Not sure, but I know I'm not staying at the Docks.juliets wrote: I'd like to know where you're thinking to put your vote today and why?
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- Thu Feb 18, 2016 4:32 pm
- Forum: Previous Jobs
- Topic: Arkham Mafia [ENDGAME]
- Replies: 8956
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Re: Arkham Mafia [Day 1]
- Thu Feb 18, 2016 4:29 pm
- Forum: Previous Jobs
- Topic: Arkham Mafia [ENDGAME]
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Re: Arkham Mafia [Day 1]
I don't know if I would call it sketchy. As I said earlier somewhere, my main concern is that we have no idea what this thingy is about, who it benefits and who it does not benefit.Enrique wrote:Typhoony do you think it's sketchy that some people really want to talk about their info? What would it take to make you do that?
If I would be pushing for people to release info, I would know who the information benefitted. I don't think everybody pushing to share the info has an idea who it might benefit, but surely someone out there knows at the very least what we are talking about.
- Thu Feb 18, 2016 4:24 pm
- Forum: Previous Jobs
- Topic: Arkham Mafia [ENDGAME]
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Re: Arkham Mafia [Day 1]
What would you like my take on?juliets wrote:Hello nubphoony have you got something you would like to share? Like your take on whats going on?Typhoony wrote:Hello nubs.
- Thu Feb 18, 2016 4:19 pm
- Forum: Previous Jobs
- Topic: Arkham Mafia [ENDGAME]
- Replies: 8956
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Re: Arkham Mafia [Day 1]
Hello nubs.
- Wed Feb 17, 2016 7:53 pm
- Forum: Previous Jobs
- Topic: Arkham Mafia [ENDGAME]
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Re: Arkham Mafia [Day 1]
I've thought about that, and realized I wasn't going to go insane thinking about it. Better to just wait and see what will happen :P
- Wed Feb 17, 2016 7:22 pm
- Forum: Previous Jobs
- Topic: Arkham Mafia [ENDGAME]
- Replies: 8956
- Views: 184733
Re: Arkham Mafia [Day 1]
Do you actually think that this is a conscious decision from the baddie teams?DharmaHelper wrote: I think that the reason (at least I) am seeing more sincere discussion is directly tied to the smaller mafia teams. IMO, more standard sized mafia teams are able to get into discussions easier because they have a handful of players that they can rely on to either support them or at the very least not suspect them if they fuck up, and by virtue of their numbers they can have a more significant impact on the flow of thread discussion, particularly in early game. This is much more difficult to achieve in pairs.
Like, them going "Let's not get involved in the thread, we don't have the numbers to influence discussion that much"?
That is not how it works from my experience of being on baddie teams, especially in the beginning of a game.
- Wed Feb 17, 2016 3:40 pm
- Forum: Previous Jobs
- Topic: Arkham Mafia [ENDGAME]
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Re: Arkham Mafia [Day 1]
I don't think it will hurt either of us. I'm more concerned with who it might potentially help.a2thezebra wrote:Do you think revealing this is going to hurt the both of us or just me?Typhoony wrote:nub Zebra.
And since we have no idea on that front, I would have preferred if you had not mentioned it.
- Wed Feb 17, 2016 3:37 pm
- Forum: Previous Jobs
- Topic: Arkham Mafia [ENDGAME]
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Re: Arkham Mafia [Day 1]
nub Zebra.
- Wed Feb 17, 2016 3:09 pm
- Forum: Previous Jobs
- Topic: Arkham Mafia [ENDGAME]
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Re: Arkham Mafia [Day 1]
I'm not opposed to voting a low poster, but I will rarely actually advocate lynching one. I did that just recently in Enriques speed game, and those were pretty extraordinary circumstances that we're not even close to here.
Aside from that, I don't think it should ever be the main focus of the thread.
Aside from that, I don't think it should ever be the main focus of the thread.
- Wed Feb 17, 2016 1:53 pm
- Forum: Previous Jobs
- Topic: Arkham Mafia [ENDGAME]
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Re: Arkham Mafia [Day 1]
Are we sure it's a good idea to talk about this stuff? One of the rules specifically mentions that it is not in your best interest to talk about the map
- Wed Feb 17, 2016 10:02 am
- Forum: Previous Jobs
- Topic: Arkham Mafia [ENDGAME]
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- Views: 184733
Re: Arkham Mafia [Day 1]
I'm not suspicious of him atm. He is posting similarly to the Pikmin game. His posts there also seemed designed to appease, to be polite, and he was civ there.S~V~S wrote:I am not sure, tbh. I was just intrigued by his reaction to having read the thread. There was alot of tunnel type stuff and some quite a bit of tension at some points going on, and he only noted one thing, and his opinion on that seemed a bit one dimensional.Typhoony wrote:Are you suspicious of Glorfindel SVS?
His reply was very well crafted; and tbh, it felt kind of *crafted* to me, if you get my feeling~ designed to appease. I can't be anywhere near sure at this point; he is unfailingly polite and I don't know him well, so have no basis of comparison. SO my initial thought, intrigued, best fits my feelings at this time, I think.
Do you have an opinion?
- Wed Feb 17, 2016 9:24 am
- Forum: Previous Jobs
- Topic: Arkham Mafia [ENDGAME]
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- Views: 184733
Re: Arkham Mafia [Day 1]
Are you suspicious of Glorfindel SVS?
- Tue Feb 16, 2016 7:42 pm
- Forum: Previous Jobs
- Topic: Arkham Mafia [ENDGAME]
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Re: Arkham Mafia [Day 0]
Do you actually expect anyone to answer those question Mac?
- Tue Feb 16, 2016 7:33 pm
- Forum: Previous Jobs
- Topic: Arkham Mafia [ENDGAME]
- Replies: 8956
- Views: 184733
Re: Arkham Mafia [Day 0]
Epi answered this alreadyEnrique wrote: sig I see no reason to assume Gotham would start at 100%? The game would practically be gifted to them at that point.
- Tue Feb 16, 2016 6:02 pm
- Forum: Previous Jobs
- Topic: Arkham Mafia [ENDGAME]
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- Views: 184733
Re: Arkham Mafia [Day 0]
That he's a nub
- Tue Feb 16, 2016 5:52 pm
- Forum: Previous Jobs
- Topic: Arkham Mafia [ENDGAME]
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Re: Arkham Mafia [Day 0]
It's difficult for Wayne's Manor to win with the baddies. Adding up all the percentages available in the game nets them 100% (with Rupert Thorne being the wildcard).Golden wrote: You and I definitely see game mechanics the same way, sig. Wayne can win with the mafia. They don't want to (because killing mafia nets them points and killing civs subtract points) but ultimately they will do what they need to do to win, and if that means taking out the last civ to end the game alive and above 100% they would do so.
If a baddie team wins, it means that atleast all of GCPD (11) are dead + one other baddie team (3), giving them a base percentage of 11*-2+3*5 = -7%. Best case scenario, they would need at least 9 of the Arkham Asylum dead. If one of Wayne's Manor dies, they would need all the inmates dead. I don't see a scenario where they will be in favor of a civ lynch, ever.
no uMatt wrote:(cept nub Typh)
- Mon Feb 15, 2016 7:01 pm
- Forum: Previous Jobs
- Topic: Arkham Mafia [ENDGAME]
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Re: Arkham Mafia [Day 0]
What is this based on?Nerolunar wrote: I still believe we should go to AA though. Im wondering if there is a mechanic that makes the Riddler place clues where he has been. He has been at Arkham, so it wouldn´t surprise me if there was one.
- Mon Feb 15, 2016 3:29 pm
- Forum: Previous Jobs
- Topic: Arkham Mafia [ENDGAME]
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Re: Arkham Mafia [Day 0]
How's that working out for you so far Golden?Golden wrote:Looks like you are in the clear sig.
I know I say this and then people still sus me anyway but...
I'm GOING to be quieter this game.
I have a plan for the very few games I can sign up for in the coming months. Arkham was not on that plan. I just started a new role at work, and have heaps of other stuff going on in real life, so I need to be very careful with my time.
- Mon Feb 15, 2016 2:56 pm
- Forum: Previous Jobs
- Topic: Arkham Mafia [ENDGAME]
- Replies: 8956
- Views: 184733
Re: Arkham Mafia [Day 0]
Hosts: Does anyone have any info about this poll?
- Mon Feb 15, 2016 12:48 pm
- Forum: Previous Jobs
- Topic: Arkham Mafia [ENDGAME]
- Replies: 8956
- Views: 184733
Re: Arkham Mafia [Day 0]
I am joining my good friend Zebra to the docks