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- by Marmot
- Thu Jan 06, 2022 2:35 pm
- Forum: Previous Jobs
- Topic: Team Fortress Mafia [END]
- Replies: 4048
- Views: 114855
NotAnAxehole wrote: ↑Thu Jan 06, 2022 12:51 pm
When does the next Job go into sign ups? - Seems inefficient to not have one up yet.
We're holding off until after the Game of Champions starts. Any Job that goes into signups now likely won't get any attention due to the GoC's presence, and it being a roughly similar format, so we'll hold off until then.
- by Marmot
- Wed Jan 05, 2022 9:54 pm
- Forum: Previous Jobs
- Topic: Team Fortress Mafia [END]
- Replies: 4048
- Views: 114855
My thought process this whole game: I have no idea who's mafia since I'm barely reading the thread, so I'll just watch the people I want alive. :wowee:
- by Marmot
- Mon Jan 03, 2022 7:22 pm
- Forum: Previous Jobs
- Topic: Team Fortress Mafia [END]
- Replies: 4048
- Views: 114855
DrWilgy wrote: ↑Mon Jan 03, 2022 2:04 pm
*pulls off mask*
We could just not yeet Sig to attempt a mech clear before buffs...
*Puts mask back on*
Mph man mnfph mh mnfr mphin mph mhmm...
That's... so crazy it makes sense.
- by Marmot
- Sun Jan 02, 2022 10:32 pm
- Forum: Previous Jobs
- Topic: Team Fortress Mafia [END]
- Replies: 4048
- Views: 114855
TonyStarkPrime wrote: ↑Sun Jan 02, 2022 10:28 pm
Marmot wrote: ↑Sun Jan 02, 2022 10:15 pm
TonyStarkPrime wrote: ↑Sun Jan 02, 2022 10:08 pm
There are three RBs left so we clear half of the players right away and then we can clear the other half the next day even if Marmot doesn’t hit another watch
When there's only one wolf left, they can dodge a lot of abilities, so mech-solving the last wolf might be harder than the first three were.
Only doctors and something else, right? And then whatever their own power is
DDL just posted a hotfix on the last page.
- by Marmot
- Sun Jan 02, 2022 10:15 pm
- Forum: Previous Jobs
- Topic: Team Fortress Mafia [END]
- Replies: 4048
- Views: 114855
TonyStarkPrime wrote: ↑Sun Jan 02, 2022 10:08 pm
There are three RBs left so we clear half of the players right away and then we can clear the other half the next day even if Marmot doesn’t hit another watch
When there's only one wolf left, they can dodge a lot of abilities, so mech-solving the last wolf might be harder than the first three were.
- by Marmot
- Sun Jan 02, 2022 8:47 pm
- Forum: Previous Jobs
- Topic: Team Fortress Mafia [END]
- Replies: 4048
- Views: 114855
Guillotine wrote: ↑Sun Jan 02, 2022 8:28 pm
sig wrote: ↑Sun Jan 02, 2022 7:45 pm
Marmot wrote: ↑Sun Jan 02, 2022 6:22 pm
Guess who targeted Dolby?
[VOTE:
sig] aubergine
Maybe I healed him
Then why Marmot didnt see a second visitor eh?
I saw you there too :3
- by Marmot
- Sun Jan 02, 2022 8:24 pm
- Forum: Previous Jobs
- Topic: Team Fortress Mafia [END]
- Replies: 4048
- Views: 114855
Guillotine wrote: ↑Sun Jan 02, 2022 8:22 pm
I love bastard games but they at least should be advertised as such, i expected to play a normal game.
Sometimes hotfixes are required
- by Marmot
- Sun Jan 02, 2022 6:37 pm
- Forum: Previous Jobs
- Topic: Team Fortress Mafia [END]
- Replies: 4048
- Views: 114855
falcon45ca wrote: ↑Sun Jan 02, 2022 6:33 pm
Marmot wrote: ↑Sun Jan 02, 2022 6:28 pm
I feel bad that I've caught two mafia now from watching lol
I wouldn't feel too guilty.
What prompted you to watch Sig?
I watched Dolby because he was p clear for ccing nanook already, but not necessarily the obvious kill choice
- by Marmot
- Sun Jan 02, 2022 6:26 pm
- Forum: Previous Jobs
- Topic: Team Fortress Mafia [END]
- Replies: 4048
- Views: 114855
falcon45ca wrote: ↑Sun Jan 02, 2022 6:25 pm
Marmot wrote: ↑Sun Jan 02, 2022 6:22 pm
Guess who targeted Dolby?
[VOTE:
sig] aubergine
I'm an idiot. I had a save on Dolby, but changed it last minute.
Why didn't NAA know Sig was Maf?
I think NAA's role let's him learn color and class, not alignment
- by Marmot
- Sat Jan 01, 2022 4:57 pm
- Forum: Previous Jobs
- Topic: Team Fortress Mafia [END]
- Replies: 4048
- Views: 114855
Wait, did Gav on Day 3 tell Wilgy to Air Blast TSP so his action wouldn't be tampered with, and then TSP killed Gav as a result?!
That's hilarious lol
- by Marmot
- Sat Jan 01, 2022 4:49 pm
- Forum: Previous Jobs
- Topic: Team Fortress Mafia [END]
- Replies: 4048
- Views: 114855
Guillotine wrote: ↑Sat Jan 01, 2022 2:00 pm
NAA is like a MAGA, he is denial. He cant even recognize how he has openly hurt town.
In his eyes everything he has done has been townie. The fuck outta here.
Someone please ask me how I’d feel if NAA by some miracle flips town.
Let's not bring American politics into this, it can only lead to insults.
- by Marmot
- Sat Jan 01, 2022 4:46 pm
- Forum: Previous Jobs
- Topic: Team Fortress Mafia [END]
- Replies: 4048
- Views: 114855
Guillotine wrote: ↑Sat Jan 01, 2022 1:35 pm
Marmot wrote: ↑Sat Jan 01, 2022 12:44 pm
There is more evidence to point to NAA scum than town atm. Yes I want the game to be auto, but it seems that means we chop NAA today.
Besides what I’ve pointed out, what’s the evidence you have that points out to NAA being scum?
It's the evidence that falcon pointed out, not you or I.
- by Marmot
- Sat Jan 01, 2022 12:46 pm
- Forum: Previous Jobs
- Topic: Team Fortress Mafia [END]
- Replies: 4048
- Views: 114855
MartinGG99 wrote: ↑Sat Jan 01, 2022 4:58 am
TonyStarkPrime wrote: ↑Sat Jan 01, 2022 4:32 am
1) if the setup is anything but random I will be filing a complaint afterwards. the way it is presented strongly presents randomness.
How would it be not random?
If I were a hypothetical host, I would pick W X Y and Z roles to be mafia. Then the whole list would be randed to the players.
I guess you could rand which roles in said list were mafia, but that seems potentially prone to cause unbalance. I also don't think that's what I would do to a setup that I probably spent awhile carefully crafting so that everyone can have a potentially really powerful or impfactul role.
If you were to do that, you'd probably have to be explicit about it, as opposed to designing the game to give any role that rands mafia extra abilities, and to tell your players that it will be completely random. DDL has set it up this way.
- by Marmot
- Sat Jan 01, 2022 12:44 pm
- Forum: Previous Jobs
- Topic: Team Fortress Mafia [END]
- Replies: 4048
- Views: 114855
There is more evidence to point to NAA scum than town atm. Yes I want the game to be auto, but it seems that means we chop NAA today.
- by Marmot
- Sat Jan 01, 2022 12:43 pm
- Forum: Previous Jobs
- Topic: Team Fortress Mafia [END]
- Replies: 4048
- Views: 114855
NotAnAxehole wrote: ↑Sat Jan 01, 2022 3:05 am
@Marmot BB let me know how to pocket you this game, I know in your heart of hearts you know I'm town.
Evidence: none
Let's be friends, ask me what you want to know and I will do my best to not clarify, but also get you on my side.
I want to know your alignment, and flipping you will probably work :3
- by Marmot
- Sat Jan 01, 2022 12:42 pm
- Forum: Previous Jobs
- Topic: Team Fortress Mafia [END]
- Replies: 4048
- Views: 114855
NotAnAxehole wrote: ↑Sat Jan 01, 2022 3:55 am
TonyStarkPrime wrote: ↑Sat Jan 01, 2022 3:54 am
i do not care if you think it will save you because I'm telling you it certainly can't hurt
You don't know that. You can't guarantee that.
I guess we yeet you to the sun anyway and find out?
- by Marmot
- Fri Dec 31, 2021 11:51 pm
- Forum: Previous Jobs
- Topic: Team Fortress Mafia [END]
- Replies: 4048
- Views: 114855
I strongly agree.
This uh... also supports the theory that the entire mafia team decided to blatantly sheep me after catching sabie.
- by Marmot
- Fri Dec 31, 2021 11:25 pm
- Forum: Previous Jobs
- Topic: Team Fortress Mafia [END]
- Replies: 4048
- Views: 114855
I don't buy that it's a lucky guess is what I'm saying. That just seems like the only possible explanation that could potentially save him from being caught, and it's not a great one.
- by Marmot
- Fri Dec 31, 2021 11:23 pm
- Forum: Previous Jobs
- Topic: Team Fortress Mafia [END]
- Replies: 4048
- Views: 114855
falcon thinks it's possible he prevented a kill because he protected someone (I forget who), and that mafia discovered his color as a result.
I dunno, either way. I don't think NAA makes up a color if he hasn't explicitly known it or inferred it.
- by Marmot
- Fri Dec 31, 2021 11:22 pm
- Forum: Previous Jobs
- Topic: Team Fortress Mafia [END]
- Replies: 4048
- Views: 114855
Guillotine wrote: ↑Fri Dec 31, 2021 11:20 pm
Marmot wrote: ↑Fri Dec 31, 2021 11:18 pm
Did NAA slip in saying falcon's color because he already knew the other medic's color, or is there some other more complicated mech reason it's a slip?
Either way, I'd sheep the read.
I'd suggest you to read the last two pages if you really care about that answer.
I tried, but I'm tired and don't understand.
- by Marmot
- Fri Dec 31, 2021 11:18 pm
- Forum: Previous Jobs
- Topic: Team Fortress Mafia [END]
- Replies: 4048
- Views: 114855
Did NAA slip in saying falcon's color because he already knew the other medic's color, or is there some other more complicated mech reason it's a slip?
Either way, I'd sheep the read.
- by Marmot
- Fri Dec 31, 2021 11:17 pm
- Forum: Previous Jobs
- Topic: Team Fortress Mafia [END]
- Replies: 4048
- Views: 114855
falcon45ca wrote: ↑Fri Dec 31, 2021 7:27 pm
Guillotine wrote: ↑Fri Dec 31, 2021 7:24 pm
Question is.
Why NAA does not kill Falcon on Night 3, knowing that Falcon is Medic and already prevented a kill, why risk keeping Falcon alive if Mafia?
I'm always ML bait. Keep in mind Marmot is still alive as a tracker who has actually caught scum, so that's odd as well I'd say
There was a failed kill N2, so who knows if it was targeted at me or someone else.

- by Marmot
- Thu Dec 30, 2021 9:10 pm
- Forum: Previous Jobs
- Topic: Team Fortress Mafia [END]
- Replies: 4048
- Views: 114855
Guillotine wrote: ↑Thu Dec 30, 2021 9:07 pm
Marmot wrote: ↑Thu Dec 30, 2021 8:32 pm
Guillotine wrote: ↑Thu Dec 30, 2021 7:46 pm
TonyStarkPrime wrote: ↑Thu Dec 30, 2021 7:10 pm
Guillo not reading roles ever is essentially towny but like please everyone read the setup
I always read the set up and rules but i got a new job that demands a lot of my time and energy, i dont have time for reading setups and speculating about it.
Gavial dying after sussing TSP/Marmot and having claimed vig is a bit incriminating for you two. More for you as you were part of that CFD that eliminated Seanzie.
I guess, but if someone was going to kill someone you thought was towncleared, you'd try to stop that if you could wouldn't you?
Which according to you TSP wouldnt be able to as the kill is delayed no?
Gavial voiced wanting to kill you yesterday and died the following night.
Correct. TSP had to pick Gav as a target N2 if he killed him N3.
- by Marmot
- Thu Dec 30, 2021 8:32 pm
- Forum: Previous Jobs
- Topic: Team Fortress Mafia [END]
- Replies: 4048
- Views: 114855
Guillotine wrote: ↑Thu Dec 30, 2021 7:46 pm
TonyStarkPrime wrote: ↑Thu Dec 30, 2021 7:10 pm
Guillo not reading roles ever is essentially towny but like please everyone read the setup
I always read the set up and rules but i got a new job that demands a lot of my time and energy, i dont have time for reading setups and speculating about it.
Gavial dying after sussing TSP/Marmot and having claimed vig is a bit incriminating for you two. More for you as you were part of that CFD that eliminated Seanzie.
I guess, but if someone was going to kill someone you thought was towncleared, you'd try to stop that if you could wouldn't you?
- by Marmot
- Thu Dec 30, 2021 8:30 pm
- Forum: Previous Jobs
- Topic: Team Fortress Mafia [END]
- Replies: 4048
- Views: 114855
Guillotine wrote: ↑Thu Dec 30, 2021 6:42 pm
What if Gavial intended to kill Marmot but was redirected?
Are there redirections here?
He did intend to kill me and lmao that would be funny.
- by Marmot
- Thu Dec 30, 2021 4:06 pm
- Forum: Previous Jobs
- Topic: Team Fortress Mafia [END]
- Replies: 4048
- Views: 114855
Guillotine wrote: ↑Thu Dec 30, 2021 3:33 pm
Another question. What if Gavial has been mostly wrong but he was right about one thing and that think scared wolves the most and killed him?
Fwiw, TSP would have targeted gav on Night 2 to kill him Night 3, so that would have to have been planned in advance
- by Marmot
- Thu Dec 30, 2021 4:04 pm
- Forum: Previous Jobs
- Topic: Team Fortress Mafia [END]
- Replies: 4048
- Views: 114855
Guillotine wrote: ↑Thu Dec 30, 2021 3:31 pm
Question of the day.
Did all Mafia bussed Nanook yesterday or did they try to save Nanook by trying to get Falcon over instead of Nanook?
Without looking, I'd gander that mafia would bus him, given his self-prez wasn't that strong
- by Marmot
- Thu Dec 30, 2021 2:13 pm
- Forum: Previous Jobs
- Topic: Team Fortress Mafia [END]
- Replies: 4048
- Views: 114855
Dolby wrote: ↑Thu Dec 30, 2021 2:11 pm
Wilgy is voting tsp
I’m like 80% sure he’s only voted for town
And TSP is a sniper, a role that is semi-useless if voted.
- by Marmot
- Thu Dec 30, 2021 2:10 pm
- Forum: Previous Jobs
- Topic: Team Fortress Mafia [END]
- Replies: 4048
- Views: 114855
Last time Wilgy roleplayed as town (Philo Mafia), he stopped his roleplaying on Day 2 to post an incredible gamesolve.
I could be convinced that he's town, but I honestly don't think anyone could convince me but him at this point.
That said, I'd rather kill falcon first because in case either of those two are misses, falcon will likely have more info to glean from a miss.
- by Marmot
- Thu Dec 30, 2021 2:08 pm
- Forum: Previous Jobs
- Topic: Team Fortress Mafia [END]
- Replies: 4048
- Views: 114855
Guillotine wrote: ↑Thu Dec 30, 2021 2:04 pm
Marmot wrote: ↑Thu Dec 30, 2021 10:54 am
Wim-reads where the wolves are the disheartened players rn points to falcon and Wilgy. Just like everything else
Sig has actually posted today quite a bit.
He only posts when someone sus him meaning he is reading the thread without contributing until he feels he starts getting heat. Sig is mafia.
I reread his posts so far on Day 4, 1 of his 10 post are a response to suspicion.