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by Marmot
Tue Jan 21, 2014 2:40 pm
Forum: Mafia Game Submission Archive
Topic: Dethy-Micro Mafia
Replies: 9
Views: 535

Re: Dethy-Micro Mafia

bea wrote:so this micro thing is something done on k-site? or is this just some evol genius thing you and goosey have concocted?
Some evil goofy fellow came up with it I'm sure. :feb:
by Marmot
Tue Jan 21, 2014 12:52 pm
Forum: Mafia Game Submission Archive
Topic: Dethy-Micro Mafia
Replies: 9
Views: 535

Re: Dethy-Micro Mafia

I was just rephrasing what I had already said.

Based on the current Microgame, it looks like I can extend day periods if necessary. I'm ready to go.
by Marmot
Tue Jan 21, 2014 12:52 am
Forum: Mafia Game Submission Archive
Topic: Dethy-Micro Mafia
Replies: 9
Views: 535

Re: Dethy-Micro Mafia

Yes, that is correct, although in my experience, days do not last long at all thanks to the nature of the game. Then again, I'm used to much longer day cycles. Where I originally began playing mafia, deadlines were never set unless day phases were just taking way too long (like 1+ weeks). But that could be adjusted. I realize days have set lengths on this site, and so I can stick to that style. The only thing about this game is that someone must be lynched each day in order to keep things even. No ties and no 'no lynches'.

Could day phases just be extended if a decision has not been reached?
by Marmot
Tue Jan 21, 2014 12:25 am
Forum: Mafia Game Submission Archive
Topic: Dethy-Micro Mafia
Replies: 9
Views: 535

Re: Dethy-Micro Mafia

Nope, I'm unaware how the whole system here works and am just improvising. :derp:

But sure, I'll send dom a pm.
by Marmot
Mon Jan 20, 2014 12:21 pm
Forum: Mafia Game Submission Archive
Topic: Dethy-Micro Mafia
Replies: 9
Views: 535

Dethy-Micro Mafia

Here is the Dethy Mafia (short for Dethwing, not that I have any idea where that comes from). For those who have never played this style of game before, here is the setup. This game is for 5 players (or 10 if you play 2 of each role). This is fairly simple and straightforward, with no theme.

Roles

1 sane cop (always gets correct alignment on investigation)
1 insane cop (always gets wrong alignment on investigation)
1 naive cop (always gets innocent alignment on investigation)
1 paranoid cop (always gets guilty alignment on investigation)
1 mafia goon (gets to NK beginning N1)

Additional Info

1) The cops do not know what type of cop that they are, only that they are cops.
2) On Night-0, all cops get an investigation, then the game begins.
3) Our solo mafia player gets to NK beginning on N1.
4) Roles are not revealed upon death, only alignment (until game over).
5) Majority lynches are recommended and will end the day phase.
6) Ties are not acceptable, and the voting deadline will be extended if there is such a situation.


I think I got everything. What do you guys think? I'm willing to host one of these too if it gets set up.

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