Hey all! I think what has been said on this topic already I largely agree with, so I won't reinvent the wheel here.
I will just say that I enjoy games of varying intensity myself, but there are two aspects of intensity I want to highlight:
1) Intensity is almost always fun for me, but drama is never fun. Economics, for example, was one of the most intense games I ever played and one of the most fun, due to the fact that the very high intensity was not correlated with very high drama. Despite some initial culture clash and some occasional flares, every single player was able to respectfully play the game and in a very impressive fashion. While I know every single one of us was at times overwhelmed with the intensity of the game, I had an absolute blast, since everyone remained respectful and was willing to apologize when they had crossed the line (myself included), and it seemed as though many others who played felt the same.
2) Sometimes it's all about striking that magic balance between intensity and lightheartedness. I'll use Economics again here, since it had a ton of dead player chat, OT chat, as well as G-Man's infamous picture posting (which at times aggravated me in game, but was so HILARIOUS). While the game was intense, it wasn't without its fair share of goofiness, and that was much appreciated by me.
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- by Tangrowth
- Mon Jun 22, 2015 8:48 pm
- Forum: The Lounge
- Topic: Let's have fun and address the unfunness of mafia!
- Replies: 31
- Views: 1396
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