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Return to “Courage the Cowardly Dog Mafia [SPEED GAME]”
- Mon Nov 02, 2015 8:49 pm
- Forum: Mafia Game Submission Archive
- Topic: Courage the Cowardly Dog Mafia [SPEED GAME]
- Replies: 9
- Views: 1017
Re: Courage the Cowardly Dog Mafia [SPEED GAME]
Yep, makes sense to me! Looks fun!
- Mon Nov 02, 2015 8:42 am
- Forum: Mafia Game Submission Archive
- Topic: Courage the Cowardly Dog Mafia [SPEED GAME]
- Replies: 9
- Views: 1017
Re: Courage the Cowardly Dog Mafia [SPEED GAME]
Rico, I have a couple of questions based on taking an in-depth look at the roles:
- Courage's Parents: "Vanilla, but either of them will appear as Courage if lynched or night killed." Does this mean that you will be revealing players' roles upon NK as well as lynch?
- Chicken: "Kills nightly, finding out the victim's role. Once in the game, Chicken can also steal and use one of his victims power. If he kills, he cannot use his night power at the same time." Does this latter sentence mean Chicken can choose not to kill? If so, I find the kill ranking system a bit confusing. If not, then does his finding out the victim's role remain passive and thus is not canceled by his inability to use his night power?
Loving the setup. I can see a bit of inspiration from Talking Heads as well.
- Courage's Parents: "Vanilla, but either of them will appear as Courage if lynched or night killed." Does this mean that you will be revealing players' roles upon NK as well as lynch?
- Chicken: "Kills nightly, finding out the victim's role. Once in the game, Chicken can also steal and use one of his victims power. If he kills, he cannot use his night power at the same time." Does this latter sentence mean Chicken can choose not to kill? If so, I find the kill ranking system a bit confusing. If not, then does his finding out the victim's role remain passive and thus is not canceled by his inability to use his night power?
Loving the setup. I can see a bit of inspiration from Talking Heads as well.

- Mon Nov 02, 2015 7:35 am
- Forum: Mafia Game Submission Archive
- Topic: Courage the Cowardly Dog Mafia [SPEED GAME]
- Replies: 9
- Views: 1017
Re: Courage the Cowardly Dog Mafia [SPEED GAME]
Yeah, at least having Night BTSC they'll be able to coordinate their powers and plan for the next Day. From what I understand not having BTSC during the Day is still thoroughly limiting, since if something unexpected happens they can't communicate to plan how to deal with it. I can only imagine how difficult it will be for folks here since constant BTSC is so ingrained into our games. Should be a worthwhile experiment nonetheless.Ricochet wrote:Sure, I'll consider it. Now that I think of it, the baddies' target might intersect too much, if they're all in the dark.MovingPictures07 wrote:Awesome!
If you want, Rico, you could give the mafia BTSC during Nights only if you're unsure about removing it completely. The Champs game on 2+2 worked that way. Makes it more difficult for the mafia, inevitably, but I think it would be worth trying with this setup.
- Mon Nov 02, 2015 7:29 am
- Forum: Mafia Game Submission Archive
- Topic: Courage the Cowardly Dog Mafia [SPEED GAME]
- Replies: 9
- Views: 1017
Re: Courage the Cowardly Dog Mafia [SPEED GAME]
Somehow I remember all of them.Metalmarsh89 wrote:The chicken from outer space is the only villain I remember. But this was an enjoyable show.
- Mon Nov 02, 2015 7:23 am
- Forum: Mafia Game Submission Archive
- Topic: Courage the Cowardly Dog Mafia [SPEED GAME]
- Replies: 9
- Views: 1017
Re: Courage the Cowardly Dog Mafia [SPEED GAME]
Awesome!
If you want, Rico, you could give the mafia BTSC during Nights only if you're unsure about removing it completely. The Champs game on 2+2 worked that way. Makes it more difficult for the mafia, inevitably, but I think it would be worth trying with this setup.
If you want, Rico, you could give the mafia BTSC during Nights only if you're unsure about removing it completely. The Champs game on 2+2 worked that way. Makes it more difficult for the mafia, inevitably, but I think it would be worth trying with this setup.