I'll make sure to speak with you regarding this ASAP so you know whether to submit it as a Speed/Full game if we do not get it running as a Special game.JaggedJimmyJay wrote:That'd be cool with me.
Choutas is right that this game shouldn't be too large or it'd become quite hard to follow even for the most active players. I think somewhere in the 17-23 range would be ideal. I'm flexible though. I can also dig it being a special game as long as y'all who handle all that business are cool with it too. I don't want the game to interfere with someone else's hard work setup in terms of timing.
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Return to “Vocaroo Mafia (audio recordings) [CLASSIC GAME]”
- Sat Oct 31, 2015 7:53 pm
- Forum: Mafia Game Submission Archive
- Topic: Vocaroo Mafia (audio recordings) [CLASSIC GAME]
- Replies: 42
- Views: 1907
Re: Vocaroo Mafia (audio recordings)
- Sat Oct 31, 2015 12:21 pm
- Forum: Mafia Game Submission Archive
- Topic: Vocaroo Mafia (audio recordings) [CLASSIC GAME]
- Replies: 42
- Views: 1907
Re: Vocaroo Mafia (audio recordings)
Indeed, we could specifically set this up as the next TS/RYM crossover game and I can get this running as a Special Game. PM me if this is what any of you wants to happen.Ricochet wrote:It could run as a special game, just like the Talking Heads game or, previously, Omerta, so as to not fall under the full/speed game player count requirements. However, if many members will be excited to join, I doubt it will be restrainable to 12-16. Maybe under 19.
- Mon Oct 05, 2015 10:11 am
- Forum: Mafia Game Submission Archive
- Topic: Vocaroo Mafia (audio recordings) [CLASSIC GAME]
- Replies: 42
- Views: 1907
Re: Vocaroo Mafia (audio recordings)
This absolutely must happen.