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Re: Death Note Mafia [END]

Posted: Wed Mar 18, 2015 10:23 pm
by Marmot
Epignosis wrote:
Metalmarsh89 wrote:
Epignosis wrote:
Ricochet wrote:Also interesting that every Kira made the Eye Deal, Kami included. I would have, too.
I would have made the Eye Deal ASAP, especially knowing you can win if you die.
I told them multiple times they should. They didn't take it until role secrets were revealed so we knew that we needed it.

That was an aspect of the game that I believe benefited the Sympathizers far more than the other players.
Of course it did. It's a double role check to help you decide a kill. Plus it doesn't matter if you have double votes against you- you win if dead.
Oops, I meant the role secrets being revealed, not the Eye Deal.

Re: Death Note Mafia [END]

Posted: Wed Mar 18, 2015 10:23 pm
by juliets
Yes i should have used it earlier but I was afraid (dont ask me why) of the votes. I should have used it the night after it became available.

Re: Death Note Mafia [END]

Posted: Wed Mar 18, 2015 10:23 pm
by Spacedaisy
Hey Epi, I totally role claimed your role when talking to llama. He was like, mogi said there was a 50% chance you were Shimura, so either that is wrong or I was lying. I was thinking "shit!" But I just said "LOL, no it is wrong."

Re: Death Note Mafia [END]

Posted: Wed Mar 18, 2015 10:24 pm
by Tangrowth
juliets wrote:Yes i should have used it earlier but I was afraid (dont ask me why) of the votes. I should have used it the night after it became available.
I understand the hesitation, don't get me wrong! It's difficult to say what I would have done in your position.

Re: Death Note Mafia [END]

Posted: Wed Mar 18, 2015 10:24 pm
by Epignosis
Spacedaisy wrote:Hey Epi, I totally role claimed your role when talking to llama. He was like, mogi said there was a 50% chance you were Shimura, so either that is wrong or I was lying. I was thinking "shit!" But I just said "LOL, no it is wrong."
Yes I know. Pick on the pointless pencil pushers.

Re: Death Note Mafia [END]

Posted: Wed Mar 18, 2015 10:26 pm
by Spacedaisy
:consoling:

Re: Death Note Mafia [END]

Posted: Wed Mar 18, 2015 10:26 pm
by Matahari
Spacedaisy wrote:Who was it?
I'll have to go and see what his name was. Thank you guys for helping me so much during this game. I was so impressed with Daisy's skill at mafia, and MM's and Boo's. MM made me laugh a zillion times, and I didn't even trust him. I thought he had a secret win con with TH. And TH was amazing, holy shit, he was on top of everything all game. I learned something really important, if you take a long break from mafia, never come back and sign up for an MP game. :nicenod: play something easier first.

I didn't get my head wrapped around the game until TH let Llama know that it was time for DH to start killing. That post finally got me invested but, I was already outed.

Golden!!!!!!!! I can't wait to suspect you again :p

Re: Death Note Mafia [END]

Posted: Wed Mar 18, 2015 10:28 pm
by Marmot
Matahari wrote:
Spacedaisy wrote:Who was it?
I'll have to go and see what his name was. Thank you guys for helping me so much during this game. I was so impressed with Daisy's skill at mafia, and MM's and Boo's. MM made me laugh a zillion times, and I didn't even trust him. I thought he had a secret win con with TH. And TH was amazing, holy shit, he was on top of everything all game. I learned something really important, if you take a long break from mafia, never come back and sign up for an MP game. :nicenod: play something easier first.

I didn't get my head wrapped around the game until TH let Llama know that it was time for DH to start killing. That post finally got me invested but, I was already outed.

Golden!!!!!!!! I can't wait to suspect you again :p
Haha, I totally caught TH on that plan. I called him out on it, and basically told the whole thread what he was up to. I'm surprised more detectives didn't go along with the plan, because lynching L, theoretically, would have been beneficial to them.

Re: Death Note Mafia [END]

Posted: Wed Mar 18, 2015 10:31 pm
by Golden
Matahari wrote:Golden!!!!!!!! I can't wait to suspect you again :p
:hug: hoped you would notice :)

Re: Death Note Mafia [END]

Posted: Wed Mar 18, 2015 10:41 pm
by DisgruntledPorcupine
Ew. Congrats baddies. I enjoyed that game a lot despite sucking at basically everything that wasn't surviving. :p

Re: Death Note Mafia [END]

Posted: Wed Mar 18, 2015 10:44 pm
by Matahari
I felt awful about Boo's win being tied to mine. I'm definitely a team player, and I'll do anything my team wants me to do, including jumping under the bus if necessary. So Daisy needed me dead, but Boo was my main teammate, and he needed me alive. Rock and hard place, there. Boo was definitely the lifesaver, he came through for us and it just made a huge turn in the game.

Juliets, I was almost positive you were L. When I had btsc with him, I could have sworn he was you. The only role I could claim at that time was Ray, and I tried, but I realized that it wasn't going to work. SVS was Ray, and Zombarella was her partner. I told L that SVS was Naomi, but I couldn't keep up the deception because I figured that he would expect me to still have SVS's counsel in the chatroom even though she was dead. I can lie well sometimes, but thinking L was Juliets, I knew I wouldn't be able to fool her. It was terrible. :doh:

MP, this was a fantastic game. The details, and checks and balances were just awesome.

Re: Death Note Mafia [END]

Posted: Wed Mar 18, 2015 11:27 pm
by juliets
Matahari wrote:I felt awful about Boo's win being tied to mine. I'm definitely a team player, and I'll do anything my team wants me to do, including jumping under the bus if necessary. So Daisy needed me dead, but Boo was my main teammate, and he needed me alive. Rock and hard place, there. Boo was definitely the lifesaver, he came through for us and it just made a huge turn in the game.

Juliets, I was almost positive you were L. When I had btsc with him, I could have sworn he was you. The only role I could claim at that time was Ray, and I tried, but I realized that it wasn't going to work. SVS was Ray, and Zombarella was her partner. I told L that SVS was Naomi, but I couldn't keep up the deception because I figured that he would expect me to still have SVS's counsel in the chatroom even though she was dead. I can lie well sometimes, but thinking L was Juliets, I knew I wouldn't be able to fool her. It was terrible. :doh:

MP, this was a fantastic game. The details, and checks and balances were just awesome.
That's funny mata. I spent the whole game trying to figure out who L was and it wasn't until close to the time llama was killed that I suspected him. And what a tough position you were in!

Re: Death Note Mafia [END]

Posted: Wed Mar 18, 2015 11:28 pm
by Turnip Head
Metalmarsh89 wrote:I don't think the detectives realize just how close they were to winning. TH could even have set up a foolproof plan with his secret votes to guarentee it. He could have placed a few on each of Daisy, zeek and DP (the three he thought could be Kira), and let the player with the double-votes get lynched. Fortunately for us, that didn't happen. That's also why Mata and I tried to get her lynched, because we knew votes on her were doubled because of the eye deal.
i... didn't even think of that. XD And yes, the detectives were one or two breaks away from stealing the game from under Kira's noses. I really wanted to try and get Light without him knowing I was onto him, which is why I voted for Zeek but put the extra votes on DP. I briefly thought Daisy was Higuchi but never considered her for Light, she snuck right past me. And after she helped me win I don't know if I would have been able to snipe her with the extra votes anyway, I was appreciative of her wanting to share the win with me.

This game must have been a nightmare to balance but I think MP did a fantastic job with such an experimental premise. Like I said, the detectives almost had it, it really could have gone either way.

I felt bad for DH, he was sitting around twiddling his thumbs all game. I'm glad he had fun with the decoding, that actually was a highlight for me too. He and I spent an entire fucking Saturday decoding all the additional secrets and I was happy to have all the extra votes to try and win the game for the detectives. But once DH and FZ died I kind of lost my drive to keep trying. I still put in some effort but more than anything I just wanted to win myself at that point.

I had so much fun playing this role and I know I will never be able to repeat this performance. Nearly 1000 posts, holy crap, I'll never be able to be that involved in a game again. I found Mello on night 2, my Death Note on Night 3, and got my first lynch on Day 4, so I was basically 75% of the way towards winning by that point. But I didn't want to half ass this great role so I kept playing hard. The Kiras just played harder. They definitely deserved the win, even though it was ridiculously hard to get rid of them.

Great game everyone, this was a classic, one of my all time favorite mafia games, so thank you MP for putting it together and reaching out to me to sign up. I won't miss any future MP games, that's for sure.

Re: Death Note Mafia [END]

Posted: Wed Mar 18, 2015 11:29 pm
by Epignosis
Give me an unlynchable, unkillable role, and I'll win too. :p

Re: Death Note Mafia [END]

Posted: Wed Mar 18, 2015 11:30 pm
by DharmaHelper
Shout out to Epignosis for outting me and TH when we were decoding.

Re: Death Note Mafia [END]

Posted: Wed Mar 18, 2015 11:31 pm
by Epignosis
DharmaHelper wrote:Shout out to Epignosis for outting me and TH when we were decoding.
Idle hands...something something...devil's toys? :shrug2:

Re: Death Note Mafia [END]

Posted: Wed Mar 18, 2015 11:35 pm
by Turnip Head
Epignosis wrote:Give me an unlynchable, unkillable role, and I'll win too. :p
The only difficult part would have been convincing people to vote for me a second time and finding the Death Note; I got pretty lucky to find it so early. But winning wasn't the hard part, winning for the detectives was. And in that way I failed.

Re: Death Note Mafia [END]

Posted: Wed Mar 18, 2015 11:37 pm
by Epignosis
Turnip Head wrote:
Epignosis wrote:Give me an unlynchable, unkillable role, and I'll win too. :p
The only difficult part would have been convincing people to vote for me a second time and finding the Death Note; I got pretty lucky to find it so early. But winning wasn't the hard part, winning for the detectives was. And in that way I failed.
Fuck you either way man. YOUTUBERS!

Re: Death Note Mafia [END]

Posted: Wed Mar 18, 2015 11:43 pm
by thellama73
juliets wrote: That's funny mata. I spent the whole game trying to figure out who L was and it wasn't until close to the time llama was killed that I suspected him. And what a tough position you were in!
I feared a night kill more than a lynch so I tried really hard not to out myself as L. I guess I succeeded a little too well.

Re: Death Note Mafia [END]

Posted: Thu Mar 19, 2015 12:43 am
by Marmot
Turnip Head wrote:
Metalmarsh89 wrote:I don't think the detectives realize just how close they were to winning. TH could even have set up a foolproof plan with his secret votes to guarentee it. He could have placed a few on each of Daisy, zeek and DP (the three he thought could be Kira), and let the player with the double-votes get lynched. Fortunately for us, that didn't happen. That's also why Mata and I tried to get her lynched, because we knew votes on her were doubled because of the eye deal.
i... didn't even think of that. XD And yes, the detectives were one or two breaks away from stealing the game from under Kira's noses. I really wanted to try and get Light without him knowing I was onto him, which is why I voted for Zeek but put the extra votes on DP. I briefly thought Daisy was Higuchi but never considered her for Light, she snuck right past me. And after she helped me win I don't know if I would have been able to snipe her with the extra votes anyway, I was appreciative of her wanting to share the win with me.

This game must have been a nightmare to balance but I think MP did a fantastic job with such an experimental premise. Like I said, the detectives almost had it, it really could have gone either way.

I felt bad for DH, he was sitting around twiddling his thumbs all game. I'm glad he had fun with the decoding, that actually was a highlight for me too. He and I spent an entire fucking Saturday decoding all the additional secrets and I was happy to have all the extra votes to try and win the game for the detectives. But once DH and FZ died I kind of lost my drive to keep trying. I still put in some effort but more than anything I just wanted to win myself at that point.

I had so much fun playing this role and I know I will never be able to repeat this performance. Nearly 1000 posts, holy crap, I'll never be able to be that involved in a game again. I found Mello on night 2, my Death Note on Night 3, and got my first lynch on Day 4, so I was basically 75% of the way towards winning by that point. But I didn't want to half ass this great role so I kept playing hard. The Kiras just played harder. They definitely deserved the win, even though it was ridiculously hard to get rid of them.

Great game everyone, this was a classic, one of my all time favorite mafia games, so thank you MP for putting it together and reaching out to me to sign up. I won't miss any future MP games, that's for sure.
The last few days were bizzare. I kept trying to lead you on in various places and couldn't tell if you were following or not. And every time you let something slip or whatever, I couldn't tell if you did it on purpose.

Also, shout out to boo for getting the message to kill DH and FZ. I managed to convey the message and distance us at the same time, I think, and it worked perfectly.

And my blatant message to Mikami to suicide, well I felt like a fool when he didn't listen. But thanks MP for letting me be so blunt in my message. I enjoyed the reactions it garnered. :D

Re: Death Note Mafia [END]

Posted: Thu Mar 19, 2015 12:43 am
by Marmot
And as I said before BR. I did not kill you. Bass did. :noble:

Re: Death Note Mafia [END]

Posted: Thu Mar 19, 2015 12:47 am
by Black Rock
Metalmarsh89 wrote:And as I said before BR. I did not kill you. Bass did. :noble:

I see that. Tsk tsk. He's been on my list for awhile. :noble:

Re: Death Note Mafia [END]

Posted: Thu Mar 19, 2015 1:21 am
by Ricochet
Sorry about making you look like a fool, MM. I had an intense round of PM with MP on that, because he wanted my reaction on it. At first I was derp, then realized the "gravity" of the summon. But eventually I reached a best case scenario when you (Team Light) had checked L, Mello and Near and wanted two consecutive nights to take care of Watari and L, plus have Rem sacrifice to kill Mello & Near. I don't know why I didn't comply at this point, a bit of frustration at never getting to use my abilities, I suppose, and hearing that Kami values me only for the suicide part. :P But then I figured I'm not really important in this equation, Rem is. MP confirmed Watari's consecutive Days would not be invalidated or cancelled, so you still needed Rem's kills not to get in trouble. Either my nights would have been first and you'd have manage just to kill L after which N/M would have roamed free throughout normal D/N cycles, either Watari's Days were first and then throughout my nights N/M would have have also searched for you. Bad news either way.

Then the plan did in fact get in motion with Watari dying and I concluded the ship had sailed for my contribution in any way.

Re: Death Note Mafia [END]

Posted: Thu Mar 19, 2015 1:22 am
by DharmaHelper
L/Light lynches woulda been much better.

Re: Death Note Mafia [END]

Posted: Thu Mar 19, 2015 1:27 am
by Ricochet
Let's play it again that way!

Re: Death Note Mafia [END]

Posted: Thu Mar 19, 2015 1:28 am
by Spacedaisy
Ricochet wrote:Sorry about making you look like a fool, MM. I had an intense round of PM with MP on that, because he wanted my reaction on it. At first I was derp, then realized the "gravity" of the summon. But eventually I reached a best case scenario when you (Team Light) had checked L, Mello and Near and wanted two consecutive nights to take care of Watari and L, plus have Rem sacrifice to kill Mello & Near. I don't know why I didn't comply at this point, a bit of frustration at never getting to use my abilities, I suppose, and hearing that Kami values me only for the suicide part. :P But then I figured I'm not really important in this equation, Rem is. MP confirmed Watari's consecutive Days would not be invalidated or cancelled, so you still needed Rem's kills not to get in trouble. Either my nights would have been first and you'd have manage just to kill L after which N/M would have roamed free throughout normal D/N cycles, either Watari's Days were first and then throughout my nights N/M would have have also searched for you. Bad news either way.

Then the plan did in fact get in motion with Watari dying and I concluded the ship had sailed for my contribution in any way.
On the contrary. I actually pulled for keeping you around as much as possible. That was kind of a move of desperation. We knew if we didn't we would have to pass the note and hope for the best. And the best came along anyway, so it all worked out. We also did not intend to kill watari like that but when we checked we had BR vs. boom. yotsuba or Watari. We decided to go watari and pass the note, hunker down for the double day cycle and go from there. boo knew I was in chat with L at the time and if the day ended he could pull Epi in and find out if I lied, or if Epi was lynched while L was alive I would be toast too. And we saw what looked like a power grab by DH and TH so we dropped the hint to boo and hoped he knew exactly what we had in mind. And he did. In fact, he did a better job than I could have ever even imagined. It was your secret votes that made me realize I had to drop that note like a hot potato TH. One wrong move and I would be accidentally lynched with the death note in my possession. Anyway, best case scenario for me was having you aroundto pass the note to at the end Rico. Unfortunately we got some wires crossed it seems. Sorry you didn't get to hold the death note. I was planning on giving it to you too.

Re: Death Note Mafia [END]

Posted: Thu Mar 19, 2015 1:30 am
by boo
Metalmarsh89 wrote:
Epignosis wrote:
Ricochet wrote:Also interesting that every Kira made the Eye Deal, Kami included. I would have, too.
I would have made the Eye Deal ASAP, especially knowing you can win if you die.
I told them multiple times they should. They didn't take it until role secrets were revealed so we knew that we needed it.

That was an aspect of the game that I believe benefited the Sympathizers far more than the other players.
It was less about not being useful and more about it was Mata you guys were pushing to take the deal, and I couldn't let that happen. I didn't trust either of you pretty much from the start (when Daisy told me when I first came in that she didn't have an extra win condition, I was 99% sure she was starting our BTSC by lying, and then there was the be wary of those you trust message).

Re: Death Note Mafia [END]

Posted: Thu Mar 19, 2015 1:30 am
by boo
Ricochet wrote:Sorry about making you look like a fool, MM. I had an intense round of PM with MP on that, because he wanted my reaction on it. At first I was derp, then realized the "gravity" of the summon. But eventually I reached a best case scenario when you (Team Light) had checked L, Mello and Near and wanted two consecutive nights to take care of Watari and L, plus have Rem sacrifice to kill Mello & Near. I don't know why I didn't comply at this point, a bit of frustration at never getting to use my abilities, I suppose, and hearing that Kami values me only for the suicide part. :P But then I figured I'm not really important in this equation, Rem is. MP confirmed Watari's consecutive Days would not be invalidated or cancelled, so you still needed Rem's kills not to get in trouble. Either my nights would have been first and you'd have manage just to kill L after which N/M would have roamed free throughout normal D/N cycles, either Watari's Days were first and then throughout my nights N/M would have have also searched for you. Bad news either way.

Then the plan did in fact get in motion with Watari dying and I concluded the ship had sailed for my contribution in any way.
You would have suicided, Daisy would have used her extra kill, I would have used the two I had, Daisy would have killed 4 more people over the extra 2 nights, bam, 9 people dead. It would have been awesome.

Re: Death Note Mafia [END]

Posted: Thu Mar 19, 2015 1:35 am
by Turnip Head
Spacedaisy wrote:It was your secret votes that made me realize I had to drop that note like a hot potato TH.
I really hadn't wanted to make that info public until I had a chance to utilize it, but MP forced us to reveal the rest of the role secrets at the end of the trivia game. I was hoping to reveal it at the end of a lynch and then snipe a Kira out of nowhere. Would have been a lot more fun that way, anyways :P

Re: Death Note Mafia [END]

Posted: Thu Mar 19, 2015 1:37 am
by DharmaHelper
Turnip Head wrote:
Spacedaisy wrote:It was your secret votes that made me realize I had to drop that note like a hot potato TH.
I really hadn't wanted to make that info public until I had a chance to utilize it, but MP forced us to reveal the rest of the role secrets at the end of the trivia game. I was hoping to reveal it at the end of a lynch and then snipe a Kira out of nowhere. Would have been a lot more fun that way, anyways :P
Yeh.

TH and I solved all of the secret-secrets over a weekend with only 3 revealed letters and I guess MP didn't believe us, but he revealed the secrets we didn't want to (Sidoh's Rems, Mello/Near, Mogi, etc). Apparently he thought that whoever was going to solve the secrets wouldn't get them all so he built a mechanic to reveal them after a time, which he didn't tell us about :P

Re: Death Note Mafia [END]

Posted: Thu Mar 19, 2015 1:38 am
by Marmot
Turnip Head wrote:
Spacedaisy wrote:It was your secret votes that made me realize I had to drop that note like a hot potato TH.
I really hadn't wanted to make that info public until I had a chance to utilize it, but MP forced us to reveal the rest of the role secrets at the end of the trivia game. I was hoping to reveal it at the end of a lynch and then snipe a Kira out of nowhere. Would have been a lot more fun that way, anyways :P
Hey TH, why did you vote for llama on Day 10? :p

Re: Death Note Mafia [END]

Posted: Thu Mar 19, 2015 1:42 am
by Turnip Head
Metalmarsh89 wrote:Hey TH, why did you vote for llama on Day 10? :p
Honestly I was just keeping up my pattern of voting early for dumb reasons :P It wasn't a power play at all, we didn't know he was L. I would have used my extra votes to save him that Day actually, but I was stuck at work when the massacre went down and I didn't get a chance to tell MP that I wanted to use my extra votes. I would have lynched Bass or myself in his place.

Re: Death Note Mafia [END]

Posted: Thu Mar 19, 2015 1:42 am
by boo
Spacedaisy wrote:
Ricochet wrote:Sorry about making you look like a fool, MM. I had an intense round of PM with MP on that, because he wanted my reaction on it. At first I was derp, then realized the "gravity" of the summon. But eventually I reached a best case scenario when you (Team Light) had checked L, Mello and Near and wanted two consecutive nights to take care of Watari and L, plus have Rem sacrifice to kill Mello & Near. I don't know why I didn't comply at this point, a bit of frustration at never getting to use my abilities, I suppose, and hearing that Kami values me only for the suicide part. :P But then I figured I'm not really important in this equation, Rem is. MP confirmed Watari's consecutive Days would not be invalidated or cancelled, so you still needed Rem's kills not to get in trouble. Either my nights would have been first and you'd have manage just to kill L after which N/M would have roamed free throughout normal D/N cycles, either Watari's Days were first and then throughout my nights N/M would have have also searched for you. Bad news either way.

Then the plan did in fact get in motion with Watari dying and I concluded the ship had sailed for my contribution in any way.
On the contrary. I actually pulled for keeping you around as much as possible. That was kind of a move of desperation. We knew if we didn't we would have to pass the note and hope for the best. And the best came along anyway, so it all worked out. We also did not intend to kill watari like that but when we checked we had BR vs. boom. yotsuba or Watari. We decided to go watari and pass the note, hunker down for the double day cycle and go from there. boo knew I was in chat with L at the time and if the day ended he could pull Epi in and find out if I lied, or if Epi was lynched while L was alive I would be toast too. And we saw what looked like a power grab by DH and TH so we dropped the hint to boo and hoped he knew exactly what we had in mind. And he did. In fact, he did a better job than I could have ever even imagined. It was your secret votes that made me realize I had to drop that note like a hot potato TH. One wrong move and I would be accidentally lynched with the death note in my possession. Anyway, best case scenario for me was having you aroundto pass the note to at the end Rico. Unfortunately we got some wires crossed it seems. Sorry you didn't get to hold the death note. I was planning on giving it to you too.
That wasn't even picking up the hint from you guys.

I just came in and Bass was actually in our BTSC and around before the lynch was ending, llama (I was pretty sure he was L at this point) had votes, I was able to put myself in a position to take votes by turning around and voting llama instead of Epi. So I was able to get Bass to do what I wanted (take the eye deal, although he seemed pretty certain he was going to do it from the start of our BTSC), we both put our secret votes on llama, and I just killed the two of them right before the lynch ended and hoped I was right about llama.

I had considered giving you guys the signal to work towards getting him killed when he and I first got BTSC, and I really only helped him because I figured the longer the notes were in his hands, the better for you. And the other Yotsuba worked against us the whole game, so I didn't really want to help them win. When he killed Rico I was a little annoyed I hadn't given him more about who to target, but not knowing Ace and LC were both Yotsuba made me figure I should just give him all the possible Yotsuba's left and hope he wouldn't kill any of you that were killable.

Re: Death Note Mafia [END]

Posted: Thu Mar 19, 2015 1:43 am
by Ricochet
That sounds more complicated that I could have imagined, Kami. Glad it worked out.

boo, that sounds like the Leroy Jenkins version of a best case scenario

Re: Death Note Mafia [END]

Posted: Thu Mar 19, 2015 1:44 am
by boo
Ricochet wrote:That sounds more complicated that I could have imagined, Kami. Glad it worked out.

boo, that sounds like the Leroy Jenkins version of a best case scenario
I mean, 4 people was good, but 9 people would have been better.

Re: Death Note Mafia [END]

Posted: Thu Mar 19, 2015 1:48 am
by Marmot
Turnip Head wrote:
Metalmarsh89 wrote:Hey TH, why did you vote for llama on Day 10? :p
Honestly I was just keeping up my pattern of voting early for dumb reasons :P It wasn't a power play at all, we didn't know he was L. I would have used my extra votes to save him that Day actually, but I was stuck at work when the massacre went down and I didn't get a chance to tell MP that I wanted to use my extra votes. I would have lynched Bass or myself in his place.
Wow, that's crazy, especially considering the insight boo just gave that he used his extra votes to kill llama. I was convinced it was you though TH. You had the secret votes, and my reasoning was a pretty sound plan for you guys, or so I thought.

Linki: Yeah, the place would have gone nuts. "burnin' down the house".

Re: Death Note Mafia [END]

Posted: Thu Mar 19, 2015 1:51 am
by Ricochet
Extra votes? Plural? How did one player get more than one?

I'm home, praise the Kami.

Re: Death Note Mafia [END]

Posted: Thu Mar 19, 2015 1:54 am
by Turnip Head
I had 12 extra votes because DH and I are decoding gods. 8+ hours well spent.

Re: Death Note Mafia [END]

Posted: Thu Mar 19, 2015 1:55 am
by Marmot
Ricochet wrote:Extra votes? Plural? How did one player get more than one?

I'm home, praise the Kami.
TH got an extra vote for each role secret 'secret' he uncovered using four or fewer letters. So he could have gotten a maximum of 12.

Linki: Yeah, insane.

Re: Death Note Mafia [END]

Posted: Thu Mar 19, 2015 1:56 am
by Ricochet
Turnip Head wrote:I had 12 extra votes because DH and I are decoding gods. 8+ hours well spent.
No.

nonononononononono

NO

NO/NO

Re: Death Note Mafia [END]

Posted: Thu Mar 19, 2015 2:00 am
by Turnip Head
Yeah man if I had voted for Daisy the detectives could have won. I wanted to save some votes for the following day because I thought even if I sniped Light we would still need to take out Mikami next, but you were already dead, so yeah. I could have won the game for the detectives if I had figured things out. *slinks away into the shadows* :ninja:

Re: Death Note Mafia [END]

Posted: Thu Mar 19, 2015 2:10 am
by Ricochet
Turnip Head wrote:Yeah man if I had voted for Daisy the detectives could have won. I wanted to save some votes for the following day because I thought even if I sniped Light we would still need to take out Mikami next, but you were already dead, so yeah. I could have won the game for the detectives if I had figured things out. *slinks away into the shadows* :ninja:
Yes

yesyesyesyes

YES/YES

Re: Death Note Mafia [END]

Posted: Thu Mar 19, 2015 2:13 am
by Ricochet
So I think I also want to inquire, MP and/or Team Light, what were the mechanics of using the DN and timing a kill with it (I ask this since I was the only DN eligible never to even be made familiair with this) and, to the best of knowledge, what kills were executed, which failed early on and who dunnit it, up until Bass started killing of course.

Re: Death Note Mafia [END]

Posted: Thu Mar 19, 2015 2:14 am
by Tangrowth
Mechanics of the DN:

Your kills work typically (you send in the name of the player you want to kill) and you may elect to kill nightly.

With that said, there are added dimensions to your killing which you are free to use to your advantage. You may control the time of death, as well as conditions triggering death, for each of your victims. However, the soonest that your kill can occur is typical (that night). The latest it can occur is as long as you wish. So, for example, there are three broad routes you can take with your kill:

1) Standard - Player dies at end of night - ex) It's Night 3. You say "I want to kill MP" and the N3 post says "MP has been killed by Kira", assuming your kill is successful.
2) Delayed time - Player dies at different time specified by you - ex) It's Night 3. You say "I want to kill MP" and add that you want him to die at the end of D5. Then the N3 post will say "No one has been killed" and instead I will create a post at the end of D5 with "MP has been killed by Kira"
3) Conditional - Player dies at specified trigger event - ex) It's Night 3. You say "I want to kill MP" and add that you want him to die when he votes for Dom. Then the N3 post will say "No one has been killed" and instead whenever MP votes for DoM I will kill him instantaneously and say "MP has been killed by Kira"

Now, a caveat regarding the options 2 and 3. Obviously, RL takes precedent, and although I do have a very flexible schedule I do keep pretty busy. So, you may ask me ahead of time if you are considering an option (though this is impossible to predict for option 3, and applies to option 2), and I can give you an idea if I may be available at that time. Regardless, these options may receive a delayed post, but I promise I will make them as absolutely instantaneous and timely as I can.

You should note that just because you may be killing using option 2 or 3 instead of 1, if your kill was going to fail due to whatever reason, it still will fail, even if the reason for it failing was N3 and your kill is taking place later.

In addition, in my host post killing your target, you may "control the victim's actions before death", so you may request a certain content to the host post. I am willing to work with and negotiate with you on this matter if you are willing to take advantage of it, but you do not have to.

Re: Death Note Mafia [END]

Posted: Thu Mar 19, 2015 2:15 am
by DharmaHelper
Thank you for elucidating that MP

Re: Death Note Mafia [END]

Posted: Thu Mar 19, 2015 2:16 am
by Tangrowth
Failed kills:
- Mata tried to kill FZ. on Night 3 (normal timing) -- failed because FZ. is Near, role is unknown, and L is currently alive
- Spacedaisy tried to kill boo on Night 3 (normal timing) -- failed because boo is Rem
- Spacedaisy tried to kill DH on Night 8 (normal timing) -- failed because DH is Mello and L is currently alive

Re: Death Note Mafia [END]

Posted: Thu Mar 19, 2015 2:16 am
by Tangrowth
DharmaHelper wrote:Thank you for elucidating that MP
You're welcome. :P

Digging the new avatar. :noble:

Re: Death Note Mafia [END]

Posted: Thu Mar 19, 2015 2:17 am
by Ricochet
DharmaHelper wrote:Thank you for elucidating that MP
Wait you weren't made aware at all?

Re: Death Note Mafia [END]

Posted: Thu Mar 19, 2015 2:17 am
by Tangrowth
Ricochet wrote:
DharmaHelper wrote:Thank you for elucidating that MP
Wait you weren't made aware at all?
He couldn't kill until L was dead, so I didn't send him that PM since that didn't occur.

Re: Death Note Mafia [END]

Posted: Thu Mar 19, 2015 2:17 am
by DharmaHelper
I had hoped that my "deductions" would make it look like I was L.

Linki: I never got to use my death note so I was not told any of that :P