I recall posting my endgame comments and then thinking "F this, too much effort, not enough payoff." And some people didn't "get" it like I thought it should be gotten.Golden wrote:It went that poorly, huh?thellama73 wrote:I think MP deleted it because he is jealous of my success.Golden wrote:I posted in it but I don't know where it went.thellama73 wrote:You should have seen my Memento Mafia. It ran backwards.Golden wrote:First suitor wins.Epignosis wrote:I already have an idea.Golden wrote:I've been trying to figure out a way to make a time travel mafia (eg, Back to the Future themed) work mechanically. Perhaps we should put our heads together.
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Return to “Elemental Mafia [FULL GAME(?)]”
- Mon May 25, 2015 8:49 am
- Forum: The Basement
- Topic: Elemental Mafia [FULL GAME(?)]
- Replies: 15
- Views: 548
Re: Elemental Mafia [FULL GAME(?)]
- Sun May 24, 2015 10:34 pm
- Forum: The Basement
- Topic: Elemental Mafia [FULL GAME(?)]
- Replies: 15
- Views: 548
Elemental Mafia [FULL GAME(?)]
Ok, this is just a concept that BR and I came up with.
Every player starts with an Elemental power... fire, water, darkness, metal, lightning, whatever... Each day you pick a player to combine elements with, and different combinations create different night powers. As the game goes on, you can gain more elements and have more powerful effects.
Anyways, that's all we have right now. ELEMENTAL MAFIA!
Every player starts with an Elemental power... fire, water, darkness, metal, lightning, whatever... Each day you pick a player to combine elements with, and different combinations create different night powers. As the game goes on, you can gain more elements and have more powerful effects.
Anyways, that's all we have right now. ELEMENTAL MAFIA!
