol. They already know who is town
You're being an unacceptable level of stupid, with zero sexy, and no sense of humor.
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Re: Smalltown Circus [Day 1] - Sabotage

#17

Post by DrWilgy »

falcon45ca wrote: Wed Aug 09, 2023 11:15 am
DrWilgy wrote: Wed Aug 09, 2023 11:11 am Just immediate thoughts, as we have public knowledge we can attempt to coordinate our roles to the best effort, but because we don't know alignment we don't know if someone will wrench those plans immediately.

Between a medic/busdriver/jailer we can prioritize the roles we want to attempt to protect and then ensure that they at least make it to d2 while the baddies attempt to break down the protective roles.

Personally, I'd think the Psychic, Tracker, and Cop to be of import, but I'd think it wise in having a small consensus of thoughts from everyone related to what is and isn't important to protect would be good.


[VOTE: wilgy] aubergine



These seem like premeditated thoughts, not immediate in the least bit
You're just jealous I think faster than you.
nutella wrote: Wed Feb 21, 2018 2:56 pm Image
@DrWilgy don't post any more k
Spoiler: show
Image Image Image
JaggedJimmyJay wrote:Wilgy's vote is an enigma of science. Philosophers are known to throw their tomes across the auditorium in a fit of frustration after failing to solve its mystery.
insertnamehere wrote: Wed Jun 28, 2017 11:50 pm WTF was up with Wilgy's entire deal?
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Re: Smalltown Circus [Day 1] - Sabotage

#18

Post by DrWilgy »

Also lol, we've known the setup for awhile now, does thinking about it during pre game determine alignment?
nutella wrote: Wed Feb 21, 2018 2:56 pm Image
@DrWilgy don't post any more k
Spoiler: show
Image Image Image
JaggedJimmyJay wrote:Wilgy's vote is an enigma of science. Philosophers are known to throw their tomes across the auditorium in a fit of frustration after failing to solve its mystery.
insertnamehere wrote: Wed Jun 28, 2017 11:50 pm WTF was up with Wilgy's entire deal?
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Re: Smalltown Circus [Day 1] - Sabotage

#19

Post by DrWilgy »

Porscha wrote: Wed Aug 09, 2023 11:23 am
DrWilgy wrote: Wed Aug 09, 2023 11:14 am @LinearPoint Lily's Psychic comes across as a passive ability to me, would my rb/protect prevent flip information from getting to them?
Why would you ever bother rb'ing the psychic when the psychic' ability for a wolf is literally only useful for the serial killer flip lol. They already know who is town
I'd think Psychic as non-wolf would be critical to figuring shit out though? It'd be for the protect, not the rb (if that's the confusion)?
nutella wrote: Wed Feb 21, 2018 2:56 pm Image
@DrWilgy don't post any more k
Spoiler: show
Image Image Image
JaggedJimmyJay wrote:Wilgy's vote is an enigma of science. Philosophers are known to throw their tomes across the auditorium in a fit of frustration after failing to solve its mystery.
insertnamehere wrote: Wed Jun 28, 2017 11:50 pm WTF was up with Wilgy's entire deal?
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Re: Smalltown Circus [Day 1] - Sabotage

#20

Post by LinearPoint »

DrWilgy wrote: Wed Aug 09, 2023 11:14 am @LinearPoint Lily's Psychic comes across as a passive ability to me, would my rb/protect prevent flip information from getting to them?
For all intents and purposes the Psychic's ability is passive and is considered to trigger at the start of the phase after a death rather than during the night.
As such it cannot be roleblocked and will work even if the Psychic preforms the Mafia Factional Kill.
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Re: Smalltown Circus [Day 1] - Sabotage

#21

Post by Porscha »

DrWilgy wrote: Wed Aug 09, 2023 11:24 am Also lol, we've known the setup for awhile now, does thinking about it during pre game determine alignment?
No, I'm putting almost zero weight into Falcons read
You're being an unacceptable level of stupid, with zero sexy, and no sense of humor.
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Re: Smalltown Circus [Day 1] - Sabotage

#22

Post by Porscha »

DrWilgy wrote: Wed Aug 09, 2023 11:26 am
Porscha wrote: Wed Aug 09, 2023 11:23 am
DrWilgy wrote: Wed Aug 09, 2023 11:14 am @LinearPoint Lily's Psychic comes across as a passive ability to me, would my rb/protect prevent flip information from getting to them?
Why would you ever bother rb'ing the psychic when the psychic' ability for a wolf is literally only useful for the serial killer flip lol. They already know who is town
I'd think Psychic as non-wolf would be critical to figuring shit out though? It'd be for the protect, not the rb (if that's the confusion)?
What you're saying implies we dont get role flips when a player dies, is that accurate
You're being an unacceptable level of stupid, with zero sexy, and no sense of humor.
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Re: Smalltown Circus [Day 1] - Sabotage

#23

Post by falcon45ca »

DrWilgy wrote: Wed Aug 09, 2023 11:24 am Also lol, we've known the setup for awhile now, does thinking about it during pre game determine alignment?

No, but claiming it's an immediate thought, rather than premeditated?





Why not just say, 'Hey, here's something I thought of reading the setup before the game started'?
we can't stop here...this is bat country!
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Re: Smalltown Circus [Day 1] - Sabotage

#24

Post by Porscha »

For some reason I only thought alignment didnt flip
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Re: Smalltown Circus [Day 1] - Sabotage

#25

Post by DrWilgy »

Why would we get role flips? We know the roles already?
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JaggedJimmyJay wrote:Wilgy's vote is an enigma of science. Philosophers are known to throw their tomes across the auditorium in a fit of frustration after failing to solve its mystery.
insertnamehere wrote: Wed Jun 28, 2017 11:50 pm WTF was up with Wilgy's entire deal?
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Re: Smalltown Circus [Day 1] - Sabotage

#26

Post by Porscha »

falcon45ca wrote: Wed Aug 09, 2023 11:28 am
DrWilgy wrote: Wed Aug 09, 2023 11:24 am Also lol, we've known the setup for awhile now, does thinking about it during pre game determine alignment?

No, but claiming it's an immediate thought, rather than premeditated?





Why not just say, 'Hey, here's something I thought of reading the setup before the game started'?
I feel like this is just a little clash on word usage, I took immediate thoughts as "thoughts I'd like to immediately say", not when the thoughts first came into existence
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Re: Smalltown Circus [Day 1] - Sabotage

#27

Post by falcon45ca »

Porscha wrote: Wed Aug 09, 2023 11:27 am
DrWilgy wrote: Wed Aug 09, 2023 11:24 am Also lol, we've known the setup for awhile now, does thinking about it during pre game determine alignment?
No, I'm putting almost zero weight into Falcons read

That means you're also putting at least some weight into falcon's read, and I'm fine with that
we can't stop here...this is bat country!
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Re: Smalltown Circus [Day 1] - Sabotage

#28

Post by DrWilgy »

falcon45ca wrote: Wed Aug 09, 2023 11:28 am
DrWilgy wrote: Wed Aug 09, 2023 11:24 am Also lol, we've known the setup for awhile now, does thinking about it during pre game determine alignment?

No, but claiming it's an immediate thought, rather than premeditated?





Why not just say, 'Hey, here's something I thought of reading the setup before the game started'?
It was an immediate thought though?
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JaggedJimmyJay wrote:Wilgy's vote is an enigma of science. Philosophers are known to throw their tomes across the auditorium in a fit of frustration after failing to solve its mystery.
insertnamehere wrote: Wed Jun 28, 2017 11:50 pm WTF was up with Wilgy's entire deal?
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Re: Smalltown Circus [Day 1] - Sabotage

#29

Post by Porscha »

DrWilgy wrote: Wed Aug 09, 2023 11:29 am Why would we get role flips? We know the roles already?
Look I read the set up like 2 weeks ago when this posted and never again, me forgor
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Re: Smalltown Circus [Day 1] - Sabotage

#30

Post by DrWilgy »

falcon45ca wrote: Wed Aug 09, 2023 11:29 am
Porscha wrote: Wed Aug 09, 2023 11:27 am
DrWilgy wrote: Wed Aug 09, 2023 11:24 am Also lol, we've known the setup for awhile now, does thinking about it during pre game determine alignment?
No, I'm putting almost zero weight into Falcons read

That means you're also putting at least some weight into falcon's read, and I'm fine with that
A dangerous world we live in.
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JaggedJimmyJay wrote:Wilgy's vote is an enigma of science. Philosophers are known to throw their tomes across the auditorium in a fit of frustration after failing to solve its mystery.
insertnamehere wrote: Wed Jun 28, 2017 11:50 pm WTF was up with Wilgy's entire deal?
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Re: Smalltown Circus [Day 1] - Sabotage

#31

Post by Porscha »

But that's exactly my point, why ask about rb'ing the psychic lol, in case the rb'er tries to?
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Re: Smalltown Circus [Day 1] - Sabotage

#32

Post by Porscha »

DrWilgy wrote: Wed Aug 09, 2023 11:30 am
falcon45ca wrote: Wed Aug 09, 2023 11:29 am
Porscha wrote: Wed Aug 09, 2023 11:27 am
DrWilgy wrote: Wed Aug 09, 2023 11:24 am Also lol, we've known the setup for awhile now, does thinking about it during pre game determine alignment?
No, I'm putting almost zero weight into Falcons read

That means you're also putting at least some weight into falcon's read, and I'm fine with that
A dangerous world we live in.
Lmaoooo
You're being an unacceptable level of stupid, with zero sexy, and no sense of humor.
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Re: Smalltown Circus [Day 1] - Sabotage

#33

Post by falcon45ca »

DrWilgy wrote: Wed Aug 09, 2023 11:30 am
falcon45ca wrote: Wed Aug 09, 2023 11:29 am
Porscha wrote: Wed Aug 09, 2023 11:27 am
DrWilgy wrote: Wed Aug 09, 2023 11:24 am Also lol, we've known the setup for awhile now, does thinking about it during pre game determine alignment?
No, I'm putting almost zero weight into Falcons read

That means you're also putting at least some weight into falcon's read, and I'm fine with that
A dangerous world we live in.

:haha:



It's a mad mad mad mad world
we can't stop here...this is bat country!
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Re: Smalltown Circus [Day 1] - Sabotage

#34

Post by DrWilgy »

Porscha wrote: Wed Aug 09, 2023 11:30 am But that's exactly my point, why ask about rb'ing the psychic lol, in case the rb'er tries to?
I didn't want to prevent psychic from getting flip data if my protect/rb is used on them. I didn't think it would, but LP cleared up that concern.

I can't do the same for the cop as it'll kinda make it moot.
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JaggedJimmyJay wrote:Wilgy's vote is an enigma of science. Philosophers are known to throw their tomes across the auditorium in a fit of frustration after failing to solve its mystery.
insertnamehere wrote: Wed Jun 28, 2017 11:50 pm WTF was up with Wilgy's entire deal?
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Re: Smalltown Circus [Day 1] - Sabotage

#35

Post by Seanzie »

Full disclosure - I won't be around for much of D2. I'm going on a little cabin getaway. I'll try to get in when I can, but low expectations.
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Re: Smalltown Circus [Day 1] - Sabotage

#36

Post by DrWilgy »

Seanzie wrote: Wed Aug 09, 2023 11:34 am Full disclosure - I won't be around for much of D2. I'm going on a little cabin getaway. I'll try to get in when I can, but low expectations.
I'll miss you.
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JaggedJimmyJay wrote:Wilgy's vote is an enigma of science. Philosophers are known to throw their tomes across the auditorium in a fit of frustration after failing to solve its mystery.
insertnamehere wrote: Wed Jun 28, 2017 11:50 pm WTF was up with Wilgy's entire deal?
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Re: Smalltown Circus [Day 1] - Sabotage

#37

Post by Seanzie »

DrWilgy wrote: Wed Aug 09, 2023 11:35 am
Seanzie wrote: Wed Aug 09, 2023 11:34 am Full disclosure - I won't be around for much of D2. I'm going on a little cabin getaway. I'll try to get in when I can, but low expectations.
I'll miss you.
I know.
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Re: Smalltown Circus [Day 1] - Sabotage

#38

Post by dokidoki »

Heya! A little bit about myself: First time playing on The Syndicate, forgive me if I make some formatting errors. I'm familiar with a few of you, I've played numerous games on MafiaUniverse and MafiaScum, trying out a new style on a fresh slate here which is why I'm not using one of my normal aliases! They/them pronouns, please <3

Enough about me, though! Happy birthday, nutella!
oki doki! :cloud9:

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Re: Smalltown Circus [Day 1] - Sabotage

#39

Post by DrWilgy »

Seanzie wrote: Wed Aug 09, 2023 11:35 am
DrWilgy wrote: Wed Aug 09, 2023 11:35 am
Seanzie wrote: Wed Aug 09, 2023 11:34 am Full disclosure - I won't be around for much of D2. I'm going on a little cabin getaway. I'll try to get in when I can, but low expectations.
I'll miss you.
I know.
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nutella wrote: Wed Feb 21, 2018 2:56 pm Image
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JaggedJimmyJay wrote:Wilgy's vote is an enigma of science. Philosophers are known to throw their tomes across the auditorium in a fit of frustration after failing to solve its mystery.
insertnamehere wrote: Wed Jun 28, 2017 11:50 pm WTF was up with Wilgy's entire deal?
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Re: Smalltown Circus [Day 1] - Sabotage

#40

Post by DrWilgy »

dokidoki wrote: Wed Aug 09, 2023 11:40 am Heya! A little bit about myself: First time playing on The Syndicate, forgive me if I make some formatting errors. I'm familiar with a few of you, I've played numerous games on MafiaUniverse and MafiaScum, trying out a new style on a fresh slate here which is why I'm not using one of my normal aliases! They/them pronouns, please <3

Enough about me, though! Happy birthday, nutella!
Welcome Dokidoki. A pleasure to make your acquaintance.
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JaggedJimmyJay wrote:Wilgy's vote is an enigma of science. Philosophers are known to throw their tomes across the auditorium in a fit of frustration after failing to solve its mystery.
insertnamehere wrote: Wed Jun 28, 2017 11:50 pm WTF was up with Wilgy's entire deal?
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Re: Smalltown Circus [Day 1] - Sabotage

#41

Post by 112 »

dokidoki is wolf
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Re: Smalltown Circus [Day 1] - Sabotage

#42

Post by dokidoki »

Why's that?

I normally don't engage in peoples reads on me, but I do think that the doublevoter needs to towntell pretty hard in this setup, so I'll hear it out!
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Re: Smalltown Circus [Day 1] - Sabotage

#43

Post by 112 »

dokidoki wrote: Wed Aug 09, 2023 11:57 am Why's that?

I normally don't engage in peoples reads on me, but I do think that the doublevoter needs to towntell pretty hard in this setup, so I'll hear it out!
i was only half serious but your post did ping me. it was something to do with the small introduction segueing into a happy birthday so quick--and the level of enthusiasm seeming faux.
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Re: Smalltown Circus [Day 1] - Sabotage

#44

Post by 112 »

(happy birthday, nute!)
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Re: Smalltown Circus [Day 1] - Sabotage

#45

Post by 112 »

like, 'enough about me, look at nute' just reads as someone trying to shift attention to another party right away after establishing thread presence
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Re: Smalltown Circus [Day 1] - Sabotage

#46

Post by dokidoki »

oki doki! I think the enthusiasm is a little bit faux because I'm masking some. My first post was always going to be an introduction of sorts because I felt like it was important to note :dance: wow, this site has a lot of emojis :lorab: :bored: hehe, I feel like I could tell a story with these~

Anyways, do you have any thoughts on falcon and Wilgy?
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Re: Smalltown Circus [Day 1] - Sabotage

#47

Post by 112 »

dokidoki wrote: Wed Aug 09, 2023 12:06 pm oki doki! I think the enthusiasm is a little bit faux because I'm masking some. My first post was always going to be an introduction of sorts because I felt like it was important to note :dance: wow, this site has a lot of emojis :lorab: :bored: hehe, I feel like I could tell a story with these~

Anyways, do you have any thoughts on falcon and Wilgy?
not really. they seem standard. i am interested in where falcon's sus on wilgy is going and have a mental bookmark to keep following their exchanges. i don't see it as being particularly damning that wilgy had immediate thoughts to share, though--and i similarly don't see it as a fruitful activity to try to read someone who's making mechanical arguments at the start of the game.
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Re: Smalltown Circus [Day 1] - Sabotage

#48

Post by nutella »

112 wrote: Wed Aug 09, 2023 12:03 pm like, 'enough about me, look at nute' just reads as someone trying to shift attention to another party right away after establishing thread presence
Nahhhhhh this is a silly take
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Re: Smalltown Circus [Day 1] - Sabotage

#49

Post by 112 »

nutella wrote: Wed Aug 09, 2023 12:16 pm
112 wrote: Wed Aug 09, 2023 12:03 pm like, 'enough about me, look at nute' just reads as someone trying to shift attention to another party right away after establishing thread presence
Nahhhhhh this is a silly take
even when they did it again in asking me about wilgy/falc? hmm, nutella?
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Re: Smalltown Circus [Day 1] - Sabotage

#50

Post by nutella »

i can see the argument for tagging another topic onto a post being a scum tell but it can also just be wanting to generate content at the beginning of the game which is fine
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