Turnip Head wrote:Lame! The BTSC that Bass and MP got really swung the game since they hooked up with the killer. Oh well. I'm happy with how I played this game, I always seem to come up just short.
Thanks a bunch for setting this up boo. This was a very fun game and was hosted flawlessly.
Ya, that isn't how it was going to work originally.
"Resurrect:
Two players will be returning to the game.
How it will work:
Any dead player interested in returning to the game will be able to participate.
During Day 10, all players who have expressed interest in coming back will move around the board, as it is at the start of the event.
The movements will go as follows:
The order of movements will be randomized. All players will start with $500. If you run out of money, you do not get to continue.
The first player gets randomly rolled, and it is their turn. They may make any actions they want at this time. Once they are done it goes to the second, then third, etc, all the way back up to the first, and the whole thing starts again.
Board changes: Chance and Community chest are just free spaces. All money any player has to pay out to another player is collected from the person landing on the space, BUT the player owed money may choose not to charge.
The first 2 players to make it successfully around the board will come back.
Getting ahead: Any player involved may buy add a die or remove a die during their turn (adding a die, if being used on themself, can be used when bought, but not until the next turn since a turn begins with rolling and then goes actions. buying remove a die to use on another player will take effect on that player's next turn). They both cost $100, and there is no cap on the number that may be purchased.
Helping out: All living players may choose which (if any) dead players they want to help. Help can be offered by giving dead players money, not charging them for landing on some or all of their properties if they land on them, and for $150 (each time) moving ahead or back 3 spaces any player of your choice to a maximum of 3 times during the event.
BTSC: Any living player may send a short message to any dead player during the event, through the host, at $50 a message. Dead players cannot initiate messages, but can reply to any message they receive for free.
What the two ressed players will do: The returning players will start with however much money they had left once they got around the board (and possibly more). Any other player can choose whether or not they will charge the returned player if they land on their property. The returned players can send out messages through the host 3 times during the day (and get a reply) and twice during the night (no replies) to any other player they want. The returned players will be able to win with anyone, if (and only if) there is at least 1 trade between the two players before the game ends. These conditions will not be subject to change (meaning they cannot get BTSC, so they will not be searching, searching them will be a waste of a search, and powers allowing for BTSC will be wasted on them). The two players who return to the game must make at least 1 successful trade during every day and every night, or they die. They can be lynched and nightkilled like anyone else."
Is a draft I had for how it was going to work (at the start of the game, there would have been no properties given to the 2 or 3 people who came back in, they would have had to get them from other people who they were working with, and the messages probably wouldn't have happened or been fairly costly). For a while I considered not doing it at all, but once it came down to SD and DP being the two inactives left, them being the same colour group, and their teammate being dead, I set it up. Had more deadies expressed an interested in coming back (it was just MP and bass who did, although giving them all more time to decide and send in a PM probably would have changed things) when it did happen, the dealing that occurred before the two who got around the board first probably would have changed things. So none of that was ideal or went how I would have liked it.
The baddies-proper really got hammered throughout the game. BWT and MM probably would have done well if BWT had been luckier. And then MM did have the first Captain Planet, and could have gotten BTSC with DF and SVS (both of the remaining RRs, they each had NKed a red, and so had MM, which while it would have done away with the NKs, would have created a powerhouse team in terms of properties, and prevented DF targeting MM with a NK which pretty much got them both killed. Unfortunately for MM, I think he had thought if he let DF die (he was taking heat when MM played captain planet and picked the reds) and the red property he had got moved along to someone else, he could get BTSC with that person instead (it was with the holders at the time of the power being player you could get BTSC with).
I was generally pleased with how the money and buying of stuff worked out. The lack of death by bankruptcy kind of surprises me, but once all the anonymous house buying was done, there was a lack of interest in the public ones for a fear of getting killed over buying them I think. I think in retrospect I would have made more of it anonymous, and probably had any powers a dead person had at the time of their death re-available for purchase since grabbing stuff before dying became a favourite.
And to settle one thing:
LC (+7): Metalmarsh89 (3) worth 14, Turnip Head (9) worth 0, Bass_the_Clever (11) worth 2 = 23 total
MM (+10): Long Con (2) worth 3, LoRab (4) worth 7, HannaK (5) worth 4, MovingPictures07 (7) worth 1, fingersplints (8) worth 13, Black Rock (10) worth 3 = 41
there's the day 11 vote. Fingersplints pretty much decided the outcome there, that lynch could have gone very differently (at the time, LR and hannas votes were also pretty solidly in the 'not their own best interest' category along with FS, since there's a good chance if LC had died that lynch instead, BR still probably kills TH the next night, then who knows for the D12 lynch since MM would probably have taken himself off it but then been out of luck if the game made it to a D13). Votes were worth 1 per $250 a person had (rounding went down, you had to have $250 to get it to 1, $500 to 2, etc).