Long Con wrote:I currently have no squares that cause death. Actually, I don't even have a bomb that a player can set as a trap to kill someone. I want to minimize the impact that map stuff has on the overall game flow - for the most part, kills should happen at the same rate, and for the same reasons, as in a regular Mafia game.Turnip Head wrote:Will I explode if I move into the wrong square?
Good times.
