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by Long Con
Sun Dec 11, 2016 6:38 pm
Forum: Previous Jobs
Topic: The Flash: Battle for the Gem Cities (Day 12)
Replies: 3950
Views: 80922

Re: The Flash: Battle for the Gem Cities (Day 12)

Juliets was a smart lady! Aces PMed me his role:
Mister Rearranger wrote: You'll be playing as the ultimate antagonist, Professor Zoom!
He wants to kill the Flash family more than anything else in the world. He’ll search every even night for a Flash. If he finds either Wally or Barry, that Flash will die.
As a speedster, once we enter the map phase at the end of Day 0, you'll be able to move up to 2 squares at a time instead of the normal 1.

You'll win by eliminating both of the Flashes and surviving the battle unscathed. Good luck!
So that's one Archvillain.
by Long Con
Sun Dec 11, 2016 12:44 pm
Forum: Previous Jobs
Topic: The Flash: Battle for the Gem Cities (Day 12)
Replies: 3950
Views: 80922

Re: The Flash: Battle for the Gem Cities (Day 12)

Jackofhearts2005 wrote:So what were the arch villain win conditions?
No one knows... and Aces, rabbit8, and DREAM are as absent as MightyRearranger. :(
by Long Con
Fri Dec 09, 2016 5:45 pm
Forum: Previous Jobs
Topic: The Flash: Battle for the Gem Cities (Day 12)
Replies: 3950
Views: 80922

Re: The Flash: Battle for the Gem Cities (Day 12)

Guys, guys, Grodd is telepathic... he's immune to all mind control!
by Long Con
Wed Dec 07, 2016 9:01 pm
Forum: Previous Jobs
Topic: The Flash: Battle for the Gem Cities (Day 12)
Replies: 3950
Views: 80922

Re: The Flash: Battle for the Gem Cities (Day 12)

Bass_the_Clever wrote:This was such a fun game.
I loved how it mirrored the Monopoly game, in that a team of Black Rock and I needed to approach you and garner your support to win with us, rather than choose to side with our enemies. :noble: You came through for us both times.
by Long Con
Mon Dec 05, 2016 11:38 am
Forum: Previous Jobs
Topic: The Flash: Battle for the Gem Cities (Day 12)
Replies: 3950
Views: 80922

Re: The Flash: Battle for the Gem Cities (Day 12)

Metalmarsh89 wrote:
Long Con wrote:
Metalmarsh89 wrote:
Golden wrote:
Metalmarsh89 wrote:A World Reborn is the other map game we did here, hosted by Long Con and Black Rock. This one was a dandy of the game. BTSC galore!!! (And I got a little spirit marmot) :D
And we killed you :feb: see your sig for details.
The two map games I've played here have probably been the two most heart-wrenching games of mafia I've ever played. :fist:
:srsnod: Yeah.


Black Rock and I are EXTREMELY proud of winning this game. No one will ever know the complex series of events that each had to happen perfectly for us to win, but it was truly astonishing, and required us both to very literally play perfect games to win. Both in the thread and on the map... my god, I worked some of the silverest-tongued magic of my life this game. We were a baddie team with no BTSC and no nightkill, and we still won. :noble:
And yet, Sorsha, llama and I we were a civ team with BTSC and a nightkill. :haha:
:noble: :noble: :noble: :workit: :clap: :grin: Yeah.
by Long Con
Sat Dec 03, 2016 12:25 am
Forum: Previous Jobs
Topic: The Flash: Battle for the Gem Cities (Day 12)
Replies: 3950
Views: 80922

Re: The Flash: Battle for the Gem Cities (Day 12)

Metalmarsh89 wrote:
Golden wrote:
Metalmarsh89 wrote:A World Reborn is the other map game we did here, hosted by Long Con and Black Rock. This one was a dandy of the game. BTSC galore!!! (And I got a little spirit marmot) :D
And we killed you :feb: see your sig for details.
The two map games I've played here have probably been the two most heart-wrenching games of mafia I've ever played. :fist:
:srsnod: Yeah.


Black Rock and I are EXTREMELY proud of winning this game. No one will ever know the complex series of events that each had to happen perfectly for us to win, but it was truly astonishing, and required us both to very literally play perfect games to win. Both in the thread and on the map... my god, I worked some of the silverest-tongued magic of my life this game. We were a baddie team with no BTSC and no nightkill, and we still won. :noble:
by Long Con
Thu Jun 11, 2015 12:56 pm
Forum: Previous Jobs
Topic: The Flash: Battle for the Gem Cities (Day 12)
Replies: 3950
Views: 80922

Re: The Flash: Battle for the Gem Cities (Day 12)

Also, we need to know everyone's Win Conditions... specifically, the Arch-Villains!
by Long Con
Thu Jun 11, 2015 12:55 pm
Forum: Previous Jobs
Topic: The Flash: Battle for the Gem Cities (Day 12)
Replies: 3950
Views: 80922

Re: The Flash: Battle for the Gem Cities (Day 12)

Taken from your Presumed Role List earlier, MM:

Unaccounted for: Bullzeye, Spacedaisy, rabbit8.

Old Rogues

Captain Cold - Roxy
Heat Wave - fingersplints
Mirror Master - Timmer
Weather Wizard - FZ.
The Trickster - S~V~S
Golden Glider - blindfaeth

Independent Rogues

Captain Boomerang - DharmaHelper
Abra Kadabra - Soneji
Doctor Alchemy - Bass_the_Clever
Magenta - Spacedaisy?
The Folded Man - Bullzeye?
Rainbow Raider - MovingPictures07

New Rogues

The Top - Turnip Head
Blacksmith - Black Rock
Murmur - Long Con
Girder - Devin the Omniscient
Tar Pit - Epignosis
Plunder - DFaraday
Double-Down - Bass_the_Clever 1.0

Arch-Villains

Professor Zoom - AceofSpaces
Zoom - rabbit8?
Gorilla Grodd - DREAM

The Detectives

Wally West - Sophie
Pied Piper - Metalmarsh89
Barry Allen - thellama73
by Long Con
Thu Jun 11, 2015 9:15 am
Forum: Previous Jobs
Topic: The Flash: Battle for the Gem Cities (Day 12)
Replies: 3950
Views: 80922

Re: The Flash: Battle for the Gem Cities (Day 12)

MR still owes us a Roles List, a Map, and an event explanation. :srsnod:
by Long Con
Thu Jun 11, 2015 12:20 am
Forum: Previous Jobs
Topic: The Flash: Battle for the Gem Cities (Day 12)
Replies: 3950
Views: 80922

Re: The Flash: Battle for the Gem Cities (Day 12)

:noble: Thank you!

I just wanted to say so many times, "I know you're not bad, S~V~S... I'm not wrong about you, I'm just a lying baddie! :feb: " :haha:
by Long Con
Wed Jun 10, 2015 9:20 pm
Forum: Previous Jobs
Topic: The Flash: Battle for the Gem Cities (Day 12)
Replies: 3950
Views: 80922

Re: The Flash: Battle for the Gem Cities (Day 12)

S~V~S wrote::pout:
Your lynch was a sad time. I'm sorry we needed it to happen.
by Long Con
Wed Jun 10, 2015 2:52 pm
Forum: Previous Jobs
Topic: The Flash: Battle for the Gem Cities (Day 12)
Replies: 3950
Views: 80922

Re: The Flash: Battle for the Gem Cities (Day 12)

So, there's so much I want to say about the game I had. It was a very fun and interesting game, and I am proud to have played an excellent thread game, and an equally excellent map game. There are several factors in both aspects of the game that, if we didn't make the choices we did... we would not have ended up winning.

I started on square F7, four moves from Star Labs. From the outset, I decided that my map goal was to reach Star Labs. Day 1 we lynched Llama for being zany, and I was very pleased to see we took out Barry Allen, as I'm sure all the baddies were. Night 1, I was found by Blacksmith (BR), and I silenced Roxy (Captain Cold) because it wasn't something that could be traced back to me. I thought maybe Epig or Bullzeye would get the blame (sorry Epig, she killed you, maybe she suspected you of silencing her? :haha: ) I wasn't supposed to silence then, it was originally on even nights. I realized too late that a mistake had been made, and MR decided the best course of action was to simply change my role to odd nights instead. I moved north 1 square.

On Day 2, trying to play as my Civvie self, I called out Bass for his "there's one or two baddies in that voting group" post. I was honest about how it sounded to me, like it was good to say but meant little, and his lynch that day lost us Double Down but gained me cred as a genuine baddie hunter in some eyes. The funny thing is, Bass saying "cheat" in every post wasn't him self-cursing, it was something imposed upon him - I forget the details now. His "curse" was not a signal to Blacksmith as some suggested. Night 2 Roxy kills Epignosis and Plunder fails to kill. Night 2 there was the lightning storm that moved everyone, and I ended up on H8... still close to Star Labs, so my original mission to reach it still stood.

Day 3 Spacedaisy was really after me. Why, SD? Just good instincts? It didn't catch on because she had no meaty case to support the suspicion. The lynch vote was really close between SD and Aces, but no one was lynched, and the records were lost (MR, you have them?) Then the Day repeated, what was that? We lynched blindfaeth, and were very happy to see he was Golden Glider. With our limited BTSC, we wanted to limit the BTSC of others, of course. Night 3, I silenced Bass 2.0 to try and put suspicion on him, I think. I also ended up on the same square as rabbit8. We talked a bit about the game, and he said he wanted to get more involved, and planned to... but then he basically disappeared. :shrug:

Day 4 I moved north one square to H6, where blindfaeth's grave was. I could see a player to the south - the unmoving rabbit. Blindfaeth had ice skates that let me move two squares at a time, and cross squares I normally couldn't, like water. We lynched Aces despite Roxy's claims, which turned out pretty good for the Detectives. Night 4, Bullzeye was double-killed by a head-basher a la rock, and a too-late second murder intender. Neither of them were Plunder, so what gives?

reywaS was replaced by MP07, whom I enjoyed debating with very much. It got me something to say in-thread a seem really involved, and then we lynched him for it on Day 5! Another BTSCer out of the way, and the baddies were happy once again. Night 5...
by Long Con
Tue Jun 09, 2015 12:11 am
Forum: Previous Jobs
Topic: The Flash: Battle for the Gem Cities (Day 12)
Replies: 3950
Views: 80922

Re: The Flash: Battle for the Gem Cities (Day 12)

Yes, the votes went on you early that day ("placeholders" :haha: ) to specifically make ending the day early an impossible plan. In our minds, you and MM and Sophie could have come in and talked about it and just decided to vote for me and end it to prevent any shenanigans, so we put that plan together to prevent it. Then it would have been too awkward to switch all our votes to Sophie, especially when we weren't totally outed yet.

I'm still writing my big post-game analysis, I just keep getting distracted.
by Long Con
Mon Jun 08, 2015 2:01 pm
Forum: Previous Jobs
Topic: The Flash: Battle for the Gem Cities (Day 12)
Replies: 3950
Views: 80922

Re: The Flash: Battle for the Gem Cities (Day 12)

Yeah, that was a good lynch. :feb:
by Long Con
Mon Jun 08, 2015 12:03 am
Forum: Previous Jobs
Topic: The Flash: Battle for the Gem Cities (Day 12)
Replies: 3950
Views: 80922

Re: The Flash: Battle for the Gem Cities (Day 12)

That was my understanding of Tar Pit. Maybe it was a voluntary thing, not automatic? It doesn't read like that. :shrug: We could have sent you on far-corner missions or something. :haha: I hope MR reveals all the Map locations and what they did. In detail. Like I wanna know what each statue in the Flash Museum did. I also want to know what caused the lightning storm, and why the world was Flashpoint world thereafter, and if it affected the game. And what was the item on Roxy's body that I was too scared/busy to pick up and identify?
by Long Con
Sun Jun 07, 2015 7:37 pm
Forum: Previous Jobs
Topic: The Flash: Battle for the Gem Cities (Day 12)
Replies: 3950
Views: 80922

Re: The Flash: Battle for the Gem Cities (Day 12)

Oh, and Bass, sorry we had BR lie to you about FZ and Rabbit being New Rogues in the BTSC... we were worried that you might be Heat Wave because you seemed very sketchy about your Dr Alchemy powers and what you did with them. You said you targeted me, but I hadn't received a random power for it, so it seemed like a lie. Also, you said you got a silence from targeting me and from targeting Timmer, which made no sense to us. That mistrust was also why BR teleported away from you after saying she was going to stay at the City Center. :)

If you had targeted me on Night 9, it would have failed. It was Day 9 that I moved to Granite Peak to hide behind my hologram. (Unless Wally was in the very top-right of the map).
by Long Con
Sun Jun 07, 2015 1:53 am
Forum: Previous Jobs
Topic: The Flash: Battle for the Gem Cities (Day 12)
Replies: 3950
Views: 80922

Re: The Flash: Battle for the Gem Cities (Day 12)

Also, what was with my death at the end? I seem to have won the game still... but that was a little disconcerting.
by Long Con
Sun Jun 07, 2015 1:52 am
Forum: Previous Jobs
Topic: The Flash: Battle for the Gem Cities (Day 12)
Replies: 3950
Views: 80922

Re: The Flash: Battle for the Gem Cities (Day 12)

Hey everyone, sorry for being absent for the last couple of days or whatever. BR and I are running our food truck, the Sandwich Shack, at the Brooklyn Spring Fair this weekend, and we go from the time we get up in the morning until after midnight. I do want to talk about things a lot more, just give me until after tomorrow.

MM, I was at Granite Peak for a few days. Why do you ask? Why should I have died Night 9?
by Long Con
Fri Jun 05, 2015 5:27 pm
Forum: Previous Jobs
Topic: The Flash: Battle for the Gem Cities (Day 12)
Replies: 3950
Views: 80922

Re: The Flash: Battle for the Gem Cities (Day 12)

Metalmarsh89 wrote:And I wasted 2 hours yesterday doing a "catchup" post for DF and a complete role analysis on everyone, all for naught. :disappoint:

LC was probably laughing in BTSC. "No, no this is good stuff"...
I respect the analysis and recap , it's good to have that at game end.

However, I admit to laughing with my team when I got you to apologize to DFaraday. :feb:
by Long Con
Fri Jun 05, 2015 2:24 am
Forum: Previous Jobs
Topic: The Flash: Battle for the Gem Cities (Day 12)
Replies: 3950
Views: 80922

Re: The Flash: Battle for the Gem Cities (Day 12)

Anyways, I have to get to bed. In the true post-game, I want to make a full synopsis of the game from our perspective with all the details through the whole game. It was a wild ride, and I think it will be an interesting read. If the game ends now, and I think it will, then I'll be able to put it together late tomorrow night... roughly 22 hours from now.

Good night! :offtobed:
by Long Con
Fri Jun 05, 2015 2:21 am
Forum: Previous Jobs
Topic: The Flash: Battle for the Gem Cities (Day 12)
Replies: 3950
Views: 80922

Re: The Flash: Battle for the Gem Cities (Day 12)

Turnip Head wrote:
Long Con wrote:
Turnip Head wrote:I had wanted to play a stronger game in the middle there, but I honestly had no idea what was going on, or who any of the other New Rogues were, if they even had BTSC, and I was slowly being outed by people talking openly about the mind controls, and then both my kills failed, and I sorta threw my hands in the air :P I had a fun time though. On the map I mostly hung out at Granite Peak hoping somebody would show up.
Is your body there? MR forgot to mention it to me. I've been there for a couple of days now, hiding behind a hologram that would have absorbed a night kill against me. ;)
Actually I think I died in the square right beside it. Did you get my message? :shifty:
:( I don't think I did.
timmer wrote:This game was probably the most complicated I've ever played, with the number of items/secrets/location secrets easily greater than anything I've ever seen. While I know MR had some time issues and there were some problems, I still give him props for trying such an ambitious, massive concept of a game! This was difficult to play but very invigorating, and in the end, a reminder that proper play can be done even in the face of near-blatant info dumping!
Agreed! Instead of trying to prevent role-hinting and claiming, I think hosts should just add elements to the game to foil such things. Baddies with a dead role check, Seemers, role-checker-trickers, role-checks that can give false info, etc.
by Long Con
Fri Jun 05, 2015 2:12 am
Forum: Previous Jobs
Topic: The Flash: Battle for the Gem Cities (Day 12)
Replies: 3950
Views: 80922

Re: The Flash: Battle for the Gem Cities (Day 12)

Turnip Head wrote:I had wanted to play a stronger game in the middle there, but I honestly had no idea what was going on, or who any of the other New Rogues were, if they even had BTSC, and I was slowly being outed by people talking openly about the mind controls, and then both my kills failed, and I sorta threw my hands in the air :P I had a fun time though. On the map I mostly hung out at Granite Peak hoping somebody would show up.
Is your body there? MR forgot to mention it to me. I've been there for a couple of days now, hiding behind a hologram that would have absorbed a night kill against me. ;)
by Long Con
Fri Jun 05, 2015 2:05 am
Forum: Previous Jobs
Topic: The Flash: Battle for the Gem Cities (Day 12)
Replies: 3950
Views: 80922

Re: The Flash: Battle for the Gem Cities (Day 12)

Metalmarsh89 wrote:We tried to kill him again on Night 7.
I know... I had asked the host, out of curiosity, who would have died that night since the Trickster wasn't supposed to trap someone on odd nights. He said it was TH, and I guess the kill would have been randomly redirected to someone who would die just like poor Spacedaisy. So we can't really predict how it would have affected the outcome. Maybe Pied Piper would have died, maybe Murmur. ;)
by Long Con
Fri Jun 05, 2015 2:01 am
Forum: Previous Jobs
Topic: The Flash: Battle for the Gem Cities (Day 12)
Replies: 3950
Views: 80922

Re: The Flash: Battle for the Gem Cities (Day 12)

Metalmarsh89 wrote:I did jackshit on the map. Zero. Nada. I moved, but there was never anything interesting where I moved.
My goal from Day 1 was to get to Star Labs. That was the first very good decision I made, without it, we would not be where we are today. Llama would be alive, and we would be goners.
by Long Con
Fri Jun 05, 2015 2:00 am
Forum: Previous Jobs
Topic: The Flash: Battle for the Gem Cities (Day 12)
Replies: 3950
Views: 80922

Re: The Flash: Battle for the Gem Cities (Day 12)

Turnip Head wrote:I don't think I qualify for the win but I had a lot of fun this game. Something I've wanted to say for a long time is that I never mind controlled MP the day he went crazy. That was all him! I was cracking up! :haha:
:haha: :haha: :haha: What a crazy factor he was, tossed in there with his wacky ideas.

I think it's kind of ironic that I made a big statement about how the Indy Rogues will simply side with the Civvies in this game, definitely... and then later we hatched a plan to bring Bass to our side, because we knew he was Indy.
by Long Con
Fri Jun 05, 2015 1:58 am
Forum: Previous Jobs
Topic: The Flash: Battle for the Gem Cities (Day 12)
Replies: 3950
Views: 80922

Re: The Flash: Battle for the Gem Cities (Day 12)

Metalmarsh89 wrote:
timmer wrote:Kudos to the New Rogues. You played a perfectly calibrated game; never too chatty, never too quiet, always in every conversation but never the topic OF the conversation. And with no kill? It's a real triumph, my hat's off to you all!
I'm sorry timmer. I was convinced you were lying, and just making things up to stay alive. I knew SVS was an Old Rogue, and so didn't believe a word you said.

So did Roxy kill twice, or did Bass borrow a kill from her?
Our prevailing theory is that Roxy got a kill from the Golden Glider lynch.

And oh my God, Roxy died in Star Labs. You guys killed her. You don't even know how crucial that was. Star Labs, guys... I'll wait to tell you the juicy details until after the game is officially ended, but I'll say this: we did play a good game in-thread, but our map-game was equally good, and equally essential to our victory. All in all, I estimate about 15 decisions we made throughout the game were all essential to get to where we are right now, and half of them were taking advantage of the map and what we had found. Who knew Bass had owned a car? :nicenod:
by Long Con
Fri Jun 05, 2015 1:50 am
Forum: Previous Jobs
Topic: The Flash: Battle for the Gem Cities (Day 12)
Replies: 3950
Views: 80922

Re: The Flash: Battle for the Gem Cities (Day 12)

timmer wrote:Kudos to the New Rogues. You played a perfectly calibrated game; never too chatty, never too quiet, always in every conversation but never the topic OF the conversation. And with no kill? It's a real triumph, my hat's off to you all!
Thank you, we have rarely played a game that we are more proud of. :noble:
by Long Con
Fri Jun 05, 2015 1:49 am
Forum: Previous Jobs
Topic: The Flash: Battle for the Gem Cities (Day 12)
Replies: 3950
Views: 80922

Re: The Flash: Battle for the Gem Cities (Day 12)

timmer wrote:My level of frustration in this game was so high that I got very sloppy with the rules, I fully acknowledge the fail of it all. :eek:
I wonder what would have happened if you and BR had had a full time of BTSC at the Saloon? We would have had to continue with the silver-tongued desperation talk that the last phase of our game consisted of, but that would have been a damn tough one at that time, since you knew what was what, to a degree.

Linki: I think that Mister Rearranger will be cool with this, especially if you guys don't have some great trick up your sleeves as you say.
by Long Con
Fri Jun 05, 2015 1:40 am
Forum: Previous Jobs
Topic: The Flash: Battle for the Gem Cities (Day 12)
Replies: 3950
Views: 80922

Re: The Flash: Battle for the Gem Cities (Day 12)

For instance, there's a Costume Shop where you can get Old Rogue costume. Try and kill BR right now, and you'll get struck by Weather Wizard lightning due to her costume. :feb: So maybe someone got the Captain Cold costume and used it for a kill. :shrug: Wasn't us, we don't know that answer for sure.
by Long Con
Fri Jun 05, 2015 1:38 am
Forum: Previous Jobs
Topic: The Flash: Battle for the Gem Cities (Day 12)
Replies: 3950
Views: 80922

Re: The Flash: Battle for the Gem Cities (Day 12)

I was too busy and too "phone posting" to do something I had planned... would have been ideal just after BR posted to Bass in the thread and outed herself.

Image

:feb: :feb: :feb:

Timmer was Mirror Master. He was telling the truth. Roxy got a kill from Golden Glider's lynch, OR someone else got a kill in a map-based way (like the Llama Attack Drone :feb:).

And while that detail made a big difference at a close-to-endgame point, I would like to put it out there right now that we had already played our asses off to get to that point, AND:
Mister Rearranger wrote:Rogue Rules

1. "Rogues Don't Snitch" - No BTSC unless otherwise specified. Role-outing or otherwise publicly revealing information that you've obtained on your own is strictly prohibited.
The only reason it made a difference is BECAUSE of the role-outing, so it really should not have been a factor... right? :nicenod:
by Long Con
Fri Jun 05, 2015 1:31 am
Forum: Previous Jobs
Topic: The Flash: Battle for the Gem Cities (Day 12)
Replies: 3950
Views: 80922

Re: The Flash: Battle for the Gem Cities (Day 12)

One thing I don't know is who killed Bullzeye. Grodd (rock bash head, gotta be)... but the other one wasn't Plunder. :shrug: I wonder if he was Tar Pit.
by Long Con
Fri Jun 05, 2015 1:28 am
Forum: Previous Jobs
Topic: The Flash: Battle for the Gem Cities (Day 12)
Replies: 3950
Views: 80922

Re: The Flash: Battle for the Gem Cities (Day 12)

Metalmarsh89 wrote:
Long Con wrote:
Metalmarsh89 wrote:Unless...

Looking back, I think Sophie and I can actually win if Plunder is dead, but I am unsure.
Well, you win if Plunder and all the other New Rogues are dead... did you say that right? :confused:
No, we just have to stop the New Rogues from their killing ways. I've only just thought about this now.
Well, damn, then you won on Night 1... if only Black Rock hadn't figured out how to get the nightkill back. We were desperate, and all the host said was that there was a way. Finally, she figured that Iron Heights must be the way, and she started making her way there.
by Long Con
Fri Jun 05, 2015 1:24 am
Forum: Previous Jobs
Topic: The Flash: Battle for the Gem Cities (Day 12)
Replies: 3950
Views: 80922

Re: The Flash: Battle for the Gem Cities (Day 12)

Metalmarsh89 wrote:Unless...

Looking back, I think Sophie and I can actually win if Plunder is dead, but I am unsure.
Well, you win if Plunder and all the other New Rogues are dead... did you say that right? :confused:
by Long Con
Fri Jun 05, 2015 1:20 am
Forum: Previous Jobs
Topic: The Flash: Battle for the Gem Cities (Day 12)
Replies: 3950
Views: 80922

Re: The Flash: Battle for the Gem Cities (Day 12)

Metalmarsh89 wrote:We have 0 tricks. I've had a lonely time on the map. I don't even know if my movements have been received.
Indeed... MR was a busy guy, this is why having a co-host is important.

I want to talk about the game! I want postgame time now. I don't want to continue the game and have Plunder NK you and then lynch Sophie... it's done.
by Long Con
Thu Jun 04, 2015 10:17 pm
Forum: Previous Jobs
Topic: The Flash: Battle for the Gem Cities (Day 12)
Replies: 3950
Views: 80922

Re: The Flash: Battle for the Gem Cities (Day 12)

Metalmarsh89 wrote:
FZ. wrote:Everyone knows who I am at this point, so whoever is keeping their vote on me is bad. They are just lurking and enjoying themselves. We should have lynched LC last day when we had the chance. :disappoint:
Yes we really should have. We gave them that extra chance they needed.

Tbh, I don't think we stood much of a chance from the beginning of the game, but I felt like we (some of us) gave ourselves the chance to win.
Post-game analysis will prove beyond a shadow of doubt that it was very much the opposite.
by Long Con
Thu Jun 04, 2015 10:15 pm
Forum: Previous Jobs
Topic: The Flash: Battle for the Gem Cities (Day 12)
Replies: 3950
Views: 80922

Re: The Flash: Battle for the Gem Cities (Day 12)

Oh yeah, 24 hour poll! Shucks, I missed my chance to change my placeholder ote away. :feb:
by Long Con
Thu Jun 04, 2015 12:06 am
Forum: Previous Jobs
Topic: The Flash: Battle for the Gem Cities (Day 12)
Replies: 3950
Views: 80922

Re: The Flash: Battle for the Gem Cities (Day 12)

Metalmarsh89 wrote:I'm sorry DF. We were forced to take action early after llama was lynched on Day 1. :(
Why did you choose DF?
by Long Con
Wed Jun 03, 2015 11:57 pm
Forum: Previous Jobs
Topic: The Flash: Battle for the Gem Cities (Day 12)
Replies: 3950
Views: 80922

Re: The Flash: Battle for the Gem Cities (Day 12)

Metalmarsh89 wrote:
Long Con wrote:
Metalmarsh89 wrote:I tell you what, some players have gone awfully quiet lately.

Long Con, where do you think you will vote today?
I haven't decided yet, but I'm not moving it unless you take your vote off me. :feb:
Herm, I supposed that's fair.

I'll placehold it on myself for now. That won't hurt anyone. :haha:
Hmmm... I'm still not convinced yet. You have to say sorry on behalf of your team for imprisoning DFaraday. :feb:
by Long Con
Wed Jun 03, 2015 11:48 pm
Forum: Previous Jobs
Topic: The Flash: Battle for the Gem Cities (Day 12)
Replies: 3950
Views: 80922

Re: The Flash: Battle for the Gem Cities (Day 12)

Metalmarsh89 wrote:I tell you what, some players have gone awfully quiet lately.

Long Con, where do you think you will vote today?
I haven't decided yet, but I'm not moving it unless you take your vote off me. :feb:
by Long Con
Wed Jun 03, 2015 11:29 pm
Forum: Previous Jobs
Topic: The Flash: Battle for the Gem Cities (Day 12)
Replies: 3950
Views: 80922

Re: The Flash: Battle for the Gem Cities (Day 12)

Yeah, that's right. I shouldn't let his lies get into my head.
by Long Con
Wed Jun 03, 2015 6:47 pm
Forum: Previous Jobs
Topic: The Flash: Battle for the Gem Cities (Day 12)
Replies: 3950
Views: 80922

Re: The Flash: Battle for the Gem Cities (Day 12)

Well, Timmer was insisting that the Captain Cold kill was unclear, and that Golden Glider's lynch was responsible for the second kill ability. So that's one possibility as well.
by Long Con
Wed Jun 03, 2015 6:36 pm
Forum: Previous Jobs
Topic: The Flash: Battle for the Gem Cities (Day 12)
Replies: 3950
Views: 80922

Re: The Flash: Battle for the Gem Cities (Day 12)

No, this is really good stuff!
by Long Con
Wed Jun 03, 2015 5:57 pm
Forum: Previous Jobs
Topic: The Flash: Battle for the Gem Cities (Day 12)
Replies: 3950
Views: 80922

Re: The Flash: Battle for the Gem Cities (Day 12)

Well, I would love to hear all about it. I think it's getting to a point in the game where ya gotta lay the cards on the table. :nicenod:
by Long Con
Wed Jun 03, 2015 5:50 pm
Forum: Previous Jobs
Topic: The Flash: Battle for the Gem Cities (Day 12)
Replies: 3950
Views: 80922

Re: The Flash: Battle for the Gem Cities (Day 12)

Wow, MM, I have yet to read that in detail, but you rock! It has been a pleasure to play a whole game with you, no more dying early for you! :srsnod: :noble:
by Long Con
Wed Jun 03, 2015 5:04 pm
Forum: Previous Jobs
Topic: The Flash: Battle for the Gem Cities (Day 12)
Replies: 3950
Views: 80922

Re: The Flash: Battle for the Gem Cities (Day 12)

I would also like to hear from DFaraday before making any decisions. Maybe give him a rundown of all the roles that have been "claimed" and see if any do not jive.
by Long Con
Wed Jun 03, 2015 5:01 pm
Forum: Previous Jobs
Topic: The Flash: Battle for the Gem Cities (Day 12)
Replies: 3950
Views: 80922

Re: The Flash: Battle for the Gem Cities (Day 12)

Metalmarsh89 wrote:I placeheld on Long Con as a response. :D
I noticed. :suspish:
by Long Con
Wed Jun 03, 2015 4:47 pm
Forum: Previous Jobs
Topic: The Flash: Battle for the Gem Cities (Day 12)
Replies: 3950
Views: 80922

Re: The Flash: Battle for the Gem Cities (Day 12)

I think he'll probably go with the flow more. He's probably a New Rogue though, that's what my gut says.
by Long Con
Wed Jun 03, 2015 4:43 pm
Forum: Previous Jobs
Topic: The Flash: Battle for the Gem Cities (Day 12)
Replies: 3950
Views: 80922

Re: The Flash: Battle for the Gem Cities (Day 12)

Metalmarsh89 wrote:It's Day 12 son. Things are getting late.
That's right, dad. Time for the old folks to get to bed.
by Long Con
Wed Jun 03, 2015 4:39 pm
Forum: Previous Jobs
Topic: The Flash: Battle for the Gem Cities (Day 12)
Replies: 3950
Views: 80922

Re: The Flash: Battle for the Gem Cities (Day 12)

Metalmarsh89 wrote:And remember everyone. 24 hour day phase.
We'll be around tonight.

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