Sixthed.Long Con wrote:I plead the fifth.MovingPictures07 wrote:Fourthed.thellama73 wrote:Thirded.Epignosis wrote:This.Dom wrote:I think P-Score will prove to be an effective tool to incentivize participation and cause players to only sign up for games they want to actually sign up for and play.
Modkilling en masse is one way to get the baddies to win quickly.
Search found 4 matches
- Tue Jun 09, 2015 9:48 am
- Forum: The Lounge
- Topic: Day 0?
- Replies: 33
- Views: 1517
Re: Day 0?
- Sat Jun 06, 2015 11:10 pm
- Forum: The Lounge
- Topic: Day 0?
- Replies: 33
- Views: 1517
Re: Day 0?
Gamerguy doesn't even have a participation score. Maybe that's why he doesn't know what he's missing out on. 

- Sat Jun 06, 2015 10:59 pm
- Forum: The Lounge
- Topic: Day 0?
- Replies: 33
- Views: 1517
Re: Day 0?
I think the point of the Participation System is to penalize players over the long term course over their mafia careers, rather than forcing hosts to throw their game's balance out of order via the modkill (or DQ as you call it).XthAtGAm3RGuYX wrote:I'm telling you Epi. Missing Person's rule of getting DQ'd when you miss two votes? It does wonders for participation. Of course it doesnt count when you arent allowed to vote such as when you get silenced. You get a pardon for that.
In your bible mafia game for instance, at least a fourth of your players wouldve gotten kicked out.
- Tue Mar 03, 2015 2:04 pm
- Forum: The Lounge
- Topic: Day 0?
- Replies: 33
- Views: 1517
Re: Day 0?
Often when there is a Night 0, Hosts add it so that players may go ahead and use any night action they have before the first lynch gets going, excluding nightkills.