Could they all win together as Last Men Standing?Enrique wrote:That team is something that I've wanted to do for a long time, but in execution they always ended up dying earlyJust, the idea of a team that can't win together but still has what I think is a pretty big advantage in terms of info/perspective. I just like to think they would take advantage of those connections to form a solid game plan (especially since they share some common goals).
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Return to “Civilians and Mafia, Townies and Scum! [FULL GAME]”
- Fri Feb 12, 2016 3:17 pm
- Forum: Mafia Game Submission Archive
- Topic: Civilians and Mafia, Townies and Scum! [FULL GAME]
- Replies: 7
- Views: 425
Re: Civilians and Mafia, Townies and Scum! [FULL GAME]
- Thu Feb 11, 2016 10:53 am
- Forum: Mafia Game Submission Archive
- Topic: Civilians and Mafia, Townies and Scum! [FULL GAME]
- Replies: 7
- Views: 425
Re: Civilians and Mafia, Townies and Scum! [FULL GAME]
Most tragic BTSC team ever.Enrique wrote:Dependents - 4 (Have BTSC. Specific win conditions.)
- Goodie: Can’t die on odd days or even nights. Wins in case of a Civilian/Townie joint win.
- Baddie: Can’t die on odd nights or even days. Wins in case of a Mafia/Scum joint win.
- Odd: Can’t die on odd days or nights. Wins in case of a Civilian/Scum joint win.
- Even: Can’t die on even days or nights. Wins in case of a Townie/Mafia joint win.