Search found 732 matches

by Marmot
Fri Mar 19, 2021 1:37 pm
Forum: Previous Jobs
Topic: Fallout 2: A Post-Nuclear Mafia Game [AMERICA RISES]
Replies: 9117
Views: 169187

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 7]

sprityo wrote: Fri Mar 19, 2021 1:36 pm ill fullclaim once marmot tells me his night results

Heh? My night results are dependent on other people's claims.
by Marmot
Fri Mar 19, 2021 1:35 pm
Forum: Previous Jobs
Topic: Fallout 2: A Post-Nuclear Mafia Game [AMERICA RISES]
Replies: 9117
Views: 169187

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 7]

Do you not know my role Martin?
by Marmot
Fri Mar 19, 2021 1:28 pm
Forum: Previous Jobs
Topic: Fallout 2: A Post-Nuclear Mafia Game [AMERICA RISES]
Replies: 9117
Views: 169187

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 7]

@sprityo / Spacedaisy shouldn't be fully discounted imo. Gambits are very much up Spacedaisy's alley afaik, and her reaction to ChopChop claiming the message wasn't amazing.
by Marmot
Fri Mar 19, 2021 1:26 pm
Forum: Previous Jobs
Topic: Fallout 2: A Post-Nuclear Mafia Game [AMERICA RISES]
Replies: 9117
Views: 169187

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 7]

TSP, do you have a claim? Are you waiting on someone else?
by Marmot
Fri Mar 19, 2021 1:23 pm
Forum: Previous Jobs
Topic: Fallout 2: A Post-Nuclear Mafia Game [AMERICA RISES]
Replies: 9117
Views: 169187

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 7]

I'm getting kinda tired of waiting for people to claim.

[VOTE: Grogu] aubergine
by Marmot
Fri Mar 19, 2021 1:19 pm
Forum: Previous Jobs
Topic: Fallout 2: A Post-Nuclear Mafia Game [AMERICA RISES]
Replies: 9117
Views: 169187

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 7]

Oh nevermind, that was something that came from Epi, not Sir Galahad.
by Marmot
Fri Mar 19, 2021 1:15 pm
Forum: Previous Jobs
Topic: Fallout 2: A Post-Nuclear Mafia Game [AMERICA RISES]
Replies: 9117
Views: 169187

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 7]

@Grogu will you claim your role?
by Marmot
Fri Mar 19, 2021 1:14 pm
Forum: Previous Jobs
Topic: Fallout 2: A Post-Nuclear Mafia Game [AMERICA RISES]
Replies: 9117
Views: 169187

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 7]

Also, clearly Sir Galahad is still alive right?
by Marmot
Fri Mar 19, 2021 11:37 am
Forum: Previous Jobs
Topic: Fallout 2: A Post-Nuclear Mafia Game [AMERICA RISES]
Replies: 9117
Views: 169187

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 7]

MartinGG99 wrote: Fri Mar 19, 2021 10:54 am I also find it suspect that suddenly Grogu is aware enough of things to trust Mamot's plan for some god-forasken reason.

He was derping earlier and I'm not sure if his level of attention to this game has increased. Granted, there is less stuff happening though.

I don't recall voicing any sort of plan to begin with.
by Marmot
Fri Mar 19, 2021 8:30 am
Forum: Previous Jobs
Topic: Fallout 2: A Post-Nuclear Mafia Game [AMERICA RISES]
Replies: 9117
Views: 169187

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 7]

Marcus Strongbucket?

You strike me as the kind of person with strength in your buckets.
by Marmot
Fri Mar 19, 2021 2:19 am
Forum: Previous Jobs
Topic: Fallout 2: A Post-Nuclear Mafia Game [AMERICA RISES]
Replies: 9117
Views: 169187

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 7]

Seanzie wrote: Fri Mar 19, 2021 12:03 am
TonyStarkPrime wrote: Thu Mar 18, 2021 11:59 pm
Seanzie wrote: Thu Mar 18, 2021 11:57 pm
MartinGG99 wrote: Thu Mar 18, 2021 7:10 pm [VOTE: Alison] aubergine

Or Jack.

Also it might be a really good idea to massclaim today.
Agreed.

I am thinking for order of claims something like:

Jack, Grogu, Spirityo, Martin, TSP, Urist.

Did I miss anyone who hasn't claimed yet? People like LC and Kyle should also probably hardclaim just to make sure we are all on the same page, but that is less of a worry.
marmot's got info to claim.
Oh yes, Marmot I'd put after Grogu, before martin, interchangable with Spirityo.
No, I'm claiming my info last because I want to see claims first and whether or not they line up.
by Marmot
Thu Mar 18, 2021 10:29 pm
Forum: Previous Jobs
Topic: Fallout 2: A Post-Nuclear Mafia Game [AMERICA RISES]
Replies: 9117
Views: 169187

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 7]

Why Jack?

Also, massclaim when?
by Marmot
Wed Mar 17, 2021 6:50 pm
Forum: Previous Jobs
Topic: Fallout 2: A Post-Nuclear Mafia Game [AMERICA RISES]
Replies: 9117
Views: 169187

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 6]

[VOTE: ChopChop] aubergine
by Marmot
Wed Mar 17, 2021 3:16 am
Forum: Previous Jobs
Topic: Fallout 2: A Post-Nuclear Mafia Game [AMERICA RISES]
Replies: 9117
Views: 169187

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 6]

Groguuuuuuu, are you Hubolo?
by Marmot
Wed Mar 17, 2021 12:35 am
Forum: Previous Jobs
Topic: Fallout 2: A Post-Nuclear Mafia Game [AMERICA RISES]
Replies: 9117
Views: 169187

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 6]

Urist wrote: Wed Mar 17, 2021 12:27 am
TonyStarkPrime wrote: Wed Mar 17, 2021 12:17 am @Urist am I crazy or is that right
this is why we should just massclaim at some point lol
i guess tomorrow
Tomorrow as in Day 7?
by Marmot
Wed Mar 17, 2021 12:18 am
Forum: Previous Jobs
Topic: Fallout 2: A Post-Nuclear Mafia Game [AMERICA RISES]
Replies: 9117
Views: 169187

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 6]

I can't tell if Grogu actually claimed the role that I am, so I don't know if it's a cc.
by Marmot
Wed Mar 17, 2021 12:16 am
Forum: Previous Jobs
Topic: Fallout 2: A Post-Nuclear Mafia Game [AMERICA RISES]
Replies: 9117
Views: 169187

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 6]

TonyStarkPrime wrote: Wed Mar 17, 2021 12:10 am Marmot soft CCing Grogu’s soft claim is so weird too

Did I?
by Marmot
Wed Mar 17, 2021 12:10 am
Forum: Previous Jobs
Topic: Fallout 2: A Post-Nuclear Mafia Game [AMERICA RISES]
Replies: 9117
Views: 169187

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 6]

[VOTE: Kyle] aubergine
by Marmot
Tue Mar 16, 2021 11:21 pm
Forum: Previous Jobs
Topic: Fallout 2: A Post-Nuclear Mafia Game [AMERICA RISES]
Replies: 9117
Views: 169187

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 6]

What's your faction Grogu?
by Marmot
Tue Mar 16, 2021 11:19 pm
Forum: Previous Jobs
Topic: Fallout 2: A Post-Nuclear Mafia Game [AMERICA RISES]
Replies: 9117
Views: 169187

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 6]

MartinGG99 wrote: Tue Mar 16, 2021 11:16 pm But yeah hubologists wanting Alison to slightly scum-side makes sense since they need Epi or LC dead. Unless there's more wastelanders.

There'd have to be 6 Wastelanders/Arroyo left alive and none of them die in order for me to be concerned. I'm not.
by Marmot
Tue Mar 16, 2021 11:17 pm
Forum: Previous Jobs
Topic: Fallout 2: A Post-Nuclear Mafia Game [AMERICA RISES]
Replies: 9117
Views: 169187

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 6]

Grogu wrote: Tue Mar 16, 2021 11:12 pm
Marmot wrote: Tue Mar 16, 2021 9:37 pm
Grogu wrote: Tue Mar 16, 2021 9:28 pm Marmot you are the real MVP. I hope we are in the same winning town faction. I would be so happy to win with you.
We are going to solve this game, well you will and I’ll just follow your lead.

I wouldn't go as far as calling myself MVP, but I would love to win with you too. :biggrin:
Let’s fucking go. Which team do you need to die to win?

The one with the hard-to-read color
by Marmot
Tue Mar 16, 2021 10:59 pm
Forum: Previous Jobs
Topic: Fallout 2: A Post-Nuclear Mafia Game [AMERICA RISES]
Replies: 9117
Views: 169187

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 6]

I guess I keep coming back to the main point. All town members need Enclave dead. Most town members don't need Alison dead.

Alison needs maybe 1-2 more town dead at this point. Enclave needs to reach parity.
by Marmot
Tue Mar 16, 2021 10:48 pm
Forum: Previous Jobs
Topic: Fallout 2: A Post-Nuclear Mafia Game [AMERICA RISES]
Replies: 9117
Views: 169187

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 6]

MartinGG99 wrote: Tue Mar 16, 2021 10:42 pm
Marmot wrote: Tue Mar 16, 2021 10:38 pm
MartinGG99 wrote: Tue Mar 16, 2021 10:31 pm Heck we also used

"We can win with them"

In Shadow Corridors.

The 3P scum-sided and the scum won with their last member, who was @Marmot as the Thunder Cat sockpuppet account.

These are not the same. We know exactly what Slaver's win con and abilities are here, and whether or not we need them dead.

Can we at least kill Chop Chop first so we can flip his role and talk about him afterward?
If chop-chop votes tomorrow he's going to be spewing or antispewing, if anyone is interested in that. I'm not.

Or none at all and just doesn't vote.

Alison, however, can vote and wouldn't really be (anti-)spewing anything.

I can't tell if this is an argument for or against ChopChop going first.
by Marmot
Tue Mar 16, 2021 10:38 pm
Forum: Previous Jobs
Topic: Fallout 2: A Post-Nuclear Mafia Game [AMERICA RISES]
Replies: 9117
Views: 169187

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 6]

MartinGG99 wrote: Tue Mar 16, 2021 10:31 pm Heck we also used

"We can win with them"

In Shadow Corridors.

The 3P scum-sided and the scum won with their last member, who was @Marmot as the Thunder Cat sockpuppet account.

These are not the same. We know exactly what Slaver's win con and abilities are here, and whether or not we need them dead.

Can we at least kill Chop Chop first so we can flip his role and talk about him afterward?
by Marmot
Tue Mar 16, 2021 9:37 pm
Forum: Previous Jobs
Topic: Fallout 2: A Post-Nuclear Mafia Game [AMERICA RISES]
Replies: 9117
Views: 169187

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 6]

Grogu wrote: Tue Mar 16, 2021 9:28 pm Marmot you are the real MVP. I hope we are in the same winning town faction. I would be so happy to win with you.
We are going to solve this game, well you will and I’ll just follow your lead.

I wouldn't go as far as calling myself MVP, but I would love to win with you too. :biggrin:
by Marmot
Tue Mar 16, 2021 9:01 pm
Forum: Previous Jobs
Topic: Fallout 2: A Post-Nuclear Mafia Game [AMERICA RISES]
Replies: 9117
Views: 169187

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 6]

Actually, it's been since Day 3, not since Sloonei died. But they were around the same times.
by Marmot
Tue Mar 16, 2021 9:01 pm
Forum: Previous Jobs
Topic: Fallout 2: A Post-Nuclear Mafia Game [AMERICA RISES]
Replies: 9117
Views: 169187

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 6]

Grogu wrote: Tue Mar 16, 2021 8:58 pm
TonyStarkPrime wrote: Tue Mar 16, 2021 8:16 pm
Grogu wrote: Tue Mar 16, 2021 8:15 pm Shouldn’t chop be making fun of us right now? I think is not looking good for them atm. They even asked Alison for help lol.
This is as sad as I ever seen an outed wolf act.
Don’t encourage him
I mean don’t we have game to have fun and entertain each other and ourselves? Once you are caught there’s zero pressure, time to party while you wait for your inevitable death.
I thought those were unwritten rules of the game. I saw a player post more than 200 funny cat pictures and gifs in a game (I never played in it, but I was told to check it) I wasn’t involved and I enjoyed watching every single one of them lol.
I've been partying since Sloonei died, but it's not because we're on opposing factions. :biggrin:
by Marmot
Tue Mar 16, 2021 8:31 pm
Forum: Previous Jobs
Topic: Fallout 2: A Post-Nuclear Mafia Game [AMERICA RISES]
Replies: 9117
Views: 169187

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 6]

ChopChop wrote: Tue Mar 16, 2021 8:30 pm Martin you can gobble me too.
Maybe a bit of Marmot too!

Are you saying a little bit of me can be gobbled, or a little bit of me can gobble you? :eek:
by Marmot
Tue Mar 16, 2021 8:31 pm
Forum: Previous Jobs
Topic: Fallout 2: A Post-Nuclear Mafia Game [AMERICA RISES]
Replies: 9117
Views: 169187

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 6]

3 Enclave sounds like an incredibly small number.

Also ChopChop did say "my wolf buds", so there's probably more than one more.
by Marmot
Tue Mar 16, 2021 5:58 pm
Forum: Previous Jobs
Topic: Fallout 2: A Post-Nuclear Mafia Game [AMERICA RISES]
Replies: 9117
Views: 169187

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 6]

That is no concern of mine, I obtained this one in December 2020
by Marmot
Tue Mar 16, 2021 5:53 pm
Forum: Previous Jobs
Topic: Fallout 2: A Post-Nuclear Mafia Game [AMERICA RISES]
Replies: 9117
Views: 169187

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 6]

Kylemii wrote: Tue Mar 16, 2021 5:51 pm Objection, I would like the bailiff to strike all references to Christmas mafia from the record please thank you

Remember when I asked you a question about a mechanic that was clearly stated in the OP, yet for some reason only you and I didn't pay attention and know it applied? :biggrin:
by Marmot
Tue Mar 16, 2021 5:52 pm
Forum: Previous Jobs
Topic: Fallout 2: A Post-Nuclear Mafia Game [AMERICA RISES]
Replies: 9117
Views: 169187

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 6]

Kyle's avatar changes so much, I don't know whether to trust him or not
by Marmot
Tue Mar 16, 2021 5:50 pm
Forum: Previous Jobs
Topic: Fallout 2: A Post-Nuclear Mafia Game [AMERICA RISES]
Replies: 9117
Views: 169187

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 6]

Kyle played Shadow Corridors too didn't he?
by Marmot
Tue Mar 16, 2021 5:49 pm
Forum: Previous Jobs
Topic: Fallout 2: A Post-Nuclear Mafia Game [AMERICA RISES]
Replies: 9117
Views: 169187

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 6]

Also can we have claims before I die tonight? Kthanks
by Marmot
Tue Mar 16, 2021 5:47 pm
Forum: Previous Jobs
Topic: Fallout 2: A Post-Nuclear Mafia Game [AMERICA RISES]
Replies: 9117
Views: 169187

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 6]

ChopChop wrote: Tue Mar 16, 2021 5:19 pm Why can I still talk? REEEE
because you're awesome and op
by Marmot
Tue Mar 16, 2021 4:48 pm
Forum: Previous Jobs
Topic: Fallout 2: A Post-Nuclear Mafia Game [AMERICA RISES]
Replies: 9117
Views: 169187

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 6]

Remember when there was no hammer in spiderverse
by Marmot
Tue Mar 16, 2021 3:13 pm
Forum: Previous Jobs
Topic: Fallout 2: A Post-Nuclear Mafia Game [AMERICA RISES]
Replies: 9117
Views: 169187

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 6]

The yeet is the one tool that the civilians have to kill the common threat: Enclave. We have a limited number to use, and using one on somebody who is not a common threat is not optimal imo.

Yes there might be a player or two alive who need Alison (or myself) dead, but yeeting Alison is still taking away opportunities of catching Enclave.
by Marmot
Tue Mar 16, 2021 3:04 pm
Forum: Previous Jobs
Topic: Fallout 2: A Post-Nuclear Mafia Game [AMERICA RISES]
Replies: 9117
Views: 169187

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 6]

Urist wrote: Tue Mar 16, 2021 3:02 pm
Marmot wrote: Tue Mar 16, 2021 2:59 pm Guys, Urist is caught in a lie right now, or am I crazy?
you're reading way too much into the fact that i'm voting for alison. yeeting her today actually is the optimal play but i don't think anyone is listening or cares anyway.

Ok, maybe I am getting carried away, but I don't think yeeting someone we don't need dead is optimal here. Yes we lose a yeet if we let her use a NK on a civ (which she claimed to already use), but we lose a yeet if we use it on her, so I'd rather yeet confirmed Enclave.
by Marmot
Tue Mar 16, 2021 3:01 pm
Forum: Previous Jobs
Topic: Fallout 2: A Post-Nuclear Mafia Game [AMERICA RISES]
Replies: 9117
Views: 169187

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 6]

TonyStarkPrime wrote: Tue Mar 16, 2021 3:00 pm
Marmot wrote: Tue Mar 16, 2021 2:59 pm Guys, Urist is caught in a lie right now, or am I crazy?
pretty sure he's the ncr thing

But why would he want Alison dead? Am I just reading too far into it?
by Marmot
Tue Mar 16, 2021 2:59 pm
Forum: Previous Jobs
Topic: Fallout 2: A Post-Nuclear Mafia Game [AMERICA RISES]
Replies: 9117
Views: 169187

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 6]

Guys, Urist is caught in a lie right now, or am I crazy?
by Marmot
Tue Mar 16, 2021 2:54 pm
Forum: Previous Jobs
Topic: Fallout 2: A Post-Nuclear Mafia Game [AMERICA RISES]
Replies: 9117
Views: 169187

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 6]

Seanzie wrote: Tue Mar 16, 2021 2:53 pm
Marmot wrote: Tue Mar 16, 2021 2:50 pm The only town role that opposes Slaver and can protect twice is ACE of BoS, but Since VC is dead, the Slaver is not a threat to them.

I believe what you're saying sean is that Urist has claimed to protect twice, which is not possible if he's town.
Who is VC? I don't see any dead BoS in the list of dead people.
VC = Vault City
by Marmot
Tue Mar 16, 2021 2:53 pm
Forum: Previous Jobs
Topic: Fallout 2: A Post-Nuclear Mafia Game [AMERICA RISES]
Replies: 9117
Views: 169187

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 6]

Or even if that's not what you're saying, that's what I'm seeing here.
by Marmot
Tue Mar 16, 2021 2:50 pm
Forum: Previous Jobs
Topic: Fallout 2: A Post-Nuclear Mafia Game [AMERICA RISES]
Replies: 9117
Views: 169187

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 6]

The only town role that opposes Slaver and can protect twice is ACE of BoS, but Since VC is dead, the Slaver is not a threat to them.

I believe what you're saying sean is that Urist has claimed to protect twice, which is not possible if he's town.
by Marmot
Tue Mar 16, 2021 2:45 pm
Forum: Previous Jobs
Topic: Fallout 2: A Post-Nuclear Mafia Game [AMERICA RISES]
Replies: 9117
Views: 169187

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 6]

Long Con wrote: Tue Mar 16, 2021 2:44 pm What are the chances that chop chop and Tony are just engaged in massive distancing all game? Chop's single-minded insistence on Tony's death approach the level of comical unbelievability.

This possibility crossed my mind, and considering we know nothing (I think) about Tony's role makes it more possible.
by Marmot
Tue Mar 16, 2021 2:44 pm
Forum: Previous Jobs
Topic: Fallout 2: A Post-Nuclear Mafia Game [AMERICA RISES]
Replies: 9117
Views: 169187

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 6]

What I meant to say in response was: You kinda need to help us kill Enclave too you know, LC.
by Marmot
Tue Mar 16, 2021 2:43 pm
Forum: Previous Jobs
Topic: Fallout 2: A Post-Nuclear Mafia Game [AMERICA RISES]
Replies: 9117
Views: 169187

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 6]

Long Con wrote: Tue Mar 16, 2021 2:42 pm Hey so can I count on the thread generally to kill Hubologists? I think I need them all dead to win?
by Marmot
Tue Mar 16, 2021 2:40 pm
Forum: Previous Jobs
Topic: Fallout 2: A Post-Nuclear Mafia Game [AMERICA RISES]
Replies: 9117
Views: 169187

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 6]

Ambiguous pronouns, etc
by Marmot
Tue Mar 16, 2021 2:40 pm
Forum: Previous Jobs
Topic: Fallout 2: A Post-Nuclear Mafia Game [AMERICA RISES]
Replies: 9117
Views: 169187

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 6]

Oh, you were talking about Urist, I must have misread.
by Marmot
Tue Mar 16, 2021 2:40 pm
Forum: Previous Jobs
Topic: Fallout 2: A Post-Nuclear Mafia Game [AMERICA RISES]
Replies: 9117
Views: 169187

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 6]

I thought you just called Chop town?
by Marmot
Tue Mar 16, 2021 2:35 pm
Forum: Previous Jobs
Topic: Fallout 2: A Post-Nuclear Mafia Game [AMERICA RISES]
Replies: 9117
Views: 169187

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 6]

ChopChop wrote: Tue Mar 16, 2021 9:29 am Ok I’m just gonna self hammer.
Not lying when I said I messaged Sloon though I really did it’s just my wolf buds thought it was funny to kill them and piss me off.
I’m practically caught wolf anyway because I made the wrong choice, nothing I can do.
@Alison If you have a shot left, shoot Kyle.

@Seanzie ok this one I can point out because ChopChop did concede.

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