Fallout New Vegas: A Post-Nuclear Mafia Game [LEGION CONQUEST]

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Day 6 elimination

Poll ended at Thu Feb 29, 2024 10:00 pm

Chelsea
1
8%
Dunnstral
0
No votes
Jackofhearts2005
0
No votes
LanMisa
0
No votes
Lime Coke
4
31%
No elimination / Sleep
0
No votes
No vote / Unvote
0
No votes
Spectators
8
62%
 
Total votes: 13
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Re: Fallout New Vegas: A Post-Nuclear Mafia Game [DAY 5]

#2651

Post by Dunnstral »

Jackofhearts2005 wrote: Sat Feb 24, 2024 11:13 pm Manny still being alive is bothersome but maybe the wolves figured Mac was the 3rd party and killed him figuring they could win if he was dead?

I don’t really wanna consider wManny worlds. Everything he did wrt Falcon is what a townie would do.
Well the role cop died quite a while ago, I'm skeptical that mafia could tell they were 3rd party based on play.
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Re: Fallout New Vegas: A Post-Nuclear Mafia Game [DAY 5]

#2652

Post by Chelsea »

Can we carry on with the mass claim?
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Re: Fallout New Vegas: A Post-Nuclear Mafia Game [DAY 5]

#2653

Post by Lime Coke »

Chelsea wrote: Sat Feb 24, 2024 10:52 pm From my POV I don't think any mafia have been put in danger, unless it's exactly Lime and that's totally possible.

@Lime Coke I need you to play today if you're a villager, thank you.

Regardless, at least one mafia has just, not been pressured the entire game.

Also we should mass claim, considering I'm one of the most suspected people I'll start: Civ that's it

Do people think Manny bussed Falcon for credit?
Jack a lot of the thread has been townread LanMisa do you think we're getting fooled by her? If so, who is the partner in your eyes?

Dunn, your reads were sort of like mine, where are you at right now?
I know I get it.

I'll try to get something going.
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Re: Fallout New Vegas: A Post-Nuclear Mafia Game [DAY 5]

#2654

Post by Lime Coke »

Epi was like the worst kill in that tbh idk why y'all decided to go him.
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Re: Fallout New Vegas: A Post-Nuclear Mafia Game [DAY 5]

#2655

Post by Lime Coke »

Ummmm otherwise holy shit I don't know.

My paranoia was Dunnstral but the dude from what I've been seeing has been actively solving throughout the entire game if I'm not mistaken?

Like I feel like he kept getting more active as the game went on?
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Re: Fallout New Vegas: A Post-Nuclear Mafia Game [DAY 4]

#2656

Post by Lime Coke »

JaggedJimmyJay wrote: Thu Feb 15, 2024 10:25 pm Image

Refer to these post counts to track your Day 2 post cap (this number +100 until the cap lifts one hour prior to the poll deadline).
JaggedJimmyJay wrote: Sat Feb 24, 2024 11:08 pm Image

Post caps:

Chelsea +96
Dunnstral +98
Jackofhearts2005 +97
LanMisa +100
Lime Coke +100
Manny +100
Thennnn again he hasn't hit above 100 in a day...

Why does it feel like I see him the most if we don't count like Mac or Manny?
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Re: Fallout New Vegas: A Post-Nuclear Mafia Game [DAY 5]

#2657

Post by Lime Coke »

The thing that's shocking to me is the fact that were even at Final 5 despite only 1 mafia yeet all game.

Which means we might only have 2 left and this is technically LYLO.

Which...how?
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Re: Fallout New Vegas: A Post-Nuclear Mafia Game [DAY 5]

#2658

Post by Lime Coke »

Oh yeah roleclaiming yeah I'm just vanliia town/civ I'm not a PR or anything.
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Re: Fallout New Vegas: A Post-Nuclear Mafia Game [DAY 5]

#2659

Post by Lime Coke »

If I had a random guess.

And this is based off of me just staring at the poll with the 5 names on the board not at all reading isos because fucking hell my brain is fried.

I'd go Lanmisa.
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Re: Fallout New Vegas: A Post-Nuclear Mafia Game [DAY 5]

#2660

Post by Lime Coke »

Scotty died one night I didn't check his reads let's see where those went.
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Re: Fallout New Vegas: A Post-Nuclear Mafia Game [DAY 3]

#2661

Post by Lime Coke »

Jackofhearts2005 wrote: Mon Feb 19, 2024 2:51 pm
Long Con wrote: Sun Feb 18, 2024 10:47 pm
Scotty wrote: Sun Feb 18, 2024 10:44 pm (Coming from the guy that comes out today making accusations and leading the thread)
Oh, are you leading the thread?
Actual footage of Scotty.



This has been a joke for Brad.
Okay I just saw this now.

Now do the portion of "What did I do...in this world?" but have it be with the voice modifier that made his voice sound way deeper for some reason.
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Re: Fallout New Vegas: A Post-Nuclear Mafia Game [DAY 3]

#2662

Post by Lime Coke »

Scotty wrote: Mon Feb 19, 2024 4:16 pm
Jackofhearts2005 wrote: Mon Feb 19, 2024 4:00 pm @LanMisa
@Chelsea
@Creature

Ya'll need to like do shit so I can develop reads on you.
LanMisa has been doing shit all game. Is my top town. What are you missing there?
Disregard Lanmisa being my next to vote.
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Re: Fallout New Vegas: A Post-Nuclear Mafia Game [DAY 5]

#2663

Post by Lime Coke »

God how was the last page of your iso that useless I barely found reads?
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Re: Fallout New Vegas: A Post-Nuclear Mafia Game [DAY 5]

#2664

Post by Lime Coke »

How the fuck was Manny claimed to be a PR and he's still alive?
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Re: Fallout New Vegas: A Post-Nuclear Mafia Game [DAY 5]

#2665

Post by Lime Coke »

Like a good part of me doesn't think it's Jack.
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Re: Fallout New Vegas: A Post-Nuclear Mafia Game [DAY 5]

#2666

Post by Lime Coke »

This sucks because I legit don't know where to go to in this situation.
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Re: Fallout New Vegas: A Post-Nuclear Mafia Game [DAY 5]

#2667

Post by Lime Coke »

Actually I just re-realized my reasoning to townread Chelsea.
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Re: Fallout New Vegas: A Post-Nuclear Mafia Game [DAY 5]

#2668

Post by Lime Coke »

But that would leave Manny and Dunn?

Would that make sense?
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Re: Fallout New Vegas: A Post-Nuclear Mafia Game [DAY 5]

#2669

Post by Lime Coke »

Quite a decent amount of the deaths at night have been kinda unexpected though?

Like there's part that makes me second guess a few things but how far do I take those things?
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Re: Fallout New Vegas: A Post-Nuclear Mafia Game [DAY 5]

#2670

Post by Manny »

Should i be worried IC Lan is still alive at this point of the game, my brain says yes and my heart says no.
i will laugh if Chelsea is a wolf cuz it means my diffcheck was technically right just not in the way i would've thought with Mac being 3p.

I also dont know if i should take into account Mac's reads cuz gth i dont think he would've wolfed those but i prolly wont take them into account anyways
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Re: Fallout New Vegas: A Post-Nuclear Mafia Game [DAY 5]

#2671

Post by Manny »

And there's no reason why i should be dead here the PR i claimed actually makes it more likely for me to be a wolf than not specially with Epi flipping PR but :joy_cat:

I also havent particularly done much in terms of pushing wolves this game.

Gth i think its one in Chels/Dunn and one in Brad/Jack
as in i think wolfteam is either chels+brad/chels+jack or Dunn+Jack.

I dont think a world of w!Brad without w!Chels exists or atleast i'd like to think it doesnt, so im probably not voting brad ever today.
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Re: Fallout New Vegas: A Post-Nuclear Mafia Game [DAY 5]

#2672

Post by Manny »

actually is sleep an option here?.
i dont think there should be two nk's with both 3p's dead tonight so it should be optimal
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Re: Fallout New Vegas: A Post-Nuclear Mafia Game [DAY 5]

#2673

Post by Manny »

just re-checked the initial post for roles and stuff and the only extra nk wolves should have is white legs and i'd think that was alr used at this point of the game so

[VOTE: Sleep] aubergine
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Re: Fallout New Vegas: A Post-Nuclear Mafia Game [DAY 5]

#2674

Post by JaggedJimmyJay »

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Re: Fallout New Vegas: A Post-Nuclear Mafia Game [DAY 5]

#2675

Post by Dunnstral »

I'm a civilian
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Re: Fallout New Vegas: A Post-Nuclear Mafia Game [DAY 5]

#2676

Post by LanMisa »

Sorry for being late to the party, I'm still trying to recover from my sickness with school re-starting tomorrow and me not wanting to take off a day for that.

Looked at the flips and nothing else yet. Here's my thoughts on the current status quo:

1) Sleeping does nothing for us here. With an alive PR in Manny the NK will change nothing about our current situation and with votes not being locked it just removes one more town vote on our side.
2) I stand by Manny being mech clear (see above). I have no idea why Mafia killed Mac over Manny but with both 3Ps revealed and my point of Manny's reveal on Falcon being mega towny still standing there's nothing to doubt about it left.
3) I also strongly believe that Dunn has, by far, shown the towniest approach to the game by FAR. I'm not going to waver on that read - I am not THAT bad at finding town as to err that much, not even with a headache and reduced energy.

Ergo, the last wolves are among Chelsea, Lime and Jack.

4) I...find it hard to believe Chelsea and Lime would act the way they did as a wolf pair, considering how extremely partnered they'd be from basically Day 1. I'm not saying it's impossible but Lime putting Chelsea on the spot as Lime did makes zero sense to me, please correct me if I'm wrong here or if you've seen Lime do something like that in the past before. I am currently debating between
4a) Wolf Lime hard shielded/TMI'd Chelsea at the beginning of the game, then couldn't backtrack from this read and doubled down on it, potentially to frame Chelsea as a partner if they were ever to go down. This WOULD align with Lime's D2 of semi self sacrifice - tie another town player to yourself to buy wolves another day and a free lunch.
4b) Wolf Chelsea just ran with her free town shield Lime for all the game, laid low, helped kill villagers at time (if I remember Mac's posts correctly) and just lived out the aggro from Mac knowing he'd die for it eventually. It left her in a spot where she could survive for phases without anyone questioning her survival, without her becoming a 3P target either.

I'm not sold on which of these two worlds we live in yet though. It leads me to my last conclusion though:

5) Since I don't think Chelsea and Lime are paired it more or less outs Jack as the second remaining Mafia.

[VOTE: Jackofhearts] aubergine
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Re: Fallout New Vegas: A Post-Nuclear Mafia Game [DAY 5]

#2677

Post by LanMisa »

Also, considering my time zone, my lack of being awake at the end of phases, school starting again and me still feeling sick (with a chance of things worsening over the next few days) I get reminded why I am the liability both 3P and Mafia kept alive to drag them into endgame.
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Re: Fallout New Vegas: A Post-Nuclear Mafia Game [DAY 5]

#2678

Post by Chelsea »

What's your role LanMisa?
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Re: Fallout New Vegas: A Post-Nuclear Mafia Game [DAY 5]

#2679

Post by LanMisa »

Chelsea wrote: Sun Feb 25, 2024 2:42 am Can we carry on with the mass claim?
Considering how many PRs died (half of that by yeet - what the fuck are we smoking this game) this won't amount to anything. I'm VT, but that's obviously what every single left alive wolf will claim as well.
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Re: Fallout New Vegas: A Post-Nuclear Mafia Game [DAY 5]

#2680

Post by Chelsea »

I don't believe Manny should be mechcleared, however given it seems I'm the only one who is even considering looking at that outcome I'll just have to ignore it because I doubt even if I was 100% confident I would have enough sway to push that over, so it's better for me to solve around it.

@Lime Coke do me a favor and put all the dead PR flips in a list and post it for me. Thank you.
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Re: Fallout New Vegas: A Post-Nuclear Mafia Game [DAY 5]

#2681

Post by Manny »

LanMisa wrote: Sun Feb 25, 2024 1:36 pm 1) Sleeping does nothing for us here. With an alive PR in Manny the NK will change nothing about our current situation and with votes not being locked it just removes one more town vote on our side.
This logic doesnt apply because im not actually mech-clear, and there's is some degree of doubt about wether im town or not, so seeing the NK is actual information.
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Re: Fallout New Vegas: A Post-Nuclear Mafia Game [DAY 5]

#2682

Post by Chelsea »

Quite frankly if there is no chance of a mafia 2nd KP I would strongly prefer to sleep and see Manny die
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Re: Fallout New Vegas: A Post-Nuclear Mafia Game [DAY 5]

#2683

Post by Manny »

sleeping either gets me killed and godbless cuz i dont actually have to make a choice or gives me more information to make my choice
is win win for me :joy_cat:
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Re: Fallout New Vegas: A Post-Nuclear Mafia Game [DAY 5]

#2684

Post by Manny »

I have it a bit harder than Lan cuz i actually think Brad/Chelsea can be w/w.
In terms of pairings i should kill one of Jack/Chelsea to maximize my shot of hitting a wolf.
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Re: Fallout New Vegas: A Post-Nuclear Mafia Game [DAY 5]

#2685

Post by Manny »

also votes locked is more protown than votes unlocked which is a + for sleeping and making it lylo instead of mylo
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Re: Fallout New Vegas: A Post-Nuclear Mafia Game [DAY 5]

#2686

Post by Chelsea »

Manny wrote: Sun Feb 25, 2024 1:45 pm I have it a bit harder than Lan cuz i actually think Brad/Chelsea can be w/w.
In terms of pairings i should kill one of Jack/Chelsea to maximize my shot of hitting a wolf.
You don't think Lan/Dunn is possible given how hard they've been budding the entire game?

Dang I like the idea of sleep even more now.
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Re: Fallout New Vegas: A Post-Nuclear Mafia Game [DAY 5]

#2687

Post by LanMisa »

Manny wrote: Sun Feb 25, 2024 1:43 pm
LanMisa wrote: Sun Feb 25, 2024 1:36 pm 1) Sleeping does nothing for us here. With an alive PR in Manny the NK will change nothing about our current situation and with votes not being locked it just removes one more town vote on our side.
This logic doesnt apply because im not actually mech-clear, and there's is some degree of doubt about wether im town or not, so seeing the NK is actual information.
Manny, I don't want to be mean to you, but I know your notoriety as a busser on MU and the way you did that claim on D2 never comes from wolf!you in that situation, not in a 100 games. That's not part of your playbook.
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Re: Fallout New Vegas: A Post-Nuclear Mafia Game [DAY 5]

#2688

Post by Manny »

JaggedJimmyJay wrote: Fri Feb 23, 2024 10:06 pm Voters: Dunnstral, Creature, MacDougall, Chelsea
otoh there's no fucking shot a town got yeeted with 0 wolves voting on it
so my brain says one of dunn/chels is a wolf
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Re: Fallout New Vegas: A Post-Nuclear Mafia Game [DAY 5]

#2689

Post by Manny »

Chelsea wrote: Sun Feb 25, 2024 1:47 pm You don't think Lan/Dunn is possible given how hard they've been budding the entire game?
im still locked on lan!town
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Re: Fallout New Vegas: A Post-Nuclear Mafia Game [DAY 5]

#2690

Post by Chelsea »

Manny wrote: Sun Feb 25, 2024 1:47 pm
JaggedJimmyJay wrote: Fri Feb 23, 2024 10:06 pm Voters: Dunnstral, Creature, MacDougall, Chelsea
otoh there's no fucking shot a town got yeeted with 0 wolves voting on it
so my brain says one of dunn/chels is a wolf
Every EoD wagon has been V/V

every single one.

Where are you getting this from HOW ARE PEOPLE JUST MECH CLEARING YOUR BAD POSTS
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Re: Fallout New Vegas: A Post-Nuclear Mafia Game [DAY 5]

#2691

Post by Manny »

LanMisa wrote: Sun Feb 25, 2024 1:47 pm Manny, I don't want to be mean to you, but I know your notoriety as a busser on MU and the way you did that claim on D2 never comes from wolf!you in that situation, not in a 100 games. That's not part of your playbook.
I know you are lock confident on me being town, the doubt comes more from jack/chels/brad and atleast one of those 3 is town!
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Re: Fallout New Vegas: A Post-Nuclear Mafia Game [DAY 5]

#2692

Post by Manny »

Chelsea wrote: Sun Feb 25, 2024 1:48 pm Every EoD wagon has been V/V
I dont know that, considering the CW in my brain was u :joy_cat:
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Re: Fallout New Vegas: A Post-Nuclear Mafia Game [DAY 5]

#2693

Post by Manny »

is there no thread summary function on here to jump quickly to each eod and see votecounts?
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LanMisa
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Re: Fallout New Vegas: A Post-Nuclear Mafia Game [DAY 5]

#2694

Post by LanMisa »

Chelsea wrote: Sun Feb 25, 2024 1:44 pm Quite frankly if there is no chance of a mafia 2nd KP I would strongly prefer to sleep and see Manny die
There should be none; unless both extra kills came from Long Con/Mac in some way Mafia has at most one extra KP all game (three roles, one flipped KP-less, one is known and also KP-less, last one is the KP and RB since Manny was blocked)

Not counting Creature and TSP who both must have been Mac's ignites.
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Re: Fallout New Vegas: A Post-Nuclear Mafia Game [DAY 5]

#2695

Post by Chelsea »

Like the worldview the two of you are presenting is that Jack is a wolf and I'm getting smoked by Brad basically.

And I don't think that's happening.

Clearly you don't think you're getting smoked either.

So I should just solve in the mindset one of you two are a wolf if we're never gonna come to an agreement in that case.

Lan would never vote Dunn
I don't see myself voting Brad
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Re: Fallout New Vegas: A Post-Nuclear Mafia Game [DAY 5]

#2696

Post by Chelsea »

Manny wrote: Sun Feb 25, 2024 1:49 pm
Chelsea wrote: Sun Feb 25, 2024 1:48 pm Every EoD wagon has been V/V
I dont know that, considering the CW in my brain was u :joy_cat:
Whoa look ALL TOWN WAGONS
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Re: Fallout New Vegas: A Post-Nuclear Mafia Game [DAY 5]

#2697

Post by Chelsea »

Btw Manny you should know if me and Brad were wolf partners there is no way wolf Brad like

2 posts the past few phases he wouldn't do that to me he'd be out here trying to top post then going to wolf chat like "Hey Chels are you proud of me"

And I'd say yes <3
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Re: Fallout New Vegas: A Post-Nuclear Mafia Game [DAY 5]

#2698

Post by LanMisa »

If you guys force through a sleep I will not object, but I feel like it's pointless. Manny dies (or Dunn) and we are back at where we are today.

Also, due to the setup I expect no locked votes in LYLO either, since normally you can never be sure WHETHER you are in LYLO or not. That means my voting sucks hard here.
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Re: Fallout New Vegas: A Post-Nuclear Mafia Game [DAY 5]

#2699

Post by LanMisa »

Chelsea wrote: Sun Feb 25, 2024 1:51 pm Btw Manny you should know if me and Brad were wolf partners there is no way wolf Brad like

2 posts the past few phases he wouldn't do that to me he'd be out here trying to top post then going to wolf chat like "Hey Chels are you proud of me"

And I'd say yes <3
There's always a first time for everything, but I agree that this is an unlikely pairing.
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Re: Fallout New Vegas: A Post-Nuclear Mafia Game [DAY 5]

#2700

Post by Manny »

Chelsea wrote: Sun Feb 25, 2024 1:51 pm 2 posts the past few phases he wouldn't do that to me he'd be out here trying to top post then going to wolf chat like "Hey Chels are you proud of me"
He seems to be doing fine on the surviving department so u'd be proud of him regardless, im not buying this.
And the other reason i want to sleep is because there is literally 0 worlds in which v!Brad and v!Chels remain alive till f5 lylo while shielding each other, thats just not a thing if you two are alive tomorrow and i get nk'd with sleep u should just cross :joy_cat:
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