Prisoners Dilemma (X Number of Players): You are Prisoner's Dilemma, and apart from the following ability, otherwise vanilla: Once during the game, you may choose to attempt to start a prison riot. If (1/2 of X?) other prisoners also choose to start a riot, a riot will occur and the lynch will be prevented. If (>1/2 of X?) prisoners choose to start a riot, there will be two lynches as punishment. If you are the only prisoner to choose to start a riot, you will have (1/2 of X, +1) votes cast against you in the next lynch. You may attempt a riot as many times as you like, until one successfully triggers.Golden wrote: ↑Sun Apr 01, 2018 7:58 am Update:
I have enough independent roles and also enough mafia roles and strong town roles (although if you still have any ideas, fire away - if they're better than what I've got, I'll kick something out).
What I really need are moderate or weak town roles that are of some sort of interest, as every setup needs a ton of these and I don't want too many of these plainer roles to be in too many setups. One of the tough things about such roles is finding ones that are interesting to play (by necessity, for balance, there are always roles that are only one step from vanilla). At least a wide range of variance within the matrix would provide something that played somewhat differently each time (the last thing I want is for every set up to basically feel the same).
What I'm looking for are roles that either do provide a player with some kind of tactical decision, roles that by their very nature and existence force others to think about how to deal with them tactically, or roles that are just plain fun.
Search found 8 matches
Return to “Golden's role madness matrix”
- Sun Apr 01, 2018 9:44 am
- Forum: The Drawing Board
- Topic: Golden's role madness matrix
- Replies: 53
- Views: 5410
Re: Golden's role madness matrix
- Sat Mar 31, 2018 10:00 am
- Forum: The Drawing Board
- Topic: Golden's role madness matrix
- Replies: 53
- Views: 5410
Re: Golden's role madness matrix
Mr. Duponte - You are Mr. Duponte, International con-man and thief. If you are detained, attacked, tracked, or otherwise targeted, you will weasel your way out and another person will be targeted. That person, however, will not receive all of the effects you would originally be targeted by. They will only be affected by the first action to target yourself. If you are one of the last three remaining townsfolk, this ability will no longer work for night kills.
- Fri Mar 30, 2018 9:48 pm
- Forum: The Drawing Board
- Topic: Golden's role madness matrix
- Replies: 53
- Views: 5410
- Fri Mar 30, 2018 9:15 pm
- Forum: The Drawing Board
- Topic: Golden's role madness matrix
- Replies: 53
- Views: 5410
- Fri Mar 30, 2018 2:43 pm
- Forum: The Drawing Board
- Topic: Golden's role madness matrix
- Replies: 53
- Views: 5410
Re: Golden's role madness matrix
wow yikes 10 years ago
- Fri Mar 30, 2018 2:04 pm
- Forum: The Drawing Board
- Topic: Golden's role madness matrix
- Replies: 53
- Views: 5410
Re: Golden's role madness matrix
If you can manage to read it, the first game I ever hosted and wrote with my brother is here http://www.spoilertv.co.uk/forum/viewto ... 2643895ff0Sloonei wrote: ↑Fri Mar 30, 2018 1:58 pmI got like halfway through designing a Fringe game a couple years ago and then never finished.DharmaHelper wrote: ↑Fri Mar 30, 2018 12:26 pm Olivia Dunham- (Secret Role: You are Olivia Dunham. During the course of the game you may stay awake for two nights. If you stay awake, you will not be night killed or affected by Pattern Events. In addition, on nights that you do not stay awake, you will search for either Peter Bishop, John Scott, or The Observer. If you find Peter Bishop, you will protect him for two nights. If you find John Scott, you will have to kill one person. If you find the Observer, you will stop the use of Pattern Abilities for two nights. Also, you will gain these abilities if one or more of the people you are searching for are killed. If you successfully find all three of these men, you will permanently gain the ability to kill, investigate, or protect one person every night. You may not kill John Scott.)
Feel free to use those ideas, or if you have a question, PM me. Or if you don't care, just enjoy how awesome I was at writing games
Edited to add:
In particular I'm proud of the way Aces and I handled "vanilla" roles like the FBI Agents and Lab Assistants. giving them a rotating, random pool of powers to use was clever and inventive.
- Fri Mar 30, 2018 12:26 pm
- Forum: The Drawing Board
- Topic: Golden's role madness matrix
- Replies: 53
- Views: 5410
Re: Golden's role madness matrix
Olivia Dunham- (Secret Role: You are Olivia Dunham. During the course of the game you may stay awake for two nights. If you stay awake, you will not be night killed or affected by Pattern Events. In addition, on nights that you do not stay awake, you will search for either Peter Bishop, John Scott, or The Observer. If you find Peter Bishop, you will protect him for two nights. If you find John Scott, you will have to kill one person. If you find the Observer, you will stop the use of Pattern Abilities for two nights. Also, you will gain these abilities if one or more of the people you are searching for are killed. If you successfully find all three of these men, you will permanently gain the ability to kill, investigate, or protect one person every night. You may not kill John Scott.)
- Fri Mar 30, 2018 12:21 pm
- Forum: The Drawing Board
- Topic: Golden's role madness matrix
- Replies: 53
- Views: 5410
Re: Golden's role madness matrix
Voodoo type roles like Rumplestiltskin in Grimms mafia that curse players who use certain words/phrases.