Page 1 of 2

Mafia BTSC Hideout

Posted: Fri Feb 05, 2016 3:32 am
by JaggedJimmyJay
This thread is where the bad guys/gals will be able to communicate privately during the night phase. It will be locked during the prologue and all day phases. Any private communication outside this thread is prohibited.

Re: Mafia BTSC Hideout

Posted: Sun Feb 07, 2016 5:04 pm
by JaggedJimmyJay
Thread is open for 24 hours. Baddies may communicate here.

Re: Mafia BTSC Hideout

Posted: Sun Feb 07, 2016 5:05 pm
by Ricochet
RICK OCHÉ! \o/

Re: Mafia BTSC Hideout

Posted: Sun Feb 07, 2016 5:10 pm
by DrWilgy
What's up homies?

Also... Why the fuck am I bad again? Why do I always roll a baddie?

It's going cause trust issues.

Re: Mafia BTSC Hideout

Posted: Sun Feb 07, 2016 5:12 pm
by Ricochet
DrWilgy wrote:What's up homies?

Also... Why the fuck am I bad again? Why do I always roll a baddie?

It's going cause trust issues.
SAVE and reload, buddy. SAVE and reload. :feb:

also, HOMG, we can edit our posts in here

Re: Mafia BTSC Hideout

Posted: Sun Feb 07, 2016 5:16 pm
by Ricochet
I was planning to go game suicidal, like I promised I would after the Tranq affair in Champies (you two are out of that game, so I figure we can mention it out loud), and post just my roleplay banter, lurk, take a pee on votes and leads and such. But drawing a baddie role hindered that a bit, plus I couldn't help getting more involved in the game, over the past two days, as well. Mafia is like a hand twitch you can't control... :sigh:

Anyway, I think we all received some dirt on us, although without creating major reverberations. Plus, you apparently suss'd Eloh, and I just suss'd you, so yay for distancing. :p

Onto the issue of who da cop is, what we know is that it's definitely not MP, since he green peek'd Eloh, lol. That should usually signal to us that he has no idea what he's talking about. Only other civs who have green peek'd were Spacedaisy (Love) and TH (G-Man); they also engaged in cop-talk, which could either be further smokescreen or them hiding themselves behind the bluff. Anyway, my gut tells me not to search them for the cop right now.

Re: Mafia BTSC Hideout

Posted: Sun Feb 07, 2016 5:18 pm
by Ricochet
Also, apart from me, you two are pretty apathetic so far in roleplaying, which I'm surprised hasn't drawn even more suss. :p Are you really Lindsay, Wilgys? I don't even know what role Eloh drew.

Re: Mafia BTSC Hideout

Posted: Sun Feb 07, 2016 6:37 pm
by DrWilgy
I'm tryin to be Lindsey... But idk who Lindsey is. I never watched arrested development XD

They killed my husband tho... We should kill my daughter.

Re: Mafia BTSC Hideout

Posted: Sun Feb 07, 2016 6:50 pm
by Ricochet
Well, I just said we probably shouldn't target green peekers, because they might be smokescreens, so maybe we shouldn't give the civs reason to laugh at us taking the bait.

I certainly didn't pick on anyone else who could be the cop. Did'you?

Re: Mafia BTSC Hideout

Posted: Sun Feb 07, 2016 7:13 pm
by DrWilgy
Killing MP may hint that Eloh is a civ though.

MP claims Eloh is civ -> MP dies -> mafia must've thought he is a cop and Eloh is civ.

Re: Mafia BTSC Hideout

Posted: Sun Feb 07, 2016 7:17 pm
by Ricochet
Can we afford not targeting a person who might actually be the cop?

Re: Mafia BTSC Hideout

Posted: Sun Feb 07, 2016 8:05 pm
by DrWilgy
Ricochet wrote:Can we afford not targeting a person who might actually be the cop?
:ponder:
:srsnod:

Re: Mafia BTSC Hideout

Posted: Sun Feb 07, 2016 8:21 pm
by Elohcin
hmm, I just PMed the host about a place to talk and here is is :p. I will catch up and post something.

Re: Mafia BTSC Hideout

Posted: Sun Feb 07, 2016 8:30 pm
by Elohcin
I am Gene Parmesan. There is not much to do for him really. I read the wiki and watched some youtube clips. He's Lucille's private detective. He basically just bombards the scenes he is in while wearing some sort of costume/disguise. I changed my profile pic and plan to keep changing it every day into a new disguise that Gene used in the show.
DrWilgy wrote:Killing MP may hint that Eloh is a civ though.

MP claims Eloh is civ -> MP dies -> mafia must've thought he is a cop and Eloh is civ.
I am down with this idea.

Re: Mafia BTSC Hideout

Posted: Sun Feb 07, 2016 8:33 pm
by Ricochet
Elohcin wrote:I am Gene Parmesan. There is not much to do for him really. I read the wiki and watched some youtube clips. He's Lucille's private detective. He basically just bombards the scenes he is in while wearing some sort of costume/disguise. I changed my profile pic and plan to keep changing it every day into a new disguise that Gene used in the show.
What the. Lol? Yeah, that'll probably never catch on, unless you suddenly reveal yourself, the way Gene does in the series as well.
Elohcin wrote:
DrWilgy wrote:Killing MP may hint that Eloh is a civ though.

MP claims Eloh is civ -> MP dies -> mafia must've thought he is a cop and Eloh is civ.
I am down with this idea.
Two to one, then. :shrug: But I'm telling you, it's against mafia logic to target the green peek bullsuiter who actually named a mafia as his green peek. Hysterical civ laughs will ensue - even at the loss of their precious narrator.

Re: Mafia BTSC Hideout

Posted: Sun Feb 07, 2016 9:01 pm
by Elohcin
Ricochet wrote:
Elohcin wrote:I am Gene Parmesan. There is not much to do for him really. I read the wiki and watched some youtube clips. He's Lucille's private detective. He basically just bombards the scenes he is in while wearing some sort of costume/disguise. I changed my profile pic and plan to keep changing it every day into a new disguise that Gene used in the show.
What the. Lol? Yeah, that'll probably never catch on, unless you suddenly reveal yourself, the way Gene does in the series as well.
Elohcin wrote:
DrWilgy wrote:Killing MP may hint that Eloh is a civ though.

MP claims Eloh is civ -> MP dies -> mafia must've thought he is a cop and Eloh is civ.
I am down with this idea.
Two to one, then. :shrug: But I'm telling you, it's against mafia logic to target the green peek bullsuiter who actually named a mafia as his green peek. Hysterical civ laughs will ensue - even at the loss of their precious narrator.
I see your point. Who do you think we should kill?

Re: Mafia BTSC Hideout

Posted: Sun Feb 07, 2016 9:06 pm
by Ricochet
I don't have any leads on the real cop. We could divide players into who might look bad after today's lynch and who's disposable.

Or we could kill the marmot.

Re: Mafia BTSC Hideout

Posted: Sun Feb 07, 2016 9:21 pm
by Elohcin
If we're picking at random, I say Zebra. WHat's up with her writing in black?

Re: Mafia BTSC Hideout

Posted: Sun Feb 07, 2016 9:24 pm
by Ricochet
Elohcin wrote:If we're picking at random, I say Zebra. WHat's up with her writing in black?
She's writing in an ink meant to keep her invisible, bland and hard to notice, just like her character.

Re: Mafia BTSC Hideout

Posted: Sun Feb 07, 2016 9:35 pm
by Elohcin
hmm, I wonder who her character is then. I've only seen the first two episodes.

Re: Mafia BTSC Hideout

Posted: Sun Feb 07, 2016 11:12 pm
by DrWilgy
Ricochet wrote:
Elohcin wrote:If we're picking at random, I say Zebra. WHat's up with her writing in black?
She's writing in an ink meant to keep her invisible, bland and hard to notice, just like her character.
I'm down for killing Zebra because that shits annoying.
:D

Re: Mafia BTSC Hideout

Posted: Mon Feb 08, 2016 3:17 am
by Ricochet
Elohcin wrote:hmm, I wonder who her character is then. I've only seen the first two episodes.
Ann Veal. She hardly shows up in the first season.

Re: Mafia BTSC Hideout

Posted: Mon Feb 08, 2016 9:10 am
by Elohcin
If I want to read her posts, I have to highlight it. No one would suspect us to kill her for acting in character. And it would be pretty mean. But she could have picked something a little easier :p

Re: Mafia BTSC Hideout

Posted: Mon Feb 08, 2016 9:12 am
by Elohcin
Ultimately we want to relieve ourselves of the cop asap. I have no leads on who it may be. Do either of you? If not, Zebra is as good as any to kill imo.

Re: Mafia BTSC Hideout

Posted: Mon Feb 08, 2016 9:39 am
by Ricochet
No leads on cops, wouldn't touch the green peekers for now. TH was already under suspicion, his Day 2 could potentially get worse. Daisy is coasting so far, but I wouldn't test her claim atm either.

Ok with zeebs.

Re: Mafia BTSC Hideout

Posted: Mon Feb 08, 2016 10:12 am
by Elohcin
Well, since everyone is down, I can go ahead and PM the host with our kill if it's alright with you two.

Re: Mafia BTSC Hideout

Posted: Mon Feb 08, 2016 10:21 am
by JaggedJimmyJay
If y'all agree on a kill, you can just state it as a group in here. You don't have to PM me if you don't want to, though if you do that's cool too. :)

Re: Mafia BTSC Hideout

Posted: Mon Feb 08, 2016 10:44 am
by DrWilgy
We need to keep in mind cic mindset. If we kill a smokescreener they may go "hey he was right!" and we can use that. If we kill a non smoker the civs may think "no one is right"

Re: Mafia BTSC Hideout

Posted: Mon Feb 08, 2016 11:08 am
by Elohcin
Here you go JJJ.
DrWilgy wrote:
Ricochet wrote:
Elohcin wrote:If we're picking at random, I say Zebra. WHat's up with her writing in black?
She's writing in an ink meant to keep her invisible, bland and hard to notice, just like her character.
I'm down for killing Zebra because that shits annoying.
:D
Elohcin wrote:Ultimately we want to relieve ourselves of the cop asap. I have no leads on who it may be. Do either of you? If not, Zebra is as good as any to kill imo.
Ricochet wrote:No leads on cops, wouldn't touch the green peekers for now. TH was already under suspicion, his Day 2 could potentially get worse. Daisy is coasting so far, but I wouldn't test her claim atm either.

Ok with zeebs.

Re: Mafia BTSC Hideout

Posted: Mon Feb 08, 2016 11:11 am
by DrWilgy
Poor Zebra... Getting murked d1 again.

Re: Mafia BTSC Hideout

Posted: Mon Feb 08, 2016 12:07 pm
by Ricochet
A PM would be nice, to treat our Host kindly on his first Syndicate mission. :) I have to run off to German class, so leave a note here if any of you sent a PM, or else I will in a couple of hours.
DrWilgy wrote:Poor Zebra... Getting murked d1 again.
Hey Dr. Scum, zebra deserved that one in the Champies. :evileye:
DrWilgy wrote:We need to keep in mind cic mindset. If we kill a smokescreener they may go "hey he was right!" and we can use that. If we kill a non smoker the civs may think "no one is right"
Don't quite understand how they'd reach this conclusion. If we kill a smokescreener, his green peek will have been BS, and the civs will go "Ha! Ha!" on us being gullible. If we kill a non-claimer, they'll, at best, think "well, what was that all about".

I don't think zebra will flip cop, because if she is the cop, she chose or rolled a very unfortunate role to draw attention. She did anyway, since we're killing her, but just sayin'. XD

Re: Mafia BTSC Hideout

Posted: Mon Feb 08, 2016 1:37 pm
by Elohcin
I think that a cop would be a quiet player. However with the character role-play it's hard to know what a cop would do.

Re: Mafia BTSC Hideout

Posted: Mon Feb 08, 2016 4:17 pm
by Elohcin
I think I like the idea of locking the thread at night. It prevents people from blabbering every little tid bit that comes to their mind and keeps the game a little more focused. However, I prefer being able to talk to mafia team members during the day as well as the night. It's partly the reason Ive been able to get to know fellow Mafia players. And even though having a thread opened for BTSC makes more sense than a chatzy, I like chatzies better b/c they are more conducive to chatting and a thread is more conducive to conducting business. Just my two cents.

Re: Mafia BTSC Hideout

Posted: Mon Feb 08, 2016 4:23 pm
by DrWilgy
2 pennies for thoughts!!

I'm not talkin bout that game till it's resolved!!

Re: Mafia BTSC Hideout

Posted: Mon Feb 08, 2016 4:33 pm
by Ricochet
So did ya send a PM to JJJ or not?

I dislike the idea of Night phases being locked. Reducing an entire phase to just a team and maybe two other players sending a PM feels hollow and uneventful. As a Host, I'd probably feel like I cut the power to my own electric circus creation and am just staring at it dead for 24 hours.

Not sure if I dislike the idea of Mafia not having Day-time BTSC, despite the imbalance I'd obviously keep by depriving them of that, but keeping Night phase flow. Mafia are fighting an uphill battle by default; one D1 with no coordination beforehand doesn't sound like a biggie, if afterwards you plan out how to act during subsequent cycles. And you can still stay sharp during D1, if you put in effort. So the Mafia is tested, but not indefinitely and not without finding alternatives to perform well. Shutting down the Night phase excludes any performing in its entirety.

Re: Mafia BTSC Hideout

Posted: Mon Feb 08, 2016 4:51 pm
by JaggedJimmyJay
It's boring, but it's balanced. I think baddie teams generally have it too easy around here so I am glad to bring something else to the table (in this case, depriving them of day time private coordination). I understand it being a snore though. Closing the night phase is the counterbalance, depriving the civilians of any opportunity to leave night legacies before they are killed, and simply reducing the time they have to add productive content to the thread.

It's also just a plain old break. As a host and as a player, I seriously appreciate that sometimes. It's up to the players to re-energize the thread when it re-opens; if they fail to do so then the baddies reap the benefits.

I have this down for a kill of a2thezebra and will proceed as such when the phase ends in about 8 minutes unless someone changes the team's course within that time span.

Re: Mafia BTSC Hideout

Posted: Mon Feb 08, 2016 4:54 pm
by Ricochet
Lovin this 11pm deadline tho. :cloud9:

Re: Mafia BTSC Hideout

Posted: Wed Feb 10, 2016 3:57 pm
by JaggedJimmyJay
Sloonei is replacing Ricochet. He might not have immediate access to this thread, so during Night 2 I will allow your team to communicate in PMs until he is able to enter this thread. Please include me in your PMs if you do this. :)

Re: Mafia BTSC Hideout

Posted: Wed Feb 10, 2016 5:14 pm
by DrWilgy
Sweet victory. Murk Sorsha. I'll probably get red checked tonight, I'll red claim someone. I'll either die tomorrow or the next.

Bus me when it goes down hill.

Re: Mafia BTSC Hideout

Posted: Wed Feb 10, 2016 5:16 pm
by Sloonei
what are you dudes thinking tonight? You both probably have a better feel for the pulse of the game than I do right now, but I can offer input and things.

Re: Mafia BTSC Hideout

Posted: Wed Feb 10, 2016 5:20 pm
by DrWilgy
:shrug:

I'm kinda just having fun until the cop comes out at goes you're bad! be wary of who's opinion changes of me drastically and try to kill them in the coming days.

I am the bait, you two are the victory.

Re: Mafia BTSC Hideout

Posted: Wed Feb 10, 2016 5:24 pm
by Elohcin
Welcome Sloonei. I am still finishing up reading on the day. I think we can do a better job at trying to kill the cope this time around.

Re: Mafia BTSC Hideout

Posted: Wed Feb 10, 2016 5:26 pm
by Elohcin
List of n0 green peeks:
a2thezebra - N/A
DrWilgy - Sloonei
Elohcin - N/A
G-Man - N/A
lovedelic - N/A
Metalmarsh89 - N/A
MovingPictures07 - Elohcin
Ricochet - thellama73
Sloonei - N/A
Spacedaisy - lovedelic
Sorsha - N/A
thellama73 - N/A
Turnip Head - G-Man

I say we kill SD

Re: Mafia BTSC Hideout

Posted: Wed Feb 10, 2016 5:27 pm
by Elohcin
or TH

Re: Mafia BTSC Hideout

Posted: Wed Feb 10, 2016 5:28 pm
by Elohcin
Okay wilgy, I was okay with you going against me in the thread at first, but man, you keep laying it on thicker and thicker as I read on :p

Re: Mafia BTSC Hideout

Posted: Wed Feb 10, 2016 5:30 pm
by Sloonei
I feel like killing TH might look good on me. He was my suspect when I was a confirmed good guy, and I've stuck with that in my brief window today, which I hope looks genuine so him dying would be tough to trace to me.
However, I think we should also consider that the cop has remained silent about their copness. That would have been my strategy on Day 1 if I had got the role.

Re: Mafia BTSC Hideout

Posted: Wed Feb 10, 2016 5:33 pm
by Elohcin
and sorsha is on to you

@ sloonei, I agree with you. But, I think its best to go with the ones who did have green peeks first since there are less of them to sift through. And, I am now thinking SD is a better choice after reading on. I'm on the last page now. And what do you mean, "look good on you"? If he is your suspect, then you don;t want to kill him, right?

Re: Mafia BTSC Hideout

Posted: Wed Feb 10, 2016 5:35 pm
by Sloonei
Elohcin wrote:and sorsha is on to you

@ sloonei, I agree with you. But, I think its best to go with the ones who did have green peeks first since there are less of them to sift through. And, I am now thinking SD is a better choice after reading on. I'm on the last page now. And what do you mean, "look good on you"? If he is your suspect, then you don;t want to kill him, right?
He's been my stated suspect, so if we kill him it wouldn't likely trace back to me. But this is a very minor point, and I don't think it should really factor into our kill choice at all. I haven't been here long enough for any kill to trace back to me :P

Re: Mafia BTSC Hideout

Posted: Wed Feb 10, 2016 5:41 pm
by DrWilgy
The other reason why I attacked Sorsha is because I think she may be cop. She came onto me out of left field with a weak to laughable case originally. She may be cop, but afraid of getting nk'd.

I'll scan and look for non-green cop antics.

linki-even more reason to murk her.

Re: Mafia BTSC Hideout

Posted: Wed Feb 10, 2016 5:47 pm
by Elohcin
I would be down with killing sorsha. She goes after me every game we are in together