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Return to “Classic Super Mario Bros. [Endgame]”
- Sat Aug 03, 2013 7:56 pm
- Forum: Previous Side Missions
- Topic: Classic Super Mario Bros. [Endgame]
- Replies: 1407
- Views: 50070
- Thu Aug 01, 2013 2:59 pm
- Forum: Previous Side Missions
- Topic: Classic Super Mario Bros. [Endgame]
- Replies: 1407
- Views: 50070
Re: Classic Super Mario Bros. [Endgame]
Sometime in the middle of the game I had the idea to have Bowser start killing every night if the henchmen were all dead.Hedgeowl wrote: Epi- were the baddie allowed the NK in the game to balance things out? or due to coins?
- Thu Aug 01, 2013 1:19 pm
- Forum: Previous Side Missions
- Topic: Classic Super Mario Bros. [Endgame]
- Replies: 1407
- Views: 50070
Re: Classic Super Mario Bros. [Endgame]
The player / role list is updated in full:
Players
agleaminranks - Lynched Day 1. Desert King
birdwithteeth11 - Killed by Bowser Night 10. Luigi
Bullzeye - Lynched Day 10. Piranha Plant
Elohcin - Lynched Day 5. Toad. 1UP on Day 11.
Hedgeowl - Killed Day 10. Mario
LittleTiger - Lynched Day 11. Bowser
Lizzy - Killed Day 7. Water King
Mongoose - Grass King
MovingPictures07 Lynched Day 6. Bullet Bill
Nevinera - Killed by Bowser on Night 2. Dark King
Roxy - Air King
Russtifinko - Lynched Day 9. Little Goomba
Snow Dog - Lynched Day 2. Princess Toadstool
S~V~S - Pipe King
thellama73 - ???. Lynched Day 4. Giant King
Vompatti - Lynched Day 8. Ice King.
Players
agleaminranks - Lynched Day 1. Desert King
birdwithteeth11 - Killed by Bowser Night 10. Luigi
Bullzeye - Lynched Day 10. Piranha Plant
Elohcin - Lynched Day 5. Toad. 1UP on Day 11.
Hedgeowl - Killed Day 10. Mario
LittleTiger - Lynched Day 11. Bowser
Lizzy - Killed Day 7. Water King
Mongoose - Grass King
MovingPictures07 Lynched Day 6. Bullet Bill
Nevinera - Killed by Bowser on Night 2. Dark King
Roxy - Air King
Russtifinko - Lynched Day 9. Little Goomba
Snow Dog - Lynched Day 2. Princess Toadstool
S~V~S - Pipe King
thellama73 - ???. Lynched Day 4. Giant King
Vompatti - Lynched Day 8. Ice King.
- Thu Aug 01, 2013 1:16 pm
- Forum: Previous Side Missions
- Topic: Classic Super Mario Bros. [Endgame]
- Replies: 1407
- Views: 50070
Re: Classic Super Mario Bros. [Endgame]
Key? If you mean the letter, it was in Water Land- the last place visited. The letter went wherever Bowser (LT) voted Day 0.Hedgeowl wrote:I was Mario, but haven't figured out Luigi. Was super bummed when we lynched Snow as the Princess, but took me a while to realize cause I read him as Toad first.Mongoose wrote:Oh okay.thellama73 wrote:I was both of them.Mongoose wrote:So who were Mario & Luigi?
Epi-where was the key hidden?
- Thu Aug 01, 2013 1:15 pm
- Forum: Previous Side Missions
- Topic: Classic Super Mario Bros. [Endgame]
- Replies: 1407
- Views: 50070
Re: Classic Super Mario Bros. [Endgame]
I agree with you regarding the discussion of items and such. When I allowed it, I figured bad guys would lie about items to look civ. I was surprised that there wasn't a push to persuade the civs that in Water Land one of you spent all his coins on fire flowers, or LT to say that she spent coins on mushrooms, etc. The reason I didn't permit the purchasing of items for bad guys was some criticism I got from other players regarding MOTU: That civs should generally control the lynch. Surprisingly, very few people bought flowers or mushrooms.Russtifinko wrote:
Epi, first of all thanks for a great game. The concept was terrific, and I had a great time in BTSC. I do agree with LT that the odds were very much stacked against us, and we did choose the water roles only to take out civs because we had given up hope. They were already hard on our trails, and we just wanted to take down as many as we could. Otherwise you're absolutely right, the water roles would have been a terrible idea.
I think by far the biggest problem for us with this game was too many outed players. Besides the water roles, some of our possible roles were automatic outs (like Podoboo) and others were bound to show over time (eg Boo and Goombas), unless we ALWAYS voted with the majority, which would've taken some seriously acrobatic explanations. More importantly, though, there were lots of civs that outed themselves. Llama's wasn't his fault because of his role, but Vomps, Hedge, and I think one or two others proved their civvieness by talking about items they had won or bought, which we had no chance at. This was a HUGE problem for us, because it made them unlynchable and gave all civvies players they could automatically trust and follow. Our kills were so expensive that we usually had to wait multiple days to kill a confirmed civ. I think either allowing us to compete for items or banning discussion of items won or bought could have made the game much more even.
I also think our roles were somewhat unresponsive to changing game conditions. We often purchased roles with a specific strategic goal in mind, and purchasing one night, waiting to see if votes played out so that we could use the role, and then using it the next night often didn't allow us to accomplish those goals. Boo and lynch-related kill roles are a great example. I think at one point w bought a Boo for a player with no suspicion on them, and the next day they got discussed in the thread and were voted. I'm not sure exactly how you could've tweaked the game in that specific instance, but it really hamstrung us when we needed coins so badly. Credit to the civs there as well. The fact that they saved discussions for the day time and didn't give any indication of their plans at night really hampered our planning, and it was good strategy by them.
I hope you take those points only as constructive criticism. As I said, I had an awesome time in the game, I thought you did a great job building a very imaginative concept, and I'm very thankful that you hosted it. I don't begrudge the winners at all, I just wanted to say that I agree with LT that our chances to win were very small from the beginning.
You're right about Podoboo. I had originally set the Podoboo to kill at Night and the Bullet Bill to kill during the Day (thus preventing the latter from being role blocked). I wish I had gone with that plan instead.
I want to thank everyone who played, especially the LT, Bullz, MP and Russ, for playing out an unusual and perhaps frustrating experience. I really thought you were going to pull it off.
- Tue Jul 30, 2013 9:01 pm
- Forum: Previous Side Missions
- Topic: Classic Super Mario Bros. [Endgame]
- Replies: 1407
- Views: 50070
Re: Classic Super Mario Bros. [Endgame]
1. That is false. Your army was Goomba.s No power in numbers. I planned it that way. You got coins whether you were dead or alive. Anyone did. That's why I loved my game. +Dead people got to play.LittleTiger wrote:The game would have been long over if ties had resulted in a lynch - I liked the tied lynch = no lynchEpignosis wrote:I think the bad guys did a hell of a job running the civs this way and that.
To the bad team:
1. Knowing the win condition, I would have thrown one or two people under the bus early for easy civ cred.
Except the ONLY real power we had was our numbers - for getting civvies lynched, for getting coins, for getting roles, for votes when we could afford roles.
2. I would NOT have bought water roles. Those EASILY out bad guys. That's how Bullz and Russ showed their hand.
Then why were they roles?As Bullz said, by that time, we knew we were not going to win, so our objective became to take out as many civs as we could before the end of the game. Given they had a vote power of 4 and we were only in Water Land one time... what else were we supposed to do with them?
As a host:
I thought I was wrong in making ties no lynch, but then I thought, "Lynches are the province of the civs," so they should have control over it, so I kept ties at no lynch.
2. They were roles to see what you would do. I would NEVER have used such roles. They out you. Is it not ironic that a civ group feared going to Water Land, left it for last, and that's how Bullz and Russti showed themselves?
- Tue Jul 30, 2013 8:56 pm
- Forum: Previous Side Missions
- Topic: Classic Super Mario Bros. [Endgame]
- Replies: 1407
- Views: 50070
Re: Classic Super Mario Bros. [Warp Zone]
SUB-CONEpignosis wrote:The Shoppe
++++
Suits
Must be won!
Hammer Bros.
Block a person and be protected.
Frog Suit
Votes slip off you and go to the person you voted.
Tanooki Suit
Be a statue (protected) and then fly away (be off the lynch poll).
++++
Other Items
Must be earned!
Musical Box
Silence a person
Hammer
Block a person
Lakitu’s Cloud
See the roles
Goomba’s Shoe
Be protected from Piranha Plans (won by getting the lowest haul from Grass Land)
Warp Whistle
(Won from Desert Land) *Didn't come into play
Anchor
Stop any player from getting coins in a Night game. From Water Land.
Turnip
Stop a player from voting (Earned as consolation prize in Giant Land)
P-Wing
Be off the poll. From Air Land.
Switch Block
Turn coins into bricks. From Ice land (The winner of this one was dead and couldn't use it).
Potion
- Tue Jul 30, 2013 8:47 pm
- Forum: Previous Side Missions
- Topic: Classic Super Mario Bros. [Endgame]
- Replies: 1407
- Views: 50070
Re: Classic Super Mario Bros. [Endgame]
Birdo let the bad team switch the lynch if NONE of them voted. Also, only they would know the role.
I gave bonus coins to the first, third, and sixth voters in the Day poll (in keeping with the fireworks of SMB1).
I gave bonus coins to the first, third, and sixth voters in the Day poll (in keeping with the fireworks of SMB1).
- Tue Jul 30, 2013 8:37 pm
- Forum: Previous Side Missions
- Topic: Classic Super Mario Bros. [Endgame]
- Replies: 1407
- Views: 50070
Re: Classic Super Mario Bros. [Endgame]
I think the bad guys did a hell of a job running the civs this way and that.
To the bad team:
1. Knowing the win condition, I would have thrown one or two people under the bus early for easy civ cred.
2. I would NOT have bought water roles. Those EASILY out bad guys. That's how Bullz and Russ showed their hand.
As a host:
I thought I was wrong in making ties no lynch, but then I thought, "Lynches are the province of the civs," so they should have control over it, so I kept ties at no lynch.
To the bad team:
1. Knowing the win condition, I would have thrown one or two people under the bus early for easy civ cred.
2. I would NOT have bought water roles. Those EASILY out bad guys. That's how Bullz and Russ showed their hand.
As a host:
I thought I was wrong in making ties no lynch, but then I thought, "Lynches are the province of the civs," so they should have control over it, so I kept ties at no lynch.
- Tue Jul 30, 2013 8:30 pm
- Forum: Previous Side Missions
- Topic: Classic Super Mario Bros. [Endgame]
- Replies: 1407
- Views: 50070
Re: Classic Super Mario Bros. [Endgame]
I disagree.LittleTiger wrote:We had no chance of winning,

- Tue Jul 30, 2013 8:27 pm
- Forum: Previous Side Missions
- Topic: Classic Super Mario Bros. [Endgame]
- Replies: 1407
- Views: 50070
Re: Classic Super Mario Bros. [Endgame]
I will be posting some thoughts here (and responding to some criticism)
- Tue Jul 30, 2013 8:20 pm
- Forum: Previous Side Missions
- Topic: Classic Super Mario Bros. [Endgame]
- Replies: 1407
- Views: 50070
Re: Classic Super Mario Bros. [Day 11]
LittleTiger was lynched. She was Bowser.
Mongoose, Roxy, S~V~S, and Elohcin are winners!
Mongoose, Roxy, S~V~S, and Elohcin are winners!
- Tue Jul 30, 2013 7:50 pm
- Forum: Previous Side Missions
- Topic: Classic Super Mario Bros. [Endgame]
- Replies: 1407
- Views: 50070
Re: Classic Super Mario Bros. [Day 11]
Elohcin has a 1UP.
- Tue Jul 30, 2013 7:45 pm
- Forum: Previous Side Missions
- Topic: Classic Super Mario Bros. [Endgame]
- Replies: 1407
- Views: 50070
Re: Classic Super Mario Bros. [Night 10]
Day 11: Brooklyn
Enemies:

It is now Day 11. You have 24 hours to lynch someone.
- Tue Jul 30, 2013 7:44 pm
- Forum: Previous Side Missions
- Topic: Classic Super Mario Bros. [Endgame]
- Replies: 1407
- Views: 50070
Re: Classic Super Mario Bros. [Night 10]
birdwithteeth11 was killed by Bowser.
It is now Day 12.
It is now Day 12.
- Tue Jul 30, 2013 7:41 pm
- Forum: Previous Side Missions
- Topic: Classic Super Mario Bros. [Endgame]
- Replies: 1407
- Views: 50070
Re: Classic Super Mario Bros. [Night 10]
I'm going to run the next Day in a few minutes.
- Tue Jul 30, 2013 11:19 am
- Forum: Previous Side Missions
- Topic: Classic Super Mario Bros. [Endgame]
- Replies: 1407
- Views: 50070
Re: Classic Super Mario Bros. [Day 10]

Night 10: The Sewers
King Koopa is furious! He is on a killing spree!
It is now Night 10.
If I receive all expected PMs, I will end the Night early.
- Tue Jul 30, 2013 11:19 am
- Forum: Previous Side Missions
- Topic: Classic Super Mario Bros. [Endgame]
- Replies: 1407
- Views: 50070
Re: Classic Super Mario Bros. [Day 10]
Bullzeye has been lynched. He was the Piranha Plant. And he had a feathery last meal: Hedgeowl
- Tue Jul 30, 2013 11:12 am
- Forum: Previous Side Missions
- Topic: Classic Super Mario Bros. [Endgame]
- Replies: 1407
- Views: 50070
Re: Classic Super Mario Bros. [POLLS]
Who is your foe?
Poll ended at Tue Jul 30, 2013 10:34 am
birdwithteeth11
0
No votes
Bullzeye
4
Mongoose (1), birdwithteeth11 (4), S~V~S (9), Hedgeowl (10)
36%
Hedgeowl
0
No votes
LittleTiger
0
No votes
Mongoose
2
LittleTiger (2), Bullzeye (5)
18%
Roxy
0
No votes
S~V~S
0
No votes
Malkil (The Host, the Mod, the Non)
5
Elohcin (3), juliets (6), Snow Dog (7), Vompatti (8), MovingPictures07 (11)
45%
Total votes : 11
- Mon Jul 29, 2013 10:43 am
- Forum: Previous Side Missions
- Topic: Classic Super Mario Bros. [Endgame]
- Replies: 1407
- Views: 50070
Re: Classic Super Mario Bros. [Day 10]
If you did not take a question block, you got ten coins.
- Mon Jul 29, 2013 10:35 am
- Forum: Previous Side Missions
- Topic: Classic Super Mario Bros. [Endgame]
- Replies: 1407
- Views: 50070
Re: Classic Super Mario Bros. [Day 10]
It is now Day 10. You have 24 hours to lynch someone.
- Mon Jul 29, 2013 10:31 am
- Forum: Previous Side Missions
- Topic: Classic Super Mario Bros. [Endgame]
- Replies: 1407
- Views: 50070
Re: Classic Super Mario Bros. [Night 9]

Day 10: The Sewers
Enemies:


- Sun Jul 28, 2013 2:25 pm
- Forum: Previous Side Missions
- Topic: Classic Super Mario Bros. [Endgame]
- Replies: 1407
- Views: 50070
Re: Classic Super Mario Bros. [Night 9]
In today's in-flight mini-game, we'll invite you below deck, where there is an unspecified number of coins and several Question blocks. You will either claim your share of the loot (by doing nothing) or you may forfeit your share of the loot by punching one of the question blocks and claiming the secret prize within (do this by PMing me).
- Sun Jul 28, 2013 10:07 am
- Forum: Previous Side Missions
- Topic: Classic Super Mario Bros. [Endgame]
- Replies: 1407
- Views: 50070
Re: Classic Super Mario Bros. [Night 9]

Night 9: The Airship
Enjoy the flight. Your private messages and in-flight mini-game will be announced in a few hours.
- Sun Jul 28, 2013 10:06 am
- Forum: Previous Side Missions
- Topic: Classic Super Mario Bros. [Endgame]
- Replies: 1407
- Views: 50070
Re: Classic Super Mario Bros. [Night 9]
Russtifinko has been lynched. He was Little Goomba.
- Sun Jul 28, 2013 10:06 am
- Forum: Previous Side Missions
- Topic: Classic Super Mario Bros. [Endgame]
- Replies: 1407
- Views: 50070
Re: Classic Super Mario Bros. [POLLS]
Who is your foe?
Poll ended at Sun Jul 28, 2013 10:05 am
birdwithteeth11
0
No votes
Bullzeye
0
No votes
Hedgeowl
0
No votes
LittleTiger
0
No votes
Mongoose
1
LittleTiger (6)
8%
Roxy
0
No votes
Russtifinko
5
Mongoose (4), Hedgeowl (5), Bullzeye (8), birdwithteeth11 (9), S~V~S (10)
38%
S~V~S
1
Russtifinko (11)
8%
King Wart (The Host, the Mod, the Non)
6
Snow Dog (1), Vompatti (2), MovingPictures07 (3), Epignosis (7), Elohcin (12), thellama73 (13)
Poll ended at Sun Jul 28, 2013 10:05 am
birdwithteeth11
0
No votes
Bullzeye
0
No votes
Hedgeowl
0
No votes
LittleTiger
0
No votes
Mongoose
1
LittleTiger (6)
8%
Roxy
0
No votes
Russtifinko
5
Mongoose (4), Hedgeowl (5), Bullzeye (8), birdwithteeth11 (9), S~V~S (10)
38%
S~V~S
1
Russtifinko (11)
8%
King Wart (The Host, the Mod, the Non)
6
Snow Dog (1), Vompatti (2), MovingPictures07 (3), Epignosis (7), Elohcin (12), thellama73 (13)
- Sat Jul 27, 2013 4:56 pm
- Forum: Previous Side Missions
- Topic: Classic Super Mario Bros. [Endgame]
- Replies: 1407
- Views: 50070
Re: Sub-Con [Vompatti]
You will get your reward at the end of the Day period.
- Sat Jul 27, 2013 4:56 pm
- Forum: Previous Side Missions
- Topic: Classic Super Mario Bros. [Endgame]
- Replies: 1407
- Views: 50070
Re: Sub-Con [Vompatti]
This is correct. Well done.Mongoose wrote:
- Sat Jul 27, 2013 4:54 pm
- Forum: Previous Side Missions
- Topic: Classic Super Mario Bros. [Endgame]
- Replies: 1407
- Views: 50070
Re: Sub-Con [Vompatti]
No double posting- that counts as a turn.
- Sat Jul 27, 2013 4:54 pm
- Forum: Previous Side Missions
- Topic: Classic Super Mario Bros. [Endgame]
- Replies: 1407
- Views: 50070
Re: Sub-Con [Vompatti]
OOOOHedgeowl wrote:
- Sat Jul 27, 2013 4:49 pm
- Forum: Previous Side Missions
- Topic: Classic Super Mario Bros. [Endgame]
- Replies: 1407
- Views: 50070
Re: Sub-Con [Vompatti]
OOMongoose wrote:
- Sat Jul 27, 2013 4:45 pm
- Forum: Previous Side Missions
- Topic: Classic Super Mario Bros. [Endgame]
- Replies: 1407
- Views: 50070
Re: Sub-Con [Vompatti]
OHedgeowl wrote:![]()
- Sat Jul 27, 2013 4:40 pm
- Forum: Previous Side Missions
- Topic: Classic Super Mario Bros. [Endgame]
- Replies: 1407
- Views: 50070
Re: Sub-Con [Vompatti]
OOOMongoose wrote:
- Sat Jul 27, 2013 4:12 pm
- Forum: Previous Side Missions
- Topic: Classic Super Mario Bros. [Endgame]
- Replies: 1407
- Views: 50070
Re: Sub-Con [Vompatti]
OOOElohcin wrote:![]()
![]()
![]()
- Sat Jul 27, 2013 4:07 pm
- Forum: Previous Side Missions
- Topic: Classic Super Mario Bros. [Endgame]
- Replies: 1407
- Views: 50070
Re: Sub-Con [Vompatti]
Nothing.Mongoose wrote:
- Sat Jul 27, 2013 4:02 pm
- Forum: Previous Side Missions
- Topic: Classic Super Mario Bros. [Endgame]
- Replies: 1407
- Views: 50070
Re: Sub-Con [Vompatti]
The puzzle has been chosen.




You may begin.




You may begin.
- Sat Jul 27, 2013 4:02 pm
- Forum: Previous Side Missions
- Topic: Classic Super Mario Bros. [Endgame]
- Replies: 1407
- Views: 50070
Re: Sub-Con [Vompatti]
Don’t Wake Phanto!
Phanto is the ancient mask that guards the key leading to a hoard of treasure. Upon entering the mystic door that led to his chambers, you started to wake him.
Participants have ten posts to decode a four symbol code. Symbols include:






Participants will post four images. Images may repeat. The Host will respond with a different code: White circles indicate “correct shape, incorrect position,” whilst red circles indicate “correct symbol, correct position.”
Participants only get a total of ten posts to solve the code! Failure to solve the puzzle by the end of the Day phase will bring Phanto’s curse upon you: A living participant will have four received lynch votes that same Day. A dead failure loses twenty coins.
If Phanto remains asleep, however, the players will be able to help themselves to a share of the treasure!
No double posting: For this reason, there must be at least two participants.
There is no discussion permitted, here or elsewhere. You may only post when taking a turn. Remember, you only get ten POSTS (not turns) to solve. If you do not wish to participate, then simply do not post in the Sub-Con thread. If you have a question, PM the Host.
Phanto is the ancient mask that guards the key leading to a hoard of treasure. Upon entering the mystic door that led to his chambers, you started to wake him.
Participants have ten posts to decode a four symbol code. Symbols include:






Participants will post four images. Images may repeat. The Host will respond with a different code: White circles indicate “correct shape, incorrect position,” whilst red circles indicate “correct symbol, correct position.”
Participants only get a total of ten posts to solve the code! Failure to solve the puzzle by the end of the Day phase will bring Phanto’s curse upon you: A living participant will have four received lynch votes that same Day. A dead failure loses twenty coins.
If Phanto remains asleep, however, the players will be able to help themselves to a share of the treasure!
No double posting: For this reason, there must be at least two participants.
There is no discussion permitted, here or elsewhere. You may only post when taking a turn. Remember, you only get ten POSTS (not turns) to solve. If you do not wish to participate, then simply do not post in the Sub-Con thread. If you have a question, PM the Host.
- Sat Jul 27, 2013 4:01 pm
- Forum: Previous Side Missions
- Topic: Classic Super Mario Bros. [Endgame]
- Replies: 1407
- Views: 50070
Sub-Con [Vompatti]
I apologize for getting to put this up, but at the rate you guys have gone, I don't think it will be an issue.
- Sat Jul 27, 2013 10:10 am
- Forum: Previous Side Missions
- Topic: Classic Super Mario Bros. [Endgame]
- Replies: 1407
- Views: 50070
Re: Classic Super Mario Bros. [Day 9]
I will send out prizes for the Water Land mini-game in a little while.
- Sat Jul 27, 2013 10:08 am
- Forum: Previous Side Missions
- Topic: Classic Super Mario Bros. [Endgame]
- Replies: 1407
- Views: 50070
Re: Classic Super Mario Bros. [Day 9]

Day 9: The Airship
Enemies:



It is now Day 9. You have 24 hours to lynch someone.
- Fri Jul 26, 2013 10:01 am
- Forum: Previous Side Missions
- Topic: Classic Super Mario Bros. [Endgame]
- Replies: 1407
- Views: 50070
Re: Classic Super Mario Bros. [Night 8]
Water Land Auction!
Bid to win a genuine Frog Suit! Beat the heat! Take a swim! Eat flies!
This is the only time you will ever see this one-of-a-kind item! The bidding closes at the end of the Night period.

Bid to win a genuine Frog Suit! Beat the heat! Take a swim! Eat flies!
This is the only time you will ever see this one-of-a-kind item! The bidding closes at the end of the Night period.

- Fri Jul 26, 2013 9:50 am
- Forum: Previous Side Missions
- Topic: Classic Super Mario Bros. [Endgame]
- Replies: 1407
- Views: 50070
Re: Classic Super Mario Bros. [POLLS]
Who is your foe?
Poll ended at Fri Jul 26, 2013 9:30 am
birdwithteeth11
0
No votes
Bullzeye
0
No votes
Hedgeowl
0
No votes
LittleTiger
4
Mongoose (1), Vompatti (3), birdwithteeth11 (5), S~V~S (9)
44%
Mongoose
0
No votes
Roxy
0
No votes
Russtifinko
0
No votes
S~V~S
0
No votes
Vompatti
2
Bullzeye (6), Russtifinko (7)
22%
Donkey Kong (The Host, the Mod, the Non)
3
Snow Dog (2), Epignosis (4), MovingPictures07 (8)
33%
Total votes : 9
- Fri Jul 26, 2013 9:49 am
- Forum: Previous Side Missions
- Topic: Classic Super Mario Bros. [Endgame]
- Replies: 1407
- Views: 50070
Re: Classic Super Mario Bros. [Day 8]

Night 8: Water Land

A message from Wendy O. Koopa:
“Don’t you just love the Sluice River? I do. So peaceful, moving water to the oceans that surround us...
“Hey! Want to hear a secret? They say a ship wrecked nearby, and that the Sluice River carries treasure! Do you like treasure? I do! I sell nets. A big net costs three coins and can grab one item. A medium net costs seven coins and can grab two items. A large net costs fifteen coins and can grab three items. The order you private message the Host (with what size you buy, of course) determines the order in which you drop your net! Happy fishing!”
It is now Night 8. You have 24 hours to send in your PMs.
- Fri Jul 26, 2013 9:49 am
- Forum: Previous Side Missions
- Topic: Classic Super Mario Bros. [Endgame]
- Replies: 1407
- Views: 50070
Re: Classic Super Mario Bros. [Day 8]
Vompatti has been lynched. He was the Grand Duke of Ice Land.
- Thu Jul 25, 2013 11:57 am
- Forum: Previous Side Missions
- Topic: Classic Super Mario Bros. [Endgame]
- Replies: 1407
- Views: 50070
Re: Sub-Con [Lizzy]
You are correct, well done.Snow Dog wrote:
Your reward will be PMed to you at the end of the Day period.
- Thu Jul 25, 2013 11:47 am
- Forum: Previous Side Missions
- Topic: Classic Super Mario Bros. [Endgame]
- Replies: 1407
- Views: 50070
Re: Sub-Con [Lizzy]
If the image isn't showing up, that last one was four stars.
- Thu Jul 25, 2013 11:47 am
- Forum: Previous Side Missions
- Topic: Classic Super Mario Bros. [Endgame]
- Replies: 1407
- Views: 50070
Re: Sub-Con [Lizzy]
Nothing.Mongoose wrote:
- Thu Jul 25, 2013 11:25 am
- Forum: Previous Side Missions
- Topic: Classic Super Mario Bros. [Endgame]
- Replies: 1407
- Views: 50070
Re: Sub-Con [Lizzy]
Nothing.Snow Dog wrote:
- Thu Jul 25, 2013 11:24 am
- Forum: Previous Side Missions
- Topic: Classic Super Mario Bros. [Endgame]
- Replies: 1407
- Views: 50070
Re: Classic Super Mario Bros. [Day 8]
Fixed, thanks.
- Thu Jul 25, 2013 11:05 am
- Forum: Previous Side Missions
- Topic: Classic Super Mario Bros. [Endgame]
- Replies: 1407
- Views: 50070
Re: Sub-Con [Lizzy]
The puzzle has been chosen.




You may begin.




You may begin.