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- Thu Sep 20, 2018 5:08 pm
- Forum: Previous Job Sign-Ups
- Topic: Mega Man Mafia [SIGN UPS]
- Replies: 122
- Views: 5305
Re: Mega Man Mafia [SIGN UPS]
Roles are going out now. Please PM me if you were expecting one, and you did not get one by 6:15pm EST.
- Thu Sep 20, 2018 12:25 pm
- Forum: Previous Job Sign-Ups
- Topic: Mega Man Mafia [SIGN UPS]
- Replies: 122
- Views: 5305
Re: Mega Man Mafia [SIGN UPS]
Roles will likely go out about 4:30pm EST, with Day 0 starting about 5pm EST. FYI
- Thu Sep 20, 2018 10:17 am
- Forum: Previous Job Sign-Ups
- Topic: Mega Man Mafia [SIGN UPS]
- Replies: 122
- Views: 5305
Re: Mega Man Mafia [SIGN UPS]
Whether we get one more or not, I plan on starting this evening. I can work with 25 or 26.
- Wed Sep 19, 2018 10:13 pm
- Forum: Previous Job Sign-Ups
- Topic: Mega Man Mafia [SIGN UPS]
- Replies: 122
- Views: 5305
- Wed Sep 19, 2018 3:10 pm
- Forum: Previous Job Sign-Ups
- Topic: Mega Man Mafia [SIGN UPS]
- Replies: 122
- Views: 5305
Re: Mega Man Mafia [SIGN UPS]
Only need two more.
- Wed Sep 19, 2018 1:54 pm
- Forum: Previous Job Sign-Ups
- Topic: Mega Man Mafia [SIGN UPS]
- Replies: 122
- Views: 5305
Re: Mega Man Mafia [SIGN UPS]
Good to see you DF.
- Tue Sep 18, 2018 11:55 pm
- Forum: Previous Job Sign-Ups
- Topic: Mega Man Mafia [SIGN UPS]
- Replies: 122
- Views: 5305
Re: Mega Man Mafia [SIGN UPS]
Good to have you. Sorry about lynching you back there.
Only four more required.
Only four more required.
- Sun Sep 16, 2018 6:01 pm
- Forum: Previous Job Sign-Ups
- Topic: Mega Man Mafia [SIGN UPS]
- Replies: 122
- Views: 5305
Re: Mega Man Mafia [SIGN UPS]
So my hometown and the surrounding areas are getting wrecked (and will continue to get wrecked tomorrow and maybe the next day), but we have faced nothing worse than bad cottage cheese. The power is back on, and Todd Gurley is going HAM.
Thanks for keeping us in mind, folks.
If this fills quickly, that'd be great, because I'm likely off for the next several days.

- Wed Sep 12, 2018 4:52 pm
- Forum: Previous Job Sign-Ups
- Topic: Mega Man Mafia [SIGN UPS]
- Replies: 122
- Views: 5305
Re: Mega Man Mafia [SIGN UPS]
Even if this fills up soon, I cannot start this weekend. Air Man, Electric Man, and Wave Man have our number.
- Tue Sep 11, 2018 6:43 pm
- Forum: Previous Job Sign-Ups
- Topic: Mega Man Mafia [SIGN UPS]
- Replies: 122
- Views: 5305
- Tue Sep 04, 2018 11:17 pm
- Forum: Previous Job Sign-Ups
- Topic: Mega Man Mafia [SIGN UPS]
- Replies: 122
- Views: 5305
- Tue Sep 04, 2018 9:24 pm
- Forum: Previous Job Sign-Ups
- Topic: Mega Man Mafia [SIGN UPS]
- Replies: 122
- Views: 5305
Re: Mega Man Mafia [SIGN UPS]
I don't know.
- Tue Sep 04, 2018 9:06 pm
- Forum: Previous Job Sign-Ups
- Topic: Mega Man Mafia [SIGN UPS]
- Replies: 122
- Views: 5305
Re: Mega Man Mafia [SIGN UPS]
I'm altering this so that all recruitment happens Day 0 and we have proper teams by Day 1.
- Sat Sep 01, 2018 9:34 am
- Forum: Previous Job Sign-Ups
- Topic: Mega Man Mafia [SIGN UPS]
- Replies: 122
- Views: 5305
- Fri Aug 31, 2018 5:15 pm
- Forum: Previous Job Sign-Ups
- Topic: Mega Man Mafia [SIGN UPS]
- Replies: 122
- Views: 5305
Re: Mega Man Mafia [SIGN UPS]
This can't start until after the tenth anyway.
- Tue Aug 28, 2018 9:06 pm
- Forum: Previous Job Sign-Ups
- Topic: Mega Man Mafia [SIGN UPS]
- Replies: 122
- Views: 5305
Re: Mega Man Mafia [SIGN UPS]
Halfway mark.
- Fri Aug 24, 2018 5:10 pm
- Forum: Previous Job Sign-Ups
- Topic: Mega Man Mafia [SIGN UPS]
- Replies: 122
- Views: 5305
Re: Mega Man Mafia [SIGN UPS]
Personally, I'm fine with this beginning after the weekend of the ninth, because I will be in New Jersey.Long Con wrote: ↑Fri Aug 24, 2018 1:11 am I want to play this, but I can't commit until mid-September because of Sandwich Shack events during the first two weekends in September... August 31 to Sept 2 and Sept 7 to 9 I will be working the food truck all day and into the late evening, and will not be able to participate reasonably. After Sept 9 I have a couple more events going on, but they're all one-evening or one-afternoon events.
- Wed Aug 22, 2018 8:19 pm
- Forum: Previous Job Sign-Ups
- Topic: Mega Man Mafia [SIGN UPS]
- Replies: 122
- Views: 5305
Re: Mega Man Mafia [SIGN UPS]
- Wed Aug 22, 2018 7:48 pm
- Forum: Previous Job Sign-Ups
- Topic: Mega Man Mafia [SIGN UPS]
- Replies: 122
- Views: 5305
Re: Mega Man Mafia [SIGN UPS]
Hey, I made a grid-enlarged picture of Garfield and Odie for an art class!Long Con wrote: ↑Wed Aug 22, 2018 7:41 pmI also started with Mega Man 2, and loved Mega Man 3 as well... especially the 'player 2 controller superjump trick'! I remember jumping the height of the screen and chucking Shadow Blades in all directions as Metal Man did the same with saw blades... so intense! I also made grid-enlarged drawings of Spark Man and Magnet Man for a couple of art classes... they're laminated and I almost definitely still have them somewhere. Never continued in the series though.Epignosis wrote: ↑Fri Aug 17, 2018 8:32 pmTwo was my introduction to the series, and I'm glad for it, because after that one, everything that came after seemed easy (the first one is by far the hardest).sprityo wrote: ↑Fri Aug 17, 2018 11:51 ammegaman 2 is the best, change my mindColinIsCool wrote: ↑Wed Aug 15, 2018 10:31 am Mega Man 7 is probably my favorite. I love the 16-bit art and it was also somewhat more forgiving, iirc.
Mega Man 3 was excellent.
Mega Man 4 mesmerized me as a kid and my only experience for the longest time was renting it. I got it eventually, but man, trying to beat it two nights at a time is frustrating when there's only one TV in the house and you've got parents and several siblings. Mega Man 4, I think holds the most "nostalgia value" for me, if you dig, and might have been my favorite...
Except that Mega Man 5 was brilliant, and I think I'd have to award that one the best in the series. The Mega Buster looked badass, there were fresh elements to the levels (particularly the stages of Gravity Man and Wave Man), and Beat was a cool surprise. The visuals were the best. I think Wave Man's soundtrack might be the best tune in the series.
I used to subscribe to a gaming magazine, and I'll never forget that I was in Virginia to attend my aunt's wedding, and I took the latest issue with me. When I saw the Mega Man 6 preview, I drooled little kid drool. When I finally got to play it, I was underwhelmed. The robot masters were shamelessly derivative in some cases ("Plant Man? With a Plant Shield?"). It was still good, in the way that all of the games in the series were (rock-paper-scissors game play, figuring out the best order, oh gosh you'll never guess who the villain is), and the music was excellent, but it just didn't have the same magic as the previous titles.
Then I saved my lawnmowing money and got Mega Man X, but that's a different story...
It was the only thing I ever did that looked good.

- Fri Aug 17, 2018 8:32 pm
- Forum: Previous Job Sign-Ups
- Topic: Mega Man Mafia [SIGN UPS]
- Replies: 122
- Views: 5305
Re: Mega Man Mafia [SIGN UPS]
Two was my introduction to the series, and I'm glad for it, because after that one, everything that came after seemed easy (the first one is by far the hardest).sprityo wrote: ↑Fri Aug 17, 2018 11:51 ammegaman 2 is the best, change my mindColinIsCool wrote: ↑Wed Aug 15, 2018 10:31 am Mega Man 7 is probably my favorite. I love the 16-bit art and it was also somewhat more forgiving, iirc.
Mega Man 3 was excellent.
Mega Man 4 mesmerized me as a kid and my only experience for the longest time was renting it. I got it eventually, but man, trying to beat it two nights at a time is frustrating when there's only one TV in the house and you've got parents and several siblings. Mega Man 4, I think holds the most "nostalgia value" for me, if you dig, and might have been my favorite...
Except that Mega Man 5 was brilliant, and I think I'd have to award that one the best in the series. The Mega Buster looked badass, there were fresh elements to the levels (particularly the stages of Gravity Man and Wave Man), and Beat was a cool surprise. The visuals were the best. I think Wave Man's soundtrack might be the best tune in the series.
I used to subscribe to a gaming magazine, and I'll never forget that I was in Virginia to attend my aunt's wedding, and I took the latest issue with me. When I saw the Mega Man 6 preview, I drooled little kid drool. When I finally got to play it, I was underwhelmed. The robot masters were shamelessly derivative in some cases ("Plant Man? With a Plant Shield?"). It was still good, in the way that all of the games in the series were (rock-paper-scissors game play, figuring out the best order, oh gosh you'll never guess who the villain is), and the music was excellent, but it just didn't have the same magic as the previous titles.
Then I saved my lawnmowing money and got Mega Man X, but that's a different story...
- Tue Aug 14, 2018 6:15 pm
- Forum: Previous Job Sign-Ups
- Topic: Mega Man Mafia [SIGN UPS]
- Replies: 122
- Views: 5305
Re: Mega Man Mafia [SIGN UPS]
Is this the only MM game you've played?Dragon D. Luffy wrote: ↑Tue Aug 14, 2018 5:12 pm Nah final level of MM1 isn't that hard compared to some other stuff I played (i. e. Zelda).
Problem is that it seems intentionally designed to be unfun to play.
And this is a game that is beaten with trial and error. So you have to play the same boring and frustrating sections over and over until you master fighting the bosses. It's just bad game design.
Spoiler: show
That said I loved the game before this level. Some levels are great and so is the music.
MM1 is easily my least favorite in the NES series, but it's still a great game. I agree 100% that the level you describe is poorly designed and difficult to a degree that isn't fun. However, it did give rise to the tradition of "Revenge Chambers," which I always looked forward to.
- Tue Aug 14, 2018 11:49 am
- Forum: Previous Job Sign-Ups
- Topic: Mega Man Mafia [SIGN UPS]
- Replies: 122
- Views: 5305
Re: Mega Man Mafia [SIGN UPS]
Thunder Beam in MM1.ColinIsCool wrote: ↑Mon Aug 13, 2018 11:54 am I never got past the Yellow Devil. These games are hard, man.
Hard Knuckle in MM3.
Easy.
- Sun Jul 29, 2018 5:01 pm
- Forum: Previous Job Sign-Ups
- Topic: Mega Man Mafia [SIGN UPS]
- Replies: 122
- Views: 5305
Re: Mega Man Mafia [SIGN UPS]
They let that guy drink on the job.
- Sat Jul 28, 2018 11:03 pm
- Forum: Previous Job Sign-Ups
- Topic: Mega Man Mafia [SIGN UPS]
- Replies: 122
- Views: 5305
Re: Mega Man Mafia [SIGN UPS]
For anybody wondering, the main mechanic is a recruitment: Most of the players will not begin as good or bad. Light and Wily will recruit roles. Wily will find out his mafia team of players gradually as they join BTSC. Light will not know his civilian team at all.
- Sat Jul 28, 2018 7:51 pm
- Forum: Previous Job Sign-Ups
- Topic: Mega Man Mafia [SIGN UPS]
- Replies: 122
- Views: 5305
Mega Man Mafia [SIGN UPS]

A game for 26
Light
Dr. Light
Thomas Light receives the remaining Robot Masters as civilian Robot Masters. The civilians win by eliminating Dr. Wily and his Robot Masters. *Secrets*

Mega Man
The Mega Buster breaks all ties.
Mega Man slides out of the first Night kill attempt against him.
If any Robot Master is lynched, Mega Man may use its power that Night.
If Mega Man chooses not to use a Robot Master power (or if there is not one to use), he may call Rush, and use one of Rush’s two modes once:
Rush Coil: Mega Man will avoid all Night actions against him.
Rush Jet: Mega Man will be off the poll the next Day.
*Secrets*
Robot Masters

Bomb Man

Cut Man

Guts Man

Ice Man

Air Man

Bubble Man

Metal Man

Heat Man

Magnet Man

Spark Man

Snake Man

Gemini Man

Pharaoh Man

Bright Man

Dust Man

Skull Man

Gravity Man

Crystal Man

Charge Man

Napalm Man
Wily

Dr. Wily
Albert Wily programs four robot masters Day 0. These robot masters join Dr. Wily in BTSC. Dr. Wily’s forces win by outnumbering the civilians.
Cossack

Dr. Cossack
Mikhail Cossack is a scientist who was once framed by Dr. Wily. *Secrets*
The "Brother"

Proto Man
*Secrets*